[Audyssey] O.T. PS3 gaming system

2017-03-14 Thread David Mehler
Hello, This is a way off topic message so if people want to respond privately that's fine. Does anyone know anything about a ps3? Specifically how to maintain it? I'm needing to know how to clean it's internal components like treating it like a computer and taking some compressed air to it or som

Re: [Audyssey] A Hero's Call, an Accessible Windows game Under development.

2017-01-13 Thread David Mehler
Hi, Is this game at the level of demo yet? Thanks. Dave. On 1/13/17, Christopher Bartlett wrote: > I'm a tester for this game and have followed its development for over a > year. Without giving away any trade secrets, I can say that the controls > are quite intuitive, and the number of option

Re: [Audyssey] nethack useful command

2016-11-12 Thread David Mehler
Hello Stephen, Which dos screen reader do you have on your system and how do you have it working? Thanks. Dave. On 11/13/16, Stephen wrote: > I would like the dos version please, I have a dos screen reader setup > on this system and would like to give it a whirl. > Thanks. > At 11:32 AM 11/13/

[Audyssey] Space Odyssey or Aurora?

2016-10-08 Thread David Mehler
Hello, Has anyone played either Space Odyssey or Aurora? If so, how accessible is either? For reference I'm using win10 1607, ie11, the latest firefox, and jaws 17 and NVDA 2016.3. If there are gochas i'd like to know what they are. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If

[Audyssey] Master of Orion or similar accessible game?

2016-09-20 Thread David Mehler
Hello, Does anyone know if the game Master of Orion, released way back is accessible? If not, anyone know of a game similar? Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] redSpot and fighter jets question

2016-07-30 Thread David Mehler
Hello, I'm about 2.5 weeks behind on emails due to sergical complications. May I ask what is redspot and what do you play it on? Thanks. Dave. On 7/30/16, daniel wolak wrote: > Hi Josh, > > I've also been playing around with redspot, and do find that it is much > easier with headphones, as the

Re: [Audyssey] jungle

2016-06-23 Thread David Mehler
Hello, Wow! Loving this game! Dave. On 6/23/16, Philip Bennefall wrote: > Wow, what a glowing review - that made my day. Thank you! > > Kind regards, > > Philip Bennefall > On 6/23/2016 6:45 PM, Jeremy Brown wrote: >> Phillip, >> >> This is hands down, and by far, my favorite audio game I've s

Re: [Audyssey] Some sad news.

2016-03-04 Thread David Mehler
Hello, Still stunned, and sending condolences myself to his family, but there have been some mentions of his x wife here on this list. Please no condolences for her, Thomas (Tom as I knew him), we talked many times about his wife, the marriage was one of misery, in fact one time she threw a hammer

Re: [Audyssey] Some sad news.

2016-03-04 Thread David Mehler
I am stunned! I am not on fb so missed this until this evening. I lost another friend on the first of February, and now heard that Thomas (Tom as I knew him from High School and Junior High), passed on the eighth. He was a good friend, who could always keep a confidence and was great to pass the

[Audyssey] core exiles?

2016-03-03 Thread David Mehler
Hello, Any core exiles players on the list? Interested in this game. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/ma

[Audyssey] Accessible Android games

2016-01-15 Thread David Mehler
Hello, Does anyone know of accessible Android games? I've got a long trip coming up and am gathering the entertainment options. I'm interested in mmorpg games, strategy games, turn based games, text games, basically I'd like to know which of the many games out there are accessible? Thanks. Dave.

[Audyssey] Latest PC games

2016-01-15 Thread David Mehler
Hello, I'm back to gaming after taking time off for work. I was wondering what are the latest games for both the pc and Android platforms? I'd like to see what's out there now in the action, mud type areas. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the li

Re: [Audyssey] Starbase orion

2014-02-12 Thread David Mehler
Hi, Is this game a pc game or is it phone based? For me, phone based games just at least for now have no appeal. IMO Dave. On 2/12/14, dark wrote: > Hi. > > With all of these space games around what with ner's new bbs system running > trade wars and star traders, I am interested to know wher

Re: [Audyssey] Internet Archive puts classic games online

2013-12-28 Thread David Mehler
> Beware the grue! > > Dark. > - Original Message - > From: "David Mehler" > To: "Gamers Discussion list" > Sent: Saturday, December 28, 2013 5:36 PM > Subject: Re: [Audyssey] Internet Archive puts classic games online > > >> Hell

Re: [Audyssey] Internet Archive puts classic games online

2013-12-28 Thread David Mehler
Hello, If sound would be available I'd check this out. I like older video games, I had enough sight to play them. Dave On 12/28/13, Phil Vlasak wrote: > Internet Archive puts classic 70s and 80s games online for free > At the moment, the games don't have sound. > > National Monitor, Craig Mann

Re: [Audyssey] Running silent steel under win7.

