Re: [Audyssey] Audio Defence: Zombie Arena, is released for iOS

2014-10-30 Thread Ian McNamara
It is not a bad game. already completed the first set of challenges. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mail

[Audyssey] (no subject)

2014-10-30 Thread Juan Hernandez
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched a

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread dark
Hi Paul. do you have hints turned on with vo? that's how I knew the "Tilt your phone" and "swipe to turn" controls were buttons. I'd actually recommend leaving hints on perminantly sinse a lot of game developers for ios are using them to provide extra inforamtion to vo users in games, king o

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread dark
Hi Valient. As I said to teresa, yepk, I now realize that there is a problem here, and it's a bloody annoying one for those who own Ipods. You are correct that there is no earthly reason the game shouldn't work with the Ipod, hell, it's not even the game as a hole it's just the first selection

Re: [Audyssey] Efficiency of judgement and sound sources in games?

2014-10-30 Thread dark
I do remember the attacks in perilous hearts having a limited amount of delay and distance, although when surrounded by many enemies it seemed that you were still just flailing away. I'm sorry however perilous hearts never got beyond the demo stage, sinse I suspect it would've had several more

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread dark
Hi Teresa. Yes, the buttons to select a control method should be just below that message. Are you playing on your Ipod? Apparently the display shops the controls off on an Ipod screen. Yes, it's a dam annoying bug, though apparently the developers have recieved notification of it. You might

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread Teresa Cochran
Nope, it doesn't work for me. It's a glitch or a bug. I tweeted the developers. Teresa Winging its way from my iPod > On Oct 30, 2014, at 4:20 PM, Paul Lemm wrote: > > Hi, > > Just downloaded and played the game, as dark said the Giro control button on > that front screen doesn't seem to work

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread Paul Lemm
Hi, Just downloaded and played the game, as dark said the Giro control button on that front screen doesn't seem to work, but if you swipe left it should say tilt your phone, I didn't realise this was actually a button thought it was just text, but once I clicked it the game worked fine. Hope thi

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Charles Rivard
However, those are not the games made by Microsoft that come packaged with Windows, which are the ones being asked about. They are alternatives. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dar

Re: [Audyssey] Efficiency of judgement and sound sources in games?

2014-10-30 Thread john
Perilous hearts has some of the delayed attack you mentioned, most notably the knife and the spear, though I believe the revolver may have a *small* amount of delay involved in it as well. -- From: "dark" Sent: Thursday, October 30, 2014 4:54 PM T

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread valiant8086
Hi. Same problem here. I just posted a review about this. They don't state in their description that it doesn't work with the iPod, but they also don't say that it does. I don't think they coded it to work with it, maybe we'll find out soon. I have the iPod touch 5 and I have the exact same pr

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Dacia Cole
Hi, are they accessible with jaws or does it require some vision? Dacia On 10/30/14, Josh k wrote: > all the windows8 games are now those new metro apps. also i expreienced > frequent computer freezes, 100% CPU useage and application compatibility > issues in win8 and win8.1. > > On 10/30/2014

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread Teresa Cochran
Well, something is very wrong, because I just get a screen which has text that says "Audio Defence: Zombie Arena" and also says to select a control, but Voiceover doesn't indicate any controls, and I hear no audio. Strange. Winging its way from my iPod > On Oct 30, 2014, at 1:57 PM, dark wrot

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Josh k
all the windows8 games are now those new metro apps. also i expreienced frequent computer freezes, 100% CPU useage and application compatibility issues in win8 and win8.1. On 10/30/2014 4:39 PM, Thomas Ward wrote: Hi Josh, Are you certain of this? I'm a bit surprised why Microsoft's games wou

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread dark
Hi Tom. that's true about online games, though it's worth noting there is online accessible hearts and spaades in blind adrenaline cardroom, Online draughts (checkers), in the Quentin C playroom, and and online backgammon in pontes backgammon, still I take your point. I suspect draughts and

[Audyssey] Efficiency of judgement and sound sources in games?

