Re: Sine and Cosine Accuracy

2005-05-31 Thread Scott Robert Ladd
chris jefferson wrote: I would like to say yes, I disagree that this should be true. By your argument, why isn't sin(pow(2.0,90.0)+1) == sin(6.153104..)? Also, how the heck do you intend to actually calculate that value? You can't just keep subtracting multiples of 2*pi from pow(2.0, 90.0)

Re: Sine and Cosine Accuracy

2005-05-31 Thread Andrew Haley
Scott Robert Ladd writes: chris jefferson wrote: I would like to say yes, I disagree that this should be true. By your argument, why isn't sin(pow(2.0,90.0)+1) == sin(6.153104..)? Also, how the heck do you intend to actually calculate that value? You can't just keep subtracting

Re: Sine and Cosine Accuracy

2005-05-31 Thread Vincent Lefevre
On 2005-05-30 11:51:59 -0400, Scott Robert Ladd wrote: The fact that trigonometric functions can extended beyond 2D geometry in no way invalidates their use in their original domain. I've written many 2D and 3D applications over the years without need for a sine outside the range [0, 2*PI] (or

Re: Sine and Cosine Accuracy

2005-05-31 Thread Paul Koning
Geoffrey == Geoffrey Keating [EMAIL PROTECTED] writes: Geoffrey Paul Koning [EMAIL PROTECTED] writes: After some off-line exchanges with Dave Korn, it seems to me that part of the problem is that the documentation for -funsafe-math-optimizations is so vague as to have no discernable

Re: Sine and Cosine Accuracy

2005-05-31 Thread Geoff Keating
On 31/05/2005, at 6:34 AM, Paul Koning wrote: Geoffrey == Geoffrey Keating [EMAIL PROTECTED] writes: Geoffrey Paul Koning [EMAIL PROTECTED] writes: After some off-line exchanges with Dave Korn, it seems to me that part of the problem is that the documentation for

Re: Sine and Cosine Accuracy

2005-05-30 Thread Vincent Lefevre
On 2005-05-29 01:33:43 -0600, Roger Sayle wrote: I apologise for coming into this argument late. I'll admit that I haven't even caught up on the entire thread, but an interesting relevant article that may or may not have already been mentioned is:

Re: Sine and Cosine Accuracy

2005-05-30 Thread Bernhard R. Link
* Georg Bauhaus [EMAIL PROTECTED] [050529 20:53]: By real circle I mean a thing that is not obfuscated by the useful but strange ways in which things are redefined by mathematicians; cf. Halmos for some humor. Sorry, but sin and cos are mathematical functions. If you want to invent some

Re: Sine and Cosine Accuracy

2005-05-30 Thread Marc Espie
On Sun, May 29, 2005 at 05:52:11PM -0400, Scott Robert Ladd wrote: (I expect Gabriel dos Rios to respond with something pithy here; please don't disappoint me!) Funny, I don't expect any message from that signature. Gabriel dos Reis, on the other hand, may have something to say...

Re: Sine and Cosine Accuracy

2005-05-30 Thread Scott Robert Ladd
Marc Espie wrote: Heck, I can plot trajectories on a sphere that do not follow great circles, and that extend over 360 degrees in longitude. I don't see why I should be restricted from doing that. Can you show me a circumstance where sin(x - 2 * pi) and sin(x + 2 * pi) are not equal to

Re: Sine and Cosine Accuracy

2005-05-30 Thread Scott Robert Ladd
Marc Espie wrote: Heck, I can plot trajectories on a sphere that do not follow great circles, and that extend over 360 degrees in longitude. I don't see why I should be restricted from doing that. Can you show me a circumstance where sin(x - 2 * pi) and sin(x + 2 * pi) are not equal to

Re: Sine and Cosine Accuracy

2005-05-30 Thread Scott Robert Ladd
Marc Espie wrote: Funny, I don't expect any message from that signature. Gabriel dos Reis, on the other hand, may have something to say... A regrettable mistake, brought on by spending too many years in Spanish-speaking areas, where rio is river. ..Scott

