> From: "[GS]-BeNt-" <[EMAIL PROTECTED]>
> Reply-To:
> Date: Sat, 6 May 2006 20:20:19 -0500
> To:
> Subject: [hlds] [HLDS [EMAIL PROTECTED]
>
>
> - Original Message -
> From: "Derek Hyde" <[EMAIL PROTECTED]>
>
>>> Wait a second.I thought you said you played since beta .9 in 99?I didn't
- Original Message -
From: "Derek Hyde" <[EMAIL PROTECTED]>
Wait a second.I thought you said you played since beta .9 in 99?I didn't
know CS:S had beta all the way back in '99?Oh lemme guess that cause you
play both.Yeahalso don't forget Source Vs. HLDS work very different
on
lag co
I understand that you feel better about yourself when you're expressing
your negativity. If you don't believe me then I will go into the server
with you and show you. We'll go together and you can ask the other guys
about this. If you stay a little while then you'll see it for
yourself. Do you
- Original Message -
From: "DT" <[EMAIL PROTECTED]>
Well, ok so your 15. It's ok! I understand... Trying to impress the
girls! I have not called you a name and I apologize to the other
fellow. I did think he was calling me a newbie. So, to understand
"/how to carry on a discussion o
It is listen server only. The dedicated server exists, but is not in
hldsupdatetool yet per Alfred. (I dunno about the steam source
dedicated server supporting it as it requires just as much effort as the
-listen server.)
Ook wrote:
I want a HLDM1:S dedicated server, not an HL2 server.
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Works for me ok I think, make sure you _don't_ have set sv_wwwDlDisconnected
"1", as if they are disconnected I don't think it will switch, but will if
they are still connected as such. I haven't tested this properly though, but
we certainly have
I want a HLDM1:S dedicated server, not an HL2 server.
- Original Message -
From: "Stomper" <[EMAIL PROTECTED]>
To:
Sent: Saturday, May 06, 2006 10:05 AM
Subject: Re: [hlds] OT: Maps for HL1DM:SOURCE
use the hldsupdatetool whith the cmd line
hldsupdatetool -command update -game "hl2m
yes we/I know this. it would be cool if if did..
On 5/7/06, Daniel Morris <[EMAIL PROTECTED]> wrote:
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as the subject is
sv_downloadurl DOESNT revert to trickle download if map not found on
webserver
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as the subject is
sv_downloadurl DOESNT revert to trickle download if map not found on
webserver
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use the hldsupdatetool whith the cmd line
hldsupdatetool -command update -game "hl2mp" -dir C:\srcds
to get the hl2mp server
- Original Message -
From: "Ook" <[EMAIL PROTECTED]>
To:
Sent: Saturday, May 06, 2006 4:55 PM
Subject: Re: [hlds] OT: Maps for HL1DM:SOURCE
So where is the de
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You say December like it is a bad thing
If those fixes came by December 2006 most of us on this list would be very
happy. :)
On 5/7/06, Johan Brandhorst <[EMAIL PROTECTED]> wrote:
>
> I have recently discovered the smooth and edit tools that can
I have recently discovered the smooth and edit tools that can be applied to
demos. And as i tried my way i also found alot of bugs off course. As to
that I have a question:
Does anybody know if there will be any development of the demo recording
tools in the near future? Or are we gonna have to w
So where is the dedicated server? Or are there none, and all of the servers
out there are listen servers running via the client?
- Original Message -
From: "Robert Dodd" <[EMAIL PROTECTED]>
To:
Sent: Saturday, May 06, 2006 12:16 AM
Subject: Re: [hlds] OT: Maps for HL1DM:SOURCE
HL2DM:S
HL2DM:S is the version that was released some time ago. There are
lots of dedicated servers out there.
HL1DM:S was just released, but isn't available for dedicated servers
via the HLDSUPDATETOOL, yet.
On May 5, 2006, at 10:47 PM, Ook wrote:
The update news says:
Fixed dedicated servers defaul
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