Re: [Gambas-user] gb3: changing the active font

2011-11-05 Thread strict . ix
- Original Message - Nice, that actually works. What's odd is that after some period of time it still halts with the error gb.sdl error: Couldn't open /usr/local/share/gambas3/gb.sdl/DejaVuSans.ttf in Render 834. I checked the value of Draw.Font after the crash and it reports the

Re: [Gambas-user] gb3: changing the active font

2011-11-03 Thread Kevin Fishburne
On 11/03/2011 01:14 AM, Fabien Bodard wrote: Have you tried : Draw.Font = Draw.Font.Load(/home/kevinfishburne/Desktop/Sanctimonia, because draw.font.load normally not assignate a font to draw.font but just return an object handle to a font object Nice, that actually works. What's odd is

Re: [Gambas-user] gb3: changing the active font

2011-11-03 Thread Laurent Carlier
Le jeudi 3 novembre 2011 15:06:22, Kevin Fishburne a écrit : On 11/03/2011 01:14 AM, Fabien Bodard wrote: Have you tried : Draw.Font = Draw.Font.Load(/home/kevinfishburne/Desktop/Sanctimonia, because draw.font.load normally not assignate a font to draw.font but just return an object

Re: [Gambas-user] gb3: changing the active font

2011-11-03 Thread Kevin Fishburne
On 11/03/2011 03:21 PM, Laurent Carlier wrote: Le jeudi 3 novembre 2011 15:06:22, Kevin Fishburne a écrit : On 11/03/2011 01:14 AM, Fabien Bodard wrote: Have you tried : Draw.Font = Draw.Font.Load(/home/kevinfishburne/Desktop/Sanctimonia, because draw.font.load normally not assignate a font

Re: [Gambas-user] gb3: changing the active font

2011-11-02 Thread Bruce Bruen
On Wed, 2011-11-02 at 01:47 -0400, Kevin Fishburne wrote: I'm using SDL and OpenGL. Normal routines for drawing fonts in a DrawingArea work fine; I didn't have to change my code after switching from GTK/Qt. This code works: ' Draw dialogue buffer. Draw.Font.Size = sheight / 32

Re: [Gambas-user] gb3: changing the active font

2011-11-02 Thread Kevin Fishburne
On 11/02/2011 02:54 AM, Bruce Bruen wrote: On Wed, 2011-11-02 at 01:47 -0400, Kevin Fishburne wrote: I'm using SDL and OpenGL. Normal routines for drawing fonts in a DrawingArea work fine; I didn't have to change my code after switching from GTK/Qt. This code works: ' Draw dialogue

Re: [Gambas-user] gb3: changing the active font

2011-11-02 Thread Fabien Bodard
Have you tried : Draw.Font = Draw.Font.Load(/home/kevinfishburne/Desktop/Sanctimonia, because draw.font.load normally not assignate a font to draw.font but just return an object handle to a font object Server/Images/Font/Avatar.ttf) 2011/11/3 Kevin Fishburne kevinfishbu...@eightvirtues.com:

[Gambas-user] gb3: changing the active font

2011-11-01 Thread Kevin Fishburne
I'm looking through the docs trying to find out how to change the active font but am not having much luck. Anyone know how to do it? I can change the size and color, but not the font being used. -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: sa...@eightvirtues.com

Re: [Gambas-user] gb3: changing the active font

2011-11-01 Thread Bruce Bruen
On Wed, 2011-11-02 at 00:47 -0400, Kevin Fishburne wrote: I'm looking through the docs trying to find out how to change the active font but am not having much luck. Anyone know how to do it? I can change the size and color, but not the font being used. The active font of a what? To set

Re: [Gambas-user] gb3: changing the active font

2011-11-01 Thread Kevin Fishburne
On 11/02/2011 01:24 AM, Bruce Bruen wrote: On Wed, 2011-11-02 at 00:47 -0400, Kevin Fishburne wrote: I'm looking through the docs trying to find out how to change the active font but am not having much luck. Anyone know how to do it? I can change the size and color, but not the font being