2014-10-30 Thread dark
Hi. In writing my recent message about games, I did have a rather odd thought about audio. In a game like Super Mario Brothers, (sorry I'm using it as an example again, but it is just one of the simplest and most mechanically perfect games ever created), the player needs to avoid a monster by

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread dark
Hi Teresa, that is odd. When I first started the game I got a screen asking me what control method I wanted to use. Bare in mind the game does have a slightly long intro, and the menu and select buttons might not appear until it is over. If you hear the sound of a lift and then a zombie aren

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Josh, Are you certain of this? I'm a bit surprised why Microsoft's games would be accessible in Windows 7 and then be totally inaccessible in Windows 8. If so it sounds like someone should backup the Windows 7 games before upgrading to Windows 8 in order to maximize accessibility. Cheers! On

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Dark, Actually, I can think of a number of games that comes with modern Windows that Spoonbill do not have versions for such as Backgammon, Checkers, Mahjong, and not sure if they have a version of Spades yet either. Plus a lot of the Microsoft games for Windows aren't exclusively stand alone g

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread Teresa Cochran
Voiceover isn't reading any of the buttons. Perhaps I'll try the item chooser. Teresa Winging its way from my iPod > On Oct 30, 2014, at 1:06 PM, dark wrote: > > Hi Teresa. > > Yep, the first screen recommending a control method threw me as well. What I > found is that the "recommended" labe

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread dark
Hi Tom. I agree with you on audio effects, though you should definitely hear some of what somethinelse have been doing on ios sinse it does employ several of the sort of effects your talking about such as the dsp when approaching walls. I would say audio games will never be up to what mainstr

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread dark
On the plus side, I believe spoonbill at http://www.omninet.net.au/~irhumph/blindgamers.htm have accessible versions of most, if not all the card and basic puzzle games that have come with versions of Windows, such as frecell Solitare, penguin solitare, Hearts and Mine sweeper. I don't believ

Re: [Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread dark
Hi Teresa. Yep, the first screen recommending a control method threw me as well. What I found is that the "recommended" label on the gyro button couldn't be clicked on, so what I had to do was click on one of the other control methods, then when the game started go to settings and select gyro,

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread john
Not sure about 8, but they sure are in 7. -- From: "ishan dhami" Sent: Thursday, October 30, 2014 4:38 AM To: Subject: [Audyssey] windows games of microsoft Hi all I want to know the accessibility of windows games produced by Microsoft are they a

Re: [Audyssey] a question regarding drue's abilities.

2014-10-30 Thread dark
Hi Isehn. Not sure on the bucler thing, so long as you ahve a buckler and some points in the skill it should work. On reincarnation, well no it's random, you get what you get, which seems pretty reasonable for reincarnating to me, that part isn't a bug, the bug is that it resets all your cha

[Audyssey] New Interactive Fiction, Hadean Lands

2014-10-30 Thread Zachary Kline
Hi All, I posted an announcement about this on audio games.net, but figured I should mention it here as well in case there are folk who don’t frequent that forum. Now this is a game I've been looking forward to for a long time, a new full-length bit of interactive fiction from Andrew Plotkin, o

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread christopher hallsworth
They were in Windows 7 not sure about 8 or 8.1. > On 30 Oct 2014, at 08:38, ishan dhami wrote: > > Hi all I want to know the accessibility of windows games produced by Microsoft > are they accessible in win 8 with a screenreader? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Steven, As I attempted to explain to Dark in a prior message I didn't really express my opinion clear enough in the message you are referring to. I was a bit tired and not thinking clear when writing it so didn't make my points as clear as I had intended. Ishan specifically had mentioned Shade

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Lisa, Darn straight. Lone Wolf was my absolute favorite game for several years. Especially, because of the mission packs and extended missions. It is one of those games that really has endless replay value because any time someone gets bored with it they can create a new mission for it. Cheers

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Josh k
I wish I could buy perilous hearts. On 10/30/2014 2:30 PM, Thomas Ward wrote: Hi Ishan, On the contrary I think side-scrollers are an area where audio games have had a lot of improvement over the last ten to fifteen years. If we consider Super Liam as the first accessible side-scroller while a

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Josh k
no they are not accessible at all. On 10/30/2014 4:38 AM, ishan dhami wrote: Hi all I want to know the accessibility of windows games produced by Microsoft are they accessible in win 8 with a screenreader? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Ishan, Honestly I haven't tried. I know the card games that come with Windows 7 are accessible so it is possible the games for Windows 8 and 8.1 are accessible as well. Anyone else actually try this? Cheers! On 10/30/14, ishan dhami wrote: > Hi all I want to know the accessibility of wind

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Josh k
what? an angry birds map? where can I get that from? On 10/30/2014 1:55 AM, shaun everiss wrote: Tom, tacticalbattle is just an engine. The sample maps are really crappy demos, they are nnothing special. Some of the user maps like starship battles, one shot zombie house, and toom hunter as well

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread shaun everiss
well tom the latest version does not come with any packs. the builtin packs are really crappy but they are only intros. The user map packs are more complex, but the maps are only as good as theperson writing them. At 11:05 a.m. 30/10/2014, you wrote: Hi Josh, While I have briefly played aroun

