HI,
I don't believe there was an answer posted about this.
The hidden gardens are north west of Vermarken. A bit north of the hay
stacks. Only 1 way in an and out of the gardens. Easy to find. A little hint
here. There are 2 parts to the garden. Search both for all the things you
need to
All I have to say is wow. Did she realy just say that? I mean I haven't met
eye to eye with every one in this topic, but to just come out and say that
there is nothing wrong with that statement is just maddening.
--
From: Chris H
HI,
You probably already figured this out, but just in case.
What to do in those 3 last rooms depends on what quest you are doing. If it
is the evil side just Kill the guy you find in the spider chamber. Get his
head and take it to the chief.
If it is the good one and you need the teddy bear,
well you're doing the job now and we're glad of it.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 03, 2013 1:52 PM
Subject: Re: [Audyssey] Mysteries of the
thomas mate you're i my view doing the right thing after all you could do a
bavisoft couldn't you and not communicate at all and treat us like
mushrooms, but you['re a better person then that. so keep it up and fight
the good fight, but remember to have some personal space too. we all need
Hi Lisa,
Yes, and I think most people will be happy with the end results. I
just spent some considerable time going through my music and sound
effects library and have been finding some better music and sounds for
Mysteries of the Ancients than those that came with the 2006-2008
versions of
Yes, she really did say that! She really wants to advocate piracy!
Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com
On 03/05/2013 07:07, James Bartlett wrote:
It sounds good Thomas it so does.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 03, 2013 4:52 PM
Subject: Re: [Audyssey] Mysteries of the Ancients
Hi Curt,
Some of my games try to check to see if the sound files have been replaced or
deleted, but if you use Gold Wave or something to change the volume of a sound
file and my game still runs, my game does not somehow change it back. Really
don't know why it seems like that.
BFN
Jim
Hi Thomas,
Yes, besides the time that it takes to write a game and the cost of the sounds
there is the cost of maintaining a web site, cost of a programming language,
and of course the time that it took to learn how to write a game. Some learn
faster, slower, better or not at all.
BFN
Hi Thomas,
well, as far as I can remember you didn't really make it clear that all
these Betas just were tests for your engine, which you can gather from the
fact that I'm not the only one who understood it wrong. I thought, like
others here did too, that these Betas were actual steps towards
Well, I can certainly understand his reasoning for not spilling out his
personal life. Unfortunately when you are in the spotlight it can make
you look bad. I tend to be that way myself where I don't publicize my
personal life. So if projects I'm involved with seem to not get done, or
whether
Well, for you being an outsider you sure have a heavy opinion.
--
Raul A. Gallegos
Bazinga! - Sheldon Cooper
Twitter and Facebook user ID: rau47
On 5/2/2013 10:54 PM, shaun everiss wrote:
who cares!
He screwed several people, he's no one now.
Just like every dev that decides to leave will
Lol no worries man. Thanks. For the link.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken The
PionEar
Sent: Thursday, May 02, 2013 6:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SoundScape Explorer Update
Sorry, thought I posted the
Hi Sarah,
As you know they say hindsight is 20/20, and I can certainly see what
part I had to play in the confusion. As you said I didn't really make
it clear to the customers that those betas weren't necessarily going
to reflect the final product although I was thinking of something like
that
Hi Tom, Shaun, and all,
Once again, after telling myself I should quit dealing with this list
day-to-day, I find myself responding to a message. I will never learn,
apparently. LOL
Shaun: It is messages like yours that makes devs like myself not want to
support the blind gaming community…at
Hi Jim,
Yes, you are right. All of those things are factors too. I've spent a
lot of time and money on keeping my programming skills up to date, and
it is something that is always changing.
For example, when I was a student in college they were still teaching
Visual Basic 6, Visual C++ 6, Java
Makes sense in all cases. Thanks.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 02, 2013 3:53 PM
Subject: Re: [Audyssey] Mysteries of
If anyone knows how he is doing, and what he is doing, I, too, would like to
know. Talking with him during support issues with his games, I always
thought he was a nice guy, also knowledgeable. I was one who supported him
patiently until he left the VI gaming community, and I did not blame
The mouse demo??
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 02, 2013 11:47 PM
Subject: Re: [Audyssey] Mysteries of the Ancients
Tom: What should, and what should we not, do with the MOTA betas? Thanks.
---
Shepherds are the best beasts, but Labs are a close second.
---
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You can make changes or update
Charles i find myself aggreeing with you again andi got in to some trouble
for the tone in which i supported james and yes i also agree he left for
good r3eason, but his custoer treatment was well kind of not good.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
All I have to say to that is wt*. I can't beleve that.
James
--
From: Chris H christopher...@gmail.com
Sent: Friday, May 03, 2013 3:18 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Newly Released Reacting Change
Yes,
Hi Jim
I do understand what you are saying. It's just in my upinon that sometimes
people get greedy and want to over charge for something so small, But that
doesn't mean that I'm going to go out and steel there stuff. that is one
reason why I want to start to learn how to program. So I can
Hi all,
Well I'm done responding to list craziness and since you get what you focus on,
I'm focusing on cool game mechanics! :)
I'd like to take my earlier notes on vectors and such, a step further to a
process called projection.
