S.
Berndt
Sent: Monday, July 09, 2007 5:02 PM
To: 'FlightGear developers discussions'
Subject: Re: [Flightgear-devel] Aircraft state values
> I'm attempting to assemble a list of basic aircraft state values, like
yaw,
> pitch, roll, and velocity and acceleration vectors. I
> I'm going to be connecting flightgear to a motion platform, propably
> through
> UDP. I'll need at a minimum yaw, pitch, roll for the aircraft and g-
> forces
> that the pilot is subject to. If this could be done in a FDM-
> independent
> manner that would be nice but isn't necessary. I don't kno
Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jon S.
Berndt
Sent: Monday, July 09, 2007 5:02 PM
To: 'FlightGear developers discussions'
Subject: Re: [Flightgear-devel] Aircraft state values
> I'm attempting to assemble a list of basic air
On Mon, 9 Jul 2007, Noah Brickman wrote:
> I'm attempting to assemble a list of basic aircraft state values, like yaw,
> pitch, roll, and velocity and acceleration vectors. I'll probably be using
> the JSBSim FDM. Is there a place where this information can be easily
> extracted from the program?
> I'm attempting to assemble a list of basic aircraft state values, like
yaw,
> pitch, roll, and velocity and acceleration vectors. I'll probably be using
> the JSBSim FDM. Is there a place where this information can be easily
> extracted from the program? The FGState::ReportState function seems to
I'm attempting to assemble a list of basic aircraft state values, like yaw,
pitch, roll, and velocity and acceleration vectors. I'll probably be using
the JSBSim FDM. Is there a place where this information can be easily
extracted from the program? The FGState::ReportState function seems to
assembl
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