2013-11-08 Thread David Mehler
Hi, I can confirm that silent steel does in fact work on 32 bit xp and I'd presume 32 bit 7 but I don't have it to test. Dave On 11/8/13, Charles Rivard wrote: > Nuts! It sounds like it would be a really fun game! > > --- > Shepherds are the best beasts, but Labs are a close second. > - Or

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-08 Thread David Mehler
Seconded On 11/8/13, Allison P wrote: > You should make a podcast for it, Dark. That'd be neat! Besides, you > need to make more podcasts anyways. 'Cause I likes them! Heh. > Seriously though, they are awesome! And you make me laugh, which is > always of the good. > > On 11/7/13, dark wrote: >>

Re: [Audyssey] game code/tying to a system/activation rant!

2013-09-05 Thread David Mehler
Hello, Thanks to everyone for putting up with my rant. To finish off this story, I have been in contact with David Greenwood and neither of us knows why my previous communications didn't go through, but we are now talking. I am very confident that this issue shal be resolved soon. Sorry to take u

Re: [Audyssey] game code/tying to a system/activation rant!

2013-09-04 Thread David Mehler
Hi, It's GMA. Thanks. Dave. On 9/4/13, shaun everiss wrote: > you can blame the hackers and other wonkas for the state of affairs. > as an admin I really have issues with security on microfudge and others. > a couple months ago, windows decided that it was pirated on one of > the remote server

[Audyssey] game code/tying to a system/activation rant!

2013-09-04 Thread David Mehler
Hello Everyone, I'm about to rant, so if your not in to that please delete this message. I am so annoyed right now at companies, who do things to tighten their security and make their products unusable. In the old days you had a key and that was it. Now you've got to register your product, then a

Re: [Audyssey] black nova traders anyone?

2013-09-03 Thread David Mehler
Hi, Looks like this might be a good one to check out. Dave On 9/3/13, dark wrote: > I remember this one, there used to be a link on whitestick, though I hink > when I looked at it it seemed something of a pvp hack, still I'll have a > look. > > Beware the grue! > > Dark. > - Original Messag

Re: [Audyssey] 64 bit windows and tts

2013-09-02 Thread David Mehler
eechUX\sapi.cpl > > Stay well > > Jacob Kruger > Blind Biker > Skype: BlindZA > '...fate had broken his body, but not his spirit...' > > - Original Message - > From: "David Mehler" > To: "Gamers Discussion list" > Sent

[Audyssey] 64 bit windows and tts

2013-09-02 Thread David Mehler
Hello, Microsoft Anna is driving me nuts. I'm trying to get other tts voices for my audio games, on win7 64 bit version. On my 32 bit xp box and on a 32 bit 7 box installing the fs realspeak voices let me select those, in 64 bit 7 on my box jaws can see the realspeak voices, but I can not select

Re: [Audyssey] star trek final conflict: has anybody ever won this?

2013-08-23 Thread David Mehler
Hi, I have beat the game, the hard levels are hard. What are you noticing? Dave. On 8/23/13, john wrote: > Subject rather says it all; I'm trying out stfc again, and > failing horribly. It seems like the enemies have literally all > the advantages, even on the easiest level. If anybody's manag

Re: [Audyssey] entombed

2013-06-17 Thread David Mehler
Hi, I still play it, and I enjoy it. The one issue I have is there are certain bugs that really make game play sometimes difficult, I wish they would be fixed. Dave On 6/17/13, Christina wrote: > I still play it but I don't think there's been an update in a couple of > years. > > > -Origina

