You have a point that there is a lot of TA on servers. Last week I just
joined one of my server and got TA because they don't want to play with me
(I cant imagion why :) ). I don't have sourcemod installed, so I did not
kick them. Anyway.. I just left and find a server where I could play.
But to c
Maybe a stupid question, but hldsupdatetool capable of updating multiple
directory's? This can spare valve a lot of bandwidth and is quicker and
easy-er to download.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: vrijdag 5 december
I found something strange in the log.
After a few round of l4d it was time to do other things, so I disconnected.
A other person is falling in for me and continue with the other 3. But after
I disconnect and check the log I see that I'm still in the server:
00:10:36 L 12/02/2008 - 00:17:52: |Le†
I noticed that too, but i think it cannot be fixed by us. I also see that
the steamcommunity server (in main menu) are sometimes faster than other
times. Maybe a valve server is serving this to the clients.. and it's
sometimes slow (or down). But I'm not sure of that...
-Oorspronkelijk bericht
To be honnest, i think he is right. We don't whine, but instead we give
feedback (some feedback is a little negative formulated.. but its feedback).
I'm sure they all read the mailinglist (hi, guys!!!), but its sometimes
annoying when you don't know a "roadmap". For example, all the feedback we
hav
Crap, its late here.. so there are some typo's in my mail! Sorry about that.
Just a correction. With sv_search_max_key I mean sv_search_max_ping
Greets,
Eric
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Eric van Beesten
Verzonden: maandag 24 nov
After the full version release i have big troubles with connecting to a
server. I have installed 14 servers on a good server in my country, with a
really low latency/ping on that server. But I never play on of that servers
if I connect form the lobby (even when the servers are empty). Instead I
pla
Just a question, what is the starup line? +maxplayers 8?
Because without it, it's a 4 players server.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: dinsdag 18 november 2008 7:38
Aan: Half-Life dedicated Win32 server mailing list
O
Correction,
I see my servers after 30 seconds/1 minute in the main menu. This is the
same problem already posted by other people on the mailinglist. So problem
is already known.
Greetz,
eric
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Eric van
Maybe a stupid question,
Yesterday i have added sv_steamgroup to my server.cfg. rebooted
the server and when I connected to my l4d demo I saw, in the main menu, my
servers. But now I can't find them anymore ingame. Even when I search for
them. I'm sure the sv_steamgroup is set and has the correct
Think we will soon get a announce. You can start pre-order l4d client now on
steam.. so server files will also be available. I really hope valve is
releasing all the serverfiles a day earlier then the game unlocks. This way
I'm sure my server is running before the release. We all remember the
relea
-Life dedicated Win32 server mailing list'
Onderwerp: Re: [hlds] Left 4 Dead Demo Update Available
Noticed the same here on Linux. All servers remain empty this morning.
Cheers,
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten
Sent: Tuesday
ailto:[EMAIL PROTECTED] Namens Eric van Beesten
Verzonden: dinsdag 11 november 2008 10:44
Aan: 'Half-Life dedicated Win32 server mailing list'
Onderwerp: Re: [hlds] Left 4 Dead Demo Update Available
>From the last update i get many disconnects during the game. I can connect
to my server
>From the last update i get many disconnects during the game. I can connect
to my server, but when I begin to play I get a message that the server is
timed out (in the right upper screen I get a message that it will
autoconnect again.. in red). The reconnection is only 1 or 2 sec's. But I
get it mo
that on your client, not on the server)
>
>
> 2008/11/9 AnAkIn . <[EMAIL PROTECTED]>
>
> > sv_search_max_ping 90
> >
> > or lower, depending of the max ping you can get on your servers.
> >
> > 2008/11/9 Eric van Beesten <[EMAIL PROTECTED]>
>
Is it just me or is there something wrong with hosting the lobby's? I played
the demo for a few hours now, but I never get assigned to a decent server
nearby me. Most of my connection is poor. Sometimes all the 4 persons player
have poor connection. If I look at my hlsw I see that a few servers of
Maybe those server files are used to host a xbox server. But I don't think
it's a cross dedicated server. I really hope not, because a mouse beats the
controller on FPS games. I can find only 2 reasons why valve wanted to bring
left4dead to the xbox.. 1ste money aspect and 2nd pressure from EA. But
Tnx.. this is fixing my problem too. No players connecting after the update.
