I don't understand what the big deal is for emptying a server due to some
unknown connection issue related to Valve. You read like..._Valve, let me
know when you take a piss so I can have da servers ready to be full again!!
Geez!!_ What's a few minutes of empty and quiet time? Unless you have
pr
Patrick,
Sorry if this seems dumb, but did you have sv_gametypes "coop,versus" cvar
in server.cfg?
Our worked fine for both game types when i was da LL.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
> From: Patrick Shelley
> Subject: Re: [hlds] L4D Clien
*slaps myself for not changing the subject line*
TheNob,
That is correct. Once a lobby enters a server with OR w/o a search key,
that game is now PUBLIC. Meaning all eyes can see it. Friends of the
players in the server can take the empty slots. Happened to me often. I
believe Matchmaking wi
I concur w/ TheNob on this from our experience. I will note one difference
though.
We have had randoms in our L4D servers (with search key in place). Only way
they entered the server was via the OpenServerBrowser command from the
Console. They were not in our Steam Group either. I have confirm
I reiterate the assessment by Richard. Kudos for an articulate layout and
for Valve at being proactive. Now the question is...to the person that kept
saying, _it's a symptom, it's a symptom_.. w/o stating what the problem in
the same sentence, do you agree with Richard? ;) You don't have to ans
It's one way to give us S ops time off for the weekend. ;-)
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 7
> Date: Fri, 13 Mar 2009 16:20:09 -0600
> From: Ben B
> Subject: Re: [hlds] Team Fortress 2 Update Coming
> To: Half-Life dedicated Win32 se
Voogru,
You rock with your data whoring boredness. Much respect and you make an
excellent point regarding artificial penalizing. I'm interested to see what
kind of results you come up with as I'm sure many other are as well. It
will give a potential benchmark against what Valve decided to share
I tested and our private server w/ search key was fine.
The public has been empty since applying the update. I was able to connect
to it from the server browser. Not sure what to look at.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 3
Date: Thu,
I confirm this as well. No traffic on our public server for todays update.
Will hopefully test the private server w/ search key tonight though.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 8
Date: Thu, 12 Mar 2009 19:05:32 -0500
From: "Admin Bob"
S
Curious if anyone knew this, but based on peoples reports of not being on
the master list, I also encountered same issue. The recommendation of
adding the sv_gametypes "coop,versus" tag was helpful. SourceMod is placed
on both servers, 1 being private, other being public.
Both servers ONLY show
You are certainly not the type of person able to qualify what constitutes
server administration given your methods. No need to drudge things back up,
Mr. Roach on the SM forums did the responsible thingand ganked the
Honeypot plugin to Unapproved. There are rational people amongst us and I'm
Blarg, sorry abou the subject line.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
On Wed, Mar 4, 2009 at 8:48 PM, Major NuT wrote:
> To piggy back onto DWN,
>
> This is what I've been going by for the last month or so.
>
> http://srcds
To piggy back onto DWN,
This is what I've been going by for the last month or so.
http://srcds.org/index.php?title=Rates
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 6
> Date: Wed, 4 Mar 2009 18:05:53 -0800
> From: "DontWannaName!"
> Subject: Re:
I took some time to digest this whole HoneyPot on Cheese (achievements) for
the Scout that msleeper of F7lans has thrust upon the TF2 Game. Many of you
have responded directly to msleeper for his logic (or illogic) behind his
methods of creating such a venue and some to his defense.
That venue
Folks,
Wanted to provided a data point here with regards to the crashing issues out
there.
1 TF2 24 slot
SM 1.1.0/ MM:S 1.7.0
Nephs SM Stat plugin to block stats
Removed Spy CriticalKnife Code of SM Gamedata file
Win2K3 SP2
No random or unknown crashes of any kind on any map since 2/25 update.
Anyone see this?
http://www.teamfortress.com/
*Honestly.*
>
> Please, do take a cursory glance at the missive directly below this one.
> Take care to notice its author, and the dismally recent date of its posting.
>
> Now imagine how profound my disappointment, to be called back again so soon
> t
Tony,
The information is appreciated. I was curious, and I'm not sure if its
relevant to this, but would enabling double NICs have any benefit?
Thanks,
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Date: Tue, 24 Feb 2009 02:37:06 -0800
> From: "Tony Paloma"
It's not April 1st is it? O_o
(no, I still haven't done my taxes)
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
>
>
> We're hoping to have a fix for the SteamID change live within about an
> hour. This will be an optional update.
>
> Jason
>
___
Alec,
Seriously? I merely stated in closing that my hope is that the core
group/supporters of this list do not go off into the wind to all those other
venues (i.e., maintain a mailing list). My whole point was that is was self
run, however, I feel with my relatively lower input on solutions for
Mr. Burton's announcement basically has revised the original intent of the
HLDS mailing list as the primary means of support/communication with server
admins to now be the Steam Forums. From an operational standpoint, hell
that makes a lot of sense. Course anyone can argue that, but I'm just
thro
I really appreciate the thoroughness of Richard. It goes a long way for
people to better understand the situation. I've mostly been a listener here
and only offer something that I have some remote confidence in. :D Much of
the issues here at times tend to get run together, even exaggerated. I
One of our members got this to work. It was to allow the spouse to play,
whom is handicapped at using a controller. :P
http://www.flamesandash.com/showthread.php?t=638
>
>
> --
>
> Message: 5
> Date: Thu, 11 Dec 2008 05:14:53 -0500
> From: "[??R] The-/
> Subject: Re:
Apologies for neglecting to change the Subject LINE!!!
On Tue, Dec 2, 2008 at 10:50 AM, Major Nut <[EMAIL PROTECTED]> wrote:
> @SaintK
> I believe this is a case of "you can't have your cake and eat it too"
>
> The search key by my interpretation of Valve is b
at
> I
> understand its like a tag, but shouldn't block out others who are not using
> the search key? After I set the search key, non of the 24 servers is
> getting
> player activity, other then community members.
>
> Cheers
>
> -Original Message-
> From: [E
I guess people have not figured this out yet, but we have our server doing
all those things you are "petitioning for. Well, I have one exception to
your list and that is: No. 4. You just have to know how to use it. The
point of the key is basically a filter to tie the lobby leader to the
desired
You can use the Digest mode of the mailing list. You avoid all the
individual emails and instead get a batch of them all together. All the
crap at once [/sarcasm]. The con is not getting a more instant reply
possibly. However, in my year or so of watching this list, I prefer the
digest mode bec
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