[Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
I've received two bugreports in the forum for which I would like to ask some advice here: 1) The ultra terrain shader makes runway designation signs go away: http://www.flightgear.org/forums/viewtopic.php?f=47t=18999 It would appear that all the sign boards in airports are driven to grey

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Emilian Huminiuc
On Tuesday, February 05, 2013 08:17:43 Renk Thorsten wrote: 2) Flickering in water http://www.flightgear.org/forums/viewtopic.php?f=68t=18924start=15#p176001 With the sun in the back, under some conditions a strange flickering in the water can be observed. Dialling down the amount of

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
Cannot reproduce here on today's GIT. Given the intermitent nature of it, I have a possible culprit (but you're not going to like it): -try with the texture fetches outside of the conditionals, see if you (or the reporter) can still reproduce it. I think I told you a while ago that I

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Emilian Huminiuc
On Tuesday, February 05, 2013 11:12:14 Renk Thorsten wrote: Cannot reproduce here on today's GIT. Given the intermitent nature of it, I have a possible culprit (but you're not going to like it): -try with the texture fetches outside of the conditionals, see if you (or the reporter)

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Arnt Karlsen
On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message 20130205163635.762a1...@celsius.lan: Could the ATI hack have done something weird? Any ideas welcome, I have no good plan of attack for this yet. ..if you can tell me how to diable it, and enable it, I can tell you how both cases look

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Arnt Karlsen
On Tue, 5 Feb 2013 16:49:44 +0100, Arnt wrote in message 20130205164944.7c842...@celsius.lan: On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message 20130205163635.762a1...@celsius.lan: Could the ATI hack have done something weird? Any ideas welcome, I have no good plan of attack for

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
I think the foam texture is still read in a conditional, based on distance. (water-lightfield.frag/water-lightfield_lr.frag lines 422-434) You got me there :-) But it turned out not to be the problem... the problem was that if (condition) {do_stuff();} (...) if (condition)