Re: [Audyssey] Organizing teh Audyssey Database

2013-04-10 Thread David Mehler
Hello, I like either options 2 or 3. Option 2 would be good for what I think of as a general search like if I wanted to find all games in a particular genre that would work. Option 3 I kind of think of it as being more specific, like if I'm looking for specifically windows games, or Linux games, o

Re: [Audyssey] Questions about BGT Competition

2013-03-06 Thread David Mehler
Hi, Suggestion, if you have reusable code classes or library files put them up as zip files. If people in the competition want to use them to compete, they can, if not that's their choice, but the option is available. Hth Dave On 3/6/13, Philip Bennefall wrote: > Hi Thomas, > > Thank you for th

Re: [Audyssey] Darren's podcasts.

2013-01-19 Thread David Mehler
Hello, Thanks for these podcasts, downloading now. As for hosting there's the new site the blind-geek-zone.net which is hosting podcasts. I've thought about trying it but I don't have the space. Thanks. Dave. On 1/19/13, dark wrote: > Well Darren, at least ss gives perminant hosting (or at a

Re: [Audyssey] Atari Combat

2012-03-27 Thread David Mehler
Hi, Thanks for posting this. It brought back some good memories. I use to love combat. Thanks. Dave. On 3/27/12, Phil Vlasak wrote: > Hi Thomas, > I copied this from the Combat wiki. > This is the home version not the arcade one. > Atari Combat > Released 1977. > > Combat had color graphics an

[Audyssey] western game

2012-02-20 Thread David Mehler
Hi, I'm in a mood to strike out in to new game genres and was wondering, a while back I heard of a western game, I can't remember it's name or where to get it or anything. If anyone has any information about this game I'd appreciate it. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.

Re: [Audyssey] Python and Interactive Fiction

2012-02-14 Thread David Mehler
Hi, Not sure if this question is straying, but here goes, python the thing I didn't like about it is keeping all the tabs straight? I'm not sure if that's still relevant, but it was an impediment to me when I tried it. Dave On 2/14/12, Thomas Ward wrote: > Python and Interactive Fiction Games >

Re: [Audyssey] The BGT competition has begun!

2012-02-02 Thread David Mehler
Hello, Wow! These are some great game ideas! I look forward to playing some of them! Dave. On 2/2/12, shaun everiss wrote: > wow, good games fill. > I actually look foreward to judging this, in fact I have a special > unofficial podcast thingy in the works for that but who knows. > It all depe

[Audyssey] accessible online monopoly for blind and sighted?

2012-01-30 Thread David Mehler
Hello, I don't know if this is out there, but I'm looking for two lan-playable or online games, monopoly and chess. I'm looking to play with sighted relatives and was wondering if there was either of these two games, that I could use with a screen reader and they either online or across a lan coul

Re: [Audyssey] looking for an accessible version of risk

2012-01-12 Thread David Mehler
Hello, Here's wikipedia's Risk page: http://en.wikipedia.org/wiki/Risk_(game) Hth Dave On 1/12/12, QuentinC wrote: > Thank you for your encouragements. But there is something very important > to note: > I'm more likely to make scrabble than risk, for a very simple reason: I > have already play

Re: [Audyssey] looking for an accessible version of risk

2012-01-11 Thread David Mehler
Hi, I love Risk! It's a holiday tradition since I was little, family members gather around and play it. Monopoly was and is another favorite, I've got a Braille version of MOnopoly, but like Risk am looking for an audio version of it as well. Thanks. Dave. On 1/11/12, Thomas Ward wrote: > Hi L

[Audyssey] time of conflict and multiple units

2012-01-02 Thread David Mehler
Hello, I feel like an idiot for this question, so I'll get it over with. I'm trying to get in to time of conflict as it seems right up there with the game I'd like to play. I start with a sea battle, and start using my capital city to produce infantry. My initial goal is to use one maybe two infan

Re: [Audyssey] Starbase Orion update

2011-12-21 Thread David Mehler
Hi, I am interested in this game as well. Thanks. Dave. On 12/21/11, Zachary Kline wrote: > Hi All, > I was just wondering if anyone had info on the status of access with > Starbase Orion? A new space-based strategy game would be lots of fun. > Best, > Zack. > --- > Gamers mailing list __ Game

