[hlds] RE: hlds digest, LAN and Net

2006-05-18 Thread {MDA} Spotta
Nothing out of the norm Machine is XP2400+ 512mb Win XP. I'm hooked up via a Netgear router, 100mb about 30M from the server Chris p.s. is there a command to start srcds minimised or can be installed as a service? Message: 5 From: Link Pankratz [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

RE: [hlds] more then 1000fps at HLDS

2006-05-18 Thread [BT]Black V
agreed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Thursday, 18 May 2006 3:56 a.m. To: hlds@list.valvesoftware.com Subject: RE: [hlds] more then 1000fps at HLDS Well done... -Original Message- From: Kevin Ottalini

Re: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread David Williams
Tbh mate i don't think you could detect that to stop it. But mebbe one of the more skilled admins in this list knows of or could make a funky script or summin that would kick ppl with textures that have a different modification date than to the ones on the server (thinking on my feet here) That

Re: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Have a SRCDS Option to force the use of Textures, Maps, Models, Sounds etc straight out of the Clients GCF files Have VAC run a check against the GCF to ensure they have not been tampered with If a program wants to try to trick VAC by reporting

Re: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread David Williams
no that sounds like it could work. another star on the chart there for whisper :-) now we have a theoretical solution can someone persuade valve to implement it before the next version of cs. Which could be out in like 5 years. :-D ___ To

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Jason O. Washburn
Have a SRCDS Option to force the use of Textures, Maps, Models, Sounds etc straight out of the Clients GCF files I've wanted this for a long time even in HL1. Anybody know of a way to do this or does valve have to code for it? Jason -Original Message- From: [EMAIL PROTECTED]

RE: [hlds] RE: hlds digest, LAN and Net

2006-05-18 Thread Link Pankratz
Take a look here: http://support.microsoft.com/?kbid=251192 Somebody else already asked but are you serving and playing on the same machine? Link -Original Message- From: {MDA} Spotta [mailto:[EMAIL PROTECTED] Sent: Thursday, May 18, 2006 12:23 AM To: hlds@list.valvesoftware.com

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Maximilian Buresch
i does give an hl code From: Jason O. Washburn [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: RE: [hlds] New type of wall hack undected by vac? Date: Thu, 18 May 2006 09:36:00 -0500 Have a SRCDS Option to force the use of Textures, Maps,

[hlds] SRCDS ingame browser

2006-05-18 Thread Matt Albiniak
-- [ Picked text/plain from multipart/alternative ] The admin plugin we use with SRCDS allows us to link chat triggers to launch the ingame web browser to a particular http://address. If we link players to our forums, does each client have its own cache, cookies, etc.? In other words, if a

Re: [hlds] SRCDS ingame browser

2006-05-18 Thread Roman Hatsiev
Browser in game is plain old IE but running from inside the game. It does not have to do anything with other clients of this server. Regards. On 18/05/06, Matt Albiniak [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] The admin plugin we use with SRCDS allows us to

Re: [hlds] SRCDS ingame browser

2006-05-18 Thread Matt Albiniak
-- [ Picked text/plain from multipart/alternative ] Thanks. Just needed someone to confirm that to make me feel safe :) On 5/18/06, Roman Hatsiev [EMAIL PROTECTED] wrote: Browser in game is plain old IE but running from inside the game. It does not have to do anything with other clients of

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Edward Luna
I realize this may be a stupid question... but here goes; What is the point of cheating? Cheaters always get caught eventually. Demo's will (almost?) always expose the cheater and public humiliation is almost certain to follow. Obviously a cheater cheats in order to win but who really gives a

Re: [hlds] SRCDS ingame browser

2006-05-18 Thread BoNfiRe
Thats weird On one of my sites if I login to the website then join the game i'm loged in as the user inside the ingame browser :/ That was an old site running php Nuke but my other sites don't do that. So wouldn't that mean the ingame browser does read cookies from a users machine ? Thanks

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Jason O. Washburn
I agree with all you said but I still would like to assist the player to not cheat on my servers. I'm sure we'll never stop it completely but I think we can definitely make it more difficult for the cheats. Why are the configs on the clients side editable anyways. Why doesn't valve just stop it

Re: [hlds] SRCDS ingame browser

2006-05-18 Thread Matt Albiniak
-- [ Picked text/plain from multipart/alternative ] Yes, I think that's the conclusion. In an interesting discovery, the browser will NOT scroll (horizontally or vertically) our Invision Power Board. Plain old html pages do, though. On 5/18/06, BoNfiRe [EMAIL PROTECTED] wrote: So wouldn't that

RE: [hlds] SRCDS ingame browser

2006-05-18 Thread Andrew Armstrong
The ingame browser is an IE browser - it will share everything with IE. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of BoNfiRe Sent: Friday, 19 May 2006 1:33 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS ingame browser Thats

[hlds] RE: hlds digest, LAN and Net

2006-05-18 Thread {MDA} Spotta
Nope. It's a dedicated server on a separate computer. It seems to be better now anyways. Can't seem to get it at 66 tickrate though.. Chris Message: 4 Date: Wed, 17 May 2006 23:36:00 -0300 From: Marcelo Bezerra [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] LAN and Net

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Link Pankratz
That's like asking why do people write viruses? IMHO, it's because they perceive that they are doing something that others can't when it's actually that others won't. It makes them feel superior. Kind of the same thing for guys that buy a Hummer to make up for their small penises. Okay. Maybe that

Re: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] There is a function in the SDK (ForceExactFile) that could be added to certain materials using a plugin; however, there is apparently a bug that prevents it from working on Linux servers. It thinks the files are different when the server is Linux

RE: [hlds] New type of wall hack undected by vac?

2006-05-18 Thread Adam Sando
Sounds like you just volunteered to do the dev work Lduke ;) Going back to Whispers suggestion - I have one question: What about custom weapon/player skins/models? I use a series of custom skins for my guns because I think the default ones aren't as hi-res or detailed as some of the ones out in

[hlds] Problem with CS 1.6 Server: Error: BAD: 103:svc_bad

2006-05-18 Thread leo bounds
I have a random problem on a CS 1.6 Server I hope someone can shed some light on. I have had some players randomly dropping for a while to this server. It does not seem to be a specific problem with certain players or specific map running. Someone finally captured the error and gave it to me