Re: [Flightgear-devel] Aircraft state values

2007-07-10 Thread Noah Brickman
S. Berndt Sent: Monday, July 09, 2007 5:02 PM To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] Aircraft state values > I'm attempting to assemble a list of basic aircraft state values, like yaw, > pitch, roll, and velocity and acceleration vectors. I

Re: [Flightgear-devel] Aircraft state values

2007-07-09 Thread Jon S. Berndt
> I'm going to be connecting flightgear to a motion platform, propably > through > UDP. I'll need at a minimum yaw, pitch, roll for the aircraft and g- > forces > that the pilot is subject to. If this could be done in a FDM- > independent > manner that would be nice but isn't necessary. I don't kno

Re: [Flightgear-devel] Aircraft state values

2007-07-09 Thread Noah Brickman
Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jon S. Berndt Sent: Monday, July 09, 2007 5:02 PM To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] Aircraft state values > I'm attempting to assemble a list of basic air

Re: [Flightgear-devel] Aircraft state values

2007-07-09 Thread Anders Gidenstam
On Mon, 9 Jul 2007, Noah Brickman wrote: > I'm attempting to assemble a list of basic aircraft state values, like yaw, > pitch, roll, and velocity and acceleration vectors. I'll probably be using > the JSBSim FDM. Is there a place where this information can be easily > extracted from the program?

Re: [Flightgear-devel] Aircraft state values

2007-07-09 Thread Jon S. Berndt
> I'm attempting to assemble a list of basic aircraft state values, like yaw, > pitch, roll, and velocity and acceleration vectors. I'll probably be using > the JSBSim FDM. Is there a place where this information can be easily > extracted from the program? The FGState::ReportState function seems to

[Flightgear-devel] Aircraft state values

2007-07-09 Thread Noah Brickman
I'm attempting to assemble a list of basic aircraft state values, like yaw, pitch, roll, and velocity and acceleration vectors. I'll probably be using the JSBSim FDM. Is there a place where this information can be easily extracted from the program? The FGState::ReportState function seems to assembl