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread David Mehler
Hello Jeremy and all, Jeremy I agree with everything you said. I'm not a dev myself, though I have ideas what I lack is time. I do feel that the points you raised about being taken seriously are accurate and very valid. To many times I've seen blind individuals, even coworkers badger someone like

[Audyssey] top speed driving

2011-12-03 Thread David Mehler
Hi Everyone, Just tried a game of top speed3. I think instead of driving I should rename myself to crashing, because I sure did that a lot. I was hoping for some driving tips so I could limit my crashing. First of all, is it better to play ts3 with keyboard or steering wheel? If the latter, which

Re: [Audyssey] top speed versions

2011-11-22 Thread David Mehler
g,and of course if someone wants to correct me feel free, as > I said I'm trying to sort all this out to write up propper descriptions, > sinse currently only ts1 has a satisfactory database entry, and ts3 doesn't > have one at all! > > Beware the grue! > > Dark. >

Re: [Audyssey] top speed versions

2011-11-22 Thread David Mehler
Hello, Thanks, that was what I was leaning toward, I was just wondering if i'd be missing something with 2, but I'll grab 3. Second question, alternative play methods, I'm going to be given either a steering wheel or joystick as a birthday present, and I'm wondering which to ask for. If anyone is

[Audyssey] top speed versions

2011-11-22 Thread David Mehler
Hello, This may be a very stupid question, but here goes. I'm wanting to try out top speed, but there are three different versions, what are the differences between them and which would be a recommendation to get? Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread David Mehler
Hi, Master of orion is a game I'd love to play! Dave On 11/21/11, Darren Harris wrote: > Its am iphone game based on master of orion ii > > Sent from my iPhone > > On 21 Nov 2011, at 14:48, David Mehler wrote: > >> Hello, >> >> What is starbase o

Re: [Audyssey] space strategy games wasRE:Game conceptsBGT Version1.1 Released!

2011-11-21 Thread David Mehler
Hello, What is starbase orion? Not heard of that one! Thanks. Dave. On 11/21/11, Darren Harris wrote: > Goodness now you are going back a bit. Speaking of space games am working > with the developer of starbase orion to make it accessible. He is totally on > board with it. > > Sent from my iPh

Re: [Audyssey] space strategy games was RE: Game concepts BGT Version1.1 Released!

2011-11-20 Thread David Mehler
Hi, I'm all for this, I remember Elite. I use to play that when I had some vision. It was fun to say the least. I'm all for a game like this. Dave. On 11/20/11, darren harris wrote: > Oh yeah dark, I loved elite. Used to play it on my commodore omega 500. I > also played frontier elite 2 which

Re: [Audyssey] audyssey plus or extra

2011-11-10 Thread David Mehler
Hi, I'd like to make two points with regards podcasting. The easier one is I looked up podaudyssey.org and that domain is available as of now. It's $11.20 a year less for multiple years at the place I'm looking. I've also with my new server have the ability to handle dns services. I'm not saying

Re: [Audyssey] freeciv

2011-11-10 Thread David Mehler
Hello, I am definitely interested in some more information about this game anything appreciated. Thanks. Dave. On 11/10/11, Willem Venter wrote: > Hi all. > A sighted friend recently told me about a game called freeciv. For > those of you who never heard of it, it is a game where you build up

Re: [Audyssey] audyssey plus or extra

2011-11-10 Thread David Mehler
Hi, If all we need is a place for the podcast pages I can handle that. I can put together a cms-base, that seems to be from comments I've read what people prefer, either a wordpress or drupal site. If it's drupal I can manage that, wordpress i'm not so good at yet. We'd also have email, from the d

Re: [Audyssey] audyssey plus or extra

2011-11-10 Thread David Mehler
Hi, I'll add my vote both to Thomas's comment on the main menu format, I like their format and it works well for me, I believe it would be good for the community, and to Kelly and Thomas and say that I much rather prefer a professionally done podcast, I don't expect a perfect one, I mean while you

Re: [Audyssey] walk throughs

2011-11-10 Thread David Mehler
Hello, When it comes to me and game walkthroughs I listen to them both to see how others play the game and for an insite in to the game itself. Reading game descriptions and a manual is good for a game overview, but for me there's a lot more to a game than replay value. Some games I've looked at t

Re: [Audyssey] audyssey plus or extra

2011-11-08 Thread David Mehler
Hello, I am looking forward to issue 55. I'm also agreeing with the ideas presented, I know there's a lot of games that have docs that are nonexistent or hard to follow or games themselves that are very complex and reading docs on them you kind of walk away going, huh I don't get it. I hope that

Re: [Audyssey] Perilous hearts audio demo!

