Hi.
Ok. Here are my thoughts on the game after playing it for 2 days. I've
gotten pretty good at gunning down zombies and staying alive for the most
part. The thing that throws me off is that you can hear zombies through
walls. This makes it really hard to know if you can shoot at them without
and
other items to corpses.
There's probably a few other suggestions I've forgotten, but there you have
it.
Kai
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 01, 2011 6:37 AM
Subject: [Audyssey] my thoughts
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Tuesday, November 01, 2011 11:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.
I've already submitted environmental / atmospheric sounds, but as it's very
much an alpha project, I'm sure
You shouldn't be able to hear zombies through walls, or at least they should be
very very muffled. I agree that switching weapons is currently very
inconvenient so I plan to move some things around. Your suggestion for putting
them on the number keys actually makes the most sense especially
I have one question that ends up being a huge topic usually.
Right now, I can't seem to play in single player. That makes sense, if
this is a multi-player test, and that's fine, but what happens if you
can't connect to the internet? Also, is the server a dedicated server
that you, Jeremy, are
Dakotah, I will add the single player back into the game in a future update.
I'm not sure that it will be in the very next update though, since I'm still
trying to weed out a few multiplayer issues and it is easier to do while I'm
still keeping them both separate.
The server is a dedicated
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Tuesday, November 01, 2011 2:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.
You shouldn't be able to hear zombies through walls, or at least they should
be very very muffled. I
It might be a bug. I'll look in to it.
Ok then not sure what to do about
hearing them through walls. When I hear
them it's as if they are in front of me and only
after shooting and hearing
the bullet hit a wall do I figure it out. Maybe there
is something I am
doing wrong?
---
the game really rocks.
I find I am better with the axe especially with a group of zombies on my tail.
I come in swinging.
its really satisfying to go down fighting and taking 3 or so with me.
At 09:37 a.m. 1/11/2011 -0400, you wrote:
Hi.
Ok. Here are my thoughts on the game after playing it for
I would totally love to have server software. Port forwarding is
covered on several audiogames.net forums about soundRTS and Top Speed,
plus Audio Quake, so I don't think people should have many problems.
As for an editor as a dedicated program, yes some people would like
it, but I'd be happy
Hello,
I would be interested in helping with hosting a server for the games.
I can put up a dedicated server if needed.
Thanks.
Dave.
On 11/1/11, shaun everiss sm.ever...@gmail.com wrote:
the game really rocks.
I find I am better with the axe especially with a group of zombies on my
tail.
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