Adding those 2 masterserver will fix the problem.!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens bl4nk
Verzonden: vrijdag 7 november 2008 8:16
Aan: Half-Life dedicated Win32 se
Atleast you ping is jumping.. my servers is running but I don't see him in
hlsw. This problem is only from the last 5 minutes. Before that I see my
server in hlsw.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Chris Brunelle
Verzonden: donderdag 6 novembe
erver mailing list
Onderwerp: Re: [hlds] Left 4 Dead dedicated servers
I've gotten my server working, and its on gametracker.
http://www.gametracker.com/server_info/64.40.113.135:27016/
On Thu, Nov 6, 2008 at 9:10 AM, Eric van Beesten
<[EMAIL PROTECTED]>wrote:
> Just to set thi
35:27016/
>
> On Thu, Nov 6, 2008 at 9:10 AM, Eric van Beesten <[EMAIL PROTECTED]
> >wrote:
>
> > Just to set things clear.
> >
> > This server is different from the other valve server. You can see your
> > server is a 14 slots, but you can not play with th
Just to set things clear.
This server is different from the other valve server. You can see your
server is a 14 slots, but you can not play with that lot. I think a
dedicated server can host more then 1 game at the same time. If a player is
making a lobby he needs to host it at a random dedicated
Had the same problem.. try it now!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Matt Lyons
Verzonden: donderdag 6 november 2008 17:20
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Left 4 Dead Demo Dedicated Server updated
Som
Tnx,
I'm getting console now.. but now i got a error "unable to load steam
library" :)
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: donderdag 6 november 2008 17:14
Aan: Half-Life dedicated Linux server mailing list; Half-Life ded
Before anybody is screeming.. is there somebody that already have succesfull
started the server? So with text etc?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kitteny Berk
Verzonden: donderdag 6 november 2008 16:27
Aan: Half-Life dedicated Win32 server
Is that all what you think?
If find the directory platform\admin stranger.. valve's own admin mod?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Flubber
Verzonden: donderdag 6 november 2008 1:51
Aan: Half-Life dedicated Win32 server mailing list
Onderw
The tickrate is sometimes hard to explain. But its not only server sided. In
crowded areas a tickrate can easy drop till 45-50. There are lots of things
that can cause this.
More info.. read this:
http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking#Basic_
Networking
-Oors
amens bl4nk
Verzonden: woensdag 15 oktober 2008 22:58
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Problems with vac?
> You are not authorised to download this attachment.
Could we get some links that we don't have to register to see, please? :)
Eric van Beeste
Do you guys also have problems with VAC lately? The last week our admins
have spotted players on our server that are vac banned. I am sure that our
servers are vac secured:
Proof:
http://www.lethal-zone.eu/download/file.php?id=261&mode=view/thommy%20gun.jp
g
http://www.lethal-zone.eu/download/fi
Maybe somebody else can help me with a small problem.
Our community has 6 different servers with all sourcemod and customs maps on
it. If I want to adjust some advertisement (sourcemod plugin) I need to
upload 6 times 1 .txt files to the different servers. So basicly I do the
following handlings:
Yehhh, who doesn't love google :) :
http://www.ericjuh.nl/the_orange_box_pc_dvd_box_art.jpg
source: http://www.theinquirer.net/gb/inquirer/news/2008/09/17/google-valve
[note]
I know it really really reallyy offtopic :)
___
To unsubscribe, edit y
ds] New Heavy Update
Half hour? 30 seconds... there are files floating around that unlock
everything and apparently Valve is not stopping them :/.