2011-11-08 Thread David Mehler
Hello Philip, Major Lol! I can only echo what has been said thus far in that your demo was the most funny item I've heard in a good while. I am definitely planning on getting the game when it comes out! Dave. On 11/8/11, Bryan Peterson wrote: > I get the feeling that's what Philip intends to d

Re: [Audyssey] tab screen reading choices

2011-11-07 Thread David Mehler
as Phil said this could be fixed by just > recording a few wav files to speak those options aloud. > > On 11/7/11, David Mehler wrote: >> Hi, >> >> I'm a little late on this topic, but assuming this hasn't been >> mentioned what's wrong with a options

Re: [Audyssey] tab screen reading choices

2011-11-07 Thread David Mehler
Hi, I'm a little late on this topic, but assuming this hasn't been mentioned what's wrong with a options or settings page where you can pick items. Dave On 11/7/11, Thomas Ward wrote: > Hi, > > Another idea is just to have the game detect which screen reader is > active and set it as the defaul

Re: [Audyssey] Checking direct x

2011-11-07 Thread David Mehler
dows you don't > legally have any rights to those DirectX components specific to Vista > and Windows 7. I know, its crooked as a dog's hind leg, but that's > Microsoft for you. Anything to make a buck, and just another way to > make people upgrade their copy of Windows.

Re: [Audyssey] Checking direct x

2011-11-06 Thread David Mehler
ssion on list as I'm pretty sure we are now > discussing piracy as DirectX 10 and DirectX 11 are not legally > licensed for XP. I'm sorry, but lets stop this discussion here before > we begin pirating DirectX 10 or DirectX 11 illegally. > > Thanks. > > > On 11/4/

Re: [Audyssey] Checking direct x

2011-11-06 Thread David Mehler
lated better even on vista. > > No I don't understand it either, however if you could test this alpha I > located on a virtual box and let me know that would help a lot sinse the > last thing I want to do is download an unstable alpha of direct x 10 without > good cause. > >

Re: [Audyssey] Checking direct x

2011-11-04 Thread David Mehler
ng direct x >> >> >>> Thanks david, >>> >>> That did the job certainly. I've got direct x 9.0c here as well it seems, >>> >>> hmmm, I wonder if you can install direct x 10 on xp? and if so, if it >>> will fix the Airi

Re: [Audyssey] Checking direct x

2011-11-04 Thread David Mehler
Hello Dark and List, I can't answer your questions about DirectX 10 I was not aware there was such a thing, I'm running DirectX 9.0C, and this is on an xp machine. My folks box is running 7, it's a new dell, and I know it has directx as well, I think it's still 9 though. As far as directx informa

Re: [Audyssey] my thoughts on swamp multy player.

2011-11-01 Thread David Mehler
Hello, I would be interested in helping with hosting a server for the games. I can put up a dedicated server if needed. Thanks. Dave. On 11/1/11, shaun everiss wrote: > the game really rocks. > I find I am better with the axe especially with a group of zombies on my > tail. > I come in swingin

[Audyssey] leaving for a while

2011-07-22 Thread David Mehler
Hello Everyone, I think the subject says it. Given the events of the week I feel that I should leave for at least a while until things get back to normal. I hope to return in a few weeks, with game ideas firmly in place, as I do think this is a vibrant community that is when it isn't trying to com

Re: [Audyssey] A Sincere Apology to the List

2011-07-21 Thread David Mehler
Hi, I for one hope it is, yesterday was a rough day. Dave On 7/21/11, Desiree Oudinot wrote: > Hi all, > I've kept my mouth shut throughout this whole ordeal because I wasn't > exactly sure what angle I wanted to look at this from. However, I > think I've formulated something that could be cons

