Re: [Freecol-developers] InformationPanel, roles, EndTurnDialog

2013-09-22 Thread Michael Vehrs
On 09/22/2013 01:20 PM, Michael T. Pope wrote: > On Sat, 21 Sep 2013 11:59:08 +0200 > Michael Vehrs wrote: >> I have widened the EndTurnDialog. It turned out to be easy and >> straightforward. However, it took me quite a while to figure out that my >> code was, in fact, working as designed, since

Re: [Freecol-developers] InformationPanel, roles, EndTurnDialog

2013-09-22 Thread Michael T. Pope
On Sat, 21 Sep 2013 11:59:08 +0200 Michael Vehrs wrote: > I have widened the EndTurnDialog. It turned out to be easy and > straightforward. However, it took me quite a while to figure out that my > code was, in fact, working as designed, since the game constantly > resized the dialog according

Re: [Freecol-developers] InformationPanel, roles, EndTurnDialog

2013-09-22 Thread Michael Vehrs
On 09/22/2013 10:38 AM, Michael Vehrs wrote: > On 09/18/2013 10:12 AM, Michael T. Pope wrote: >> In git.eb4564c have got rid of another FreeColDialog, the one that >> displays a group of ModelMessages. The replacement uses the >> (surprisingly rarely used) InformationPanel, to which I have added >

Re: [Freecol-developers] InformationPanel, roles, EndTurnDialog

2013-09-22 Thread Michael Vehrs
On 09/18/2013 10:12 AM, Michael T. Pope wrote: > In git.eb4564c have got rid of another FreeColDialog, the one that > displays a group of ModelMessages. The replacement uses the > (surprisingly rarely used) InformationPanel, to which I have added > optional buttons to display the source of the mes