work one together :(
Ah well, forcing users to upload more data then they have to will cause
them to complain if they know about it, and if they don't, someone will
find out and bring on the conspiracy theories.
- Bruce Bahamut Andrews
HoundDawg wrote:
Yes, I have to agree, that WoW downloader
servers :/
And STEAM uses VGUI2 afaik.. so you won't be getting windows widgets
anytime soon =)
- Bruce Bahamut Andrews
Andrew Foss wrote:
Another solution can be to add a tiny HTTP webserver to steam, and able
Dedicated Server to query files to my Steam app :D
How about putting p2p tech in steam
And that makes it alright because?
- Bruce Bahamut Andrews
Ben Newell wrote:
http://www.hl2world.com/bbs/profile.php?mode=viewprofileu=2217
On Sun, 05 Dec 2004 04:48:37 -0800, Michael Hobson
[EMAIL PROTECTED] wrote:
Covert:
At 04:21 AM 12/5/2004, you wrote:
already a HL2 wiki here
http
http://www.hl2coding.com/wiki/ seems to be the go then, as the people
who are concerned about piracy or advocating stealing program source
code won't participate in a project that supports it...
- Bruce Bahamut Andrews
ChessMess wrote:
Well we all need to come to a concensus on one main one
That would be me, and I still love ya ;)
- Bruce Bahamut Andrews
Dave Sanders wrote:
I'll be happy to edit and contribute as I can. I'm glad someone took
the ball and ran with it, after I proposed the idea then ran away and
threw a temper tantrum. :)
My apologies to whoever it was I was arguing
Does it prevent you from distributing the code? I know the beta version
of the next visual studio does... :/
- Bruce Bahamut Andrews
Napier, Kevin wrote:
Well the source sdk problably has a similar clause...so it's probably not a big
loss.
Afaik though the content is the same.
-Original
...blasphemy.
I can't stand Epic. I have to admin some UT2004 servers and it's a
nightmare to do even the simplest things you can do in HL1. The -ONLY-
good thing they have over valve is the mutators, that's it.
- Bruce Bahamut Andrews
ChessMess wrote:
Out of curiosity, how do you feel Valve's
and there is nothing I have to be afraid
off :)
Sry 4 my bad English.
Greetings
PS: yes I know this functionality has been there for a while.
--
Mate, trust me. When it comes to STEAM, this is definately the least of
your worries. There's far bigger fish out there :/
--
- Bruce Bahamut Andrews
with other games
having features that HL2 lacks. We'll just have to wait to see what this
coding community can do to extend and fill in the gaps.
- HoundDawg
http://xs3.xs.to/pics/04472/rocks.jpg
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your
you already got a key on the voucher and they aren't dumb
enough to ship another one with the product assuming you're paying to
receive it via mail.
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives
K. Mike Bradley wrote:
I click all the links and nothing DL's
TEASE !!!
O.o
If you have a Source game you can get them if you restart steam
(assuming you haven't already).
If you don't have a source game...well... lets hope it doesn't come to that.
--
- Bruce Bahamut Andrews
Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
a new engine for seven
years... :o
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
Great to know one exists for HL1, but the site is really stuffed for
Firefox... what kind of software is it using? :s
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
.
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
Seaaf, it'd be a killer if they used Java =D
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit
Alfredsson
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
Aye this is nuts. The number of HL2 sites that pop up claiming stuff is
out of control!
--
- Bruce Bahamut
.
Michael
Making Javadocs in school really really sucked, but if that's what
you're into... :/
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman
o.O
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
.
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
/listinfo/hlcoders
Being a coder, I thought you'd be one of those people that understand
things that aren't designed properly well seem to inflate very fast with
repeated information and become unmanageable...
Design first, implement later. :/
--
- Bruce Bahamut Andrews
on structure is the
best thing to do at the start...
Just chill a bit, and everything with be cool =)
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman
that's used around the
outside of the map (and the middle for the dome on dust)
--
- Bruce Bahamut Andrews
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
would exceed
those limitations =)
- Bruce Bahamut Andrews
Ben Davison wrote:
Yes, a great idea. I would happily contribute and write articles.
I was actually going to suggest this to the group once I found out if could
actually host it. And what software we would need.
But alas I can
)
- Bruce Bahamut Andrews
Dave Sanders wrote:
Thats definitely a valid point, and I by no means would advocate
splintering the information more. However, it COULD be a place to
link off to that content too. And some might say that more is always
better...?
I'm bringing it up to guage the interest
the begginners out there, and for find
function reference stuff
a wiki really could do the trick.
Fernando Mora
PD. And yes... i my natural language its spanish... so that explain why i
can't write english that well... =(
You write English better then I write Spanish mate ;)
--
- Bruce Bahamut Andrews
you forgot to code in cl_hax :(
- Bruce Bahamut Andrews
[EMAIL PROTECTED] wrote:
ai.c:56: parse error before `}'
Fixed in Subversion revision 537; here's the patch.
--- ai.old.cThu Oct 28 07:00:52 2004
+++ ai.new.cThu Oct 28 07:01:08 2004
@@ -52,6 +52,6 @@
);
//TODO: read
lmao, owned.
- Bruce Bahamut Andrews
Elektordi wrote:
main.cpp:
/***
*
* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. (Id Technology). Id Technology (c) 2004 Id Software,
Inc.