Re: [Audyssey] This is all crazy

2011-07-20 Thread David Mehler
Hello, I am relieved that Jeremy is not leaving. I hope Che stays as well, we're a small community relatively speaking, and I hope we can move on from this day. Dave On 7/20/11, darren harris wrote: > I agree with this. You have the right to stand your ground and just because > someone is a mod

Re: [Audyssey] going off list

2011-07-20 Thread David Mehler
Hello Dark, Today we're talking casualties. We've lost one developer, Thomas. I've seen messages where members have expressed concerns as to whether this situation will also cause Che and Jeremy and maybe others to give up. Let me say that I hope they do not, I enjoy playing their games, either de

Re: [Audyssey] This is all crazy

2011-07-20 Thread David Mehler
Hello, I've moderated mailing lists in the past and one thing that's in my personal opinion a good thing to have is a thick skin. As a moderator in my opinion you have to accept an opinion or position that is different from yours even though you may whole heartedly disagree with it and never want

Re: [Audyssey] security for games was castaways

2011-07-17 Thread David Mehler
Hi Jeremy, Please write me offlist. I've got some ideas on servers and some questions that might be of benefit. Thanks. Dave. On 7/17/11, Jeremy Kaldobsky wrote: > I'm definitely going to use your idea Dark. Those of you who have been > playing Castaways multiplayer, have probably already noti

[Audyssey] castaways

2011-07-14 Thread David Mehler
Hello, I missed the start of this topic, so can someone tell me where to obtain this game? Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at h

Re: [Audyssey] Startrek tng trivia error

2011-07-11 Thread David Mehler
Hi, Not sure if this has been touched on yet, as I'm a new joiner of this thread. One thing that would be interesting to see would be and this goes with Tom's idea of two ships, network play. You and a friend each command a ship and help each other to complete a mission, so for example the stoppi

Re: [Audyssey] alter aeon/mush-z radio show today

2011-06-28 Thread David Mehler
Hi, Is this show going to be archived? Thanks. Dave. On 6/28/11, Oriol Gómez wrote: > Hi, > There will be a show today on radio la vila, about mush-z and alter > aeon done by the creator of mush-z Oriol Gómez! > Don't miss it, it will be at 1PM EST/6pm GMT, 10AM in California sorry guys! > The

[Audyssey] best language for a first game atempt

2011-06-27 Thread David Mehler
Hello Everyone, I've got a game idea that I'd like to run with. I'm not sure if i'm going to make it freeware or pay that depends on how it all turns out. I'd like to know a good language to start with? I'm also interested in any game specific tutorials or howtos something to get started with. A

[Audyssey] strategy or space combat MUDS?

2011-06-23 Thread David Mehler
Hello, I'm new to MUDS, but want to expand my game horizons. I'm wondering if anyone can recommend any good Strategy MUDS or space combat MUDS? I'm going to use Mush Client and it's accessible scripts. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, se

Re: [Audyssey] Alter Aeon expansion - level 35

2011-06-22 Thread David Mehler
Hello, Which clients are regarded as the best for use with a screen reader? I'm using jfw 11 and downloaded a client can't remember it's name and it was almost unusable I didn't get any feedback and had to continuously use my jfw cursor to find out anything. I'm also interested if any of these cli

Re: [Audyssey] Temporal. Aprone's time traveling strategy game.

2011-06-11 Thread David Mehler
Hi, Wow! I like this game's concept. After Wednesday I'll have some time and playing it sounds great! Dave. On 6/11/11, Jeremy Kaldobsky wrote: > Ok guys, the latest update adds keys to quickly jump you to new cells. > While holding shift, you can press A through Z, or 1 through 0. If you only

[Audyssey] quake and AudioQuake

2011-03-08 Thread David Mehler
Hello, Are these games still around? I had them a while back, but lost them. I'm organizing a new box and want to make it an entertainment machine. I'd like to find them. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...

Re: [Audyssey] An Aurora LP worth participating in

2011-03-06 Thread David Mehler
problems there. I hope you can say the same. > Best, > Zack. > On Mar 5, 2011, at 7:24 PM, David Mehler wrote: > >> Hi, >> >> I am definitely interested in this. My issue is I do not have a screen >> size that'll support it. I am hoping 5.3 or 5.4 will invol

Re: [Audyssey] An Aurora LP worth participating in

2011-03-05 Thread David Mehler
Hi, I am definitely interested in this. My issue is I do not have a screen size that'll support it. I am hoping 5.3 or 5.4 will involve a smaller size. Thanks. Dave. On 3/5/11, Zachary Kline wrote: > Hi All, > I've recently been rekindling my interest in the 4X strategy game Aurora, > which I'

Re: [Audyssey] Any DIplomacy fans out there?

