Re: [Audyssey] working Holodeck game

2012-08-04 Thread Dakotah Rickard
@audyssey.org Sent: Wednesday, July 25, 2012 9:01 PM Subject: Re: [Audyssey] working Holodeck game Hi Dark, Sure. However, my basic point is that you have some vision therefore simple 2d graphics vs 3d graphics makes a huge difference in how you play said games. I have absolutely no site so

Re: [Audyssey] working Holodeck game

2012-08-04 Thread Thomas Ward
Hi Dakotah, I had sight growing up, but lost it as a teenager. I'm not sure where that puts me in the adaptation to blindness argument, but I'm sure I was able to adapt quicker and easier than someone twice my age.However, as you say there have been some studies that the brain is able to adapt

Re: [Audyssey] working Holodeck game

2012-08-04 Thread Dakotah Rickard
Absolutely, one hundred ten percent agreement. If I liked doing research, I might go for my PH.D. in Psychology and pursue it. However, I'm happy to make suggestions and stick with reading about it. Signed: Dakotah Rickard On 8/4/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Dakotah, I

Re: [Audyssey] working Holodeck game

2012-07-27 Thread Thomas Ward
Hi Dakotah, I am a moderator and I agree with you. I think that while the subject was interesting we have gotten so far off the topic that we should close down the topic here. I don't see anything really new about V.R. gaming etc so let's just wrap up this subject and move on. Cheers! On

Re: [Audyssey] working Holodeck game

2012-07-26 Thread dark
Hi yohandi. I've actually heard a lot about him before, however my point is that his ability doesn't have anything to do with being blind. there have always been savants, people who are usually considdered autistic but have a certain ability with music or mathematics, indeed I once read a

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Yohandy
Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2012 4:21 AM Subject: Re: [Audyssey] working Holodeck game Hi yohandi. I've actually heard a lot about him before, however my point is that his ability doesn't have anything to do with being blind. there have always been savants

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Cara Quinn
] working Holodeck game Hi yohandi. I've actually heard a lot about him before, however my point is that his ability doesn't have anything to do with being blind. there have always been savants, people who are usually considdered autistic but have a certain ability with music or mathematics

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Dakotah Rickard
practice. sometimes there are certain circumstances involved. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2012 4:21 AM Subject: Re: [Audyssey] working Holodeck game Hi yohandi. I've actually heard a lot about

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Allan Thompson
of brain with a computer simulation or even with others linked in. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Dakotah Rickard To: Gamers Discussion list Sent: Thursday, July 26, 2012 1:29 PM Subject: Re: [Audyssey] working Holodeck

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Thomas Ward
Hi Yohandy, Yeah, this is really drifting off topic, but since you brought the subject up I'd like to make a quick point as I think it is important. Not just for music but any other kind of talent weather it is computer programming, playing games, or anything else you wish to mention. It is

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Cara Quinn
Hi Dakotah, YOu said snip There is an argument that those who have been blind for the duration of their lives have a different perspective on blindness than do those who have gotten used to being blind. I agree, and this is also being proven of late in the sense of how much neuro-plasticity

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Scott Chesworth
] working Holodeck game Hi Dark, Oh, don't get me started. I hate the so called blind privileged experience argument. That's a load of crap circulated by people who have never been sighted, who think their experience is superior to everyone else, and argue essentially from ignorance

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Thomas Ward
Hi Dakotah and all, Yes, virtual reality gaming would be extremely addictive. There have been a number of science fiction books, movies, and television shows that speculate how addictive it could be. One of the more interesting examples is the Sliders episode where they end up on an alternative

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Cara Quinn
Well-said Thomas! I heard a funny quote once which said basically, 'Go outside, the graphics are amazing!' lol! So I personally think we need to enjoy life. Enjoy the one we have before we try to make another one. :) This one is a huge gift so get up, get outside get with each other and have

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Thomas Ward
Hi Al, I think the answer lies in the person's mental stability. As I mentioned in my prior post a well balanced, well adjusted, person wouldn't get hooked on virtual reality gaming machines. Some people who were born blind, for example, are probably very comfortable being blind and a game that

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Thomas Ward
Hi Cara, Exactly my point. People seriously need to try enjoy the life they have, deal with their problems in a mature and meaningful manner, and not try and use games as a substitute for life. Games, although fun and entertaining, are only a temporary pass time and nothing more. No matter how

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Trouble
With inflation, its now 5 cents. At 03:15 PM 7/26/2012, you wrote: Well-said Thomas! I heard a funny quote once which said basically, 'Go outside, the graphics are amazing!' lol! So I personally think we need to enjoy life. Enjoy the one we have before we try to make another one. :) This one