On Sat, Aug 16, 2008 at 3:31 AM, Eric van Beesten
<[EMAIL PROTECTED]>wrote:
> Btw, http://steamgames.com/tf2/heavy/kgb.htm
>
> I see th
Btw, http://steamgames.com/tf2/heavy/kgb.htm
I see that we have a lot of archievementbox archievements:
So expect a half hour after the release players are walking with all guns
unlocked!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Yatin Vadhia
Verzon
Ahhh poor sasha!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Yatin Vadhia
Verzonden: vrijdag 15 augustus 2008 21:34
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] New Heavy Update
New Minigun: http://steamgames.com/tf2/heavy/n
I always think the next community map will be cp_castle. But I don't think
valve is going to release it! If I'm not wrong valve is going to release a
pl or ctf (because they just release a cp map). Because there aren't really
good pl community maps around there it will be a ctf map. There are some
Can you post your startup commando? And do you see your console or do you
see only your batch windows?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jake E
Verzonden: woensdag 6 augustus 2008 18:32
Aan: Half-Life dedicated Win32 server mailing list
Onderw
Yep, old buggy.. its because of a lag issue that get some things out of
place. I have it most often when I alt + tab or have a lag spike on the
server! Sometimes you solid door are they way on your picture.. so basicly
you have a "valve-made-wallhack" ;)
-Oorspronkelijk bericht-
Van: [EMAI
It keeps crashing on old versions of metamod. Just upgrade to the newest
version (release 2 days ago) and its fine!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: woensdag 30 juli 2008 1:37
Aan: Half-Life dedicated Win32 server mail
Crap.. my server is crashing! :(
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: woensdag 30 juli 2008 1:37
Aan: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Onderwerp: [hlds] Team Fortress 2 Up
Tnx, already saw my steam updating ;) bug update btw..
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: woensdag 30 juli 2008 1:37
Aan: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Onderwerp: [hl
Saint_k is 24 ;)
Atleast if you guys flame the mailinglist post something usefull ;) Like my
own made level 1 sentry (with sapper!)
http://www.lethal-zone.eu/sentry.jpg
of post a hot chick :)
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens JDoc0512
Ver
eah, if you tap the keys quick its ok on
the whole.
On 06/07/2008, Robert Whelan <[EMAIL PROTECTED]> wrote:
> Sure ya can.. just tap the key quickly
>
>
>
> - Original Message
> From: Eric van Beesten <[EMAIL PROTECTED]>
> To: Half-Life dedicated Win32 ser
A few days later.. is there any update yet? Because we can't use our admin
menu at this moment!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens DontWannaName!
Verzonden: vrijdag 4 juli 2008 18:55
Aan: Half-Life dedicated Win32 server mailing list
Onderwer
t one.
;)
Eric van Beesten wrote:
> See this in the update:
>
>
>> - Selectable menus can now be operated with number keys even if they
>> are not bound to slot1, slot2, etc.
>>
>
> Maybe if you unbind slot1,slot2, etc it will function proper!
>
>
See this in the update:
> - Selectable menus can now be operated with number keys even if they
> are not bound to slot1, slot2, etc.
Maybe if you unbind slot1,slot2, etc it will function proper!
I didn't test it! But I'm gone test it now
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
OMG, they are uploading lots of porn at that moment!
anyway.. just ontopic..
There is a small bug i didnt see mentioned in here. After a roundswitch
every players got slayed when they spawn. I dont know if sourcemod is the
problem or tf2 is causing this..
for example: if you capture the last CP
[really really realy offtopic]
At my point mani is dead. The last thing they did was porting it to tf2, but
personal I think that was a bad plan. Mani was great in the old sourceengine
days, but with sourcemod I really can advise you to upgrade to sourcemod
-Oorspronkelijk bericht-
Va
, and
play my main class instead of playing pyro all month.
--- On Fri, 6/20/08, Eric van Beesten <[EMAIL PROTECTED]> wrote:
From: Eric van Beesten <[EMAIL PROTECTED]>
Subject: Re: [hlds] Team Fortress 2 Update Released
To: "'Half-Life dedicated Win32 server mailing list'&
Agree with you here... half hour after the update half our server was
already having all 3 guns.. I seriues don't think this was the intention of
valve... Beside that.. I say yesterday somebody posting a archievementsmap
here on valve's mailingslist..