Re: Sine and Cosine Accuracy

2005-05-30 Thread Scott Robert Ladd
Bernhard R. Link wrote: Breaking things like sin(-x) or sin(x+y) will definitly hurt people, because it is natural to expect this to work. Where in the name of [insert diety here] did I *ever* say I wanted to break anything? Just because something breaks *your* application doesn't mean I

Re: Sine and Cosine Accuracy

2005-05-30 Thread Georg Bauhaus
Bernhard R. Link wrote: Sorry, but sin and cos are mathematical functions. The mathematical functions sin and cos are mathematical functions in mathematics but almost never in GCC's world, almost never in the mathematical sense: They can almost never be computed by programs translated using

Re: Sine and Cosine Accuracy

2005-05-30 Thread Bernhard R. Link
* Georg Bauhaus [EMAIL PROTECTED] [050530 19:34]: Programmers write calls to functions named sin and cos for reaons of getting a result that is near what the mathematical model (involving the same names sin and cos) would suggest. Question is, how and when should GCC enable a programmer to

Re: Sine and Cosine Accuracy

2005-05-30 Thread Georg Bauhaus
Bernhard R. Link wrote: naming any range smaller than some [-50pi,100pi] valid could really make me crazy... No one is asking for sine to be restricted in this way. Some are asking for the freedom to request this or that kind of sine computation to be generated, because they know that for

Re: Sine and Cosine Accuracy

2005-05-29 Thread Roger Sayle
On Thu, 26 May 2005, Scott Robert Ladd wrote: I prefer breaking out the hardware intrinsics from -funsafe-math-optimizations, such that people can compile to use their hardware *without* the other transformations implicit in the current collective. If someone can explain how this hurts

Re: Sine and Cosine Accuracy

2005-05-29 Thread Georg Bauhaus
Marc Espie wrote: Sorry for chiming in after all this time, but I can't let this pass. Scott, where on earth did you pick up your trig books ? Sorry, too, but why one earth do modern time mathematics scholars think that sine and cosine are bound to have to do with an equally modern notion of

Re: Sine and Cosine Accuracy

2005-05-29 Thread Gabriel Dos Reis
Georg Bauhaus [EMAIL PROTECTED] writes: | Marc Espie wrote: | Sorry for chiming in after all this time, but I can't let this pass. | Scott, where on earth did you pick up your trig books ? | | Sorry, too, but why one earth do modern time mathematics scholars | think that sine and cosine are

Re: Sine and Cosine Accuracy

2005-05-29 Thread Marc Espie
On Sun, May 29, 2005 at 08:59:00PM +0200, Georg Bauhaus wrote: Marc Espie wrote: Sorry for chiming in after all this time, but I can't let this pass. Scott, where on earth did you pick up your trig books ? Sorry, too, but why one earth do modern time mathematics scholars think that sine

Re: Sine and Cosine Accuracy

2005-05-28 Thread Kai Henningsen
[EMAIL PROTECTED] (Scott Robert Ladd) wrote on 26.05.05 in [EMAIL PROTECTED]: Paul Koning wrote: Scott Yes, but within the defined mathematical ranges for sine and Scott cosine -- [0, 2 * PI) -- the processor intrinsics are quite Scott accurate. I *said* that such statements are

Re: Sine and Cosine Accuracy

2005-05-28 Thread Kai Henningsen
[EMAIL PROTECTED] (Richard Henderson) wrote on 26.05.05 in [EMAIL PROTECTED]: On Thu, May 26, 2005 at 10:34:14AM -0400, Scott Robert Ladd wrote: static const double range = PI; // * 2.0; static const double incr = PI / 100.0; The trig insns fail with large numbers; an argument

Re: Sine and Cosine Accuracy

2005-05-28 Thread Geoffrey Keating
Paul Koning [EMAIL PROTECTED] writes: After some off-line exchanges with Dave Korn, it seems to me that part of the problem is that the documentation for -funsafe-math-optimizations is so vague as to have no discernable meaning. For example, does the wording of the documentation convey

Re: Sine and Cosine Accuracy

2005-05-27 Thread Scott Robert Ladd
Menezes, Evandro wrote: Your code just tests every 3.6°, perhaps you won't trip at the problems... Actually, it tested every 1.8°, but who wants to be picky. I've rerun the test overnight at greater resolution, testing every 0.0018 degress, and saw no change in the result. ..Scott