2011-03-05 Thread David Mehler
Hello, I am interested in taking a look at this. I think web play would be best for me. Can you tell me where you found this game at? Thanks. Dave. On 3/5/11, Zachary Kline wrote: > Hi All, > I was wondering if there might happen to be any fans of the old AValon Hill > board game Diplomacy on

Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread David Mehler
Hi, I'd say i'm interested. Thanks. Dave. On 2/14/11, Travis Siegel wrote: > Speaking of console games. > Would there be any interest in a console built with the blind gamer in mind? > I have access to something that could easily be turned into a console with > games built from scratch that cou

Re: [Audyssey] Audyssey?

2010-12-22 Thread David Mehler
Hi Shaun, I've got a server i'd be willing to let you use. Contact me offlist and we can discuss your needs, but your more than welcome to store the site, audio, and any podcasts. Hth Dave On 12/22/10, Darren Duff wrote: > Issue 50 is the latest I have Are there any newer ones and if so whe

Re: [Audyssey] problems running towers of war strategy game.

2010-12-13 Thread David Mehler
Hello, Where can one obtain this game? Thanks. Dave. On 12/12/10, Mike Maslo wrote: > I installed Jim Kitchen's game but it did not help. Where do I install them > to or how do I do it? > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > B

Re: [Audyssey] Need firefox help whilst playing core exiles

2010-12-02 Thread David Mehler
Hello, Forgive my ignorance, but what is this game? Thanks. Dave. On 12/2/10, Darren Harris wrote: > Hi all, > > Am trying to shrink the window in firefox whilst playing core exiles. The > reason for this is because I have ircc open and I keep an eye on the chat > with the mouse pointer whilst I'

Re: [Audyssey] legacy.

2010-09-08 Thread David Mehler
Hi, What is this game? Thanks. Dave. On 9/8/10, william lomas wrote: > press enter > > On Sep 8, 2010, at 8:03 AM, Ian McNamara wrote: > >> hi all i thought wen you played a chapter on legacy it automaticly >> recognised your last coad when i just went to continue my game it told me >> to enter

Re: [Audyssey] USA Games Mailing Lists

2010-08-19 Thread David Mehler
Hi Thomas, I've got quite a lot of experience with email and mailing lists. If there's anything I can do let me know offlist and I'll be glad to help. Hth Dave. On 8/19/10, Thomas Ward wrote: > Hi everyone, > I am just writing to let everyone know apparently the USA Games gamers > list, develope

Re: [Audyssey] Aurora new entry posted

2010-07-15 Thread David Mehler
Hi Zack, Please keep these coming. I'm now an avid reader! Dave. On 7/15/10, Zachary Kline wrote: > Hi All, > I just posted a new entry on my Aurora game tutorial and report. It's all > about ship design, much more complete than what I previously posted to the > list. The blog can be found at

Re: [Audyssey] Open G3D Project

2010-07-15 Thread David Mehler
anks for the offer. I’ll drop you a line off > list as soon as I know more. > > Cheers! > > > > > On 7/15/10, David Mehler wrote: >> Hello Thomas and List, >> I'm not a programmer unless you count web pages, but I'd like to say I >> think t

Re: [Audyssey] Open G3D Project

2010-07-15 Thread David Mehler
Hello Thomas and List, I'm not a programmer unless you count web pages, but I'd like to say I think this is a great idea! I've got resources I can make available to game developers for alternative windows platforms, ranging to the ability to compile code on any Linux you might want, thanks to virtu

Re: [Audyssey] Newbie Experiment: Part 1

2010-07-10 Thread David Mehler
> Either way, do let me know. I understand information overload as applied > to this game. A podcast is a possibility to consider as well. > Let me know how you make out. > Best, > Zack. > > > > On Fri, 9 Jul 2010, David Mehler wrote: > >> Hi Zack, >> I just

