Hi Linzy.
You might want to check it's audiogames.net entry page, sinse I wrote up a
litle mini manual as the manual of the game takes a bit of reading given
translation rom chinese.
I won't give you any exploration tips or anything walkthrough like before
you even start, but don't get disco
Hi Charles,
Definitely. Chillingham was cool the first time through do to the puzzle
solving involved. problem is once you solve all of the puzzles it is
basically going through the motions of a game. It has no more mysteries
to unlock/explore. The fight seens with the witches, vampires, etc
Hi Ari,
All I can do is wish you the best of luck. As you can see Bavisoft is
not ranked high on the listers minds and the reason is do to the fact
Bavisoft has really gone down hill since Chillingham was released. Not
answering tech support e-mails and getting orders a long time after
someone
Hi.
That one was mine. If you like, you can send it back to me and I'll post it
up on the site it's at, and say it's a more realistic version. I too have
been trying to make sure my cars are more realistic now than I used to but
they haven't started circulating very well yet.
http://valiant808
Hi.
Yeah, to install it, the installer isn't english, so you have to hit alt+n
like 5 times after you open the file, and then hit alt+f. That should
install it.
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, November 29, 2008 9:55 PM
Subject: [Audyssey] Night of pa
Hi folks,
I am going to download night of parasites later on today. Has anyone got any
tips to get me started?
Lindsay Cowell
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thats a point.
At 09:04 a.m. 30/11/2008, you wrote:
>How about having a story mode to it, say, a season or something. That'd be
>better if we were to have unlockable vehicles.
>
>Aiden
>- Original Message - From: "constantine (on laptop)" <[EMAIL
>PROTECTED]>
>To: "Gamers Discussion list"
i'm going to begin this thread with a brief apology.
I mean absolutely no offense by some criticisms I'm going to end up
making. I know that some of my cars have bombed, too. Also, if the
developers see me making a mistake, please correct me. I'm doing math
based on e-mails we sent back and forth
hmm.
do you mean like grand theft auto, or something like rachit.
I personally don't mind the racing bit but just walking around killing for no
reason is just not a thing I'd encourage.
At 05:02 a.m. 30/11/2008, you wrote:
>Hi Gamers,
>
>
> I have some new ideas for AUdiogames:
> I wu'd like t
I would but the prices exchange to the us with the economy aint that good.
The last game I will buy for a well is missippy.
so I'd like to keep it free.
At 04:06 a.m. 30/11/2008, you wrote:
>Hello Claudio,
>
>Saturday, November 29, 2008, 11:38:18 AM, you wrote:
>
>> What I don't like in topspeed is
Ok Ok. This topic has become all muddled up with both features and
opinions of cars and tracks.
I know that some of the older cars from the Alpha don't sound quite
realistic, but frankly none of the default cars' sounds perfectly
loop. This is no offense to anyone; it's just the way things are. I
Hi Kelby,
If you are playing the desktop version, you can only access the bonus
round if you have lasted more than 5 minutes, and have more than 50 points.
Try pressing spacebar a couple of times when you are at the left hand end of
the grid. If you are successful, you will hear "bonus round"
Hi Lisa,
Here here. I wanted to try Chillingham for myself the other night, and was
disappointed to learn I could not. However, I did try ESP Pinball Classic,
and am waiting for my unlock code.
David
- Original Message -
From: "Lisa Hayes" <[EMAIL PROTECTED]>
To: "Gamers Discussion
You only need eight stones.
- Original Message -
From: "Sylvester Thomas III" <[EMAIL PROTECTED]>
To:
Sent: Sunday, November 30, 2008 6:09 PM
Subject: [Audyssey] Aztec Temple in Monkey Business Help needed
Greetings Gamers! Just wondered if any of you could help me out with the
Azte
Greetings Gamers! Just wondered if any of you could help me out with the Aztec
Temple level in MB. I forget how to get out of the final temple. S
P
o
i
l
e
r
space
I know it has something to do with placing the rocks but I forget. I tried
putting them all in the bowlbut when I go to the a
You could also try posting on the audiogames.net forum, -- certainly
they have been seen there on occasion.
Beware the Grue!
Dark.
-
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Sad though, given audio quality and the potential for some interesting
object oriented adventure type games, similar to Secret of Monkey Island or
broken sword, but in audio.
Beware the Grue!"
Dark.
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Good point Lisa.
Especially with Chillingham having the world's most terrible, sequal
begging, un-plot revealing, inconclusive excuse for an ending that it does.
