: Re: [Audyssey] some suggestions and comments for better audio
games
Hi Sky,
Well, I do believe there was an accessible clone created based on
Frogger, but the game Bryan and I are talking about is an old Atari
game from the early 1980's called Frogger. The basic idea is that you
are a little
and comments for better audio games
Hi Sky,
Well, I do believe there was an accessible clone created based on
Frogger, but the game Bryan and I are talking about is an old Atari
game from the early 1980's called Frogger. The basic idea is that you
are a little green frog trying to make it back to your home
Well in shades of doom and gtc I'd like more levels.
tanks are added on experience levels I have no issue with this.
At 06:08 p.m. 14/05/2014, you wrote:
Hi here are my suggestions and comments are for better audio games
Q9
Q9 is a good side scroller even a master piece of Philip bennefall.
my
Hi Tom.
While I do agree on shark habbits, at the same time I don't really see
realism in a game like Q9 with respect to wildlife as mattering that mutch.
Heck, in reality despite films like King Kong, gorillas are unlikely to
attack a human either, quite the opposite in fact gorillas in
Hi Bryan.
I'm not sure on sharks, but I can say for certain from a canine behaviour
expert I spoke to that wolves are very! much maligned, furthermore, there is
very little genetic difference between your average pet dog and a wolf, in
fact I have heard of people who bought wild wolves up as
blurglecruncheon, see if I
don't!
-Original Message-
From: ishan dhami
Sent: Wednesday, May 14, 2014 8:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Why you think a crock it may be a shark
What about boss's cut seen Please read
don't!
-Original Message-
From: ishan dhami
Sent: Wednesday, May 14, 2014 8:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio
games
Why you think a crock it may be a shark
What about boss's cut seen Please read the seen carefully
blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Thursday, May 15, 2014 9:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Bryan,
Actually, I think there are a couple of species that are fresh
Hi Bryan,
They unfortunately happen sometimes, but the consensus of marine
biologists is that they are rogue sharks. Most shark attacks involve
young sharks who are patrolling the coasts and young sharks are
apparently more likely to attack an unknown prey than older more
experienced sharks. I'm
and comments for better audio games
Hi Bryan,
They unfortunately happen sometimes, but the consensus of marine
biologists is that they are rogue sharks. Most shark attacks involve
young sharks who are patrolling the coasts and young sharks are
apparently more likely to attack an unknown prey than
Hi Bryan,
Very true. Wolves often get an undeserved bad reputation, and are
often portrayed in movies and video games as vicious killers when in
reality they aren't really that vicious. In fact, they generally avoid
human beings wherever possible, and while not to be underestimated and
treated
Hi here are my suggestions and comments are for better audio games
Q9
Q9 is a good side scroller even a master piece of Philip bennefall.
my suggestions for q9 are as follows.
1
in Jungle world Philip should add vine for this.
even he's not selling tarzan junior so he should include tarzan's
if I
don't!
-Original Message-
From: ishan dhami
Sent: Wednesday, May 14, 2014 12:08 AM
To: gamers@audyssey.org
Subject: [Audyssey] some suggestions and comments for better audio games
Hi here are my suggestions and comments are for better audio games
Q9
Q9 is a good side scroller even
Well I doubt Philip will include vines and things in Q9, because lots of
that was planned for perilous hearts, though whether Philip is still
planning on finishing Perilous hearts and when it will be out I don't know.
I'd be disappointed though if the game doesn't get finished sinse a lot of
Hi Ishan,
Well, regarding Q9 I do think a vine to swing from would be cool, but
if Philip were to add one I think there should be more to do with it
besides just swing from one side of a pit to another. Generally in
games where a vine is present a gamer can climb into the trees,swing
from branch
will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Wednesday, May 14, 2014 10:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Ishan,
Well, regarding Q9 I
I totally agree on shades bryan. I'd also like to see a few more monsters
and hazards in the environment of the game as well, sinse while the monsters
are awsome, I don't really think there is enough by way of variety to
provide a new challenge each level. Likewise, forall intents and purposes
Hi Bryan,
Another idea that would be cool is if there was a river in the
mountain level perhaps having to jump from log to log like in Frogger.
That was challenging enough when I could see and I imagine that would
add an especially cool element of challenge to Q9 as you would have to
estimate how
Hi Thomas, is frogger a game for the blind?
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, May 14, 2014 2:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Bryan
Discussion list'
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Thomas, is frogger a game for the blind?
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, May 14, 2014 2:44 PM
To: Gamers Discussion
Hi Sky,
Well, I do believe there was an accessible clone created based on
Frogger, but the game Bryan and I are talking about is an old Atari
game from the early 1980's called Frogger. The basic idea is that you
are a little green frog trying to make it back to your home. In order
to do that you
in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Wednesday, May 14, 2014 6:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Sky,
Well, I do believe
Hi Bryan,
Bummer. I had hoped there was a complete remake of Frogger out there.
Oh, well, it would be an easy enough game to create. I'd just have to
see if I have the sounds to do it.
Cheers!
On 5/14/14, Bryan Peterson bpeterson2...@cableone.net wrote:
I think that was the Curb Game, which
Why you think a crock it may be a shark
What about boss's cut seen Please read the seen carefully and then
talk about that.
up aero for swimming and down for avoiding attacks of shark only
available in mountain world
death world's sounds should be modified like a ghost crying sound
as the name The
Hello Ishan,
Well, I don't know about the creature necessarily being a croc, but I
know for sure it should not be a shark. For one thing sharks do not
live in the mountains. Most species of sharks live in the ocean, are
Sault water creatures, and even the fresh water sharks can't be found
up in
Well I think the idea was the death world was supposed to be in the desert,
or that was the impression i got with you walking on the sand, the flying
vultures and lots of wind ambience.
A haunted house would be a cool level though.
As to swimming, to be honest I'm not sure I like swimming in
] some suggestions and comments for better audio games
Hi here are my suggestions and comments are for better audio games
Q9
Q9 is a good side scroller even a master piece of Philip bennefall.
my suggestions for q9 are as follows.
1
in Jungle world Philip should add vine for this.
even he's
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