Re: [Audyssey] Newbie Experiment: Part 1

2010-07-09 Thread David Mehler
Hi Zack, I just read the wiki for aurora. I'm suffering information overload. I eagerly await your part2, and if you ever want to host a podcast on this subject if your in to that, I can host it. I'm going to give it a go. Dave. On 7/7/10, Zachary Kline wrote: > Hi All, > Well, I figured I'd sta

Re: [Audyssey] Aurira Blind Newbie Experiment

2010-07-09 Thread David Mehler
Hi Zack, I'm definitely interested in your reports on this. I just patched my game to v5.14, now i'm off to the forums to learn what I can. Any insights or suggestions appreciated from here. Thanks. Dave. On 7/7/10, Zachary Kline wrote: > Hi All, > My current game of aurora is entitled "Blind Ne

Re: [Audyssey] a reminder to secure your sites

2010-07-01 Thread David Mehler
Hi, I didn't catch the beginning of this thread either, but I agree with Oriol's post, a vps, it's more expensive, but in my opinion it's worth it. I also avoid control panels whereever possible as I've found, that yes you can set something up quickly, but if there's a flaw in that panel chances ar

Re: [Audyssey] Organizing the Free Games Page

2010-06-17 Thread David Mehler
Hi Thomas, My opinion, I like your idea about having a separate page for each developer, so that user's just have to find the developer they're interested in. And if they don't know what they're looking for or can't remember who made a particular game, perhaps an ordered or unordered list of each d

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
Hi, I agree, reviews are a great way of generating game interest. I just bought entombed having only played it a night, i love it! I also like others bought lw after listening to it's review on mainmenu. Thanks. Dave. On 6/5/10, dark wrote: > Funny tom, it was that review that got me interested

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
tore, or by using an identify scroll, it's a game mechanic not > a bug. > > oh, btw yes, you can just press comma and head back to the up stairs, --- > bBut F1 will also work as an instant warp, and that's generally a better bet > if your a good few floors down. > >

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
he 3rd floor anyway, so it's down >> the down staircase (period key), pluss, if you listened to sapi after >> defeating the two wolves, you got a portal orb which you can use to flick >> back to twilight town any time you want. >> >> Hth. >> >> Beware

[Audyssey] getting back to the store on entombed

2010-06-04 Thread David Mehler
Hello, I've explored two floors on entombed and am enjoying the game immensely! I've got a question though. Although i still haven't figured out everything, sapi5 doesn't announce things all that well but i did find a store, I made a purchase now that i've cleared the floor i'd like to go back ther

Re: [Audyssey] Smugglers3 and jaws?

2010-06-04 Thread David Mehler
Hi, What's the differences between smugglers3 and 4? Which is more accessible? And with jaws is there anything special that needs doing? Thanks. Dave. On 6/4/10, James Howard wrote: > smugglers four is better. > > On 6/4/10, David Mehler wrote: >> Hello, >> I just li

[Audyssey] Smugglers3 and jaws?

2010-06-04 Thread David Mehler
Hello, I just listened to Dark's review of smugglers3. Unfortunately, he uses Hal and I use Jaws. I was wondering if there were any issues or gochas when using this game with jaws or things i need to configure in the screen reader for optimal performance? Thanks. Dave. --- Gamers mailing list __ G

Re: [Audyssey] drastic change for audio games

2010-05-28 Thread David Mehler
Hello, I'd like to chime in my two cents on this issue. This is just my opinion take it for what it's worth. First of all, i agree with everything regarding the difficulty of changing a law. If your an individual, frankly forget it. NFB, ACB, and AFB, they won't take on a single person's task, case

[Audyssey] Three-D Velocity!

2010-05-24 Thread David Mehler
Hello, I downloaded three-d velocity's March 2010 package yesterday and installed it. I'm embarassed to say i initially crashed a lot, people around here tend to call me the suicide captain, but i'm starting to get the hang of it. Is there any information that i missed on an official release? Than

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread David Mehler
Hello, My name is Dave. I've been out of the blind gaming realm for a little while, something to do with time, but i'm back. And I've been reading up on this thread, it seems to be all over the place. I'd like to comment on two points. First the Section 508 is government and it to my understanding

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