I wouldn't mind except it doesn't seem all that likely that we'll ever see a
chillingham 2, and while the first game had some inter
If I can find my install cd's, an audio walkthrough of Chillingham would be
easily doable even playing on speakers, - though as Kelly Sepergia's
review plays through so much of the start of the game that's only partly
necessary.
Beware the GRUE!
Dark.
- Original Message -
From: "
Hi Arri.
As I said on the entry on the savage gambit page for audiogames.net, both
the game and trainer are being hosted by Damien sadler on X site interactive
at http://www.x-sight-interactive.net/
Go and download them and have fun!
Beware the grue!
Dark.
- Original Message -
From
Hi Matheus.
I forgot about the game speed and you are right that that increases the
difficulty. Also on a general level I do quite enjoy blackjack and the shell
game as quick, stand alone minigames in themselves, - though even if I
decide not to use the bank cheat, I stil made most of my c
Hi Ari.
personally, I found Gg far too easy even on the hard difficulty. While the
audio and voice acting is good, the game's concept seemed a litle symple to
me, and to be perfectly honest I only bought Gg because I wanted
chillingham.
Chillingham on the other hand is a very nice game,
One thing that would help me in car and track design would be some notion of
what the units of measure are. How long is a straight-away that is 30,000
units long? How much turning is in a hard turn vs. a regular turn? What
does a maximum velocity of 26,000 translate to in real world terms? I fi
Hi there. How about, when you do figure out the right moves, like the right
ways to go, or anything that helps you recognise where you are, how about
writing them in Notepad, or Word or something like that? I quite often
write notes in a file in Wordpad, so I can have it open at the same time
Hi. It sounds more like a spacial concept issue more than anything. Not
retarded, nothing wrong with you, other than your brain just probably
does not process spacial concepts very well.
On a basic level, if someone says that an object is 30 feet in front of
you, under the table and to the rig
Hey all,
Well, I've attempted to start on Discworld once again. I haven't yet,
but I was sitting at the login prompt, thinking. Ever since leaving
Alter Aeon, I've always had this problem about not memorizing where
things are where I want to go, and in the past I always asked, and
either
ooh, this sounds bad. I'm wondering, I should give them about a month and if
I don't hear anything, mom will have to phone the credit card company, but
this will be hard. Will update the list on what happens. Surely it can't be
hard for them to copy the disks and send them to me, even if they do
Can someone give me a hint on how to find the Chopper Challenge
bonus round? I can't figure out how to find the hidden door.
Kelby
Doomed Dragon
It is quite easy for me to think of a God of love mainly because
I grew up in a family where love was central and where lovely
relationships were e
No argument there.
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Lisa Hayes" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Saturday, November 29, 2008 5:09 PM
Subject: Re: [Audyssey] Bavisoft again
While I do wish he had made demos available, and he could
Okay, please keep in mind that we're already very close to a final 2.1
release, so we won't really accept new features anymore. We may do some cool
things in version 2.2, but not too much.
On the other hand, we've got some secret plans of writing an entirely new
engine, either for a racing game
While I do wish he had made demos available, and he could have promoted
more, I believe health was a huge factor. I also thought, as a potential
consumer, that his games were to costly based on their lack of replay value.
---
Pretty is as pretty does.
- Original Message -
From: "Lisa
Nice ideas out there. Season mode seems quite wast beyond the current
complexity of the game, but would be a nice addition. It's just up to the
developers how far they're willing to go.
Lukas
- Original Message -
From: "Bryan Mckinnish" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
The straight track should still be up somewhere on the X-sight server, I saw
it in the database with his TS2 utility pack, but if you want such an
incredibly tremendous, difficult, complex and challenging track like this,
then why not create a similar one by yourself? *smiles*
Lukas
- Origi
It wasn't just financial though. I seem to remember he had some fairly
serious health problems as well. And anyway, given the smal size of the AG
market even releasing demos doesn't insure success. There's no way any of
our devs could make a living solely by developing games.
- Original Mess
Hi.
Also, The custom race feature gives me an idea. What about where you can
pick a list of tracks to race on, kind of like a season or something.
That would be cool as well.
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You can
Hello I was wondering what happened to the staight track that used to be in
the game, and is thee any new vehicles coming out soon for this game?
Sincerely,
Jason known as Blind Fury
windowslive contact [EMAIL PROTECTED]
skype contact kb3icc
- Original Message -
From: "Leonard de Ruijt
ah but if they did some promotion and released demos people might buy the
games and hard times might not have been their for him to fall on.