I'm not saying its valve fault (because it isn
Valve,
Give the guys that created the meet the.. movie's a salary raise ;) Its in 1
word great!
http://www.gametrailers.com/player/35249.html
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Bodycott
Verzonden: dinsdag 17 juni 2008 23:44
Aan: hlds@l
[offtopic]
Really funny to read those comments. There are still "players" that think
cheating is having skills and think its normal!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens JDoc0512
Verzonden: vrijdag 13 juni 2008 13:22
Aan: Half-Life dedicated Win
Maybe its the wrong place to post it, but i have a problem with sourcebans.
I just installed it, but the webpage has some problems.
First of all, the addon is working fine and I have no problems with this.
But if I go to the webpage, some pages aren't working proper. For example:
The protest page
Maybe its best to stay ontopic guys...
Anyway to answer your question.. you can download lots of skins @
http://www.fpsbanana.com/skins beware that most those skins are cheats.. if
office is on and every T is choicing the white dude and you did replace the
white dude for a uber cool dark dude.. th
Think this is just sourcebans with a custom made overview.. but I could be
wrong!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kevin Ottalini
Verzonden: zondag 8 juni 2008 23:11
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Ano
Delete? Just rename ;)
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Patrick Shelley
Verzonden: zondag 8 juni 2008 15:52
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] TF2 Orangebox Dir is Gone?
I have a full duplicate of the OB
Wait... crap.. Sorry about the spam guys! It's fixed! Let me say it
different.. it wasn't a problem. Only a user problem :)
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Eric van Beesten
Verzonden: donderdag 29 mei 2008 13:45
Aan: 'Half
He guys,
Just a question. I wanted to test out a call of duty 4 server. I have
installed steam on my server and downloaded the call of duty 4 gamefiles.
Because it is my steamaccount I don't wanted to let it run long on my
server.. But when I wanted to start cod4 server without steam, I get a
mess
Its seems that the flametrower of the pyro is stuttering when you do a crit.
Have played pyro sinds update.. but everytime i'm flaming a crit the gun is
stuttering :)
Greetz,
Eric
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: don
Yehhh.. this is what we want :) tnx guys!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: woensdag 21 mei 2008 23:29
Aan: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Onderwerp: [hlds] Upcoming
Maybe it helped, but my second tf2 server, with never had any problem, is
crashing sinds a few day really often! I think the server is crashing 5 till
8 times a day. It's a goldrush only server, so I don't know if the crash is
coming from the map or the server.. Its really annoying, because I cant
I just wanted to forfill my job and post the following vids. Those I have
found, but aren't actually exploits:
http://www.youtube.com/watch?v=I_WsvXIaGxI
http://www.youtube.com/watch?v=KEbBwi7CMQ4
http://www.youtube.com/watch?v=zX3ayhTtJfE
Only the teleport @ goldrush is a exploit, witch will p
Can you tell a bit more? I'm thinking you mean the teleportbug..
I have found a few "exploits"
http://www.youtube.com/watch?v=2m6lYS7AYmo
http://www.youtube.com/watch?v=lIZnBzeu1nI&feature=related
There is another one, where attacking (blue) can build a sentry behind the
fence (with the boxes)
Just banned a few guys from our server because of using exploits on the 3th
stage of dustbowl. It's a red (defending) exploit and with this exploit its
really easy for RED to kill the blue guys after they left the spawn room. I
did search on youtube if there is a video about it.. but I cant find no
In my community there is a story about a whole new CSS game. I don't trust
that, because else we have noticed it already. CSS isn't a new game and to
attract more players it should indeed be updated. The only thing I do not
know is why valve wanted to update css to a new engine... because the
curre
What's wrong with the say commandos/advert methodes from sourcemod/mani
admin? They work great on our server! Think sending mail to valve is
useless, because this is more a thingy for sourcemod/mani admin.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens ray
empty again
Make sure that neither
writeid
nor
writecfg
are in your server.cfg or autoexec.cfg
Eric van Beesten wrote:
> Hee guys,
>
> I have a really strange thingy (bug?). I have multiple gameservers. 2x tf2
> and 3x css. But on 1 of my Tf2 server and 1 of my css server the b
Hee guys,
I have a really strange thingy (bug?). I have multiple gameservers. 2x tf2
and 3x css. But on 1 of my Tf2 server and 1 of my css server the banlist is
empty everytime. I mean, if I ban a person (through mani admin (css) and
sourcemod (tf2)) they actually get banned and cant connect again
and how
many servers you have on that box, also if you are running IIS or any other
web apps on that server box.