Re: Sine and Cosine Accuracy

2005-05-27 Thread Vincent Lefevre
On 2005-05-26 12:04:04 -0400, Scott Robert Ladd wrote: I've never quite understood the necessity for performing trig operations on excessively large values, but perhaps my problem domain hasn't included such applications. This can happen in some numerical applications (the same expressions are

Re: Sine and Cosine Accuracy

2005-05-27 Thread Vincent Lefevre
On 2005-05-26 16:33:00 -0500, Menezes, Evandro wrote: Keep in mind that x87 transcendentals are not the most accurate around, but all x86 processors from any manufacturer produce roughly the same results for any argument as the 8087 did way back when, even if the result is hundreds of ulps

Re: Sine and Cosine Accuracy

2005-05-27 Thread Vincent Lefevre
On 2005-05-27 15:36:51 +0200, Olivier Galibert wrote: If you're evaluating it at the floating point value 2^90 you're just evaluating a fancy prng. Floating point values represent intervals, They don't. Have you never heard of correlation? -- Vincent Lefèvre [EMAIL PROTECTED] - Web:

Re: Sine and Cosine Accuracy

2005-05-27 Thread Marcin Dalecki
On 2005-05-27, at 15:36, Olivier Galibert wrote: Floating point values represent intervals, This is mathematically wrong. The basic concept is that the calculations domain as given by floating point numbers is used to *model* the real number calculus. Certain constrains apply of course. But

RE: Sine and Cosine Accuracy

2005-05-27 Thread Menezes, Evandro
Scott, Actually, it tested every 1.8°, but who wants to be picky. I've rerun the test overnight at greater resolution, testing every 0.0018 degress, and saw no change in the result. That's because the error is the same but symmetrical for sin and cos, so that, when you calculate the

Re: Sine and Cosine Accuracy

2005-05-27 Thread Scott Robert Ladd
Evandro, Any perceived increase in accuracy in this test comes from intermediary calculations being done with 80 bits and because the errors in fsin are complementary to those in fcos. I'm always willing to see my mistakes revealed, if it can be done so eloquently and politely. Unlike some

RE: Sine and Cosine Accuracy

2005-05-27 Thread Gary Funck
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Menezes, Evandro Sent: Friday, May 27, 2005 1:55 PM [...] That's because the error is the same but symmetrical for sin and cos, so that, when you calculate the sum of their squares, one cancels the

Re: Sine and Cosine Accuracy

2005-05-26 Thread Andrew Haley
Scott Robert Ladd writes: The program used is below. I'm very open to suggestions about this program, which is a subset of a larger accuracy benchmark I'm writing (Subtilis). Try this: public class trial { static public void main (String[] argv) {

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Andrew Haley wrote: Try this: public class trial { static public void main (String[] argv) { System.out.println(Math.sin(Math.pow(2.0, 90.0))); } } zapata:~ $ gcj trial.java --main=trial -ffast-math -O zapata:~ $ ./a.out 1.2379400392853803E27 zapata:~ $ gcj trial.java

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paolo Carlini
Andrew Haley wrote zapata:~ $ gcj trial.java --main=trial -ffast-math -O ^^ Ok, maybe those people that are accusing the Free Software philosophy of being akin to communisn are wrong, but it looks like revolutionaries are lurking around, at least... ;) ;) Paolo.

Re: Sine and Cosine Accuracy

2005-05-26 Thread Andrew Haley
Scott Robert Ladd writes: Andrew Haley wrote: Try this: public class trial { static public void main (String[] argv) { System.out.println(Math.sin(Math.pow(2.0, 90.0))); } } zapata:~ $ gcj trial.java --main=trial -ffast-math -O zapata:~ $ ./a.out

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Richard Henderson wrote: On Thu, May 26, 2005 at 10:34:14AM -0400, Scott Robert Ladd wrote: static const double range = PI; // * 2.0; static const double incr = PI / 100.0; The trig insns fail with large numbers; an argument reduction loop is required with their use. Yes, but

