Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread Neo
That's correct, that's what it's supposed to look like. If only you listened carefully to Phil's answer when you asked this question the last time, you would know that Phil simply didn't want to bother creating a new area type just for one room of the kind, so he used an office instead when he a

Re: [Audyssey] light cars suggestion

2007-03-29 Thread Josh
hey that sounds like a great idea. Josh - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Thursday, March 29, 2007 3:16 PM Subject: [Audyssey] light cars suggestion > HI rob and folks > Here's a suggestion for light cars.

Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread Phil Vlasak
Hi Nicol, I did not put a special room description sound file on the anti chamber. I used the office code. If there was going to be something special in the anti chamber I would have done more. But in the entire castle I can not give each room a description since it would add hundreds of sound f

Re: [Audyssey] Question about grizzly gulch.

2007-03-29 Thread jason
Hello everyone, it's Jason to answer your question about Grizzly gulch she just has to here the squealing sound of the rat and try to center and then hit the up or down arrows to tach in the net. Also she has to shoot only the robers nobody else in order to get to the Martial office. I hope t

Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread nicol
Yes, phil I've been doing all that And I can't get the anti chamber door to open. I haven't tried side step but I tried control+up arrow. The one moment shift+d tells me anti chamber door 5 behind and then it tells me anti chamber 5 ahead. At one stage wen x told me anti chamber door unlocked, I

Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread Phil Vlasak
Hi Nicol, It means the detecter is crazy! You should only have changed it by 2 feet. Did you hit control up arrow to take one step forward? You can also take smaller steps when going backwards or sideways. phil - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gam

[Audyssey] the anti chamber in sarah

2007-03-29 Thread nicol
I have noticed something interesting. My shift+d key tells me: anti chamber ahead 5. When I take 1 step ahead and I check again with shift+d, it tells me anti chamber behind 5. So this means that I have to open the anti chamber door with a password? _

Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread Davy Kager
In fact, sidestepping and the enter key may help you. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Thursday, March 29, 2007 9:21 PM Subject: [Audyssey] the anti chamber in sarah I have noticed something interesting. My s

[Audyssey] light cars suggestion

2007-03-29 Thread nicol
HI rob and folks Here's a suggestion for light cars. Please please allow me to give you my honest opinion. Personally I don't experience the game as addictive, its very frustrating to crash all the way and then having to start the game all over after only a few minutes of game play. But please d

[Audyssey] cricket game

2007-03-29 Thread nicol
Hi The I t people at my workplace has developed a little cricket game which they put up on the intranet. It's a flash game making use of adobe flash player, but this game is not accessible. It can only be played with the mouse. The people sent me the flash file as an attachment so that I can send

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread Robjoy
Hello all, A patch for our games, which supports score posting, will be released tomorrow (friday). We discovered several bugs, which needs to be fixed. Also, after the update for tm1 (which will be 1.0.1), a v1.1 release will be posted soon, with slight modifications. Of course, you can ask, wh

Re: [Audyssey] spoiler space reminder

2007-03-29 Thread Charles Rivard
You're right. - Original Message - From: "Ryan Strunk" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Thursday, March 29, 2007 10:30 AM Subject: Re: [Audyssey] spoiler space reminder Charles, I agree with the two of you completely, but bashing our heads against a wall trying

Re: [Audyssey] Question in Sarah

2007-03-29 Thread Phil Vlasak
Hi Ryan, I was trying to be too clever on the broom thing. Since I gave the secret away in my sneak previews I will spell it out here. In the first HP book, Harry needs to use a command to pick up his magic broom for the very first time. Even though he does not use it from then on I thought it wou

Re: [Audyssey] spoiler space reminder

2007-03-29 Thread Ryan Strunk
Charles, I agree with the two of you completely, but bashing our heads against a wall trying to change other peoples' minds isn't going to solve the issue. Every time a new game comes out, someone always wants a spoiler the first day, and then we're bombarded afterward with people voicing their v

Re: [Audyssey] Question in Sarah

2007-03-29 Thread Davy Kager
Well, if you once have your broom, what about flying in his office? - Original Message - From: "Ryan Strunk" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Thursday, March 29, 2007 5:07 PM Subject: [Audyssey] Question in Sarah Hi List, Just to keep from giving anything away .

Re: [Audyssey] Question in Sarah

2007-03-29 Thread Liam Erven
ryan. There's a spell you need to use onthe broom. ok. take that back, it's a password. also, I've had the same problems with filtch. you could try a spell. but you might want to be a bit away from his office when you do it. - Original Message - From: "Ryan Strunk" <[EMAIL PROTECTE

[Audyssey] Question in Sarah

2007-03-29 Thread Ryan Strunk
Hi List, Just to keep from giving anything away ... S P O I L E r S P A C E I'm having a couple of issues and I'm wondering if they're bugs. On the first floor, when I go into the broom cupboard, the broom is always there, but I can't pick it up. Even when I use shift+d to check my distance, I fi

Re: [Audyssey] multipul messages

2007-03-29 Thread Davy Kager
I've seen this multiple messages around for about a month now. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, March 29, 2007 4:43 PM Subject: Re: [Audyssey] multipul messages Raul: The problem only started last night, so I d

Re: [Audyssey] Game calculations was Fantacy game?

