@audyssey.org
Sent: Wednesday, July 25, 2012 9:01 PM
Subject: Re: [Audyssey] working Holodeck game
Hi Dark,
Sure. However, my basic point is that you have some vision therefore
simple 2d graphics vs 3d graphics makes a huge difference in how you
play said games. I have absolutely no site so
Hi Dakotah,
I had sight growing up, but lost it as a teenager. I'm not sure where
that puts me in the adaptation to blindness argument, but I'm sure I
was able to adapt quicker and easier than someone twice my
age.However, as you say there have been some studies that the brain is
able to adapt
Absolutely, one hundred ten percent agreement. If I liked doing
research, I might go for my PH.D. in Psychology and pursue it.
However, I'm happy to make suggestions and stick with reading about
it.
Signed:
Dakotah Rickard
On 8/4/12, Thomas Ward thomasward1...@gmail.com wrote:
Hi Dakotah,
I
Hi Dakotah,
I am a moderator and I agree with you. I think that while the subject
was interesting we have gotten so far off the topic that we should
close down the topic here. I don't see anything really new about V.R.
gaming etc so let's just wrap up this subject and move on.
Cheers!
On
Hi yohandi.
I've actually heard a lot about him before, however my point is that his
ability doesn't have anything to do with being blind.
there have always been savants, people who are usually considdered autistic
but have a certain ability with music or mathematics, indeed I once read a
Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2012 4:21 AM
Subject: Re: [Audyssey] working Holodeck game
Hi yohandi.
I've actually heard a lot about him before, however my point is that his
ability doesn't have anything to do with being blind.
there have always been savants
] working Holodeck game
Hi yohandi.
I've actually heard a lot about him before, however my point is that his
ability doesn't have anything to do with being blind.
there have always been savants, people who are usually considdered autistic
but have a certain ability with music or mathematics
practice. sometimes there are certain circumstances involved.
- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2012 4:21 AM
Subject: Re: [Audyssey] working Holodeck game
Hi yohandi.
I've actually heard a lot about
of brain with a computer simulation or even with others
linked in.
al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
- Original Message -
From: Dakotah Rickard
To: Gamers Discussion list
Sent: Thursday, July 26, 2012 1:29 PM
Subject: Re: [Audyssey] working Holodeck
Hi Yohandy,
Yeah, this is really drifting off topic, but since you brought the
subject up I'd like to make a quick point as I think it is important.
Not just for music but any other kind of talent weather it is computer
programming, playing games, or anything else you wish to mention. It
is
Hi Dakotah, YOu said snip
There is an argument that those who have been blind for the
duration of their lives have a different perspective on blindness than
do those who have gotten used to being blind.
I agree, and this is also being proven of late in the sense of how much
neuro-plasticity
] working Holodeck game
Hi Dark,
Oh, don't get me started. I hate the so called blind privileged
experience argument. That's a load of crap circulated by people who
have never been sighted, who think their experience is superior to
everyone else, and argue essentially from ignorance
Hi Dakotah and all,
Yes, virtual reality gaming would be extremely addictive. There have
been a number of science fiction books, movies, and television shows
that speculate how addictive it could be. One of the more interesting
examples is the Sliders episode where they end up on an alternative
Well-said Thomas! I heard a funny quote once which said basically, 'Go outside,
the graphics are amazing!' lol!
So I personally think we need to enjoy life. Enjoy the one we have before we
try to make another one. :) This one is a huge gift so get up, get outside get
with each other and have
Hi Al,
I think the answer lies in the person's mental stability. As I
mentioned in my prior post a well balanced, well adjusted, person
wouldn't get hooked on virtual reality gaming machines. Some people
who were born blind, for example, are probably very comfortable being
blind and a game that
Hi Cara,
Exactly my point. People seriously need to try enjoy the life they
have, deal with their problems in a mature and meaningful manner, and
not try and use games as a substitute for life. Games, although fun
and entertaining, are only a temporary pass time and nothing more. No
matter how
With inflation, its now 5 cents.
At 03:15 PM 7/26/2012, you wrote:
Well-said Thomas! I heard a funny quote once which said basically,
'Go outside, the graphics are amazing!' lol!