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Dakotah Rickard
The trouble, and this is way philosophical, has been touched on more times than a ... well, let's just keep going... the real trouble is when it's not virtual reality but different reality. Virtual reality means a reality that is distinctly different from the, and here I quote, Real world. The

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Yohandy
26, 2012 3:00 PM Subject: Re: [Audyssey] working Holodeck game Derek's level of ability becomes a lot more explicable though if you consider that the chap has spent more time each day of his life since a very young age at a piano than anywhere else, discounting sleep. It hasn't been just mindless

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Yohandy
it and the simulation? Imagine playing Mortal Kombat and someone does a fatality on you? hahahahaha! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2012 3:42 PM Subject: Re: [Audyssey] working

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Yohandy
26, 2012 4:13 PM Subject: Re: [Audyssey] working Holodeck game The trouble, and this is way philosophical, has been touched on more times than a ... well, let's just keep going... the real trouble is when it's not virtual reality but different reality. Virtual reality means a reality

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Dennis Towne
On Thu, Jul 26, 2012 at 4:40 PM, Yohandy yohand...@gmail.com wrote: [snip] ... I doubt it's as simple as just practice. there have to be other factors involved. I'm on the other side of that opinion, Yohandy. I'm convinced its just as simple as practice, and that there's not really any other

Re: [Audyssey] working Holodeck game

2012-07-26 Thread shaun everiss
Well one thing that comes to mind is the red dwarf book entitled better than life. I can get adicted to standard gaming, wearing my phones and forgetting the world around me. If I forgot the world totally that would be a problem. And as movies like the matrix and others shows that we need to be

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Scott Chesworth
Perhaps Siri gives out those I'm really sorry, but I can't take any requests right now messages when she's tied up with the more delicate stages of planning to anialate mankind as we know it. Based on how often she says that to me lately, I'm not making too many plans LOL. On 7/26/12, shaun

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Yohandy
times, I'm referring to the rest of the things that make him unique. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2012 5:45 PM Subject: Re: [Audyssey] working Holodeck game On Thu, Jul 26, 2012 at 4:40

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Dakotah Rickard
him unique. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2012 5:45 PM Subject: Re: [Audyssey] working Holodeck game On Thu, Jul 26, 2012 at 4:40 PM, Yohandy yohand...@gmail.com wrote: [snip] ... I

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Ben
: [Audyssey] working Holodeck game USC Students building a working Holodeck Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra to create virtual-reality gaming. by Eric Mack July 24, 2012 Welcome to Project Holodeck, would you like to make my day? Infiltrating

Re: [Audyssey] working Holodeck game

2012-07-25 Thread shaun everiss
Also on that point tom holodecks just came into being, how do we know they didn't start like this. At 08:33 p.m. 24/07/2012 -0400, you wrote: Hi Phil, This sounds awesome! However, it still comes as a bit of a disappointment, because it requires a lot of balky equipment. What I'd really love

Re: [Audyssey] working Holodeck game

2012-07-25 Thread simon dowling
i remember back in the 90s there were a few vertual world games, indeed patrick walker used to host a program think it was game master or something, but vr has been around for a while in the uk. On 25/07/2012, shaun everiss sm.ever...@gmail.com wrote: Also on that point tom holodecks just came

Re: [Audyssey] working Holodeck game

2012-07-25 Thread dark
Hmmm Simon. Do you mean games master? that was awesome, and involved Patric more the physicist along with Dominick diamond. Though Patric as the games master himself was presented virtually, or at least on a big screen rather than being physically present, it wasn't actually a program about

Re: [Audyssey] working Holodeck game

2012-07-25 Thread simon dowling
thats the one, i remember me and my misses at the time we had just gotten a sega mega drive and of course we were hooked on that show, i meant patrick moore lol. happy days they were. On 25/07/2012, dark d...@xgam.org wrote: Hmmm Simon. Do you mean games master? that was awesome, and involved

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Thomas Ward
Hi Dark, I suppose, but from my point of view everything in life happens to be that way. No matter weather I'm listening to television, playing baseball with my son, reading from a menu in a diner, it requires more effort on my part because I'm blind and everyone else isn't. Its a clear case

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Thomas Ward
Hi Ben, Simple answer. Your universities aren't into that kind of research. There are universities that focus on medical research, others do technical research, others that are into advanced physics, etc. It is rather obvious that the leaders in those specific fields would invent or discover