[Audyssey] Audio Defence: the New Game From The Developers of Papa Sangre

2014-10-30 Thread Teresa Cochran
If this link doesn't work, just search for Audio Defence (with a c) in the app store. Teresa Audio Defence : Zombie Arena by Somethin' Else https://appsto.re/us/yil7V.i -- next part -- Winging its way from my iPod --- Gamers mailing list __ Gamers@audyssey.org If yo

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread shaun everiss
well blindaudiogames.com has them but if you download the latest tactical battle and install it then download and install the latest development pack from the map packs section, you can get all the packs from there all stable packs in theory should appear in the game and you can download them v

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Ishan, On the contrary I think side-scrollers are an area where audio games have had a lot of improvement over the last ten to fifteen years. If we consider Super Liam as the first accessible side-scroller while a decent game for its time it lacked several things later side-scrollers had. It w

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Jacob Kruger
No idea about windows8, but, in windows7, they are pretty playable, and that includes chess, minesweeper, and the card games - some of the time with regards to them anyway. Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... - Origi

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Lisa Hayes
And loan woolf with the user written missions is good as well. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Steven Cantos" To: Sent: Thursday, October 30, 2014 8:13 AM Subject: Re: [Audyssey] Comparison between old and latest audio games I would disag

Re: [Audyssey] a question regarding drue's abilities.

2014-10-30 Thread Bryan Peterson
That's precisely why I don't recommend using Reincarnate. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Thursday, October 30, 2014 11:41 AM To: gamers@audyssey.org Subject: [Audyssey] a question regar

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Shaun, That's where we disagree. While audio is somewhat limited in what it can do I think there is quite a lot more that could be done in audio than is currently being done for various reasons. Most of them I suspect simply come down to the lack of skills by the developers currently developing

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread shaun everiss
Tom, tacticalbattle is just an engine. The sample maps are really crappy demos, they are nnothing special. Some of the user maps like starship battles, one shot zombie house, and toom hunter as well as the starwars maps are good there is even one based on world war 2. tactical battle is basical

[Audyssey] a question regarding drue's abilities.

2014-10-30 Thread ishan dhami
Hi everyone I have some question regarding abilities specially reincarnate ability. Why it is not fixed that which body do you like? I mean if a drued cast reincarnate on the dead human fighter and the human reincarnate as a lesser air elemental so what is the advantage of fighter? I have encounte

[Audyssey] windows games of microsoft

2014-10-30 Thread ishan dhami
Hi all I want to know the accessibility of windows games produced by Microsoft are they accessible in win 8 with a screenreader? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscri

[Audyssey] How to Get Past The First Screen In Audio Defence?

2014-10-30 Thread Teresa Cochran
Wow, does this feel like the most fundamental question ever, but there's no obvious way to change the interface as the instructions indicate or to do anything else, for that matter. Is it a bug or am I missing something? Teresa Winging its way from my iPod --- Gamers mailing list __ Gamers@audy

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread shaun everiss
Well not much can change with audio unlike graphics there is a limit on how many sounds you can really have. Even with realistic 3d audio there is its own issues and limits. Even with better multiplayer support and the like, we are limited more than those with graphics. At 11:23 a.m. 30/10/201

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread ishan dhami
Hi everyone! I never ticon blue's game so I agree with ward sir's comment. as far as concern of entombed I like the concept of this game and also some sounds. I haven't know any three d single player FPS games. as far as concern of multiplayer FPS games. they are not accessible for 24 hours. the si

Re: [Audyssey] getting a better car in Jim's pizza game

2014-10-30 Thread Stephen
thanks for that. At 08:12 PM 10/30/2014, you wrote: Hi Stephen, Once you make $100.00 in tips you will be promoted to the second vehicle. $500.00 and you will be promoted to the third vehicle. HTH BFN Jim A billion dollars isn't what it used to be. j...@kitchensinc.net http://www.kit

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Josh k
the clone wars map pack. On 10/30/2014 10:16 AM, Thomas Ward wrote: Hi Josh, Which Star Wars map pack are you referring to? There is a Clone wars and a New Hope map pack. I'll grab both but I was wondering which you were specifically referring to. Cheers! On 10/29/14, Josh k wrote: don't b

[Audyssey] Audio Defence: Zombie Arena, is released for iOS

2014-10-30 Thread Phil Vlasak
Hi Folks, Audio Defence: Zombie Arena Description: A zombie shooter audio game. Made from gut-wrenching 3D binaural sound, for a new kind of weird immersion. You are the blind warrior, fighting off wave after wave of Dr Bastard's Zombies. With 3D binaural sound the zombies really are all around y

