Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread Mike O'Laughlen
You realize you're posting to a server admin mailing list. Steam forums are where you should be putting your two cents. On Sun, Aug 16, 2009 at 10:50 PM, Joel R. wrote: > It's like taking away the spy's cloak. It's a huge thing that made the FaN > what it is. > > > > On Sun, Aug 16, 2009 at 3:0

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread CLAN RCR
I've tried everything I can think of to get my servers back up and running. I'll post a crash log here if someone can tell me what I need to do to it after I get it open in the debugging tool. -Matt On Mon, Aug 17, 2009 at 12:24 PM, Mike O'Laughlen wrote: > You realize you're posting to a serve

[hlds] The DOS protection tool?

2009-08-17 Thread Donnie Newlove
Where's it at? Didn't it used to be hosted here by f00l? http://www.sourceop.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The DOS protection tool?

2009-08-17 Thread Didrole
-_-' http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9 2009/8/18 Donnie Newlove > Where's it at? Didn't it used to be hosted here by f00l? > > http://www.sourceop.com/ > > ___ > To unsubscribe, edit your list preferences, or vi

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread ShoreCogs
I don't run a DOD:S server, only TF2 and L4D, but I can't believe they haven't fixed this. Are all DOD:S servers crashing? - Original Message - From: "CLAN RCR" To: "Half-Life dedicated Win32 server mailing list" Sent: Monday, August 17, 2009 3:04:01 PM GMT -05:00 US/Canada Eastern

[hlds] Team Fortress 2/Day of Defeat: Source Update Coming

2009-08-17 Thread Jason Ruymen
Another required update for Team Fortress 2 and Day of Defeat: Source is on the way. Should be live in about an hour or less. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com

Re: [hlds] The DOS protection tool?

2009-08-17 Thread Donnie Newlove
Way to make me look like a fool! Luckily for my ever important Internet honor I still had the site open in a tab and it did not look like that 15 minutes ago. http://imgur.com/NXYqG.png And yeah, I saw those two found downloads but they were some kind games. Anyway, thanks. On Tue, Aug 18, 2009

Re: [hlds] The DOS protection tool?

2009-08-17 Thread Tony Paloma
Hey. You probably tried it while I was moving the website. Should be back now. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Monday, August 17, 2009 4:35 PM To: Half-Life dedicated Win32 server ma

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Coming

2009-08-17 Thread stephen griffiths
Awesome, hoping for a RJ fix. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Jason Ruymen
The required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive them. The specific changes include: Day of Defeat: Source - Fixed an engine crash. Team Fortress 2 - Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Coming

2009-08-17 Thread Dj Satane
what exactly was fixed with rocket jumping? changelog is kinda not helpful in that regard. On Mon, Aug 17, 2009 at 8:09 PM, stephen griffiths wrote: > Awesome, hoping for a RJ fix. > ___ > To unsubscribe, edit your list preferences, or view the list a

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread David J. Ulbrich
Well I have crashed 3 times since the update so now I have renamed my Sourcemod folder to see if that fixes the issue. -- From: "Jason Ruymen" Sent: Monday, August 17, 2009 7:21 PM To: ; ; Subject: [hlds] Team Fortress 2/Day of Defeat: Source Upd

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread David J. Ulbrich
Well still crashing on Hoodoo even WITHOUT Sourcemod. -- From: "David J. Ulbrich" Sent: Monday, August 17, 2009 7:46 PM To: ; ; Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed > Well I have crashed 3 times since the updat

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread James McKenna
Sourcemod was crashing my DoD:S server. Disabled it. Fixed the problem. No problems for TF2 On Mon, Aug 17, 2009 at 5:46 PM, David J. Ulbrich wrote: > Well I have crashed 3 times since the update so now I have renamed my > Sourcemod folder to see if that fixes the issue. > > ---

