Re: [hlds] High choke value since March 8 06 update ?!

2006-03-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] On 3/18/06, Andreas Grimm [EMAIL PROTECTED] wrote: - - 2,6 GHZ, 512 MB RAM - OS: Linux - 1. Gamesverer - Game: Counter-Strike Source (cs_office server)

Re: [hlds] source compatible rcon tools

2006-03-18 Thread David Williams
i just found it a bit too complicated for my needs really. I used to use kontrol with hl1 and thet was perfect for me, but my host told me to try hlsw but i have to say i don't really like it. Wim Barelds wrote: -- [ Picked text/plain from multipart/alternative ] Errr, could you tell me any

[hlds] new steam id pending bug?????/

2006-03-18 Thread David Williams
hey guys, Got a strange problem with my source server. first it was doing validation rejected so i had my host update it (he argued there was no bug) now it says steam id pending all the time. so therefore my admin doesn't work and i can't run the server properly. Is there a fix or is this new?

Re: [hlds] source compatible rcon tools

2006-03-18 Thread Marcelo Bezerra
I actualy have an rcon tool that supports HL1, SRC, BF2 and Q3 servers. I am planning to release it as open source, but it is actualy for linux only at this time. [EMAIL PROTECTED]:~/devel/svn/trunk/rcontool$ ./rcon -s src://cs2.webcabo.com.br:27016 Enter your rcon password: Half-Life 1/2 rcon

Re: [hlds] source compatible rcon tools

2006-03-18 Thread David Williams
no offence mate by why post that in a windows only mailing list. I'm having a really bad day with srcds and i really am not in any kind of mood now to hear oph i have a tool but you can't use it Marcelo Bezerra wrote: I actualy have an rcon tool that supports HL1, SRC, BF2 and Q3 servers. I

Re: [hlds] source compatible rcon tools

2006-03-18 Thread Brian M Frain (eternal)
-- [ Picked text/plain from multipart/alternative ] I use beetlesmod on our servers and we use beetles commands in hlsw (or just regular rcon commands). I am a little stumped as to how you think it is too complicated especially if you run a server. I mean no offense but it is much harder to setup

Re: [hlds] Steam validation rejected

2006-03-18 Thread whutdufuk
Ok, but I already added that to my command line. In fact, I've added it to both my hldsupdatetool parameters and my srcds parameters just incase I misunderstood you. I posted my parameters for the hldsupdatetool clearly showing -beta swapbeta in the line, and you told me to include it... into

Re: [hlds] Steam validation rejected

2006-03-18 Thread David Williams
it does work try a -verify_all after and do it again the problem cropped up on me today and i rolled back to the non beta and tried again with -verify_all and not a problem since [EMAIL PROTECTED] wrote: Ok, but I already added that to my command line. In fact, I've added it to both my

[hlds] 3rd Party error

2006-03-18 Thread Tom French
We are seeing this error more since the last update, and I am not sure how to fix it. Running Windows server 2k3 for CS:Source. With Mani V1.1.0zg Windows 1.0.1.0(dedicated) When we try to join it gives this error immediately to our screen: You do not have this 3rd party mod installed. We

Re: [hlds] Steam validation rejected

2006-03-18 Thread Mick
I found that when I put the -beta swapbeta at the end of the command line it didn't seem to work. If I put it just after the -game dods ( or in my case hl2mp) it did update the server.dlls correctly and I no longer get the steam validation problems. I do hope that works for you, but not being

Re: [hlds] Steam validation rejected

2006-03-18 Thread David Williams
well it toke me ac ouple of attempts as i said but it seems to be fine now. my server is cs:s btw Mick wrote: I found that when I put the -beta swapbeta at the end of the command line it didn't seem to work. If I put it just after the -game dods ( or in my case hl2mp) it did update the

[hlds] Tickrate And FPS

2006-03-18 Thread HLDS Services
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Ok so If I decide to put 250 FPS, what tickrate would be good to help the registry out? 66? -- ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] Tickrate And FPS

2006-03-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] The default SRCDS fps_max is 300 Read this: http://whisper.ausgamers.com/wiki/index.php/Tickrate On 3/19/06, HLDS Services [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from

Re: [hlds] Tickrate And FPS

2006-03-18 Thread HLDS Services
I'm talking about Counter-Strike. - Original Message - From: Whisper [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, March 18, 2006 4:29 PM Subject: Re: [hlds] Tickrate And FPS -- [ Picked text/plain from multipart/alternative ] The default SRCDS fps_max is 300 Read

Re: [hlds] Tickrate And FPS

2006-03-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] tickrate is not applicable to HLDS and certainly not a value of 66 Its sys_ticrate and fps_max and they are dependant upon each other, which is the opposite case to SRCDS where tickrate and fps_max are decoupled from each other. On 3/19/06,

Re: [hlds] Tickrate And FPS

2006-03-18 Thread HLDS Services
So your telling me for a counter-strike server this would be good sv_maxrate 2 sys_ticrate 250 sv_maxupdaterate 66 -tickrate 66? - Original Message - From: Whisper [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, March 18, 2006 5:16 PM Subject: Re: [hlds] Tickrate

Re: [hlds] Tickrate And FPS

2006-03-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I am not saying that What version of Counter-Strike Server are you trying to run CS 1.6 or CS:Source? On 3/19/06, HLDS Services [EMAIL PROTECTED] wrote: So your telling me for a counter-strike server this would be good sv_maxrate 2

Re: [hlds] Tickrate And FPS

2006-03-18 Thread HLDS Services
CS 1.6. I really appreciate you trying to help me out with this. - Original Message - From: Whisper [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, March 18, 2006 5:52 PM Subject: Re: [hlds] Tickrate And FPS -- [ Picked text/plain from multipart/alternative ] I am

Re: [hlds] Tickrate And FPS

2006-03-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] As I said, tickrate has nothing to do with HLDS/CS 1.6 You need to go here http://www.hlds101.com/ as you need more help than can be given to somebody on a mailing list On 3/19/06, HLDS Services [EMAIL PROTECTED] wrote: CS 1.6. I really

RE: [hlds] source compatible rcon tools

2006-03-18 Thread Adam Sando
You guys need to read this mailing list more often, and pay more attention ;) For a windows based RCON tool that allows for interactive mode, or command line mode, use the ogsRCON tool written by Frazer from this mailing list. Ask Frazer for a link, and im sure he'd be happy to supply it :) I