Re: [Audyssey] Babisoft games crashing

2012-01-24 Thread dark
Hi Kieth. no idea what is happening wwith chillingham, but with grizly gulch, bavisoft do have a patch they produced because apparently the game was having problems on xp. i found myself on some xp machines that if you don't have that patch in the game, gunfights will lock the game up and ma

Re: [Audyssey] game speech

2012-01-24 Thread dark
Hi tom. That is absolutely true, though of course in stfc you did have the advantage of finding a synth voice that was in keeping with the game itself, sinse the one you used does sound quite a lot like the trek computer, though having human crew of course would be deffinately preferable

Re: [Audyssey] swamp idea for map 3

2012-01-24 Thread Steady Goh
Every one you kill there is another spond somewhere. What you said is true in a way but constantly against hundreds might not be as easy as you make it sounded. The time you take to reload and healing is their chance. + weapons get broken. Have you done missions yet? From the way you said, you mus

Re: [Audyssey] Game Design

2012-01-24 Thread Nicole Valicia Thompson-Andrews
Roll playing audio is the game type. I've just signed up tp the list, and added Philip to my contancts along with Thomas. Your next. I'm thinking the game is based on the universe Yemora, and they pick from characters from different books and stories. Where would I get the voices, I want to use

Re: [Audyssey] Game Design

2012-01-24 Thread Willem Venter
Hi Nicole. Firstly let me say that there is a big difference between a book and a game derived from that same book. You will have to decide what type of game you want to make. Interactive fiction and role playing games is closer to the book form than a strategy game or fps. When you write a story

Re: [Audyssey] Game Design

2012-01-24 Thread Nicole Valicia Thompson-Andrews
The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design

Re: [Audyssey] Game Design

2012-01-24 Thread Philip Bennefall
Hi Nicole, I am always available for contract work. I have done a few projects for clients and they've been happy with my work, thus far. Smile. I am the author of BGT that Thomas mentioned, and so if you wanted to learn to use that I'd be more than happy to help. Kind regards, Philip Benn

Re: [Audyssey] Game Design

2012-01-24 Thread Jacob Kruger
You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end

[Audyssey] Game Design

2012-01-24 Thread Nicole Valicia Thompson-Andrews
How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Buddi

Re: [Audyssey] swamp idea for map 3

2012-01-24 Thread Johnny Tai
Don't really care for the open design- cause then anyone with enough rep for ammo and a vulcan or m60 can just go in any time and power level like mad since if there's no buildings in the way, one can just hold down the trigger and sweep left to right and back again and off tons of zombies that

[Audyssey] swamp idea for map 3

2012-01-24 Thread Steady Goh
Hi Jeremy, My random thought for another map for swamp. The whole thing is an open concept, no save zone, no buildings and no obstacles. Only a transport station. the map size is just half or maybe even smaller the current map1, about 200 by 200 or even shrink to 100 by 100. not too sure about t

Re: [Audyssey] swamp and saving

2012-01-24 Thread Richard Sherman
HI, Saving the game is still the same. First off, you must be in the safe zone to save your character. Pressing the esc key anywhere else does not save your info. Press the esc key to save your stats. Press it again to return to the game, or arrow to exit if you wish. Putting this option on th

[Audyssey] Babisoft games crashing

2012-01-24 Thread Keith S
Hi, I know that there has been a lot of talk regarding Babisoft's lack of contact with purchasers of their games, but I have a question regarding the actual play of the games, or rather, how they play on Win XP sp 3 machines. Chillingham will suddenly quit on me, and Grizzly Gulch will lock

Re: [Audyssey] game speech

2012-01-24 Thread Thomas Ward
Hi Dark, Agreed. Back when I originally created STFC I scrounged the internet plus wwent through my TNG shows to get decent recordings of Picard saying things like "fire photon torpedoes, fire phasers, on screen, engage," and so on. It made the game extremely realistic as the orders to perform var

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread shaun everiss
hmmm never heard of storemate, yeah do a cast. Your stuff alsways rocks anyway. At 08:37 a.m. 24/01/2012 -0500, you wrote: Hi all. I finally got the iPhone 4S and am happily using it. I think that my son has used Siri more than I have at this point. Anyway, lately I've been playing games from St

Re: [Audyssey] blastbay forum appears to be freezing my IE8.

