[Audyssey] lone wolf question

2010-06-12 Thread ENES SARIBAŞ
hi, you should know that in some extra missions you have the torpedo jammer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-12 Thread Ben
I need a better way of backing up: Every time I want to back up my main folder I have to copy it to my 80gb external, then say yes to all, and it still takes an age! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 06 June

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread shaun everiss
well there are several phaser sounds the romulan and klingon torps sound just about the same my theory is that the origionall modder ran out of sfx. At 03:59 p.m. 12/06/2010, you wrote: Hi Shaun, Oh, that could be. Haven't watched DS9 in a while so I have forgotten what the claxon sounds like.

[Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread Gary Whittington
Ok Hi. Lately, I have gotten the bug to finally Jaws script the Abandon ware Stock Car Racing game. After many years of scripting Strat sport games, I finally felt confident to attack this project. Although the Indy Auto Racing game is similar in design the on field track part of the game is

Re: [Audyssey] lone wolf question

2010-06-12 Thread Muhammed Deniz
Well for your second one, probably their trying to take you down. As for the first question, I can't exactly remember, but their's a walkthrough on audiogames and this one I could remember, its on rauls sight. But if that doesn't work, go to. www.liamerven.com Then click games. Hope this

Re: [Audyssey] lone wolf question

2010-06-12 Thread Muhammed Deniz
You get the torpidos in any mitions. 4 Should do a good shot on some ships. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter

Re: [Audyssey] lone wolf question

2010-06-12 Thread Muhammed Deniz
Its an audio walkthrough of the mitions. But its in seperit files. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-12 Thread Muhammed Deniz
Either a hard drive, or a computer or a seperit system to back things up by. And plus, 80 gb is fine. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays

[Audyssey] Final conflict

2010-06-12 Thread Lori Duncan
Hi everyone I'm looking to play Final Conflict, but as I know nothing about startreck what do I do to get started? Like Loanwolf I don't know how to plot courses, but could learn if someone could give me a shuve in the right direction! Are there any reviews/walkthroughs on it? Thanks from

Re: [Audyssey] startrek games

2010-06-12 Thread dark
Hi tom. I do take your point extremely. I must confess this is why i myself never have much interest in mods of superliam, pipe or similar because I'd rather play the game the way the developer intended. As a life long tolkeen fan (and a pretty major Dr. who fan as well), i also take your

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-12 Thread dark
Ah, i'm probably getting the ship names from final conflict and trek 2000 mixed up slightly there, but you do see my point. but hold on a minute, didn't gul ducat get what for anyway on bajor thanks to captain sisco? Or is stfc set earlier in time than that, though as the Klingons,

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-12 Thread dark
yes, copying backups takes a while. i currently have about 130 gb of stuff to backup each time onto my external drive which takes a good couple of hours. However, what I usually do is set it running while I'm doing something else like playing a game or watching a film, or else just leave my pc

[Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Bogdan Muresan
Hi all. Hu want to play football or tennis online? I have licenses from this games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Ryan Conroy
Hi, Sure, I'd like to play online too. Send me an Email off list, and we'll set something up. Ryan -- Original Message -- From: Bogdan Muresan bogdanmures...@gmail.com To: gamers@audyssey.org Subject: [Audyssey] Super tennis and football from wipgameszone Date: Sat, 12 Jun 2010

Re: [Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Bogdan Muresan
Hi Rian. You want to give me your email adress? I have problems and I kan not to find your adress. -- From: Ryan Conroy staindadd...@juno.com Sent: Saturday, June 12, 2010 6:14 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Super tennis and

Re: [Audyssey] lone wolf question

2010-06-12 Thread Charles Rivard
Raul did walk throughs for missions 1 through 17. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010 7:09 AM Subject: Re: [Audyssey] lone wolf question Well for your second one, probably

[Audyssey] lone wolf

2010-06-12 Thread ENES SARIBAŞ
hi, then how do you play mission 92? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] FIFA world cup audio?

2010-06-12 Thread Charles Rivard
Sirius Satellite online? - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 06, 2010 10:01 AM Subject: [Audyssey] FIFA world cup audio? Has anyone found a way to listen to FIFA world cup 2010

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread shaun everiss
hmmm where do you get these games if these are abandonware I'd like to see what they do. At 09:36 p.m. 12/06/2010, you wrote: Ok Hi. Lately, I have gotten the bug to finally Jaws script the Abandon ware Stock Car Racing game. After many years of scripting Strat sport games, I finally felt

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-12 Thread Thomas Ward
Hi Dark, Oh, as far as timeline goes it would definitely have to be set in time long before the final episode of DS9. After all during the last season the Defiant got destroyed by the Breen, Cardassia Prime was basicly leveled as a result of the war, the Founders returned to the Gamma Quadrant

[Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Lori Duncan
Hi the subject line says it all! I've tried and tried but just can't seem to do it! I had 16 lives and am down to 12, even so I'm wondering if I should keep going or not, because A I want to win, and B I don't want to start over again until I've beaten the game at least once. I'm playing in

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread Thomas Ward
Hi Gary, A few comments if I might. First, I don't know if you know this but Visual Studio 2008 is now out of date. Visual Studio 2010 Express was released not long ago and from what I can tell I'd recommend updating to it. I'm currently working on Window-Eyes set files for VS 2010, and i don't

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Bryan Peterson
Probably nothing important. As for your question though, you may well have to start over since you should save as many shields as possible for the death world, particularly levels two and three. My advice is don't hurry. Since monsters seem to be triggered at certain spots if you try to run

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Damien Pendleton
Hi Lori, I have beaten Q9, but it is very hard. Those demons are the trickiest, teleporting from one location to another. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010

[Audyssey] Whip in MOTA

2010-06-12 Thread Damien Pendleton
Hi guys, I didn't see any replies to this, but I have been having troubles with my email. I was wondering how effective the whip is in MOTA? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] startrek games

2010-06-12 Thread Thomas Ward
Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim

Re: [Audyssey] startrek games

2010-06-12 Thread Charles Rivard
If I were able to change your game into one that I like better, changing the characters, theme, music, and whatever else I liked better, and then someone got a copy of your modified game, thinking that it was your creation, they might not buy anything more from you because the did not like what

Re: [Audyssey] Whip in MOTA

2010-06-12 Thread Thomas Ward
Hi Damien, The leather whip really isn't a strong weapon. It can take several lashes to take an enemy down. About the only advantage it has over using your bare fists is range. Like most leather bull whips it is close to 10 feet long or 3 meters if you use the metric system. Its most practical use

[Audyssey] Game Modding was StarTrek Games

2010-06-12 Thread Thomas Ward
Hi Charles, Yes, and there is another more serious issue here to consider. With copyrights involved some game mods might not be strictly legal since I figure the average gamer out there isn't too particular about what copyrights are attatched to sounds, music, and game characters, etc. They may

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Scott Chesworth
Hi Lori, Yup, beaten it a few times on easy, only ever managed once on a higher difficulty than that though. Best advice I can give you is: Pay attention to the speed each creature moves at and how many hits you'll need to take them out. The idea being that over time you'll develop the ability

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread Gary Whittington
Yeah,Ok, first Shawn, the games have a ASCII back ground to fill in the screen. This is a lot of characters symbols. I have gotten around them. And this was a lot of work to have Jaws not to say them and to just say the menu items. So, hang in there, I am realy close. I have finished the

Re: [Audyssey] Final conflict

2010-06-12 Thread Thomas Ward
Hi Lori, If I understand you right you are confused by the bearing system. That is in plotting a course at say 90 degrees? In that case this isn't specific to Star Trek, but is common for any kind of ship or aircraft for that matter. Instead of triditional North, South, East, and West directions

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Lori Duncan
Hi Scott thanks, I'll try it out again tomorrow, I find when it's late at night my focus tends to go as I get more tired. Thanks for your help. Best wishes from Lori. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Final conflict

2010-06-12 Thread Thomas Ward
Hi Lori, In that case might I offer up a suggestion. in STFC 1.0 and 1.2 there is a way to use the autopilot system to get to known sectors of space. So if you set all of your ships to autopilot to the Klingon Empire, for example, all of them would head to that region of space where you would

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread Thomas Ward
Hi Shaun, That's possible I guess. Although, I'm rather surprised no one shared this project with me until now. I would have been able to produce the correct torpedo sound out of my Star Trek sound library for the mod. It is still a good mod all things considered though. On 6/12/10, shaun everiss

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread dark
Well it's possible, but tough, especially with those demons (actually having first finished the game before they were added, I do sometimes wonder if they were a bit much). that being said, there are some techniques which are useful. I for instance always jump to multiplae hit a targit with

Re: [Audyssey] Final conflict

2010-06-12 Thread Lori Duncan
Cheers Tom will give it a try. As a mater if interest, I was looking round the net and found this great acter, Peter Guinness, he was in the Big Finish Productions audio adaptation of Phantom of the Opera playing the lead. I have it, and according to my Sister he looks really dark and like

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Hayden Presley
Hi Scott, About those spectacular health levels you're telling me. I usually go through the game on survival mode, and I take full advantage of the fortune field. I can end up going into the Death World with over 900 strength. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] startrek games

2010-06-12 Thread Hayden Presley
Hi Thomas, Harry Potter in the tomb? Now that would be interesting. Added a wand that allows you to cast spells. The boss in Level 1 has been replaced with a dementor, and you must find the instructions for the patronus charm before defeating it. Grin Best Regards, Hayden -Original

