Re: [hlds] [Csgo_servers] Notice of changes to CS:GO Game Server Operation

2015-10-13 Thread Kyle Sanderson
All major cell carriers (when you're on a business plan) in Canada offer you the ability to change your number within 5 minutes, an unlimited number of times. I doubt this is an exclusive feature for Canadian Telcos. Even going pre-paid and just burning numbers in the States would do the same

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread John Schoenick
This was fixed, if you're still not seeing your previously registered servers let me know. From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] on behalf of Bubka3 [em...@bubka3.com] Sent: Tuesday, October 13, 2015 5:41 PM To:

Re: [hlds] hlds Digest, Vol 54, Issue 19

2015-10-13 Thread Rowedahelicon
> It is sad that after the quickplay change killed off most of the real > exploiters, disgruntled server owners just started to assume we are the > same. > > If you want to blame someone for the declining state of your server, it > should probably be the people who defaulted quickplay t

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Rudy Bleeker
>From the client patch notes from October 12, 2015: - Running in textmode now places the client in insecure mode On Sun, Oct 11, 2015 at 2:50 AM, HD wrote: > Anyone else having issues now using a client into their servers using > -textmode for launch options? I log in an

Re: [hlds] Optional TF2 update released

2015-10-13 Thread 1nsane
Oh, haven't actually tried it in a long time. On Tue, Oct 13, 2015 at 9:06 AM, Asher Baker wrote: > On Tue, Oct 13, 2015 at 1:59 PM, 1nsane <1nsane...@gmail.com> wrote: > >> And yes there is a server side setting for that. Start the server >> with -insecure and all clients

Re: [hlds] Optional TF2 update released

2015-10-13 Thread N-Gon
Back when I ran servers I used to use Sandboxie and a bunch of accounts in textmode to help populate my servers. It's a struggle when you don't have a well known community, I feel bad for the folks who've just been hurt by this change. On Tue, Oct 13, 2015 at 8:45 AM, HD

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
I used it to log ONE client in so I could seed with it and hear what was going on in the server. Additionally it was nice to see on my screen at home what was going on thru the console too vs remote desktop into the server. I can’t speak for everyone else but even still a REAL CLIENT is a real

Re: [hlds] [L4D] No security issue fixes?

2015-10-13 Thread Kyle Sanderson
There is indeed a Mac GUI bug where the menu res is terribly low. Beyond that I don't think there's anything else? I wouldn't wait for Security updates for L4D(2); they're forever vulnerable. Portal 2 even to this day says Trading is coming soon, the engine forks are dead. Kyle. On 11 Oct 2015

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Kyle Sanderson
Just so we're clear, you guys were only using this to fake player counts on your servers? Where's the negative impact here? This sounds like a much needed change to prevent scumbaggery. Kyle. On 13 Oct 2015 6:14 a.m., "N-Gon" wrote: > Back when I ran servers I used to

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Asher Baker
On Tue, Oct 13, 2015 at 1:59 PM, 1nsane <1nsane...@gmail.com> wrote: > And yes there is a server side setting for that. Start the server > with -insecure and all clients will be able to join. That hasn't worked for a very long time. ~ "Their heads are green, and their hands are blue,

Re: [hlds] Optional TF2 update released

2015-10-13 Thread 1nsane
Log streaming to something like HLSW or using a plugin to record chat/events to a database with a website. HLSW should use even less resources than textmode client. On Tue, Oct 13, 2015 at 8:45 AM, HD wrote: > Yea I saw it last night... this is beyond a wasteful change. I

Re: [hlds] Optional TF2 update released

2015-10-13 Thread 1nsane
That's probably the reason for it. And yes there is a server side setting for that. Start the server with -insecure and all clients will be able to join. On Tue, Oct 13, 2015 at 8:53 AM, HD wrote: > I could do that but then I’m also missing that client logged in which >

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
Yea I saw it last night... this is beyond a wasteful change. I use it for a client so I can listen in a server without using a bunch of resources. Why was this change made and what alternative do you have besides launching the game in full and alt tabbing now. -Original Message- From:

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
I could do that but then I’m also missing that client logged in which helps seed. Every client helps these days and I can’t do that now. I will log my account in and just let it sit, listen and seed a while. I understand the alternatives but an explaination from Valve as to why this change was

Re: [hlds] Optional TF2 update released

2015-10-13 Thread ics
You may have used it for one client but the truth is, this guy earlier who posted used it to ten, even more clients. Also i think someone already has a script that can be ran in textmode that autoaccepts the items that drop. So no more manual accept and idling can continue. I'm not 100% sure

Re: [hlds] hlds Digest, Vol 54, Issue 9 (textmode discourse)