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paul Koning
Scott == Scott Robert Ladd [EMAIL PROTECTED] writes: Scott Richard Henderson wrote: On Thu, May 26, 2005 at 10:34:14AM -0400, Scott Robert Ladd wrote: static const double range = PI; // * 2.0; static const double incr = PI / 100.0; The trig insns fail with large numbers; an

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Paul Koning wrote: Scott Yes, but within the defined mathematical ranges for sine and Scott cosine -- [0, 2 * PI) -- the processor intrinsics are quite Scott accurate. Huh? Sine and consine are mathematically defined for all finite inputs. Defined, yes. However, I'm speaking as a

RE: Sine and Cosine Accuracy

2005-05-26 Thread Dave Korn
Original Message From: Scott Robert Ladd Sent: 26 May 2005 17:32 Paul Koning wrote: Scott Yes, but within the defined mathematical ranges for sine and Scott cosine -- [0, 2 * PI) -- the processor intrinsics are quite Scott accurate. Huh? Sine and consine are mathematically

Re: Sine and Cosine Accuracy

2005-05-26 Thread David Daney
Dave Korn wrote: Identities such as sin(x)^2 + cos(x)^2 === 1 are only valid when 0 = x = 2*PI It's been a while since I studied math, but isn't that particular identity is true for any x real or complex? David Daney,

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Dave Korn wrote: It's difficult to tell from that quote, which lacks sufficient context, but you *appear* at first glance to be conflating the fundamental trignometric *functions* with the trignometric *identities* that are generally built up from those functions. That is to say, you

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paul Koning
Kevin == Kevin Handy [EMAIL PROTECTED] writes: Kevin But, you are using a number in the range of 2^90, only have 64 Kevin bits for storing the floating point representation, and some Kevin of that is needed for the exponent. Fair enough, so with 64 bit floats you have no right to expect an

Re: Sine and Cosine Accuracy

2005-05-26 Thread Morten Welinder
Yes, but within the defined mathematical ranges for sine and cosine -- [0, 2 * PI) -- the processor intrinsics are quite accurate. If you were to look up a serious math book like AbramowitzStegun1965 you would see a definition like sin z = ((exp(iz)-exp(-iz))/2i [4.3.1]

RE: Sine and Cosine Accuracy

2005-05-26 Thread Dave Korn
Original Message From: David Daney Sent: 26 May 2005 18:23 Dave Korn wrote: Identities such as sin(x)^2 + cos(x)^2 === 1 are only valid when 0 = x = 2*PI It's been a while since I studied math, but isn't that particular identity is true for any x real or

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Morten Welinder wrote: If you were to look up a serious math book like AbramowitzStegun1965 you would see a definition like sin z = ((exp(iz)-exp(-iz))/2i [4.3.1] Very true. However, the processor doesn't implement intrinsics for complex functions -- well, maybe some

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paul Koning
Scott == Scott Robert Ladd [EMAIL PROTECTED] writes: Scott Dave Korn wrote: It's difficult to tell from that quote, which lacks sufficient context, but you *appear* at first glance to be conflating the fundamental trignometric *functions* with the trignometric *identities* that are

RE: Sine and Cosine Accuracy

2005-05-26 Thread Dave Korn
Original Message From: Scott Robert Ladd Sent: 26 May 2005 18:36 I am simply lobbying for the separation of hardware intrinsics from -funsafe-math-optimizations. Well, as long as they're under the control of a flag that also makes it clear that they are *also* unsafe math

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Paul Koning wrote: I'm really puzzled by that comment, partly because the text book quote you gave doesn't match any math I ever learned. Does knowing your math translates to believing that trig functions should be applied only to arguments in the range 0 to 2pi? If so, I must object. I'll

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paul Koning
After some off-line exchanges with Dave Korn, it seems to me that part of the problem is that the documentation for -funsafe-math-optimizations is so vague as to have no discernable meaning. For example, does the wording of the documentation convey the limitation that one should only invoke math

Re: Sine and Cosine Accuracy

2005-05-26 Thread Andrew Pinski
On May 26, 2005, at 2:12 PM, Paul Koning wrote: What does (b) mean? What if anything are its limitations? Is returning 1.2e27 as the result for a sin() call authorized by (b)? I would not have expected that, but I can't defend that expectation based on a literal reading of the text... b)

RE: Sine and Cosine Accuracy

2005-05-26 Thread Dave Korn
Original Message From: Scott Robert Ladd Sent: 26 May 2005 19:09 Dave Korn wrote: Well, as long as they're under the control of a flag that also makes it clear that they are *also* unsafe math optimisations, I wouldn't object. But they are *not* unsafe for *all* applications.

