[hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
Hi All, I run a server with bots (no not the crappy misleading fake bots; the entirely legit ones that show up as bots) that I use mainly to make filling the server not seem like such a daunting/boring task for our members/admins. I also use SM's reserved slot plugin. As real players join the

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Mr Razzle
Someone had a similar problem last month. I'll post the solution below along with a link to the original thread. For bots there's another solution: keep the quota set to 0 in server's config file and add a very simple plugin that sets the correct value in 2-3 minutes after map loaded. The plugin

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Kyle Sanderson
Which reservation plugin are you using? Thanks, Kyle. On Tue, May 8, 2012 at 9:31 AM, Mr Razzle raz...@mr-razzle.net wrote: Someone had a similar problem last month. I'll post the solution below along with a link to the original thread. For bots there's another solution: keep the quota set

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
We're using Reserved Slots (1.4.3-dev) by AlliedModders LLC On Tue, May 8, 2012 at 11:49 AM, Kyle Sanderson kyle.l...@gmail.com wrote: Which reservation plugin are you using? Thanks, Kyle. On Tue, May 8, 2012 at 9:31 AM, Mr Razzle raz...@mr-razzle.net wrote: Someone had a similar

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread gameadmin
We've had issues with a similar problem in the past. Our reserved slots are of the go past maximum kind, not the kick when someone joins kind, but on map change, it seems to generate a join event for each player. Since the player count is over normal maximum, it interprets the first few players

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
And how did you go about disabling it for a short while on map change? On Tue, May 8, 2012 at 12:35 PM, gamead...@127001.org wrote: **We've had issues with a similar problem in the past. Our reserved slots are of the go past maximum kind, not the kick when someone joins kind, but on map

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Kyle Sanderson
https://forums.alliedmods.net/showthread.php?p=820076 In your server.cfg (I think it should work in autoexec.cfg as well), go sm_gamecron_add 15 tf_bot_quota 12 Then set bots to 0 in your server.cfg. Thanks, Kyle. On Tue, May 8, 2012 at 10:41 AM, Shon Myles shonte.my...@gmail.com wrote: And

[hlds] performance issues (rambling )

2012-05-08 Thread shawn
excuse me if this seems disjointed or rambling. Are there ANY tools for diagnosing server-side performance issues? I Know that my server's FPS are dropping to an unacceptably low level, but I cant figure out why. This problem has only gotten worse over time, as updates seem to slow things

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
Thanks so much Kyle. I think that will solve our problems. And thanks to everyone else for your help. On Tue, May 8, 2012 at 12:47 PM, Kyle Sanderson kyle.l...@gmail.com wrote: https://forums.alliedmods.net/showthread.php?p=820076 In your server.cfg (I think it should work in autoexec.cfg as

Re: [hlds] performance issues (rambling )

2012-05-08 Thread 1nsane
What sort of hardware is this on? And particles are definitively clientside. On Tue, May 8, 2012 at 4:19 PM, shawn sh...@busymarvin.net wrote: excuse me if this seems disjointed or rambling. Are there ANY tools for diagnosing server-side performance issues? I Know that my server's FPS are

Re: [hlds] performance issues (rambling )

2012-05-08 Thread Ryan Kistner
The standard tool for diagnosing FPS drops is vprof. I can't find any directions on the wiki, so here's a 5 second explanation: Run the vprof command to start collecting. Run it again to stop collecting. Then you can view the data with vprof_generate_report. For example:

Re: [hlds] performance issues (rambling )

2012-05-08 Thread hlds
As 1nsane said, what sort of hardware are you running, and just as important - how many srcds instances are you running? Is each srcds instance set to use only 1 core, and do any of the instances overlap on core affinity? srcds is notoriously picky about swapping cores, and this could be