On 9 Feb 2013, at 16:24, Gitorious wrote:
>Fix windows build
>
> diff --git a/src/Scripting/NasalSys.hxx b/src/Scripting/NasalSys.hxx
> index a5adff4..c754565 100644
> --- a/src/Scripting/NasalSys.hxx
> +++ b/src/Scripting/NasalSys.hxx
> @@ -8,6 +8,8 @@
> #include
> #include
>
> +#includ
On 4 Oct 2012, at 01:28, James Turner wrote:
> The translation strings come from FGDATA, so it sounds like either
> your fgdata hasn't updated correctly, or you're somehow selecting a locale for
> which we don't have translations?
The English language resource is always considered for defaults.
"
On 4 Oct 2012, at 09:19, Vivian Meazza wrote:
> I've just pulled and built SG/FG/FGData. The start looks fine now, after
> only a short test. However, I only see "incomplete language resource" on the
> splash screen during the start sequence, and the spinner starts about
> halfway through. I don'
James wrote
>
> On 27 Sep 2012, at 09:40, James Turner wrote:
>
> >> Here the aircraft model appears 5 sec before the scenery,
> >
> > I'm seeing this intermittently too, I think it's related to ThorstenB's
clean-up
> of the scenery init process. I'll let him comment how likely that is.
> >
> >>
Am 2012-09-28 16:36, schrieb James Turner:
>
> On 28 Sep 2012, at 12:49, James Turner wrote:
>> I'll test completely reverting the FGControls change here, and report back.
>
> Okay, FGControls was inheriting SGSubsystem, but not actually behaving like
> one - that's fixed now, and things seem co
On 28 Sep 2012, at 12:49, James Turner wrote:
> I'll test completely reverting the FGControls change here, and report back.
Okay, FGControls was inheriting SGSubsystem, but not actually behaving like one
- that's fixed now, and things seem correct here. Please test and confirm or
deny :)
Once
On 28 Sep 2012, at 12:40, Thomas Geymayer wrote:
> I can confirm this too (also with your latest changes). Eg. start the
> c172p and have a look at the value of /controls/engines/engine/magnetos.
> In the c172p-set.xml it is set to 3 but upon startup it is 0. The same
> thing happens also to othe
Am 2012-09-27 16:34, schrieb James Turner:
>>> then the throttle is wide open and the brakes are off despite the
>>> settings in the ~.set file, so the aircraft races down the runway. That's
>>> bad enough on an airfield, but it really screws up the start on a carrier.
>>
>> I'm not seeing that wit
On 27 Sep 2012, at 09:40, James Turner wrote:
>> Here the aircraft model appears 5 sec before the
>> scenery,
>
> I'm seeing this intermittently too, I think it's related to ThorstenB's
> clean-up of the scenery init process. I'll let him comment how likely that is.
>
>> then the throttle is w
On 27 Sep 2012, at 09:15, Vivian Meazza wrote:
> I suppose/hope
> that it's work in progress.
Yep, that's why it's called 'next' :)
> Here the aircraft model appears 5 sec before the
> scenery,
I'm seeing this intermittently too, I think it's related to ThorstenB's
clean-up of the scenery in
James wrote
>
> On 26 Sep 2012, at 21:35, Gitorious wrote:
>
> > commit ba8190d97f62b60f5b040ae332cddef9c607048d
> > Author: Frederic Bouvier
> > Date: Wed Sep 26 22:34:48 2012 +0200
> >
> >Close Sqlite3 database *before* trying to delete the file. Will avoid
a
> segfault when the schema
On 26 Sep 2012, at 21:35, Gitorious wrote:
> commit ba8190d97f62b60f5b040ae332cddef9c607048d
> Author: Frederic Bouvier
> Date: Wed Sep 26 22:34:48 2012 +0200
>
>Close Sqlite3 database *before* trying to delete the file. Will avoid a
> segfault when the schema is out of date
Thanks Fred
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