So I personally think we need to enjoy life. Enjoy the one we have
before we try to make another one. :) This one
The trouble, and this is way philosophical, has been touched on more
times than a ... well, let's just keep going... the real trouble is
when it's not virtual reality but different reality. Virtual reality
means a reality that is distinctly different from the, and here I
quote, Real world. The
26, 2012 3:00 PM
Subject: Re: [Audyssey] working Holodeck game
Derek's level of ability becomes a lot more explicable though if you
consider that the chap has spent more time each day of his life since
a very young age at a piano than anywhere else, discounting sleep. It
hasn't been just mindless
it and the
simulation? Imagine playing Mortal Kombat and someone does a fatality on
you? hahahahaha!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2012 3:42 PM
Subject: Re: [Audyssey] working
26, 2012 4:13 PM
Subject: Re: [Audyssey] working Holodeck game
The trouble, and this is way philosophical, has been touched on more
times than a ... well, let's just keep going... the real trouble is
when it's not virtual reality but different reality. Virtual reality
means a reality
On Thu, Jul 26, 2012 at 4:40 PM, Yohandy yohand...@gmail.com wrote:
[snip]
... I doubt it's as simple as just practice. there have to be other factors
involved.
I'm on the other side of that opinion, Yohandy. I'm convinced its
just as simple as practice, and that there's not really any other
Well one thing that comes to mind is the red dwarf book entitled
better than life.
I can get adicted to standard gaming, wearing my phones and
forgetting the world around me.
If I forgot the world totally that would be a problem.
And as movies like the matrix and others shows that we need to be
Perhaps Siri gives out those I'm really sorry, but I can't take any
requests right now messages when she's tied up with the more delicate
stages of planning to anialate mankind as we know it. Based on how
often she says that to me lately, I'm not making too many plans LOL.
On 7/26/12, shaun
times, I'm referring to the rest of the things that make him unique.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2012 5:45 PM
Subject: Re: [Audyssey] working Holodeck game
On Thu, Jul 26, 2012 at 4:40
him unique.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2012 5:45 PM
Subject: Re: [Audyssey] working Holodeck game
On Thu, Jul 26, 2012 at 4:40 PM, Yohandy yohand...@gmail.com wrote:
[snip]
... I
: [Audyssey] working Holodeck game
USC Students building a working Holodeck
Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer
Hydra
to create virtual-reality gaming.
by Eric Mack
July 24, 2012
Welcome to Project Holodeck, would you like to make my day?
Infiltrating
Also on that point tom holodecks just came into being, how do we know
they didn't start like this.
At 08:33 p.m. 24/07/2012 -0400, you wrote:
Hi Phil,
This sounds awesome! However, it still comes as a bit of a
disappointment, because it requires a lot of balky equipment. What I'd
really love
i remember back in the 90s there were a few vertual world games,
indeed patrick walker used to host a program think it was game master
or something, but vr has been around for a while in the uk.
On 25/07/2012, shaun everiss sm.ever...@gmail.com wrote:
Also on that point tom holodecks just came
Hmmm Simon.
Do you mean games master? that was awesome, and involved Patric more the
physicist along with Dominick diamond.
Though Patric as the games master himself was presented virtually, or at
least on a big screen rather than being physically present, it wasn't
actually a program about
thats the one, i remember me and my misses at the time we had just
gotten a sega mega drive and of course we were hooked on that show, i
meant patrick moore lol. happy days they were.
On 25/07/2012, dark d...@xgam.org wrote:
Hmmm Simon.
Do you mean games master? that was awesome, and involved
Hi Dark,
I suppose, but from my point of view everything in life happens to be
that way. No matter weather I'm listening to television, playing
baseball with my son, reading from a menu in a diner, it requires more
effort on my part because I'm blind and everyone else isn't. Its a
clear case
Hi Ben,
Simple answer. Your universities aren't into that kind of research.
There are universities that focus on medical research, others do
technical research, others that are into advanced physics, etc. It is
rather obvious that the leaders in those specific fields would invent
or discover
Ben,
We here in the U.S. don't get anything like this either. This is a
research project, which means some college students and a professor or
two built it in a laboratory on campus. Nobody can buy one, but you
could hire people to build a custom one for you if you wanted. It
would just cost
Hi Tom.