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Dennis Towne
Ben, We here in the U.S. don't get anything like this either. This is a research project, which means some college students and a professor or two built it in a laboratory on campus. Nobody can buy one, but you could hire people to build a custom one for you if you wanted. It would just cost

Re: [Audyssey] working Holodeck game

2012-07-25 Thread dark
Hi Tom. I'm afraid I utterly disagree that everything! takes more effort for a visually impared person. Even if we restrict ourselves to just games, something like boppit, a mainstream audio game, or indeed any audio game is by it's very nature equal. Also, though some brouser games and games

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Thomas Ward
Hi Dark, Sure. However, my basic point is that you have some vision therefore simple 2d graphics vs 3d graphics makes a huge difference in how you play said games. I have absolutely no site so the graphical representation on the screen makes absolutely no difference to me. I have to put the same

Re: [Audyssey] working Holodeck game

2012-07-25 Thread dark
way, learning massage, would probably be different. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2012 9:01 PM Subject: Re: [Audyssey] working Holodeck game Hi Dark

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Thomas Ward
Hi Dark, Oh, don't get me started. I hate the so called blind privileged experience argument. That's a load of crap circulated by people who have never been sighted, who think their experience is superior to everyone else, and argue essentially from ignorance. Especially, when the subject at hand

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Yohandy
, 2012 9:27 PM Subject: Re: [Audyssey] working Holodeck game Hi Dark, Oh, don't get me started. I hate the so called blind privileged experience argument. That's a load of crap circulated by people who have never been sighted, who think their experience is superior to everyone else, and argue

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Cara Quinn
Actually fencing is very doable for a VI person. I know because I do it. :) Not only have I fenced other VI people but sighted fencers as well, and I mean this in a competitive sense. Once you get acquainted with the common moves and combinations you can quite easily tell what's happening and

Re: [Audyssey] working Holodeck game

2012-07-25 Thread Cara Quinn
starter really when the effort for access is so radically different. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2012 4:05 AM Subject: Re: [Audyssey] working Holodeck game Hi

[Audyssey] working Holodeck game

2012-07-24 Thread Phil Vlasak
USC Students building a working Holodeck Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra to create virtual-reality gaming. by Eric Mack July 24, 2012 Welcome to Project Holodeck, would you like to make my day? Infiltrating the Borg or having dinner with Deanna

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Allan Thompson
] working Holodeck game USC Students building a working Holodeck Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra to create virtual-reality gaming. by Eric Mack July 24, 2012 Welcome to Project Holodeck, would you like to make my day? Infiltrating

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Zachary Kline
trek holodeck! al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Phil Vlasak To: Gamers Discussion list Sent: Tuesday, July 24, 2012 7:18 PM Subject: [Audyssey] working Holodeck game USC Students building a working

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Thomas Ward
Hi Phil, This sounds awesome! However, it still comes as a bit of a disappointment, because it requires a lot of balky equipment. What I'd really love to see is a true holodeck like the one on the Enterprise that allows for the freedom of movement, sounds, smells, and so on. Ah, well, I guess we

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Allan Thompson
What?! I thought USA Games was already building a holodeck prototype! grin. I just love the idea of something like that. It wouldn't be for just games though. It could help in some situations dealing with mental stress like PTSD. I watched a show a while back that immersed soldiers suffering

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Dakotah Rickard
The equipment isn't really that bulky. There's a little headset thing, a head tracker, and a little body monitor. It reminds me of the project game Demor on Audiogames.net. I wish I could have played that one. Music's good though. I use it in my own roleplay projects from time to time. Signed:

Re: [Audyssey] working Holodeck game

2012-07-24 Thread dark
One interesting thing though, is that the closer to real life it is, probably the less accessible it would be. For instance, it mentions that students are developing a game with real time combat where you swing swords and shoot guns, well sinse in real life fencing is pretty difficult

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Thomas Ward
Hi Al, Lol! Oh, yes, USA Games has built the worlds first holodeck prototype. Like Barkly I can act out all my fantasies with Deanna Troi. :D Seriously though I think the concept of a holodeck could and would have enormous medical benefits to people beyond just games. For one thing it would

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Thomas Ward
Hi Dark, Well, yes and no. Using real fencing swords is difficult for someone who can't see, but there are ways to do it and make it accessible. I'll use myself as an example here. My son and I have a couple of battery operated light sabers we got at Wal-Mart. They vibrate, hum, and light up

Re: [Audyssey] working Holodeck game

2012-07-24 Thread dark
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2012 4:05 AM Subject: Re: [Audyssey] working Holodeck game Hi Dark, Well, yes and no. Using real fencing swords is difficult for someone who can't see, but there are ways to do