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Andrew Pinski wrote: b) means that (-a)*(b-c) can be changed to a*(c-b) and other reassociation opportunities. This is precisely the sort of transformation that, in my opinion, should be separate from the hardware intrinsics. I mentioned this specific case earlier in the thread (I think; maybe

Re: Sine and Cosine Accuracy

2005-05-26 Thread Joseph S. Myers
On Thu, 26 May 2005, Paul Koning wrote: Kevin == Kevin Handy [EMAIL PROTECTED] writes: Kevin But, you are using a number in the range of 2^90, only have 64 Kevin bits for storing the floating point representation, and some Kevin of that is needed for the exponent. Fair enough, so

Re: Sine and Cosine Accuracy

2005-05-26 Thread Gabriel Dos Reis
Scott Robert Ladd [EMAIL PROTECTED] writes: | Richard Henderson wrote: | On Thu, May 26, 2005 at 10:34:14AM -0400, Scott Robert Ladd wrote: | | static const double range = PI; // * 2.0; | static const double incr = PI / 100.0; | | | The trig insns fail with large numbers; an

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Gabriel Dos Reis wrote: Scott Robert Ladd [EMAIL PROTECTED] writes: | I've never quite understood the necessity for performing trig operations | on excessively large values, but perhaps my problem domain hasn't | included such applications. The world is flat; I never quite understood the

Re: Sine and Cosine Accuracy

2005-05-26 Thread Richard Henderson
On Thu, May 26, 2005 at 12:04:04PM -0400, Scott Robert Ladd wrote: I've never quite understood the necessity for performing trig operations on excessively large values, but perhaps my problem domain hasn't included such applications. Whether you think it necessary or not, the ISO C functions

Re: Sine and Cosine Accuracy

2005-05-26 Thread Gabriel Dos Reis
Scott Robert Ladd [EMAIL PROTECTED] writes: | Gabriel Dos Reis wrote: | Scott Robert Ladd [EMAIL PROTECTED] writes: | | I've never quite understood the necessity for performing trig operations | | on excessively large values, but perhaps my problem domain hasn't | | included such

Re: Sine and Cosine Accuracy

2005-05-26 Thread Uros Bizjak
Hello! Fair enough, so with 64 bit floats you have no right to expect an accurate answer for sin(2^90). However, you DO have a right to expect an answer in the range [-1,+1] rather than the 1.2e+27 that Richard quoted. I see no words in the description of -funsafe-math-optimizations to lead

Re: Sine and Cosine Accuracy

2005-05-26 Thread Paul Koning
Uros == Uros Bizjak [EMAIL PROTECTED] writes: Uros Hello! Fair enough, so with 64 bit floats you have no right to expect an accurate answer for sin(2^90). However, you DO have a right to expect an answer in the range [-1,+1] rather than the 1.2e+27 that Richard quoted. I see no words

Re: Sine and Cosine Accuracy

2005-05-26 Thread Gabriel Dos Reis
Uros Bizjak [EMAIL PROTECTED] writes: [...] | Out of curiosity, where could sin(2^90) be needed? It looks rather | big angle to me. If it was and angle! Not everything that is an argument to sin or cos is an angle. They are just functions! Suppose you're evaluating an approximation of a

Re: Sine and Cosine Accuracy

2005-05-26 Thread Steven Bosscher
On Friday 27 May 2005 00:26, Gabriel Dos Reis wrote: Uros Bizjak [EMAIL PROTECTED] writes: [...] | Out of curiosity, where could sin(2^90) be needed? It looks rather | big angle to me. If it was and angle! Not everything that is an argument to sin or cos is an angle. They are just

