Re: [hlds] hlds Digest, Vol 13, Issue 130

2009-03-16 Thread Major NuT
I don't understand what the big deal is for emptying a server due to some unknown connection issue related to Valve. You read like..._Valve, let me know when you take a piss so I can have da servers ready to be full again!! Geez!!_ What's a few minutes of empty and quiet time? Unless you have pr

Re: [hlds] L4D Client Update

2009-03-16 Thread Major NuT
Patrick, Sorry if this seems dumb, but did you have sv_gametypes "coop,versus" cvar in server.cfg? Our worked fine for both game types when i was da LL. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com > From: Patrick Shelley > Subject: Re: [hlds] L4D Clien

Re: [hlds] L4D Client Update

2009-03-16 Thread Major NuT
*slaps myself for not changing the subject line* TheNob, That is correct. Once a lobby enters a server with OR w/o a search key, that game is now PUBLIC. Meaning all eyes can see it. Friends of the players in the server can take the empty slots. Happened to me often. I believe Matchmaking wi

Re: [hlds] hlds Digest, Vol 13, Issue 121

2009-03-16 Thread Major NuT
I concur w/ TheNob on this from our experience. I will note one difference though. We have had randoms in our L4D servers (with search key in place). Only way they entered the server was via the OpenServerBrowser command from the Console. They were not in our Steam Group either. I have confirm

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-15 Thread Major NuT
I reiterate the assessment by Richard. Kudos for an articulate layout and for Valve at being proactive. Now the question is...to the person that kept saying, _it's a symptom, it's a symptom_.. w/o stating what the problem in the same sentence, do you agree with Richard? ;) You don't have to ans

Re: [hlds] Team Fortress 2 Update Coming

2009-03-13 Thread Major NuT
It's one way to give us S ops time off for the weekend. ;-) [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 7 > Date: Fri, 13 Mar 2009 16:20:09 -0600 > From: Ben B > Subject: Re: [hlds] Team Fortress 2 Update Coming > To: Half-Life dedicated Win32 se

Re: [hlds] TF2 Blog Post: Server Scoring

2009-03-13 Thread Major NuT
Voogru, You rock with your data whoring boredness. Much respect and you make an excellent point regarding artificial penalizing. I'm interested to see what kind of results you come up with as I'm sure many other are as well. It will give a potential benchmark against what Valve decided to share

Re: [hlds] Left 4 Dead Update Available

2009-03-12 Thread Major NuT
I tested and our private server w/ search key was fine. The public has been empty since applying the update. I was able to connect to it from the server browser. Not sure what to look at. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 3 Date: Thu,

Re: [hlds] hlds Digest, Vol 13, Issue 69

2009-03-12 Thread Major NuT
I confirm this as well. No traffic on our public server for todays update. Will hopefully test the private server w/ search key tonight though. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 8 Date: Thu, 12 Mar 2009 19:05:32 -0500 From: "Admin Bob" S

[hlds] [L4D] Server Browser List Custom Tab

2009-03-11 Thread Major NuT
Curious if anyone knew this, but based on peoples reports of not being on the master list, I also encountered same issue. The recommendation of adding the sv_gametypes "coop,versus" tag was helpful. SourceMod is placed on both servers, 1 being private, other being public. Both servers ONLY show

Re: [hlds] Steam client crash

2009-03-09 Thread Major NuT
You are certainly not the type of person able to qualify what constitutes server administration given your methods. No need to drudge things back up, Mr. Roach on the SM forums did the responsible thingand ganked the Honeypot plugin to Unapproved. There are rational people amongst us and I'm

Re: [hlds] Default client rate settings and you

2009-03-04 Thread Major NuT
Blarg, sorry abou the subject line. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com On Wed, Mar 4, 2009 at 8:48 PM, Major NuT wrote: > To piggy back onto DWN, > > This is what I've been going by for the last month or so. > > http://srcds

Re: [hlds] hlds Digest, Vol 13, Issue 13

2009-03-04 Thread Major NuT
To piggy back onto DWN, This is what I've been going by for the last month or so. http://srcds.org/index.php?title=Rates [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 6 > Date: Wed, 4 Mar 2009 18:05:53 -0800 > From: "DontWannaName!" > Subject: Re:

