Thanks, I prefer that one ;-)
-Fred
- Mail original -
> De: "Olaf Flebbe"
> À: "FlightGear developers discussions"
>
> Envoyé: Vendredi 9 Mars 2012 23:00:47
> Objet: Re: [Flightgear-devel] Rembrandt feedback (was: Project Rembrandt -
> next
Hi Fred,
I found the correct extension for unsigned uniforms:
--- a/src/Main/CameraGroup.cxx
+++ b/src/Main/CameraGroup.cxx
@@ -906,6 +906,7 @@ const char *ssao_vert_src = ""
const char *ssao_frag_src = ""
"#version 120\n"
+"#extension GL_EXT_gpu_shader4 : enable\n"
"#line " TOST
Hi Fred,
I checked the specs: unsigned int is not part of the GLSL 1.20. It is GLSL 1.30.
Unfortunately I get on may MAC:
ERROR: 0:1: '' : version '130' is not supported
if I try. ;-(
Appended a diff using "int", no error message and a screenshot for made with
this path and map-size 4096
Scre
Hi Olaf,
maybe I can tell you from a screenshot. From memory, we need at least
GL_ARB_framebuffer_object and float_texture
I don't know what extension or declaration is required to have "unsigned int"
uniforms (osg_FrameNumber in src/Main/CameraGroup.cxx)
Regards,
-Fred
- Mail original -
Hi Fred,
I did see a composited view in the window (with different views at the edges of
the window). Isn't the FBO necessary for this? May the allocation of just one
of the FBO's fail?
Do you know which Extension has to be present? My system announces to have:
> Am 06.03.12 23:09, schrieb Olaf Flebbe:
> > PixelBufferCocoa :: realizeImplementation not implemented yet
>
> Hi Fred
>
> Just curious about this line, do you think recent osg cocoa windowing
> under OSX will be supported by rembrandt?
Sorry Yves, I have no idea. This error message seems to im
Am 06.03.12 23:09, schrieb Olaf Flebbe:
> PixelBufferCocoa :: realizeImplementation not implemented yet
Hi Fred
Just curious about this line, do you think recent osg cocoa windowing
under OSX will be supported by rembrandt?
Cheers, Yves
-
#x27;
The error on image file is harmless. Please ignore it for the moment
Thanks for the feedback
Regards,
-Fred
- Mail original -
> De: "Olaf Flebbe"
> À: "FlightGear developers discussions"
>
> Envoyé: Mardi 6 Mars 2012 23:09:20
> Objet: Re: [
Hi Fred,
I tried Rembrandt on my Macbook Pro 2011 (13"):
it created a view and than parts of the screen got white. Th kernel log told me
that some internal buffer had an overrun.
I changed the Property /sim/rendering/shadows/map-size in preferences.xml to
128 and now Rembrandt seems to work (
> De: Torsten Dreyer
>
> Hi Fred,
>
> today, I tried Rembrandt on two Linux machines, both running 64bit
> openSUSE 12.1 (this is Linux) with nvidia'd driver 295.20.
> FlightGear ist started in windows mode.
>
> 1.) My Notebook having a Intel dual core@1.6GHz, 4GB RAM and a
> GeForce Go 7400 wit
Hi Fred,
today, I tried Rembrandt on two Linux machines, both running 64bit
openSUSE 12.1 (this is Linux) with nvidia'd driver 295.20.
FlightGear ist started in windows mode.
1.) My Notebook having a Intel dual core@1.6GHz, 4GB RAM and a GeForce
Go 7400 with 256MB RAM.
FlightGear starts, after
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