On 9/2/08 11:29 AM, Fred wrote:
Hi,
I'm developing a google maps app, hosted on GAE, for which I've
developed a custom tile overlay, consisting of thousands of png
images, at about 4 - 8k each in size. I've tried uploading about 15mb
worth of tiles (just over 3,500 tiles), and have hit the
but An app can read files, but only files uploaded with the
application code from
http://code.google.com/appengine/docs/whatisgoogleappengine.html
So should the zip file would be imported into the datastore?
On Sep 2, 4:37 pm, Brian Clapper [EMAIL PROTECTED] wrote:
On 9/2/08 11:29 AM, Fred
On 9/2/08 11:45 AM, Fred wrote:
but An app can read files, but only files uploaded with the
application code from
http://code.google.com/appengine/docs/whatisgoogleappengine.html
So should the zip file would be imported into the datastore?
Your first paragraph should give you the answer.
why aren't you storing your tiles as entities in the store rather than
as files?
T
On Sep 2, 11:29 pm, Fred [EMAIL PROTECTED] wrote:
Hi,
I'm developing a google maps app, hosted on GAE, for which I've
developed a custom tile overlay, consisting of thousands of png
images, at about 4 - 8k
OK, thanks Brian. Final question - any pointers for reading from zip
files on the fly?
On Sep 2, 5:02 pm, Brian Clapper [EMAIL PROTECTED] wrote:
On 9/2/08 11:45 AM, Fred wrote:
but An app can read files, but only files uploaded with the
application code
Tim:
why aren't you storing your tiles as entities in the store rather than
as files?
I was concerned about CPU quotas - each tile request would hit the
datastore.
On Sep 2, 5:03 pm, Tim Hoffman [EMAIL PROTECTED] wrote:
why aren't you storing your tiles as entities in the store rather than
1) put them in the datastore and memcache the mostly commonly used
(like the tiles at the startup level)
2) set client side cache headers for the tiles if they don't change
often
3) use alternative storage like Amazon S3
personally, i would not try the datastore method first. I have not
seen an
Hi Brian,
personally, i would not try the datastore method first. I have not
seen an issue yet with storing tiles as blobs
do you mean you *would* try the datastore method first? How many tiles
are you typically storing in the datastore?
On Sep 2, 5:42 pm, bFlood [EMAIL PROTECTED] wrote:
1)
On 9/2/08 12:06 PM, Fred wrote:
OK, thanks Brian. Final question - any pointers for reading from zip
files on the fly?
See the standard Python zipfile module.
http://docs.python.org/lib/module-zipfile.html
Brian Clapper, http://www.clapper.org/bmc/
Variables won't. Constants aren't.
whoops, little typo: I would not try should be I would try.
there's no limit on the number of blobs you can store but you will hit
the storage quota in the preview. I have thousands in there right now
for testing purposes
It might be cheaper to store them on Amazon S3 but I have not worked
out
Thanks all, the verdict then is to try the datastore first. The tiles
will be refreshed on a regular basis (probably every 24 hours) using
an application outside the GAE, so the reliability and speed of the
bulk uploader will be an important factor. The last time I tried the
bulk uploader I found
11 matches
Mail list logo