qUiCkSiLvEr
- Original Message -
From: "Eric van Beesten"
To: "'Half-Life dedicated Win32 server mailing list'"
Sent: Monday, April 21,
Recently i have posted a message about a big lag spike. No reaction to my
post means I'm the only one having this problem (or nobody want to reply :)
). But it occurs me that after a lag spike things aren't in place in the
map. For example, the closed gates (at the warmup time) at dustbowl are
turn
Just a question,
During the day i have a few lagg spikes on my tf2 servers. Those laggspikes
causes to freeze my server for approximus 2 a 3 sec's completely. The
problem is that I can't monitor the laggspikes, because they only a few
times a day. I am positive that the laggspike is becoming from
Yep.. same here.. Metamod source 1.6.1 and Sourcemod 1.0. But i dont think
that is the problem. Because when I connect the server is half full and they
don't disconnect. If it was sourcemod/metamod all players should have
troubles with it. It personally think its client side.
-Oorspronkelijk b
I really hafve a annoying bug in TF2. Don't know if you guys have the same
props, but everytime I connect to a tf2 server (atleast our 2 tf2 server on
different locations/servers) I get a red message in the right upper corner
saying the connection is timed out.
Its really strange, because the con
Is the gravelpit exploit back again? Because I just banned somebody for
building a sentry under the ground.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
You mean this one?
http://www.youtube.com/watch?v=TLzhpBEdQa4
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens steve grout
Verzonden: dinsdag 18 maart 2008 11:48
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: [hlds] Please fix the Dustbowl E
Just a quick question,
I have the new metamod installed also with mani admin plugin. But i see my
admin chat/hlstatsx 2 times. I have deleted metamod from gameinfo.txt, so
that can not be the problem.. is this just a bug (because i have it on all 4
servers) or am i doing something wrong?
Greetz,
Don't know why you have alltalk on, but if you turn it off you server is in
the "normal" list again and your server is again full for the whole day. I
had the same problem. I was in the custom list. But after a Sunday of trail
and error, my server was back in the "normal" list. The next day and for
Tnx, it worked. It was btw not the mp_respawnwavetime! That one was standing
on 10, but it was a other option :)
So guys that have troubles with switching back to the "internet"-tab. Look
at your server.cfg and check what values are in that file.
-Oorspronkelijk bericht-
Van: [EMAIL PRO
Tnx for the info, but how do you make sv_Tags empty? Because adding sv_tags
"" in the server.cfg isn't helping. The server commes op with sv_tags
"respawntimes,"
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Dan Offord
Verzonden: zondag 2 maart 2008 14:
I dont agree with you here. My two server are a lot less populated then
before the update. Normally my two server are full most of the day. In most
stats our two servers are one of the most popular server of the netherland.
But sinds the update the server is only full @ 20:30 in the evening and tha
Just a question,
How are you guys going on with the maxrounds and roundtimes on your tf2
server?
Because I have set the following things:
Maxrounds 2 (1 time blue, 1 time red)
Roundtimes 25 minutes
But if I look at dustbowl it fine. On dustbowl a players is playing first
blue and then red (or o
Am i the only one NOT seeing any custom tab in the server browser? I have
restarted steam and it did update (atlease tf2) but I don’t see any custom tab
at my steam server list.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Timothy L Havener
Verzonden:
I see in my hlsw that my tf2 server already has a sv_tags. Can I just insert
the tags now with this command?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: donderdag 28 februari 2008 22:35
Aan: hlds@list.valvesoftware.com; [EMAIL PR
Just a question,
Is it possible to disable the pop-ups? Because my server is "crashing" al
lot of times because of those pop-ups. If I play a custom maps that is not
as stable I can easly say the server will "crash" because the server is
waiting to click "ok" on a popup. If this popup was not ther
Are there any exploits found on this map? I have found 2 exploits.. really
annoying!
http://www.youtube.com/watch?v=2a9fF-9qafY
http://www.youtube.com/watch?v=5ULY3Dr5ieY
ban worthy on my server...
maybe a good idea to share some exploits so it could be fixed faster by
valve and let other server
Great addon! Only i have a question that you did not mention. Is there gone
be a advanced search? Like if I wanted to filter out all of the birthday
mod, or only 24/7 dustbowl?
