You're quite welcome Steady, and I'm glad you're enjoying the game.
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that way, but you also need people who worry
more about here and now.
--- On Tue, 6/7/11, Willem dwill...@gmail.com wrote:
From: Willem dwill...@gmail.com
Subject: Re: [Audyssey] Lunimals version 2.5b
To: Gamers Discussion list gamers@audyssey.org
Date: Tuesday, June 7, 2011, 3:27 AM
Hi.
I
Hi Jeremy,
True, but people could just as easily argue the point that you aren't
even properly supporting the technology that exists here and now let
alone what comes next. I'm not out to change your mind, but simply
state my position on this issue which is simply this.
The current Windows
Hi Willem,
Yes, I've read something similar to that. We are definitely in a
transitional period from the 32-bit world of the Pentium processor to
things like the AMD64 as well as the arm processors expected to ship
in the next gen netbooks. I don't want it to sound like an attack, but
Jeremy and
Hi Shaun,
Ah...Excuse me for pointing out that the user interface is only a
small part of what has changed in Windows Vista/Windows 7. On the
contrary many of the APIs have been replaced or vastly updated giving
something like Windows 7 quite a lot of changes under the hood from
Windows XP.
For
I don't think your speculating, because if you get a computer now it
will have a 64bit op. That is what all the screen readers are moving towards.
If those that know VB6 would of just looked or tried one of the
.nets. They would see how some of coding is easier and how some is
not, but at least
-
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 08, 2011 12:11 AM
Subject: Re: [Audyssey] Lunimals version 2.5b
If we all focused on what the next operating system will be, what the next
popular devices will be, or what the next
...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 06, 2011 8:49 PM
Subject: Re: [Audyssey] Lunimals version 2.5b
I don't have any plans to do that. I know it would prevent anyone from
having to register Direct X7, but most people don't end up having to do
that anyway
do! need some
people to be thinking that way, but you also need people who worry more about
here and now.
--- On Tue, 6/7/11, Willem dwill...@gmail.com wrote:
From: Willem dwill...@gmail.com
Subject: Re: [Audyssey] Lunimals version 2.5b
To: Gamers Discussion list gamers@audyssey.org
Date
Subject: Re: [Audyssey] Lunimals version 2.5b
To: Gamers Discussion list gamers@audyssey.org
Date: Tuesday, June 7, 2011, 3:27 AM
Hi.
I know that visual basic support have been discontinued by
microsoft.
What will happen when the next virsion of windows comes out
that can run on arm devices? I'm
here you go.
Starting program
Creating DirectSound...
error: ActiveX component can't create object
On 05/06/2011, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
Dallas, in the game's directory you'll find a file called debuglog.txt.
Please paste its comments and I can let you know why the game
never mind, read it myself, and figure out the problem. registering
the dll didn't work for some reason. got it going now.
thanks
On 06/06/2011, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
here you go.
Starting program
Creating DirectSound...
error: ActiveX component can't create object
Dallas, from the file it appears you need to register Direct X7 on your system.
That's a fairly common situation since DX7 isn't registered, by default, on
many newer computers. The readme.txt file has step by step instructions for
registering the file. Please let us know if you have any
I wrote my response before I noticed this. I'm glad you've got it working now.
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is there any plans to make these games work with the later direct x verssions.
Ian McNamara
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I don't have any plans to do that. I know it would prevent anyone from having
to register Direct X7, but most people don't end up having to do that anyway,
and those who do, only have to do it once and they are set for any game that
uses Direct X7. Registering the file is pretty easy to do,
i'll have to try and have a go at doing it at some point as i am on windows
seven and odveysly have a later version.
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hi, having problems with this. never played lunimals yet, but just
downloaded it, and when i hit lunimals.exe, it asks if i want to run
it, i say run, then it don't seem to do anything. checked in task
manager, and the file hasn't loaded in to memory, so not sure what is
going on. lol.
looking
Dallas, in the game's directory you'll find a file called debuglog.txt. Please
paste its comments and I can let you know why the game didn't start.
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You can make changes
I've just uploaded version 2.5. It hasn't been tested as well as I'd normally
like, but you guys are always pretty good at spotting any problems, so I'll sit
back and see if I missed anything lol. In this version, the options menu has
been replaced with a dome editor! The editor saves files
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