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
Hello Trenton,
Saturday, November 29, 2008, 9:09:38 PM, you wrote:
> You mean like with "grand theaft auto," but without the stealing?
> That doesn't sound like a bad creation there!
> I wonder if that could be done with Klango too!
> Trenton
> On 11/29/2008 9:02 AM, Kevin Weispfennig wrote:
I agtree. I wouldn't hold out much hope for it. It's been four years since
Chillingham and no one can cotact Bavisoft or get replies. I do seem to
remembe hearing that the main man behind the project had fallen o hard
times, so to speak, which is probably at least partly to blame for the
curren
Unfortunately, Bavisoft will never provide us with demos of their games,
unless you just want to hear trailers.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "matheus" <[EMAIL PROTECTED]
sorry,it is
http://www.x-sight-interactive.net/xsight/games/
sorry
- Original Message -
From: "Angellko21" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, November 29, 2008 9:48 PM
Subject: Re: [Audyssey] Savage Gambit Files?
www.xsightinteractive.org?I think.:)
www.xsightinteractive.org?I think.:)
- Original Message -
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, November 29, 2008 9:45 PM
Subject: [Audyssey] Savage Gambit Files?
Hi all, Is there anywhere from where I can download the Savage Gambit and
trainer?
Hi all,
Is there anywhere from where I can download the Savage Gambit and trainer?
Thanks
Ari
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hi.
sorry,
i don't want to disappoint you, but however i think that bavisoft is
stopped and just their games info are available on the website, but i
don't know how you can get it, or, if you awreade payd for it, it's
realy realy sad...
well, about the chillingham, i didn't completed it, bekause my
Hi,
at first, when the whole thing was launched, supporting custom creations,
and the user-created stuff boom began, we have uploaded everything to the
PITD community site, which now seems to be down. Then, everything was being
hosted on DJC's Top Speed ftp server, which is as well up no more.
Grizzli gulch has 2 levels,cow poke and gun slinger.:)Second is
harder,because the gun must control from 5 positions,in the cow poke level
only 3 position.Left,middle and right.In Gun slinger it is left,near
left,middle,near right and right.
- Original Message -
From: "ari" <[EMAIL PROT
Hi everyone
For Christmas I've ordered the GG and Chillingham pack from Bavisoft, let's
hope it gets here. I just have a few questions:
1. What are you guys thoughts about the difficulty of GG, especially on
hard? I know this varies from gamer to gamer, but some people have told me
that hard wa
Where can we find these?
contact details:
email: [EMAIL PROTECTED]
and others
msn: [EMAIL PROTECTED]
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-
Yeah. Since we want this game to be as close to what sited people play.
Seasons or story modes have been in games for ages.
contact details:
email: [EMAIL PROTECTED]
and others
msn: [EMAIL PROTECTED]
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 M
Now you have named the finest examples of stupid childish cars. Yeah, they
are fast but if you want to have a real, funny but challenging and
especially realistic race, they are no good. The others you mentioned, such
as the tank, plane, train or horse, are just for pure fun.
Lukas
- Origin
Hi Dakotah,
that I do absolutely agree with! Even most tracks are just a piece of cake
in the better case, and an absolute non-sense in the worse one. :-) I really
fancy the Raly through the desert, perhaps the very most of all the official
tracks. By the way, what do you think about the Flameb
I'd like that too as well.
On 11/29/2008 9:35 AM, Dakotah Rickard wrote:
> Hi all.
>
> I personally like the individual IP server set-up we've got now. Rail
> Racer is good, and it's a centralized location, but running a server
> like that with enough bandwidth to cover the networking demands isn
You mean like with "grand theaft auto," but without the stealing?
That doesn't sound like a bad creation there!
I wonder if that could be done with Klango too!
Trenton
On 11/29/2008 9:02 AM, Kevin Weispfennig wrote:
> Hi Gamers,
>
>
>I have some new ideas for AUdiogames:
>I wu'd like t
yes!! and unlockable tracks tow. make something like a tournament,
get some cars that are abite balanced, and even the realy realy fast,
and go making challenges to unlock then in a tournament, man that'll
realy rocks
-Mensagem original-
De: "aiden gardiner" <[EMAIL PROTECTED]>
Para: "G
How about having a story mode to it, say, a season or something. That'd be
better if we were to have unlockable vehicles.