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Hayden Presley
Hi Brian, I feel that I cansafely say that as a person who has yet to beat the game 5 times running isn't too bad. What I usually do is start swinging my club before I hear the animals/demons coning, and if possible, I jump backwards in the death world. Best Regards, Hayden -Original

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Ryan Chou
see, I can beat Q9 on easy, but I can't do it any other way On 6/12/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Scott, About those spectacular health levels you're telling me. I usually go through the game on survival mode, and I take full advantage of the fortune field. I can end up

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Hayden Presley
Hi Dark, I agree about what you said about level 2. However, not having beaten the game before, I can say that the demons actually aren't that bad, except when there are 5 wolves and a bear either side of you as well. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] lone wolf question

2010-06-12 Thread Hayden Presley
Hi Enes, It says in the manual that when a destroyer detects you, it will start firing at you. If it doesn't shoot you by the time it gets to you, it will ram you. One minor correction...on the liamerven site, there's no way to directly get to Raul's mirror. In order to get to it, go to

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Hayden Presley
Hi Ryan, That's like Tarzan Junior. I've tried level 3--even level 1!--on Insane, and I just cannot do either. I either get killed by whatever those animals are or I can't get that vine because it's moving way too fast! Heck, I can't even get through normal on that game! Best Regards, Hayden

Re: [Audyssey] Super tennis and football from wipgameszone

2010-06-12 Thread Hayden Presley
Hi, Myself as well, I'd love to play those online, I hardly ever get to play them like that. Email me off list at hdpres...@hotmail.com, and we'll try to set something up. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread Hayden Presley
Hi Thomas, What were the stats, for example, of a Romulan ship? How many torpedoes could they fire in one turn? Depending on this, it wouldn't be too bad. However, what did confuse me is the higher difficulty level, as there is, after all, just one difficulty level where you fight a borg cube.

Re: [Audyssey] startrek games

2010-06-12 Thread Hayden Presley
Hi Brian, Wow...you are a genius! Please, could you give me a way to have such excellent insights into the future of the release of MOTA? Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent:

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread David Chittenden
Hello, Also, learn the timing for the club. I find that if I use my thumb on the spacebar rather than my finger, I can swing the club at its fastest speed. I take out most enemies with the club. I agree about moving very slowly. I stop and wait whenever I hear something coming from the

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread David Chittenden
Hello, I actually find the demons to be fairly easy as long as you keep waiting for them and just turn around. The hardest for me is the running creature which you need to jump. I occasionally get my timing off on it. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Scott Chesworth
Ahh, the galloping thingy is a mind-melter for me because I somehow always forget that I'm supposed to jump it and not mame it to certain death like everything else in reach. Still, I did discover last time I played that it's possible to give him a wack on the bonce with the club when you're above

[Audyssey] Sunday's Out of Sight events

2010-06-12 Thread Charles Rivard
Here are the events scheduled for Sunday, June 13th: Family Feud 8:00 PM eastern Hosted by Shelley Z. Location: Games Anyone Tonight, Shelley Z. will host Family Feud. Shelley will ask questions from a survey of 100 people and you try to come up with the 5 most popular answers. It is loads

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread shaun everiss
hmph. I wander if this was my origional issue. I never thought to not run during the game in any level. Therefore I wander the reason I am losing all the time is because I run. if this is so then I won't run at all and just see if I can do those levels. At 09:08 a.m. 13/06/2010, you wrote:

Re: [Audyssey] Whip in MOTA

2010-06-12 Thread shaun everiss
its ok if close enough, you need to be quite close but its got a fast rate of fire. slightly faster than the sword but not much. At 09:20 a.m. 13/06/2010, you wrote: Hi guys, I didn't see any replies to this, but I have been having troubles with my email. I was wondering how effective the

Re: [Audyssey] startrek games

2010-06-12 Thread shaun everiss
well I always like ingame mods. you need to buy the origional game before you can mod it. and you can only play the mods within the game you need to run them from a menu like in audioquake you can play the origional levels or the modded game. At 10:01 a.m. 13/06/2010, you wrote: If I were

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread shaun everiss
well to tell you the truth tom no one knows what goes up till someone puts it up and it comes down. I had no idea of the packs till they appeared. There is no messages necessarily about a new project or any other hacks of one or anything. sometimes weird files come up in folders and we have to

Re: [Audyssey] Sunday's Out of Sight events

2010-06-12 Thread shaun everiss
charles why do you post these on here. I am not sure about the topic for this or not but I sertainly don't want these as I have no interest. I don't even know what all this is. At 02:19 p.m. 13/06/2010, you wrote: Here are the events scheduled for Sunday, June 13th: Family Feud 8:00 PM

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread Bryan Peterson
Oh it's relatively safe to run through the Jungle and Cave worlds but I'd take it slower during the mountain world and definitely the death world since those are when they really start to come after you. And of course the death world pulls out all the stops completely. About all you don't find