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread James McKenna
How long does it take to crash? My TF2 is running hoodoo right now 32/32 players... no crashing yet. On Mon, Aug 17, 2009 at 5:55 PM, David J. Ulbrich wrote: > Well still crashing on Hoodoo even WITHOUT Sourcemod. > > -- > From: "David J. Ulbrich"

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread CLAN RCR
I just updated and I'm still crashing. srcds.exe won't even stay up through the full startup. I wish I could see what it says when it closes.. -Matt On Mon, Aug 17, 2009 at 8:13 PM, James McKenna wrote: > How long does it take to crash? My TF2 is running hoodoo right now 32/32 > players... no c

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread CLAN RCR
btw, It's TF2. -Matt On Mon, Aug 17, 2009 at 8:30 PM, CLAN RCR wrote: > I just updated and I'm still crashing. srcds.exe won't even stay up through > the full startup. I wish I could see what it says when it closes.. > > -Matt > > > On Mon, Aug 17, 2009 at 8:13 PM, James McKenna wrote: > >> How

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Alec Sanger
I've had 5 servers up and full since the update running sourcemod - no crashes. I'm on windows Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 > From: clan...@gmail.com > Date: Mon, 17 Aug 2009 20:38:24 -0500 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Day o

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread James McKenna
Did you disable your plugins? Mine's running fine... on hoodoo even. On Mon, Aug 17, 2009 at 6:38 PM, CLAN RCR wrote: > btw, It's TF2. > > -Matt > > On Mon, Aug 17, 2009 at 8:30 PM, CLAN RCR wrote: > > > I just updated and I'm still crashing. srcds.exe won't even stay up > through > > the full

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread eldredd
We have 7 Servers running Sourcemod and all of them seem to be doing great since the update. I have also watched one full round of hoodoo go without any sort of issues. We are hoping this is a good sign and that this update will be the last for a little bit. :) Eldredd Fug's Servers http://ww

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Violent Crimes
Steam did another update for TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Anthal
Clients got particles/water_dx80.pcf Servers did not. Anyone running sv_consistency 1 will need to turn it off, for now. Violent Crimes wrote: > Steam did another update for TF2. > > ___ > To unsubscribe, edit your list preferences, or view the list arc

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread kevin-b...@starmen.net
Definitely a shadow update came after this. If you updated ~2-3 hours prior to this e-mail of mine, they put in another unannounced update after it. TF2 content to version 108. ~ Kevin_b_er Jason Ruymen wrote: > The required updates for Team Fortress 2 and Day of Defeat: Source are now > ava

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Violent Crimes
I updated my server works fine now for me. Anthal wrote: > Clients got particles/water_dx80.pcf > Servers did not. > > Anyone running sv_consistency 1 will need to turn it off, for now. > > Violent Crimes wrote: > >> Steam did another update for TF2. >> >> __

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Matthew Gottlieb
I can't join any servers (as mentioned) because of particles\water_dx80.pcf On Mon, Aug 17, 2009 at 9:55 PM, Violent Crimes wrote: > I updated my server works fine now for me. > > Anthal wrote: >> Clients got particles/water_dx80.pcf >> Servers did not. >> >> Anyone running sv_consistency 1 will n

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Andrew Armstrong
Try updating again, we received the file after updating a while later. - Andrew -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Tuesday, 18 August 2009 1:09 PM To: Half-Life dedicated Win32 serve

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread DontWannaName!
Ya, you have to re updated but there will be no new files. You can leave your server on and update then change the map. Everyone will have to restart TF2 if they were already playing though. On Mon, Aug 17, 2009 at 8:22 PM, Andrew Armstrong wrote: > Try updating again, we received the file after

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread Matthew Gottlieb
>From the client, at the time of that post, most servers were NOT updated. On Mon, Aug 17, 2009 at 11:00 PM, DontWannaName! wrote: > Ya, you have to re updated but there will be no new files. You can leave > your server on and update then change the map. Everyone will have to restart > TF2 if they