Re: [Flightgear-devel] SoundSystem continued

2009-11-16 Thread Vivian Meazza
Dave wrote > Vivian Meazza wrote: > > MSVC9 is available for free download. I don't know if using that would > help. > > FG builds and runs with that here, although I do get a segfault on > reset, > > which I have only just noticed. > > > > (MSVC10 Beta 2 is also available, but I haven't tried tha

Re: [Flightgear-devel] SoundSystem continued

2009-11-16 Thread Dave
Vivian Meazza wrote: > MSVC9 is available for free download. I don't know if using that would help. > FG builds and runs with that here, although I do get a segfault on reset, > which I have only just noticed. > > (MSVC10 Beta 2 is also available, but I haven't tried that) > > Hi Vivian, It's

Re: [Flightgear-devel] SoundSystem continued

2009-11-16 Thread Dave
Erik Hofman wrote: > daveluff wrote: > >> Erik Hofman wrote: >> >> >>> Hi, >>> >>> I was wondering if anybody has any problems/bugs/oddities that needs to >>> be addressed in the latest SoundSystem code. >>> >>> >>> >>> >> Hi Erik, >> >> I'm still unable to run without a segfault

Re: [Flightgear-devel] SoundSystem continued

2009-11-13 Thread Vivian Meazza
Dave wrote > -Original Message- > From: daveluff [mailto:davel...@ntlworld.com] > Sent: 12 November 2009 22:26 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] SoundSystem continued > > Alasdair Campbell wrote: > > >On Mon, 20

Re: [Flightgear-devel] SoundSystem continued

2009-11-13 Thread James Turner
On 12 Nov 2009, at 22:23, daveluff wrote: >> I was wondering if anybody has any problems/bugs/oddities that needs to >> be addressed in the latest SoundSystem code. >> >> >> > > Hi Erik, > > I'm still unable to run without a segfault since the new sound system > was committed. Here is my

Re: [Flightgear-devel] SoundSystem continued

2009-11-13 Thread Erik Hofman
daveluff wrote: > Erik Hofman wrote: > >> Hi, >> >> I was wondering if anybody has any problems/bugs/oddities that needs to >> be addressed in the latest SoundSystem code. >> >> >> > > Hi Erik, > > I'm still unable to run without a segfault since the new sound system > was committed. Here i

Re: [Flightgear-devel] SoundSystem continued

2009-11-13 Thread Erik Hofman
daveluff wrote: > I'm still unable to run without a segfault since the new sound system > was committed. Here is my call stack: Sigh, it's starting to become a nightmare. Erik -- Let Crystal Reports handle the reportin

Re: [Flightgear-devel] SoundSystem continued

2009-11-12 Thread daveluff
Alasdair Campbell wrote: >On Mon, 2009-11-09 at 14:56 +, James Turner wrote: > > >>On 9 Nov 2009, at 13:58, Geoff McLane wrote: >> >> >> >>>4. At start up, getting a whole bunch of - >>>voice synth: word 'airport_information' not found >>>voice synth: word '/_' not found >>>voice synth:

Re: [Flightgear-devel] SoundSystem continued

2009-11-12 Thread daveluff
Erik Hofman wrote: >Hi, > >I was wondering if anybody has any problems/bugs/oddities that needs to >be addressed in the latest SoundSystem code. > > > Hi Erik, I'm still unable to run without a segfault since the new sound system was committed. Here is my call stack: fgfs.exe!SGSoundS

Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Tim Moore
On 11/10/2009 09:36 AM, Alasdair Campbell wrote: > > On a totally different subject, I recall your kind offer of some patches > you have available on gitorious. I would be very grateful if you could > mail me the patches you have made to commlist.cxx. That patch was checked into CVS on November 8

Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Erik Hofman
Alasdair Campbell wrote: > Sorry, Erik, I was feeling a little frustrated with having no luck with > getting your changes to work for me, but I guess it is nothing like the > frustration you must feel. Alright, but Keep in mind that, while you might have not noticed this, I've had many very long

Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Alasdair Campbell
On Tue, 2009-11-10 at 04:20 +0100, Csaba Halász wrote: > On Tue, Nov 10, 2009 at 3:13 AM, Alasdair Campbell > wrote: > > And I will feel a lot > > happier when the day comes that a contributer makes a decent attempt to > > test his work before abusing his privilege to commit untested and > > quest

Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Erik Hofman
Alasdair Campbell wrote: > OMG, thank you for your response, Syd. I was beginning to beieve I was > just a bad smell. I look forward to the day when FG CVS will be usable > again (sound ? 2d, 3d, I don't give a ) Personally, I don't need a > hi-fi sound system to enjoy a flight simulator. And

Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Erik Hofman
Alasdair Campbell wrote: > For many days now, I have been reporting similar problems, but Erik has > seemed to be prominently reluctant in assiduously avoiding addressing or > responding to any of my questions. Perhaps someone acting as a nice kind > of moderator might be persuaded to jog Erik alon

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread James Sleeman
On 10/11/09 15:13, Alasdair Campbell wrote: > happier when the day comes that a contributer makes a decent attempt to > test his work before abusing his privilege to commit untested and > questionable work to CVS. > If you want a (more) trouble free existence, download the official release and

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Scott Hamilton
On Tue, 2009-11-10 at 04:20 +0100, Csaba Halász wrote: Source code repositories are for developers, every project whether open source or a project that a company IT department is building in-house will have broken builds. So the QA phase of open source projects is when interested folk

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Csaba Halász
On Tue, Nov 10, 2009 at 3:13 AM, Alasdair Campbell wrote: > And I will feel a lot > happier when the day comes that a contributer makes a decent attempt to > test his work before abusing his privilege to commit untested and > questionable work to CVS. CVS is for developing stuff. For testing and

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 17:11 -0800, syd adams wrote: > For many days now, I have been reporting similar problems, but Erik > has > seemed to be prominently reluctant in assiduously avoiding > addressing or > responding to any of my questions. Perhaps someone acting as a >

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread syd adams
For many days now, I have been reporting similar problems, but Erik has > seemed to be prominently reluctant in assiduously avoiding addressing or > responding to any of my questions. Perhaps someone acting as a nice kind > of moderator might be persuaded to jog Erik along to answer well meant > q

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 12:15 -0800, syd adams wrote: > Everything seems to work here now , plus I now have doppler in flyby > views ...(with a much more realistic pitch change) ... Thanks for all > your work . > I do now have very loud wind noise in some cases , so I need to redo > some sound xml fi

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Erik Hofman
syd adams wrote: > Everything seems to work here now , plus I now have doppler in flyby > views ...(with a much more realistic pitch change) ... Thanks for all > your work . > I do now have very loud wind noise in some cases , so I need to redo > some sound xml files. > Are there any new added o

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread syd adams
Everything seems to work here now , plus I now have doppler in flyby views ...(with a much more realistic pitch change) ... Thanks for all your work . I do now have very loud wind noise in some cases , so I need to redo some sound xml files. Are there any new added options/changes I can experiment

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 14:56 +, James Turner wrote: > On 9 Nov 2009, at 13:58, Geoff McLane wrote: > > > 4. At start up, getting a whole bunch of - > > voice synth: word 'airport_information' not found > > voice synth: word '/_' not found > > voice synth: word 'automated_weather_observation' no

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 14:58 +0100, Geoff McLane wrote: > On Mon, 2009-11-09 at 11:53 +0100, Erik Hofman wrote: > > Hi, > > > > I was wondering if anybody has any problems/bugs/oddities that needs to > > be addressed in the latest SoundSystem code. > > > Hi Erik, > > Updated FG/SG/DATA CVS as of

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread James Turner
On 9 Nov 2009, at 13:58, Geoff McLane wrote: > 4. At start up, getting a whole bunch of - > voice synth: word 'airport_information' not found > voice synth: word '/_' not found > voice synth: word 'automated_weather_observation' not found > ... etc > but maybe I have not 'installed' something? T

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Geoff McLane
On Mon, 2009-11-09 at 11:53 +0100, Erik Hofman wrote: > Hi, > > I was wondering if anybody has any problems/bugs/oddities that needs to > be addressed in the latest SoundSystem code. > Hi Erik, Updated FG/SG/DATA CVS as of an hour ago... Using only the default c172... 1. The cabin sound is loa

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Anders Gidenstam
On Mon, 9 Nov 2009, Erik Hofman wrote: > > Hi, > > I was wondering if anybody has any problems/bugs/oddities that needs to > be addressed in the latest SoundSystem code. > > Note that I've added a 'avionics' tag to the xml > configuration options that can be used for radios or stall warnings that

[Flightgear-devel] SoundSystem continued

2009-11-09 Thread Erik Hofman
Hi, I was wondering if anybody has any problems/bugs/oddities that needs to be addressed in the latest SoundSystem code. Note that I've added a 'avionics' tag to the xml configuration options that can be used for radios or stall warnings that are defined in the sound configuration file. Addin