I'm afraid I utterly disagree that everything! takes more effort for a
visually impared person. Even if we restrict ourselves to just games,
something like boppit, a mainstream audio game, or indeed any audio game is
by it's very nature equal. Also, though some brouser games and games
Hi Dark,
Sure. However, my basic point is that you have some vision therefore
simple 2d graphics vs 3d graphics makes a huge difference in how you
play said games. I have absolutely no site so the graphical
representation on the screen makes absolutely no difference to me. I
have to put the same
way, learning massage,
would probably be different.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 25, 2012 9:01 PM
Subject: Re: [Audyssey] working Holodeck game
Hi Dark
Hi Dark,
Oh, don't get me started. I hate the so called blind privileged
experience argument. That's a load of crap circulated by people who
have never been sighted, who think their experience is superior to
everyone else, and argue essentially from ignorance. Especially, when
the subject at hand
, 2012 9:27 PM
Subject: Re: [Audyssey] working Holodeck game
Hi Dark,
Oh, don't get me started. I hate the so called blind privileged
experience argument. That's a load of crap circulated by people who
have never been sighted, who think their experience is superior to
everyone else, and argue
Actually fencing is very doable for a VI person. I know because I do it. :)
Not only have I fenced other VI people but sighted fencers as well, and I mean
this in a competitive sense. Once you get acquainted with the common moves and
combinations you can quite easily tell what's happening and
starter really when the effort for access is so
radically different.
Beware the grue!
Dark.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 25, 2012 4:05 AM
Subject: Re: [Audyssey] working Holodeck game
Hi
USC Students building a working Holodeck
Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra
to create virtual-reality gaming.
by Eric Mack
July 24, 2012
Welcome to Project Holodeck, would you like to make my day?
Infiltrating the Borg or having dinner with Deanna
] working Holodeck game
USC Students building a working Holodeck
Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra
to create virtual-reality gaming.
by Eric Mack
July 24, 2012
Welcome to Project Holodeck, would you like to make my day?
Infiltrating
trek
holodeck!
al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
- Original Message -
From: Phil Vlasak
To: Gamers Discussion list
Sent: Tuesday, July 24, 2012 7:18 PM
Subject: [Audyssey] working Holodeck game
USC Students building a working
Hi Phil,
This sounds awesome! However, it still comes as a bit of a
disappointment, because it requires a lot of balky equipment. What I'd
really love to see is a true holodeck like the one on the Enterprise
that allows for the freedom of movement, sounds, smells, and so on.
Ah, well, I guess we
What?! I thought USA Games was already building a holodeck prototype! grin.
I just love the idea of something like that. It wouldn't be for just games
though. It could help in some situations dealing with mental stress like PTSD.
I watched a show a while back that immersed soldiers suffering
The equipment isn't really that bulky. There's a little headset thing,
a head tracker, and a little body monitor.
It reminds me of the project game Demor on Audiogames.net. I wish I
could have played that one. Music's good though. I use it in my own
roleplay projects from time to time.
Signed:
One interesting thing though, is that the closer to real life it is,
probably the less accessible it would be.
For instance, it mentions that students are developing a game with real time
combat where you swing swords and shoot guns, well sinse in real life
fencing is pretty difficult
Hi Al,
Lol! Oh, yes, USA Games has built the worlds first holodeck prototype.
Like Barkly I can act out all my fantasies with Deanna Troi. :D
Seriously though I think the concept of a holodeck could and would
have enormous medical benefits to people beyond just games. For one
thing it would
Hi Dark,
Well, yes and no. Using real fencing swords is difficult for someone
who can't see, but there are ways to do it and make it accessible.
I'll use myself as an example here.
My son and I have a couple of battery operated light sabers we got at
Wal-Mart. They vibrate, hum, and light up
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 25, 2012 4:05 AM
Subject: Re: [Audyssey] working Holodeck game
Hi Dark,
Well, yes and no. Using real fencing swords is difficult for someone
who can't see, but there are ways to do
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