Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Thomas, About writing maps, the instructions for multiplayer maps are at: http://jlpo.free.fr/soundrts/mapmaking.htm But the way to build single player maps is undocumented yet, because the language is not ready enough. For example, today, a trigger to say that after 80 seconds the computer 1

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Cara, About the game interface, there are at least 2 kinds of selection: target and control, and there is a third selection: the order to give. Maybe some keys should be swapped, so it would be more logic, from left to right you would have fro example: select a unit, then select a target. But t

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Okay, let's try this again, shall we?... http://jlpo.free.fr/soundrts/mapmaking.htm Smiles, CQ :) On Jan 19, 2008, at 5:46 PM, Cara Quinn wrote: > Hey Thomas, there's a link on the Sound RTS page a little way down > the page... -And here it is: > > Map making guide > > Have an awes

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Hey Thomas, there's a link on the Sound RTS page a little way down the page... -And here it is: Map making guide Have an awesome Saturday eve!... ROCK!!! Cara :) On Jan 19, 2008, at 4:21 PM, Thomas Ward wrote: > Hi Cara, > You mentioned building my own maps. Sounds great, but do you

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
(I have accidentally sent the email too early. Here is the rest of the message.) Playing in a single player map is different from playing in a multiplayer map against the computer: the former is an asymmetric map, with a relatively still opponent, except for scripted attacks ; the latter is a bala

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Daren, If you know how to make an army of dragons let me know. I have managed to build the dragon's layer but can't make a dragon do to lack of gold and money in tutorial 3. Darren Harris wrote: > Hi thomas, > > Yes I see what you mean. Also the other point as well is the likes of > draggan

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Thomas, Thanks for the feedback! Yes, the maps are really small. I especially realize this today because many bigger multiplayer maps have been made since the day I released the 3 single player maps. Even if you don't play multiplayer games, you can play on the multiplayer maps against the co

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Cara, I know how to make a dragon in Sound RTS but the problem is finding enough gold to do it. Given the restrictions in the tootorials you can't really get enough gold to do it unless you cut spending on your army and put all that money into a castle and a dragon layer. Even then by ht eti

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Cara, You mentioned building my own maps. Sounds great, but do you know where to get instructions on doing this? I want to begin writing maps for my own games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
yes, was thinking within the actual game though... Thanks muchly for the notey note!... Have a totally awesome day!... Smiles, Cara :) On Jan 19, 2008, at 8:31 AM, Karl wrote: > Hi, > As for the main menus, it is possible to use up/down arrows in the > menus, although the game doesn't

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
it, my point is, you could scrap everything else. > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > On Behalf Of Cara Quinn > Sent: 19 January 2008 16:35 > To: Gamers Discussion list > Subject: Re: [Audyssey] Sound RTS Feedback and thoughts.

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Darren Harris
bject: Re: [Audyssey] Sound RTS Feedback and thoughts. Correct me if I'm wrong, but it's not that easy just to 'make a bunch of dragons.' Of course though, if you've done it, please please please do let me know how, as I love love love dragons!... Smiles, Cara

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
] > On Behalf Of Thomas Ward > Sent: 19 January 2008 04:16 > To: Gamers Discussion list > Subject: [Audyssey] Sound RTS Feedback and thoughts. > > > Hi Jean'Luc, > As a relatively new player of Sound RTS I would like to offer my > thoughts and feedback about Sound

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Karl
Hi, As for the main menus, it is possible to use up/down arrows in the menus, although the game doesn't mention it. Original message: > Hey Thomas, and Jean-Luc, and good morning All!!!... Happy > Saturday!... >thomas, wow, that's funny, I too, started playing Sound RTS this > past week

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Hey Thomas, and Jean-Luc, and good morning All!!!... Happy Saturday!... thomas, wow, that's funny, I too, started playing Sound RTS this past week! lol! Go figure! Great minds!... anyway, you can actually create larger maps yourself, and I do believe that you may also be able

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Darren Harris
Discussion list Subject: [Audyssey] Sound RTS Feedback and thoughts. Hi Jean'Luc, As a relatively new player of Sound RTS I would like to offer my thoughts and feedback about Sound RTS. After nearly a week of playing I have really grown to enjoy this game immensely. Though, there are afew

[Audyssey] Sound RTS Feedback and thoughts.

2008-01-18 Thread Thomas Ward
Hi Jean'Luc, As a relatively new player of Sound RTS I would like to offer my thoughts and feedback about Sound RTS. After nearly a week of playing I have really grown to enjoy this game immensely. Though, there are afew things I think would improve the game for those just playing in tootorial