2012-01-24 Thread shaun everiss
well I am testing a system called are you a human. www.areyouahuman.com This involves you listening to several words clearly heard but within static as an audio capcha. You can get it if you listen carefully, but if you don't, well you won't. At 11:39 a.m. 24/01/2012 +0200, you wrote: Hi philip

[Audyssey] swamp and saving

2012-01-24 Thread Dallas O'Brien
hi, just wanting to find out for sure the process here. in the older game, it seemed that you had to go to the safe zone, and hit escape twice, once to take you to the menu, and again to return to the game to save it. now i don't know if that is right, as its just what i was lead to believe at

Re: [Audyssey] Teraformer

2012-01-24 Thread dark
Hi nicole. No, there isn't a walkthru, though I suppose I could write one, but really the game isn't too difficult provided you take note of where you are. The layout is very easy, and there are plenty of stations to go back to and recharge your energy if it drops too low. As to the atmosphe

[Audyssey] Teraformer

2012-01-24 Thread Nicole Valicia Thompson-Andrews
Is there a walk through? You have to step out into the atmosphere? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription vi

Re: [Audyssey] 2012 Top 25 List and Blind Bargains Annual awards

2012-01-24 Thread Che
Sorry for my late response on this, the topic was just brought to my attention today. I would just like to thank Eleanor, Cynthia and the rest of the gang at 7128 for being open minded about their process and making changes to their list this year, allowing Blind Adrenaline to be listed in t

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread Paul Lemm
I'd be interested in that to. Let us know if you decide to go ahead and when complete I'll take a listen -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Raul A. Gallegos Sent: 24 January 2012 13:38 To: viph...@googlegroups.com; gamer

[Audyssey] Mush Z music stil wonky

2012-01-24 Thread dark
Hi. this is really for Oriol, but if anyone else can give advise that would help a lot. I've redownloaded and instaleld a fresh copy of Mush z from the website but stil! my background music and ambience aren't playing as they should. They get randomly muted as I change areas, indeed gads' l

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread dan cook
Hi, i've got an iphone too, all be it a 4, but any information on games or technology would be greatly appreciated, as you can never have enough of it, right? On 1/24/12, Lori Duncan wrote: > > > Hi Raul, go for it!! I have the 4 s, though siri is having issues with my > voice especially when te

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread Lori Duncan
Hi Raul, go for it!! I have the 4 s, though siri is having issues with my voice especially when texting. I've never heard of these games at all, so a podcast would be great. Best wishes from Lori. -- From: "Raul A. Gallegos" Sent: Tuesday, Ja

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread Darren Duff
dyssey.org. _ NOD32 EMON 6823 (20120124) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6823 (20120124) information _ This message was checked by NOD32 antivirus system http://ww

[Audyssey] podcast on Storm8 games

2012-01-24 Thread Raul A. Gallegos
Hi all. I finally got the iPhone 4S and am happily using it. I think that my son has used Siri more than I have at this point. Anyway, lately I've been playing games from Storm8 and am wondering if others here might be interested in me doing a podcast on them in case they are either playing the

Re: [Audyssey] game speech

2012-01-24 Thread dark
I'm not sure Jim. sinse obviously Homer though a cartoon character is intended as a human being, albeit a rather stupid one at times, therefore to me would be just the same as using the voice of Luke Skywalker, Captain Picard, the Terminator or any other character from a tv program or fil

Re: [Audyssey] blastbay forum appears to be freezing my IE8.