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Jim, I suppose the turn based movement is easier for people, but that in my opinion is what makes it less appealing to me. I'd have preferred the challenge of trying to drive around town like Mach 1 rather than having the game stop at every corner and requesting direction and speed after every

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Josh, Which Star Wars map pack are you referring to? There is a Clone wars and a New Hope map pack. I'll grab both but I was wondering which you were specifically referring to. Cheers! On 10/29/14, Josh k wrote: > don't base your opinion on sample map packs they are just it samples. > the g

Re: [Audyssey] Pizza Delivery

2014-10-30 Thread Thomas Ward
Hi Charles, It is all a matter of perspective. While I am not personally a big fan of cheat codes myself, I think you are looking at this from a very biased position. Cheat codes do not detract from the game for everyone, and some find cheat codes extremely fun for various reasons. For one thing

Re: [Audyssey] Using a TV as a monitor

2014-10-30 Thread dark
Hi Eleanor. Sorry I forgot about 7-128, that was a bit bad. On the tv front, sinse I also use my computer to watch dvds and play graphical games, I've got it hooked up to a 42 inch plasma, which also has a snes and Gamecube plugged into it. Up until i cancelled my license in 2009, I could als

[Audyssey] Using a TV as a monitor

2014-10-30 Thread Eleanor
Karen was interested in more traditional games for her aunt who is visually impaired. While 7-128 Software games don't play through a TV, they have both graphics and audio (using SAPI voices), a Big Type setting that increases the font size and improves contrast, and there are a number of word

Re: [Audyssey] cyberassault halloween week begins today

2014-10-30 Thread john
Gah. I've got to leave in 20 minutes... *sad* see you on later! -- From: "Johnny Tai" Sent: Wednesday, October 29, 2014 9:53 PM To: "'Gamers Discussion list'" Subject: [Audyssey] cyberassault halloween week begins today >From now till next Wednesd

Re: [Audyssey] Pizza Delivery

2014-10-30 Thread Devin
Haha, I'll probably gain 20 pounds just by playing this. I'll give it a try, along with your other games I have to install on my Win XP VM. Sent from my iPad > On Oct 23, 2014, at 6:30 AM, emily wrote: > > this actually sounds like a good game. > > and providing i don't run the risk of the so

Re: [Audyssey] getting a better car in Jim's pizza game

2014-10-30 Thread Jim Kitchen
Hi Stephen, Once you make $100.00 in tips you will be promoted to the second vehicle. $500.00 and you will be promoted to the third vehicle. HTH BFN Jim A billion dollars isn't what it used to be. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamer

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Jim Kitchen
Hi Thomas, Yeah, I had to decide if I was going to write the Pizza Delivery game turn based decision making based more like Trucker or live action driving like Mach 1. I guess that I figured that turn based was an easier interface for more people. BFN Jim Meep, Meep, (and picture a clo

Re: [Audyssey] Pizza Delivery

2014-10-30 Thread Jim Kitchen
Hi Austin, To find the pizza.sav, pizza.cfg and pizzalog.txt files, on your desk top, click on the, My Documents, then on the Kitchensinc folder. You will find them in there. HTH BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://ww

Re: [Audyssey] Pizza Delivery

2014-10-30 Thread Jim Kitchen
Hi Austin, As far as I know, there is no way to get the Pizza Kitchen vehicles to go faster than the top speed that I set for them. The best you or I can do is to know where you can get away with what speed. Well and take a direct route to the delivery destination. HTH BFN Jim Check

Re: [Audyssey] getting a better car in Jim's pizza game

2014-10-30 Thread Bryan Peterson
I'm not actually sure what it's based on but I would assume it's how much money you've made.. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Stephen Sent: Thursday, October 30, 2014 1:46 AM To: Gamers Discussion list S

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread dark
Hi tom. As to shades of doom, I do agree with you that the game is something of a disappointment, sinse I was personally expecting something as much in advance of shades version 1 as Toc 2.0 is of Toc version one. At the least new levels and enemies, perhaps mouse control, perhaps a map creato

Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction

2014-10-30 Thread Willem Venter
Hi all. For those who were wondering, react OS is meant as a drop-in free and open source replacement of windows, but it is currently still in alpha. It can run programs compiled for windows. Unfortunately no accessibility support have been included yet. https://www.reactos.org/ On 10/28/14, shau

[Audyssey] getting a better car in Jim's pizza game

2014-10-30 Thread Stephen
Hi there. How is this established? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All