2015-10-13 Thread Eliott Bryant
There's a setting for that, it's disabling VAC though. My assumption is that it's to prevent idlers, but I don't really know. Maybe they are trying to remove reliance on it so they can trim some depreciated features from the game. Or to prevent players like me from joining a sever, being

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
Regardless I used -textmode for specific reasons not to abuse any type of system. I disagree with this change and as I said I don't expect Valve to reply to any of these complaints as they haven't others in the past. I guess I'll have to launch the client regularly - alt tab it down and leave it

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Cody Mathisen
By the sounds of it the abuse that has come up heavily outweigh any benefits of -textmode. I'm not sure exactly what information you are 'seeding' but I'm sure there are multiple addons/plugins/tools to help you accomplish something similar. If it is just chat, you could simply download HLSW

Re: [hlds] Optional TF2 update released

2015-10-13 Thread E. Olsen
Server-seeding has been around as long as community-hosted servers has (all the way back to the original Counter Strike and even Battlefield 2). Like it or not, players rarely if ever join empty servers, and with the deck stacked so staggeringly high in Valve's favor in terms of player traffic,

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Cats From Above
You’re right in one respect: This change won’t be reverted, that much is almost as certain as death and taxes. However, on a point of ethics, I feel the need to point out that running a text-client with the intended purpose of deceiving players into believing that there is an active population on

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Bottiger
On Tue, Oct 13, 2015 at 11:36 AM, N-Gon wrote: > Welp, you guys heard it here first. > Let's call it a day and let ad-based servers like skial have complete > reign of the place. > Excuse me? We have *never* used text mode clients to seed our servers and couldn't care

Re: [hlds] Optional TF2 update released

2015-10-13 Thread N-Gon
Someone's upset. Who's we? I hope you're not trying to imply that no one on the HLDS has done that because I can say with 100% confidence that many of you have after seeing it in action. Where do you think folks get the idea from? Hah. On Tue, Oct 13, 2015 at 4:16 PM, Bottiger

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Cats From Above
I never thought I'd see the day where E. Olsen, someone who I've long considered to be a well informed contributor to discussions like these, the day where he would stand up and essentially say, "Using a text-client to fake a player on a server? No problem! Good server operators *need *some kind

Re: [hlds] Optional TF2 update released

2015-10-13 Thread E. Olsen
I'm not sure how your got that from what I posted - but that's neither here nor there. At any rate, it's naive to think simply "playing on your server regularly" will help grow a community and/or a server in the current environment. I've been hosting TF2 since 2008, and I've never seen an

Re: [hlds] Optional TF2 update released

2015-10-13 Thread N-Gon
Welp, you guys heard it here first. Let's call it a day and let ad-based servers like skial have complete reign of the place. On Tue, Oct 13, 2015 at 2:30 PM, Michael Loveless wrote: > What are you trying to hear exactly? You have no interest in being in your > own

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
By the sounds o fit the benefits are just benefits and nothing to do with any type of abuse. You still own a REAL client if you log it in either regular graphical or textmode. HLSW is unsupported and needs to be updated so bad it isn’t even funny but yes I already use it for chat logging. I

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Michael Loveless
What are you trying to hear exactly? You have no interest in being in your own server to populate but wanna listen to what players are saying? Once a server achieves enough players to even warrant listening in on conversations, what is the purpose of these extra clients to seed the server? You've

Re: [hlds] Optional TF2 update released

2015-10-13 Thread HD
I run many servers, I refer to one cause well I’m only logging my client into one not all of them. I do go into my server(S) with one of my clients just to play also but sometimes I’d just rather use Computer A vs Computer B to log another client in –textmode (which again doesn’t or hasn’t

[hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
So there's a mess in the CSGO_Servers list right now as Valve introduced an update which will be enforcing login tokens and disabling anonymous login. It only applies to CSGO but looking at my account page, all of my old server tokens are gone. Am I just blind or did all tokens get wiped by this?

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Bubka3
It appears the servers still login to your old tokens, but they aren't listing on that page or via the web API. Sounds like Valve screwed up the backend for this. Daniel Barreiro Tuesday, October 13, 2015 8:37 PM So there's a mess in the CSGO_Servers

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
The new method doesn't have the separate security key with the token so that could be related to it. They also appear to have changed around the API calls a bit. On Tue, Oct 13, 2015 at 8:41 PM, Bubka3 wrote: > It appears the servers still login to your old tokens, but they

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
Ignore that I'm tired and not thinking. Was confusing GC with the Steam login for a minute. Even then it still doesn't show up so yeah On Tue, Oct 13, 2015 at 8:43 PM, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > The new method doesn't have the separate security key with the token