Greetz,
Eric
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verz
is happens to be one. We're just asking if
he can release it for the benefit of everyone, which I do thank him for
doing. It's not very often we find kind people who take their time out to
help others.
On Feb 12, 2008 5:35 PM, Eric van Beesten <[EMAIL PROTECTED]> wrote:
> No offence
Again i want to point out that i don't have problems with the amount of
emails. I do have problem with the amount of useless emails!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Mike Stiehm
Verzonden: dinsdag 12 februari 2008 23:51
Aan: hlds@list.valveso
No offence from this side... but stop the whining! I did not sign up for the
mailing list to receive this sort of emails. To be honest, I don't like you
attitude about the 32 players hack. Go make yourself a nice website where
all you whiners can register to get the 32 slots hacks!
I'm getting tod
Good luck with running 6 servers on 1 machine. Hope you enjoy lagg. No
offence, but why do you want to run that much gameservers on one machine? If
you have a decent community buy another server to run those servers stable.
I don't know if you are starting a new community or that one exist, but I
Hee guys,
I just uploaded the map cp_toy_fort_beta2 to our server. But the map doesn't
change if we set this map on. So, if there is no admin we could play this
map the whole day without any change. Did I set something wring in my
server.cfg? or is it just a bug in the map?
If have set this in se
Still have the same memory crashes! Too bad that the last update didn't fix
this. I was just jelling a half hour ago that the server was up for more
than a whole day..
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens MeZelf
Verzonden: maandag 31 december 200
Dit is een meerdelig bericht met een MIME-indeling.
--
I don't know how to load the mdmps files, but i getting this error every
time:
http://www.hostfile.nl/images/8wlm8sdmj9/297/error.JPG
The server is running on a administrator account and has full privilege.
Memory is fine (no error's) this pr
I still don't know why valve doesn't support the 32 slots server. I have
runned it a few times, but the server isn't crashing more than a 24 slots.
If you look at CSS you can easily make more slot. But there is indeed a max
slots. If you look at a 64 slots css the server is laggy as hell. But I
don
The last couple of days I'm getting strange tf2 server crashes.
I'm running windows 2003 with the latest updates and a 24 original (no 32
crack) tf2 server. I can run tf2 for like 1 day stable. After that the
server is crashing and ill get a error like:
-
Application popup: srcds.exe - A
Maybe a stupid question, but why do you want more then 250 fps? Why should I
tray fps_max 0 to increase my, current, 250 fps to 512 fps?
Maybe I have a wrong fps definition (frames per second). If I'm right then
250 fps is more then enough?!?!
Greetz,
eric
-Oorspronkelijk bericht-
Van:
[quote]
- Took a more aggressive approach to solving the exploit that would allow
players to get underneath terrain in Team Fortress 2
[/quote]
Anyone a idea what the aggressive approach is?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Ve
07 12:07 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] HLDS not switching maps?
>
> --
> [ Picked text/plain from multipart/alternative ]
> TF2 does have bots, not in the true sense of the word but
> they can join the game and join a team
>
> On Nov 13, 2007 10:03 PM, Eric van B
This is not only with tf2. It's with all the games, for example CSS. If you
have a server empty (without bots) the maps stays on the whole night. If a
players connects in the morning the maps get switched.
Problem can easily be solved, add bots to the game (I know that TF2 doesn't
have bots at thi
spronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Eric van Beesten
> Verzonden: Tuesday, October 30, 2007 3:16 PM
> Aan: hlds@list.valvesoftware.com
> Onderwerp: RE: [hlds] users timed out
>
> Happend again a few minutes ago. The server is full a
eMod myself, I use Mani. I also run metamod source on the
server.
I have three servers on the machine, a 24 man cs:s gungame, 32 man TF2 and
another 32 man TF2. Both of the 32 man TF2 servers are affected, but they
usually don't get the time out errors simultaneously.
On 10/29/07, Eric van Be
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