If you can get a scanner and bought beginning programming language books
that aren't available, why not check for them on bookshare.org? If you
don't find them why not consider becoming a bookshare.org volunteer and
uploading those scanned books. They'll go through a proofreading process
and
Why not just get them from the gamers archives?
There is a search feature on it so it should be easy to find.
* Allan Thompson <[EMAIL PROTECTED]> [2006-10-28 13:01]:
> I was hoping perhaps someone could resend those boggle rules that were sent a
> few weeks ago on the list?
> Thanks,
--
He
This does not happen.
One thing you could try is get the vb6sp6 runtimes from ms.
These are quite small around 1mb.
I'm not sure.
At 06:47 AM 10/30/2006, mich verrier wrote:
>hi all. just a heds up for anyone who has downloaded the self Destruct game
>that was postid a wile back. it wseems that o
Hi,
I can say from previous experience paperback programming books do not
scan well, and do not make it in any sense through the scanning process.
It is better to buy the programming books through a online vender like
Safari rather than scan them.
Jude DaShiell wrote:
> If you can get a scanner
Hi all,
In the interest of everyone who wants to begin learning how to program
accessible games I will be launching the USA Games game programming
education project. What I plan to do is write an accessible version of
Asteroids complete with saving and restoring games, standard and arcade
style
I totally agree with this, I think a project like this would be a great
asset.
Thanks.
shane
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Sunday, October 29, 2006 4:20 PM
To: gamers@audyssey.org
Subject: [Audyssey] Game programming edu
That ideas's totally amazing.
Thanks.
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Sunday, October 29, 2006 4:19 PM
Subject: [Audyssey] G
Hi,
Programming an accessible Asteroids game is one thing, but I'm wondering
about the *design* of an accessible Asteroids game? Did you already think
about that or are you still considering another 'classic' game instead? The
reason I ask is because I'm extremely interested in your project *IF
hi yes it dus and where would i get those vb things? what web sight would i
go to? many thanks.
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To:
Cc: "blind gamers"
Sent: Sunday, October 29, 2006 2:14 PM
Subject: Re: [Audyssey] audyssey: Self Destruct
> This does not
ok guys you win. i'm still using autoit for now, but i've given up comaudio.
it broke on my system and philip bennefall's having problems with it. i
can't get it to work at all on mine.
i did actually try at one point with msvs.net and the ide was terrible -
kept hanging on my system. so all i hav
ya know? i really, really, really admire them people that can understand
languages like c. visual basic and autoit are, what, 3 lines, if that, to
write a simple hello world program. in c it's 85 lines, half of which i
don't have a clue what they all mean, such as:
HINSTANCE hInstance,
HINSTANCE
sweet!
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Sunday, October 29, 2006 4:19 PM
Subject: [Audyssey] Game programming edu
thanks!
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Sunday, October 29, 2006 4:19 PM
Subject: [Audyssey] Game programming education project.
> Hi all,
> In the interest of everyone who wants to begin learning how to program
> accessible games I will be launch
On Oct 29, 2006, at 3:35 PM, AudioGames.net wrote:
> Programming an accessible Asteroids game is one thing, but I'm
> wondering
> about the *design* of an accessible Asteroids game? Did you already
> think
> about that or are you still considering another 'classic' game
> instead? The
> rea
Cool tom.
Once xtra addresses my speed issues I will be getting the entire vstudio
express.
Hope to see you all some time programming things.
At 10:19 AM 10/30/2006, Thomas Ward wrote:
>Hi all,
>In the interest of everyone who wants to begin learning how to program
>accessible games I will be lau
Hi Richard,
Those are some good questions, and here are my answers.
First, off all of the Asteroids will have flyby sounds associated to
them so as you approach one you should hear it in front of you, off to
the left, off to the right. I am probably going to go with the
DirectSound pan control f
Hi Damion,
Actually, a Hello World type program can be written in C++ in 6 lines as
long as you are writing a text program without all the Windows Win32
junk with it. It would look like this.
#include
int main()
{
std::cout << "Hello world!" << endl;
return 0;
}
So saying you have to have 85 l
Hi Nolan,
Snip
there may be 30 or more targets in the playing field. As such, the
asteroid whooshes tended to blend together into one long string of
white noise.
End Snip
Nolan, I've found when dealing with noises that are the same or similar
spinning asteroids, walking soldiers, boiling lava pi
Hi Damion,
Snip
There are still basic concepts i don't know how to code in vb, like how
to make it
wait, how to create arrays, how to use timers, position forms...
End Snip
When you mean make it wait are you waiting on a certain sound to finish,
wait for a Windows message cue, or what exactly d
Hi Damion,
Snip
i did actually try at one point with msvs.net and the ide was terrible -
kept hanging on my system.
End Snip
Hmmm... Which version of the IDE did you have? Also what versions of
Windows are you running, screen reader, and when was the last time your
computer has had a good refor
wow, sounds cool.
just godda understand it all now. i have this guy trying very hard to teach
me c but i just don't get it. i'm not giving up this time ...
regards,
damien
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, October 30
it wasn't actually my computer i tried it on it was one of the college's
that i go to.
they run windows xp service pack 2 and supernova (what??? yuck!!! lol) as
their screenreader. i don't know what the versions are for the ide and the
net stuff, it wasn't 2005 express though they bought a proper
waiting for sounds to finish most of the time. i don't know of any other
time i'd need to make it wait. but when i say creating forms i'm talking
about making general programs also. oh, so a timer is just like a control, i
see. in autoit you have the sleep function for it waiting, the TimerInit
fun
hmm.
I did programm structures.
Although I havn't seen actual c here is my translation.
instance.
An instance is the current thing running at that time, and previous instances
ofcause.
And well commands and interupts.
Its not all of it but I did 2 programming courses and I well I have some
knowle
well damon.
I will at some point get the entire visual studio express dotnet.
I will probably dabble in vc# and probably vwd.
I will have everything though and well I'll see
How far I will get.
At 02:12 PM 10/30/2006, x-sight interactive wrote:
>ok guys you win. i'm still using autoit for now, but
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