Re: [Freecol-developers] (no subject)

2021-12-22 Thread Michael T. Pope
On Wed, 22 Dec 2021 12:31:03 + (UTC) D Blakeley wrote: > Hey guys, > As some of you know I'm not programmer so anything I say about this should be > taken with a grain of salt lol. However today I noticed some panic in the fan > game community regarding fan games made with Java due to a 

Re: [Freecol-developers] Coronado / PF83

2021-12-22 Thread Michael T. Pope
On Wed, 22 Dec 2021 17:53:59 +0100 (CET) Stefan Fellner wrote: > > I think that might be overkill. I might be misunderstanding here. What > > is currently wrong? > > > Col1 (v3) would grant you the 11x11 sight radius for all colonies, also newly > founded, also your own colonies. Also with the

Re: [Freecol-developers] (no subject)

2021-12-22 Thread Stian Grenborgen
> [...] 'Java Log4j exploit' [...] No worries, we are not using Log4j :-) Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] (no subject)

2021-12-22 Thread D Blakeley via Freecol-developers
Hey guys, As some of you know I'm not programmer so anything I say about this should be taken with a grain of salt lol. However today I noticed some panic in the fan game community regarding fan games made with Java due to a 'Java Log4j exploit' recently discovered and doing the media rounds.