Force feed back would be cool there. Have seen a few mice with that
feature on them, but even on a game pad would still work.
At 05:21 PM 5/8/2007, you wrote:
>Hi Richard,
>Wow! Thanks for sending this one along. This indeed is a cool article,
>and made me think of mice in games much differently.
Hi Richard,
Wow! Thanks for sending this one along. This indeed is a cool article,
and made me think of mice in games much differently.
The example about the sword got my attention. For a while i have been
trying to think of ways to have cooler light saber effects in my SW FPS
title. Just pressi
t;[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, May 04, 2007 8:01 PM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Look in the gestures readme file.
> Ken Downey
> President
> DreamTechInteractive!
AIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, May 04, 2007 9:54 AM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> ps: glad you posted this issue. Might be very valuable information for all
> audio game devs.
>
>
>
>
> - O
Sent: Friday, May 04, 2007 8:19 AM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Hi Richard,
> I tried out the three mouse games and enjoyed Fireman the best.
> I was able to catch more falling men with the mouse than with the
> keyboard.
> I do have
ROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, May 03, 2007 6:43 PM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Hi guys,
>
> I was wondering what you all think of the article (see below) and the
> three
> mouse games that
Nice article there.
I do wish Brian had interviewed some of us developers that are integrating
the mouse into our games, we could have given him a bit of insight as to
what we are doing.
For instance, he refers to a game being made someday that uses the mouse
in conjunction with the keyboa
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, May 04, 2007 4:42 PM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Hi Richard,
> I closed the Ratjeprak game with alt+f4.
> I co
st"
Sent: Friday, May 04, 2007 9:54 AM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Mmm... ok... I guess you closed this game by pressing the escape key,
> right?
> This might be because in Ratjeprak I'm not resetting the screensize
> manua
;[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Friday, May 04, 2007 8:51 AM
> Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
>
>
>> Hi Phil,
>>
>> Wow, that sounds disturbing! I'll immediately forward this t
t; <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, May 04, 2007 3:36 PM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
>I tried Ratjeprak and my outlook express is not reading the child window
> when I am writing this message.
> I
iday, May 04, 2007 8:51 AM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Hi Phil,
>
> Wow, that sounds disturbing! I'll immediately forward this to Brian so he
> can contact you himself. You can find his contact info here:
>
> http://www.brianbors.
rom: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, May 04, 2007 2:19 PM
Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> Hi Richard,
> I tried out the three mouse games and enjoyed Fireman the best.
>
ssage -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, May 02, 2007 2:59 PM
Subject: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> (from AudioGames.net)
>
> New Article: The Role Of The Mouse In Audi
;
Sent: Wednesday, May 02, 2007 8:59 PM
Subject: [Audyssey] New Article: The Role Of The Mouse In Audio Games
> (from AudioGames.net)
>
> New Article: The Role Of The Mouse In Audio Games
>
> The mouse is an accurate and versatile input device and it is used in many
> mainstream g
(from AudioGames.net)
New Article: The Role Of The Mouse In Audio Games
The mouse is an accurate and versatile input device and it is used in many
mainstream games as a pointing device to direct soldiers to specific spots,
aim at enemies and turn the camera. These are things visually impaired
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