2012-01-24 Thread Philip Bennefall
Hi Willem, I think I will end up writing my own when I have the time. I didn't get in touch with the developers of the StopBots extention, because after trying it for a time I decided that I didn't really like the way it operated and I am okay for the time being with the post and registration

Re: [Audyssey] Terraformers

2012-01-24 Thread john
The communication device tells you what to do generally. Also explore, the power stations aren't hard to find. - Original Message - From: "Nicole Valicia Thompson-Andrews" After you get done with the training, thren what? You walk around unti you have know energy? Nicole Andrew Pen nam

Re: [Audyssey] blastbay forum appears to be freezing my IE8.

2012-01-24 Thread Willem Venter
Hi Philip. Hi Philip. Did the developers respond to your bug reports? The spammers won't stop, so it is either writing your own checker or dealing with bots as you currently are doing. On 1/24/12, Philip Bennefall wrote: > Hi Willem, > > I have tried the stop bots extention in the past which is m

Re: [Audyssey] blastbay forum appears to be freezing my IE8.

2012-01-24 Thread Philip Bennefall
Hi Willem, I have tried the stop bots extention in the past which is meant to do exactly that, but it turned out to be rather buggy so if I want this sort of functionality, I will probably end up writing my own. Unless, of course, I can find another similar extention to put in PunBB. Kind re

Re: [Audyssey] game speech

2012-01-24 Thread Jim Kitchen
Hi Charles, I think that all of the different accents of people and voice actors across the U. S. and the rest of the world might be part of my problem with human speech in games. Some accents do really get on my nerves. Not so much talking with a person on the phone, but over and over in a

[Audyssey] game speech

2012-01-24 Thread Jim Kitchen
Hi Dark, Sorry about the Hi Dark subject. Don't know how I did that. I see what you mean, but Homer Simpson is almost not like a Human voice to me. He is a cartoon voice. Kind of like if I had been more of a Flintstones fan and used Fred Flintstones voice rather than Homer's. I do see thou

Re: [Audyssey] game speech

2012-01-24 Thread Charles Rivard
As for my favorite SAPI voice, on my PC, the default has been set to ScanSoft Tom. Of all those that came on a CD that was sent along with an earlier copy of JAWS from Freedom Scientific, it is the best in my opinion. --- Shepherds are the best beasts, but Labs are a close second. - Origin

[Audyssey] Tuesday's Out of Sight events

2012-01-24 Thread Charles Rivard
Here are the events scheduled for Tuesday, January 24th: Cooking in the Dark 1:00 PM eastern Hosted by Debi Location: Cozy Kitchen Cooking in the Dark "Where you do not need sight to cook tonight" Do you ever wonder if it is just as easy to cook as a blind person? Would you like to learn th

Re: [Audyssey] blastbay forum appears to be freezing my IE8.

2012-01-24 Thread Willem Venter
Hi philip. Have you investigated putting some test for humanness into the forum application process? I am not talking about captchas with pictures. Rather randomly ask a question like "Type in the developer of BGT's name." "What is twenty-five plus thirty six? "Type the second letter from your

Re: [Audyssey] Hi Dark

2012-01-24 Thread Thomas Ward
HI, If you can get use to a Keynote you can pretty much listen to anything after that. Lol! I had a multilingual Keynote for high school and college because at the time it was the most accurate when it came to doing French and English. The multilingual Braille N' Speaks slottered the languages an

Re: [Audyssey] game speech

2012-01-24 Thread Pitermach
Personally I'm the opposite as far as eloquence goes. Its UK accent just sounds wrong to me for some reason. The interesting part though is that I totally think the reverse with eSpeak. I like its UK accent but can't stand the US one. As far as the more natural voices, my favourites would probab

Re: [Audyssey] Hi Dark

2012-01-24 Thread shaun everiss
it depends on what you were brought up on. I only got into human speech in 2001 I was brought up firstly with the keynote gold, then the gemini, then orpheus1. I have been able to stand espeak for ages and actually like it over some human sounding systems, but then its the background. Dos was