When you project a vector on to another vector, you're simply
Nice. Please keep it coming!
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
-
Hello there
Thank you for sharing that. That is a very cool thing to know, and you
have a good weekend to.
bfn
James
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Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your
Ok, so I'm working on the quests in Hildabradt. I've completed three but
I can't seem to find the key to the lockbox for the preacher. I kill the
shrew but I can't see to find the key. I search the junk and it always
says it contains nothing.
--
But thou must!
---
Gamers mailing list __
Hi James,
You are quite welcome. I guess that there are a few of us that like stats,
like about the list traffic.
Have a good one.
BFN
- Original Message -
Hi Jim
Sorry I didn't say it earlier, but thank you once again. I do look
forered to your reports every month.
bfn
James
Type learn then the spell name. The same for practicing. Tpe Practice
then the spell name. owever you can only Practice each spell a few
times. The rest of your training comes from just casting it over and
over again.
But thou must!
On 5/3/2013 1:14 PM, wayne17a wrote:
Hello sorry
HI,
I see you already got an answer to this.
I do have 2 suggestions:
1. Use the help system in the game. Dennis has put a lot of time into it and
it is well worth it. I commend him on an excellent help system. Just type in
help, a space, and what you want help with.
2. use the newbie
Hi,
many times in a room, there are multiple items red off to you. This is one
such place. In that room are multiple piles of trash. So to look at pile 2,
you would type in l 2.pile, and so on. what you seek is under one of those
piles.
One thing I have learned is that 99% of the time, what
I never thought of that. I just sacrificed each pile after looking at it
until I found the one. LOL. I also didn't steal the money. Now I'm just
exploring Slo to find new quests to try and gain some more levels before
I take onthe cult in the Stone Dragon.
But thou must!
On 5/3/2013 2:34 PM,
Hi,
congrats.
As for the dragon, I have a suggestion. Group with someone who also has to
do the quest. Since there is nothing to get but kill the lady, all the
members of the group get credit for the kill. Plus groups tend to get more
exp and then you don't have to go it alone. A win win
I prefer to work alone.
But thou must!
On 5/3/2013 2:58 PM, Richard Sherman wrote:
Hi,
congrats.
As for the dragon, I have a suggestion. Group with someone who also has to
do the quest. Since there is nothing to get but kill the lady, all the
members of the group get credit for the kill.
Thanks I found out what I was doing wrong it was a spelling mistake so all
is well in that sense thanks any way
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HI,
Not a single problem with working alone. But keep in mind that in many
occasions you get more exp working in groups. And later on the quests and
monsters get tougher so grouping is advised.
BTW, what is the name of your character in Alter?
Shermanator
- Original Message -
From:
Hey Kara, this is super. I can actually follow this without getting too
lost. It makes me think of what some games, like Lone Wolf may go
through when David programmed it.
However the first thing i thought of when I read the message from you
was the following.
What's your vector Victor.
His name is Loren. He's a Mage/ClericThief who's at tis moment tring to
complete the quests in Bandera Azul.
But thou must!
On 5/3/2013 3:43 PM, Richard Sherman wrote:
HI,
Not a single problem with working alone. But keep in mind that in many
occasions you get more exp working in groups. And
This was really interesting. Time to start archiving these for
the future heh.
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I'm inBandera Azul i Alter Aeon and I'm having trouble finding who to
talk to to start a couple quests. I completed the one where I teach the
punk kid a lesson, but I can't seem to find the one about finding the
lost child and the one about the kitten. Of course I'll be taking the
good path
Hi Charles,
You and many people probably forgot but while all the list was focused
on Montezuma's Revenge James North wrote a simple game in the inter
rum that was a prototype of a game he was working on simply called the
Mouse Demo. You might say this Mouse Demo was the forerunner of Swamp
Hi Charles,
Hmm...To be honest I haven't decided. Since they were released to the
general public and there are no legal restrictions I suppose if you
want to keep them and continue playing them go ahead and do so.
Although, the games themselves are technically abandonware now the
sounds, music,
HI,
One thing that might help is to check out the web at
http://alteraeon.com:8080/quests
This might give you some info on quests.
The 2 quests are:
1. The kitten. It is being held by a character named Roy. He is hidden so
you will have to search for him.
2. The lost boy. The boy will find
my apologies to the community if i have offended anyone.
Are we all still friends on here?
i kind of needed help with something.
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You can make changes or update your
swamp is sertainly better.
however that doesn't mean you can't create a campaign and upload it.
obviously you would have to have a swampish style to it with
objectives fitting one maybe I may look at that who knows.
At 04:56 PM 5/4/2013, you wrote:
Hi Charles,
You and many people probably
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