[hlds] Achievement Farmer Honeypot

2009-02-27 Thread Major NuT
I took some time to digest this whole HoneyPot on Cheese (achievements) for the Scout that msleeper of F7lans has thrust upon the TF2 Game. Many of you have responded directly to msleeper for his logic (or illogic) behind his methods of creating such a venue and some to his defense. That venue

[hlds] [TF2] No Crashes....yet

2009-02-26 Thread Major NuT
Folks, Wanted to provided a data point here with regards to the crashing issues out there. 1 TF2 24 slot SM 1.1.0/ MM:S 1.7.0 Nephs SM Stat plugin to block stats Removed Spy CriticalKnife Code of SM Gamedata file Win2K3 SP2 No random or unknown crashes of any kind on any map since 2/25 update.

[hlds] TF2 Blog 2-25

2009-02-25 Thread Major NuT
Anyone see this? http://www.teamfortress.com/ *Honestly.* > > Please, do take a cursory glance at the missive directly below this one. > Take care to notice its author, and the dismally recent date of its posting. > > Now imagine how profound my disappointment, to be called back again so soon > t

[hlds] net_splitpacket_maxrate

2009-02-24 Thread Major NuT
Tony, The information is appreciated. I was curious, and I'm not sure if its relevant to this, but would enabling double NICs have any benefit? Thanks, [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Date: Tue, 24 Feb 2009 02:37:06 -0800 > From: "Tony Paloma"

Re: [hlds] Update coming for SteamID change

2009-02-17 Thread Major NuT
It's not April 1st is it? O_o (no, I still haven't done my taxes) [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com > > > We're hoping to have a fix for the SteamID change live within about an > hour. This will be an optional update. > > Jason > ___

Re: [hlds] hlds Digest, Vol 12, Issue 78

2009-02-10 Thread Major NuT
Alec, Seriously? I merely stated in closing that my hope is that the core group/supporters of this list do not go off into the wind to all those other venues (i.e., maintain a mailing list). My whole point was that is was self run, however, I feel with my relatively lower input on solutions for

[hlds] Important notice regarding the HLDS mailing lists

2009-02-10 Thread Major NuT
Mr. Burton's announcement basically has revised the original intent of the HLDS mailing list as the primary means of support/communication with server admins to now be the Steam Forums. From an operational standpoint, hell that makes a lot of sense. Course anyone can argue that, but I'm just thro

[hlds] Timeout on Map Change

2009-02-07 Thread Major NuT
I really appreciate the thoroughness of Richard. It goes a long way for people to better understand the situation. I've mostly been a listener here and only offer something that I have some remote confidence in. :D Much of the issues here at times tend to get run together, even exaggerated. I

Re: [hlds] any idea what this is? [Splitscreen]

2008-12-11 Thread Major Nut
One of our members got this to work. It was to allow the spouse to play, whom is handicapped at using a controller. :P http://www.flamesandash.com/showthread.php?t=638 > > > -- > > Message: 5 > Date: Thu, 11 Dec 2008 05:14:53 -0500 > From: "[??R] The-/ > Subject: Re:

Re: [hlds] Petition: Lobbies for Group Servers

2008-12-02 Thread Major Nut
Apologies for neglecting to change the Subject LINE!!! On Tue, Dec 2, 2008 at 10:50 AM, Major Nut <[EMAIL PROTECTED]> wrote: > @SaintK > I believe this is a case of "you can't have your cake and eat it too" > > The search key by my interpretation of Valve is b

Re: [hlds] hlds Digest, Vol 10, Issue 6

2008-12-02 Thread Major Nut
at > I > understand its like a tag, but shouldn't block out others who are not using > the search key? After I set the search key, non of the 24 servers is > getting > player activity, other then community members. > > Cheers > > -Original Message- > From: [E

Re: [hlds] Petition: Lobbies for Group Servers

2008-12-02 Thread Major Nut
I guess people have not figured this out yet, but we have our server doing all those things you are "petitioning for. Well, I have one exception to your list and that is: No. 4. You just have to know how to use it. The point of the key is basically a filter to tie the lobby leader to the desired

Re: [hlds] hlds Digest, Vol 9, Issue 271

2008-11-26 Thread Major Nut
You can use the Digest mode of the mailing list. You avoid all the individual emails and instead get a batch of them all together. All the crap at once [/sarcasm]. The con is not getting a more instant reply possibly. However, in my year or so of watching this list, I prefer the digest mode bec