* All Rights Reserved
Yeah, but when that runs out you're unable to delete them =P
- Bruce Bahamut Andrews
SB Childe Roland wrote:
I'm just saying that it's nice to have those messages untrimmed, that
way you can know exactly which message the person is repsonding to.
GMail automatically hides the superfilous quoted
meh, I had a look at visual studio .NET, it didn't seem particularly
helpful at first glance, but that's probably because I don't know much
about it. Steep learning curve != good application o.O
- Bruce Bahamut Andrews
tei wrote:
No, I like the idea to distribute a compiler for free. But Its
arr, don't mind me, I'm pretty much a nub when it comes to all the
Microsoft Studio products, though I did find Dev-C++ easier to navigate
at first glance, so maybe I'm not as stupid as I think... :o
- Bruce Bahamut Andrews
Dave R. Meyers wrote:
I have been using .net pretty much since it came
...that has to be the dumbest idea ever.
- Bruce Bahamut Andrews
John Bellone wrote:
Bruce Bahamut Andrews wrote:
...I think it's fairly obvious that VALVe would never make the internet
-required- for the boxed version of Half-Life 2, that'd be suicide. The
steam-downloaded version would
First time activations have never worked. Windows XP had one, Adobe
Photoshop CS had one, hundreds of programs have had them, yet each and
every single one of them has been bypassed. :/
- Bruce Bahamut Andrews
Ben Davison wrote:
To try and curb piracy it's a good idea. A 1 time activation
Well it'd be stupid of Microsoft to release a beta of software that
costs ~1000 dollars brand new and let people develop software with it
for their own purposes... It is, after all, just an extended test :/
- Bruce Bahamut Andrews
tei wrote:
ridiculous, that installer need to download data
Yea well, I'd be surprised if you were legally allowed to distribute
whatever you create with your beta software, seeing as you can't do that
with educational versions of older software still.
- Bruce Bahamut Andrews
Lyme wrote:
Microsoft doesn't really make money off their development tools
Thanks for that, might clear it up for our friend =) - note that text
wasn't written by me, it was quoted by me :p
- Bruce Bahamut Andrews
Jorge Rodriguez wrote:
On Fri, Oct 22, 2004 at 04:13:01PM +1000, Bruce Bahamut Andrews wrote:
The EULA is not a law, Its a contract. And you cant broken
Blizzard are protecting their intellectual property in any and all ways
possible, I hardly think that classifies them as retards.
- Bruce Bahamut Andrews
tei wrote:
SB Childe Roland wrote:
I was wondering if anyone here has tried to do a mod based off of an
existing game/movie/book/etc. Have you
you think I'm joking? ;)
- Bruce Bahamut Andrews
Matt Judge wrote:
ROFL
Bruce Bahamut Andrews wrote:
or a guy? *pulls $60 out of his wallet*
- Bruce Bahamut Andrews
SB Childe Roland wrote:
That also means, that I can get the professional version with an
academic liscense for around $60.
Now, I
a server program for
people that don't want the constant patching and 'free' updates at the
cost of a monthy fee.
They spent years creating the software, they have a right to keep it
under their control if they so desire.
- Bruce Bahamut Andrews
tei wrote:
OT:
Bruce Bahamut Andrews wrote:
Blizzard
or make a highly modified version of what you have in mind =)
Just make sure they aren't developing their own game though, a lot of
tvshows/movies/books/whatever are getting them :/
- Bruce Bahamut Andrews
Christopher McArthur wrote:
It is most definately NOT OK to use an existing intellectual
Because he wants to use some of the advanced technological improvements
that .NET has...
Didn't he say that already? :/
- Bruce Bahamut Andrews
David Leinbach wrote:
I prefer VC6 but I have VC.NET as well.
Question though, since VC.NET can convery from VC6 projects, why not
include VC6 projects
Starcraft or something.
I'm fairly sure you'll find (if you look into the agreements closer)
that you're not allowed to create any bnet style programs :/
- Bruce Bahamut Andrews
tei wrote:
Sorry, this mail is long, boring, and OFF-TOPIC. Fortunally enough, Its
also boring for me, so this is my last mail
and
tried to code a physics engine like Havok from scratch - that'd be a
very tedious job :/
- Bruce Bahamut Andrews
McCormack, Chris wrote:
Havok is the physics engine, Valve used it and incorporated it in their game engine so
what :P
Why re-invent the VERY complicated wheel when there is one ready
Oh that could be the problem, we have daylight savings (so GMT+11
instead of +10) here at the moment so my computer clock must be sending
dodgy times :o
- Bruce Bahamut Andrews
Florian Zschocke wrote:
Bruce Bahamut Andrews wrote:
heh, I swapped over to using Mozilla Thunderbird, and emails seem
Bahamut Andrews
Jeffrey botman Broome wrote:
voogru wrote:
Is it me, or did Alfred's reply before the original mail get in? I
see his
reply at 1:50 PM, while Pavol's mail got in at 1:54.
When you send email, the time on the client's machine is used for the
timestamp (not the sending email server's
too cool dude, lmao. At least that should have got the message across,
and get us all laughin' too =D
- Bruce Bahamut Andrews
Juan Fernando Mora Muoz wrote:
Snif snif, maybe they dont sign anything but come on...
I even begin to see web pages with titles like
Windows Shell Extension and things
45 matches
Mail list logo