RE: Sine and Cosine Accuracy

2005-05-26 Thread Menezes, Evandro
Uros, However, the argument to fsin can be reduced to an acceptable range by using fmod builtin. Internally, this builtin is implemented as a very tight loop that check for insufficient reduction, and could reduce whatever finite value one wishes. Keep in mind that x87

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Richard Henderson wrote: On Thu, May 26, 2005 at 12:04:04PM -0400, Scott Robert Ladd wrote: I've never quite understood the necessity for performing trig operations on excessively large values, but perhaps my problem domain hasn't included such applications. Whether you think it necessary

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Gabriel Dos Reis wrote: Yeah, the problem with people who work only with angles is that they tend to forget that sin (and friends) are defined as functions on *numbers*, not just angles or whatever, and happen to appear in approximations of functions as series (e.g. Fourier series) and

RE: Sine and Cosine Accuracy

2005-05-26 Thread Menezes, Evandro
Scott, For a wide variety of applications, the hardware intrinsics provide both faster and more accurate results, when compared to the library functions. This is not true. Compare results on an x86 systems with those on an x86_64 or ppc. As I said before, shortcuts were taken in x87

Re: Sine and Cosine Accuracy

2005-05-26 Thread Gabriel Dos Reis
Scott Robert Ladd [EMAIL PROTECTED] writes: | Richard Henderson wrote: | On Thu, May 26, 2005 at 12:04:04PM -0400, Scott Robert Ladd wrote: | | I've never quite understood the necessity for performing trig operations | on excessively large values, but perhaps my problem domain hasn't |

Re: Sine and Cosine Accuracy

2005-05-26 Thread Gabriel Dos Reis
Scott Robert Ladd [EMAIL PROTECTED] writes: | Gabriel Dos Reis wrote: | Yeah, the problem with people who work only with angles is that they | tend to forget that sin (and friends) are defined as functions on | *numbers*, not just angles or whatever, and happen to appear in | approximations

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Menezes, Evandro wrote: This is not true. Compare results on an x86 systems with those on an x86_64 or ppc. As I said before, shortcuts were taken in x87 that sacrificed accuracy for the sake of speed initially and later of compatibility. It *is* true for the case where the argument is in

RE: Sine and Cosine Accuracy

2005-05-26 Thread Menezes, Evandro
Scott, This is not true. Compare results on an x86 systems with those on an x86_64 or ppc. As I said before, shortcuts were taken in x87 that sacrificed accuracy for the sake of speed initially and later of compatibility. It *is* true for the case where the argument is in the

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Gabriel Dos Reis wrote: Scott Robert Ladd [EMAIL PROTECTED] writes: | Then, as someone else said, why doesn't the compiler enforce -ansi | and/or -pedantic by default? Care submitting a ptach? Would a strictly ansi default be accepted on principle? Given the existing code base of

Re: Sine and Cosine Accuracy

2005-05-26 Thread Scott Robert Ladd
Menezes, Evandro wrote: Besides, you're also comparing 80-bit calculations with 64-bit calculations, not only the accuracy of sin and cos. Try using -ffloat-store along with -mfpmath=387 and see yet another set of results. At the end of the day, which one do you trust? I wouldn't trust my

Re: Sine and Cosine Accuracy

2005-05-26 Thread Marcin Dalecki
On 2005-05-26, at 21:34, Scott Robert Ladd wrote: For many practical problems, the world can be considered flat. And I do plenty of spherical geometry (GPS navigation) without requiring the sin of 2**90. ;) Yes right. I guess your second name is ignorance.

Re: Sine and Cosine Accuracy

2005-05-26 Thread Marcin Dalecki
On 2005-05-27, at 00:00, Gabriel Dos Reis wrote: Yeah, the problem with people who work only with angles is that they tend to forget that sin (and friends) are defined as functions on *numbers*, The problem with people who work only with angles is that they are without sin.

Re: Sine and Cosine Accuracy

2005-05-26 Thread Marcin Dalecki
On 2005-05-26, at 22:39, Gabriel Dos Reis wrote: Scott Robert Ladd [EMAIL PROTECTED] writes: | Richard Henderson wrote: | On Thu, May 26, 2005 at 10:34:14AM -0400, Scott Robert Ladd wrote: | | static const double range = PI; // * 2.0; | static const double incr = PI / 100.0; | |