Aiden
- Original Message -
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, November 29, 2008 7:32 PM
Subject: Re:
Very good point! At least I will remember it for version 2.2 or 2.3 or
whatever... It'd rock!
- Original Message -
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, November 29, 2008 8:32 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/
Hi,
I'd also like to suggest this, and I've done it on forums, to have cars and
tracks unlockable instead of all of them being defaulty available. This
would add more replayability to the game.
contact details:
email: [EMAIL PROTECTED]
and others
msn: [EMAIL PROTECTED]
skype: the_conman283
You are right. For example, the german cruiser has a bad sounding
thikking error, and the others are not realistic, only the pickup was
good enough to put back in.
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]
On zaterdag 29 november 2008, at 19:06:28, wrote Davy:
> If I remembe
If I remember correctly, those old cars were removed because they sounded
bad. So why'd we put them back? That would break the whole concept of
innovation...
- Original Message -
From: "Dakotah Rickard" <[EMAIL PROTECTED]>
To: "Leonard de Ruijter" <[EMAIL PROTECTED]>; "Gamers Discussion
Hi all.
I personally like the individual IP server set-up we've got now. Rail
Racer is good, and it's a centralized location, but running a server
like that with enough bandwidth to cover the networking demands isn't
free.
I have one more suggestion, and I think that it's simple enough that
it sh
Hi Gamers,
I have some new ideas for AUdiogames:
I wu'd like to have a game where you have to walk around and kill
people and also be able to take cars and race to different places
where you have to win races and get money. THen you'll have to drive
again around kill some new people and the
I'll go with Thomas on this one, Sims Sims Sims!
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, November 22, 2008 9:27 PM
Subject: Re: [Audyssey] Lone wolf sound pack.
Hi Liam,
Hm... I am the other way around. I prefer co
Hi.
This here is a spoiler, I think. Having said that, anyone who just might not
wanna hear this might wanna scrap this here message before you actually read
the spoiler!
Walk into the blade only when it is quiet. Notice it makes noise every two
seconds or so. Wait till it goes quiet, then step
Hi.
Try dropping stuff you don't need. You can probably go without the pistol so
you could scrap that, annd the no A ammo that goes with it. In addition,
the revolver could probably be scrapped since I think the rifle hurts a bit
more and uses the same ammo.
- Original Message -
From
Hey,
Top Speed 2 is a completely free game, no money for it. Top Speed 3
may, but we like creation of free games.
be,
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]
On zaterdag 29 november 2008, at 16:06:15, wrote Kevin:
> Hello Claudio,
> Saturday, November 29, 2008, 11:38:18
Hi.
Ah, It's Damian's fault *smile*. Good luck, been having fun with cantidate
2.
- Original Message -
From: "Leonard de Ruijter" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, November 28, 2008 10:04 AM
Subject: Re: [Audyssey] topspeed error was Re: Top Speed 2.1 tourn
Hello Claudio,
Saturday, November 29, 2008, 11:38:18 AM, you wrote:
> What I don't like in topspeed is that you only can connect to another player
> if you have the ip...
> I personally would like a server like "rail racer", where players can
> connect and play together vithout ip things...
> I'v
Hi,
thank you very much, that's exactly what I'm looking for.
Thanks for your help and best regards
Sarah
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http://audyss
Hi all,
Apologies for the cross posting.
Has anyone come across a free or open source gamebook engine? I am looking
for an engine that powers a site like http://www.projectaon.org.
Pranav
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Hi. The address used to be http://games.asmodean.net however I've not
put them back up there. So, Liam Erven is still graciously hosting them
for me. The site to get them from is http://www.liamerven.com/games
Many thanks.
Thomas Ward said the following on 11/23/2008 11:52 PM:
Hi Dark,
Well,
What I don't like in topspeed is that you only can connect to another player
if you have the ip...
I personally would like a server like "rail racer", where players can
connect and play together vithout ip things...
I've hoped that this will come in 2.1, but satly not...
Regards,
Claudio.
---
Gam
Hmm yeah, good ideas., but it looks like it's not so easy to build
this. I think we have to reserve this for top speed 2.2.
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]
On zaterdag 29 november 2008, at 10:02:33, wrote Davy:
> I like numbers 2 and 3 of those suggestions. We've a
I like numbers 2 and 3 of those suggestions. We've actually thought about 3,
but never implemented it. I wonder what the other devs think about this (for
TS 2.1 or 2.2).
- Original Message -
From: "Dakotah Rickard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, Novembe
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