[Audyssey] need a walkthrough on mota

2011-08-20 Thread dhruv kumar
hello all. I am stuck in the game. I am stuck on start. don't know what to do. can anyone help me? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Lori Duncan
Hi, where exactly are you stuck? If you mean at the very start of the actual game once you've started one then I'd try running to your right with the right arrow and shift keys and seeing what you can find there. HTH from Lori -- From: dhruv

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Darren Duff
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Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread dhruv kumar
the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6395 (20110820) information

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Darren Duff
the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6395 (20110820) information

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread dhruv kumar
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Re: [Audyssey] Mota thoughts

2011-08-20 Thread Michael Gauler
Hi Thomas, I also have tried beta 22 and I found one thing a bit strange. When pressing the S key you can turn the sight feature on or off. I had it on while fighting the boss of level 1. Then I finished level 1 and went into level 2 but the beeping tone was no longer present. And turning the

Re: [Audyssey] Mota thoughts

2011-08-20 Thread Scott Chesworth
Hi Tom, Hmmm, the issue with assigning silence to shift for me would be that it'd probably make it tricky to get information whilst running, and that's kinda the main reason I asked about the silence function. Alt would be perfect, but it sounds like the API is pretty determined to hold onto

Re: [Audyssey] soul trapper help.

2011-08-20 Thread Jess Varnell
Can you post the link to this game please? Thanks. jess - Original Message - From: dhruv kumar kumardhru...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 4:49 AM Subject: Re: [Audyssey] soul trapper help. give me the game, please. On

Re: [Audyssey] Mota thoughts

2011-08-20 Thread Bryan Peterson
That stair thing's been around forever. We are the Knights who say...Ni! - Original Message - From: Michael Gauler michael.gau...@gmx.de To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 20, 2011 6:47 AM Subject: Re: [Audyssey] Mota thoughts Hi Thomas, I also

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Darren Duff
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Re: [Audyssey] soul trapper help.

2011-08-20 Thread Darren Duff
...@audyssey.org. _ NOD32 EMON 6396 (20110820) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6396 (20110820) information _ This message was checked by NOD32 antivirus system http://www.eset.com

[Audyssey] Castaways: I Win!

2011-08-20 Thread Christina
I finally beat Mission Three of Castaways! Granted, it was on Easy Mode, but still... I'm going to try it once more on Easy and then move up to Normal. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Castaways: I Win!

2011-08-20 Thread Jeremy Kaldobsky
Excellent work Christina! Do you want to share the strategy you used to win? I finally beat Mission Three of Castaways! Granted, it was on Easy Mode, but still... I'm going to try it once more on Easy and then move up to Normal. Christina --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Lori Duncan
of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6395 (20110820) information _ This message was checked

Re: [Audyssey] need a walkthrough on mota

2011-08-20 Thread Lori Duncan
antivirus system http://www.eset.com _ NOD32 EMON 6395 (20110820) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6395 (20110820) information _ This message was checked by NOD32 antivirus

Re: [Audyssey] Castaways: I Win!

2011-08-20 Thread Christina
Sure. Let's see... I don't remember the exact order I first put up buildings. I remember starting with my usual of storehouse, quarry, sawmill, and then a tavern. I put up a butcher shop and then a tannery and a mine. I always like to get a miner mining early to build up a supply of ore. I

Re: [Audyssey] Castaways: I Win!

2011-08-20 Thread dark
ice Christina. this is similar to the stratogy I tried, but because I had a multiplayer doctor who's job I couldn't change, he kept on weaving firs into cloth rather than having them go to make leather for pikemen, so my knights and rangers were getting slaughtered. i also did built a

Re: [Audyssey] Castaways: I Win!

2011-08-20 Thread Christina
I didn't see any demonstrable effect with using the war tent either. I sent my people on a raid and, right after they came back, I had 25 new enemy fighters on my land. Before those were all killed off, 25 more appeared. Maybe I need to go on more raids? Christina - Original Message -

Re: [Audyssey] Castaways: I Win!

2011-08-20 Thread Christina
Thanks for the compliment. :) Christina - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 20, 2011 4:43 PM Subject: Re: [Audyssey] Castaways: I Win! ice Christina. this is similar to the stratogy I tried, but because I

Re: [Audyssey] archery without looking - Re: mota beta 22 thoughts

2011-08-20 Thread Bryan Peterson
I just used the bow and arrow. We had a makeshift field set up in our backyard with an empty cardboard box to shoot at and a big heavy tarp over the wall behind it. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers

Re: [Audyssey] archery without looking - Re: mota beta 22 thoughts

2011-08-20 Thread Darren Duff
Wow that's pretty cool! I'd love to try that some time... -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, August 17, 2011 6:47 PM To: Gamers Discussion list Subject: [Audyssey] archery without looking

Re: [Audyssey] mota beta 22 thoughts

2011-08-20 Thread john
Hi all, First off, I'd like to apologize for bringing back a fairly old thread. I just got back from camp and have finished reading through 246 emails (what fun) and wanted to clarify a few points. I'd like to apologize for apparently giving the wrong impression with my message. I was in

Re: [Audyssey] mota beta 22 thoughts

2011-08-20 Thread Bryan Peterson
I never held down Enter to pick up objects. We are the Knights who say...Ni! - Original Message - From: john jpcarnemo...@comcast.net To: Gamers@audyssey.org Sent: Saturday, August 20, 2011 3:48 PM Subject: Re: [Audyssey] mota beta 22 thoughts Hi all, First off, I'd like to

Re: [Audyssey] mota beta 22 thoughts

2011-08-20 Thread Lori Duncan
Hi John, wow that many emails, sounds painful! I can see the point about spikes vollume and agree it should be turned up a bit, sometimes I make the mistake of putting on too much speed and run headlong into a trap! As for the monster thing I always wondered, just out of interest, why it's

[Audyssey] possible monopoly tournament

2011-08-20 Thread fred olver
Greetings all, Am thinking about having a monopoly tournament on the rsgames site over the first weekend in September. If you are interested please contact me, Fred Olver at: goodfo...@charter.net http://www.dealingwithvisionloss.com For some of us it's a way of life and for some of us it

[Audyssey] MOTA Question

2011-08-20 Thread Bryan Peterson
Hi, I have a small question...well more in the nature of a suggestion really. But a few Betas back it was decided to allow Angela to start with one potion already in her inventory. If it wouldn't be too difficult I'd like to see this feature reintroduced, for the very reason it was