2007-03-29 Thread Thomas Ward
Hi, Oops, one slight error. I said x= y coordinate when I meant x = x coordinate. I also might want to add I am assuming 0 is the bottom of your map, the South poll, the closest to you and some higher number, say 100, is the North poll. 0 is your West boundry, and 100 is your East boundry. 0 is

Re: [Audyssey] multipul messages

2007-03-29 Thread Thomas Ward
Hi Shaun, I've seen this behavior of late, but am not sure what is going on with it. Raul had Audyssey switch servers not long ago, and this issues seams related to the move. shaun everiss wrote: > Hi all. > This is for the mods. > but has anyone seen of late 2 chat messages being posted on the

Re: [Audyssey] multipul messages

2007-03-29 Thread Charles Rivard
Raul: The problem only started last night, so I doubt if moving to the new server is the problem. I'm getting duplicates from other Yahoo groups, so I think the problem is on their end. HTH. - Original Message - From: "Raul A. Gallegos" <[EMAIL PROTECTED]> To: "Gamers Discussion list

[Audyssey] Game calculations was Fantacy game?

2007-03-29 Thread Thomas Ward
Hi Jim, Sure. I have worked up a simple trig formula that will do the job for you assuming your needs are relatively simple. The following trig formula assumes 0 is the top of your circle and 180 is the bottom. That means 0 is do North, 180 is south, 0 is strait up, and 180 is strait down. As

Re: [Audyssey] multipul messages

2007-03-29 Thread Raul A. Gallegos
I'll look into it. I have not noticed, but will check it out. We moved to a new server a couple of weeks ago and that might have something to do with it. -- Raul A. Gallegos | http://www.asmodean.net - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: Sent: Wednesday, M

Re: [Audyssey] Montezuma's Revenge News

2007-03-29 Thread Thomas Ward
Hi Jason, Microsoft DirectX is a set of multimedia libraries for Windows based applications for drawing graphics, playing sound, accessing input devices, etc... As of version 9.0 and later DirectX has been designed to operate with .NET enabled applications, and Microsoft is slowly fasing out th

Re: [Audyssey] Fantacy game?

2007-03-29 Thread Thomas Ward
Hi Niko, If you mean the big commercial game industry that makes games for PS2, PS3, Xbox 360, Game Cube, PC, etc no those guys are in it for the money so they tend to go all the way with 3D graphics, sound, and of course 3D grids. Though the smaller game companies owned by home hobbiest game de

Re: [Audyssey] fantasy game

2007-03-29 Thread Thomas Ward
Hi, Not only that a developer is better not using copyrighted characters and places for his or her fantacy game just for copyright sake. I've seen requests sent to me personally suggesting I make a Final Fantacy or Warcraft game and while they are cool there are just to many copyrights involved

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread william lomas
hi guys is that patch up yet as i cant run the game, smile will i get that 429 runtime thing On 29 Mar 2007, at 11:27, shaun everiss wrote: > there are no wav files they are all incripted. > At 09:25 p.m. 29/03/2007, you wrote: >> Hello all It's Jason again. >> question. >> Did all of you try to

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread damien c. sadler - head of x-sight interactive
no, the sounds are encrypted. regards, damien - Original Message - From: "jason" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, March 29, 2007 10:25 AM Subject: Re: [Audyssey] Lightech Interactive: A new game released! > Hello all It's Jason again. > question. >

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread shaun everiss
also no matter how slow I go sometimes treasure ends up on the rocks, not actually close like inches but actually on I am moving slow as heck. At 09:25 p.m. 29/03/2007, you wrote: >Hello all It's Jason again. >question. >Did all of you try to go to my computer then open local disk known as c >dr

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread shaun everiss
there are no wav files they are all incripted. At 09:25 p.m. 29/03/2007, you wrote: >Hello all It's Jason again. >question. >Did all of you try to go to my computer then open local disk known as c >drive and then open program files and then try to go to the folder to the >treasure game and look f

Re: [Audyssey] Fantacy game?

2007-03-29 Thread Jim Kitchen
Hey Thomas or anyone Do you happen to have the math formula to keep track of an object in motion in a 3d grid. In star mule I have the formula to calculate the distance between objects in a 3d grid, but I could really use the formula for an object in motion. Thank you to anyone that might be

Re: [Audyssey] multipul messages

2007-03-29 Thread Bryan Peterson
I have. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 28, 2007 8:24 PM Subject: [Audyssey] multipul messages > Hi all. > This is for the mods. > but has

Re: [Audyssey] Montezuma's Revenge News

2007-03-29 Thread jason
Hello Thomas it's Jason when you say programs such as direct x 8 and vb are they old interface programs for programming games? and is .net phrame work the new interface program? just wanted to know so I cam sharpen my skills on computer knowledge. your friend, Jason. - Original Message --

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread jason
Hello all It's Jason again. question. Did all of you try to go to my computer then open local disk known as c drive and then open program files and then try to go to the folder to the treasure game and look for the sound files that way. I am sure you probably did this but I thought I would a