Re: [Audyssey] new swamp version

2012-07-08 Thread Johnny Tai
" - The AA12 and M240 guns have been added. They can only be found on map 3. " I don't see these new gun sounds in the sound/weapon foldier anywhere? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes o

Re: [Audyssey] new swamp version

2012-07-08 Thread Dakotah Rickard
They're already in the folder. Signed: Dakotah Rickard On 7/8/12, Johnny Tai wrote: > Just grabbed the patch- I don't see the new sound files for the two new > weapons? lol > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@aud

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Dennis Towne
Thomas, I ended up buying a mac mini in order to build a mac version of the AA client for the sighted. As far as I know, if you want to do it yourself, there's no way short of using an actual mac for the build process. FYI, I build everything using makefiles and scripts - no xcode gui involved a

Re: [Audyssey] new swamp version

2012-07-08 Thread Johnny Tai
Just grabbed the patch- I don't see the new sound files for the two new weapons? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.o

[Audyssey] Swamp version 2.7

2012-07-08 Thread Jeremy Kaldobsky
Version 2.7 is posted but I have not yet uploaded the entire game as a zip. People who already have version 2.6 or 2.6b can download this very small patch to upgrade themselves to 2.7. [url=http://www.kaldobsky.com/audiogames/SwampPatch.zip]www.kaldobsky.com/audiogames/SwampPatch.zip[/url] Patc

[Audyssey] Sunday's games at www.Out-Of-Sight.net

2012-07-08 Thread Charles Rivard
Note the description of this evening's game. It has changed from the original. Here are the events scheduled for Sunday, July 8th: Zilch 2:00 PM eastern Hosted by Patti W. Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread michael barnes
Sent from my iPhone On Jul 8, 2012, at 10:27 AM, Thomas Ward wrote: > Hi Cara, > > Good question. I would probably develop some audio side-scrollers for > the iPhone given that style of game play is well suited to the iPhone, > and the input for such games doesn't have to be overly complex. I

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Thomas Ward
Hi Cara, Good question. I would probably develop some audio side-scrollers for the iPhone given that style of game play is well suited to the iPhone, and the input for such games doesn't have to be overly complex. I would likely base the input on gestures given that it is more intuitive and less o

Re: [Audyssey] swamp: strip mall recording is ready

2012-07-08 Thread john
I'm glad they're helpful for you. Just remember that these are all from my personal playing style; there are several others out there. - Original Message - From: Scott Chesworth Just a quick note to say thanks heaps for the Swamp recordings you've done so far. As a humble level 15, eve

Re: [Audyssey] swamp: strip mall recording is ready

2012-07-08 Thread Scott Chesworth
Hey John, Just a quick note to say thanks heaps for the Swamp recordings you've done so far. As a humble level 15, every one helps here man! Those, and exploring the maps offline from time to time. Cheers Scott On 7/7/12, john wrote: > Once you've played through the map a couple times I find th

Re: [Audyssey] X-Wheel, solving the puzzle

2012-07-08 Thread Damien C. Pendleton
Hi Phil, One of the things I hope to add to my extended version is the ability to customise different game options, such as solving method, track used letters etc. The solving method will allow you to choose whether you fill out the missing letters or type in the whole puzzle. I originally made

[Audyssey] X-Wheel, solving the puzzle

2012-07-08 Thread Phil Vlasak
Hi Damien, Here is a case for not reading the instructions. I assumed that you needed to type in the entire answer and not just replace the stars. Then I read the directions below. For people like me could you have the game check to see if the person was typing the first letter of the puzzle th

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Phil Vlasak
Hi Cara, When you asked, How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? I am pleased by how many new methods there are in the iPhone to move around in a game. 1. Tilt. You tilt the phone in the direction you want to wa

Re: [Audyssey] x wheel how can this be a charged game?

2012-07-08 Thread Lisa Hayes
Yep i am going to get this game when my creditr card likes me again, i enjoyh the puzzle types he has in this one. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, July 08, 2012 7:15 PM Subject: Re: [A

Re: [Audyssey] Finding muds.

2012-07-08 Thread Ian McNamara
Hi Lindsay I have always found mud connecter.com a good sight. also top mud sight a good sight to. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the w

[Audyssey] Finding muds.

2012-07-08 Thread lindsay_cowell
Hi, What are the best websites for finding muds to play? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailma

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Cara Quinn
Yikes! so sorry to hear that! Best of luck to you in getting that to happen as quickly as possible! Just out of curiosity, imagine if you were to find yourself owning a Mac and developing successful audio games for iOS, what do you think you might do? What titles? What types of games? How might

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Thomas Ward
Hi Cara, Thanks for the note. I've never tried LLVM before, but I'll keep that in mind for if and when I get a Mac of my own to play with. Right now I'd just be happy to have my Toshiba back up and running in working order after it took a tumble last month. :D On 7/8/12, Cara Quinn wrote: > thom

Re: [Audyssey] x wheel how can this be a charged game?

2012-07-08 Thread Thomas Ward
Hi Lisa, Grin. It is bad but not as bad as your friends situation. Spilling coffee on a two month old laptop really has to suck raw eggs. Well, let's turn this topic back over to Damien since its his game we are suppose to be talking about. :D On 7/7/12, Lisa Hayes wrote: > Outch how hidious for

Re: [Audyssey] iPhone apps and blind programmers

2012-07-08 Thread Cara Quinn
thomas et al; Just a quick FYI, Apple has essentially moved from using GCC to LLVM in the latest XCode. You can still specifically use GCC if you like but LLVM is encouraged. At the level I'm working, they both seem to work fine for me but supposedly LLVM with Clang yields better error message

[Audyssey] FTE was x wheel

2012-07-08 Thread Thomas Ward
Hi Ben, FTE stands for Facing the Empire. Its an old Dos turn-based strategy game I agreed to port to Windows for Lisa. In short, you are the commander of the Lyran fleet, and you must lead the Lyran forces to victory against the evil Morte Star Empire. You get to command four battlegroups contai