Re: [hlds] Proposal

2017-11-08 Thread Nomaan Ahmad
Someone, turn off the oven, the roast is ready. On 9 November 2017 at 00:14, bottige...@gmail.com wrote: > Also, my main problem with this idea stems from other groups out there >> that do things that I would call "not Valve-friendly". We have groups out >> there using fake unusual hat plugins s

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-24 Thread Nomaan Ahmad
The safest password manager out there imo is the SpiderOak's Encryptr: https://spideroak.com/solutions/encryptr On 24 January 2016 at 12:05, Vivien FRENOT-MATHEVON wrote: > Hello everyone, > > IMO, the best way to keep passwords safe, are to have different, random > passwords. To be honest, for

Re: [hlds] [TF2] Players disconnecting before votekicked?

2015-09-21 Thread Nomaan Ahmad
Sometimes, group of players want to play with each other only and they would greedily start a votekick/ban against the newcomer, the only way is to leave the server to avoid punishments. So I think banning isn't really the solution here. I think the real issue was outlined by Nate. The votekick fu

Re: [hlds] PSA: Severe Source SDK 2013 Multiplayer exploit found, can be used to hijack steam accounts.

2015-09-03 Thread Nomaan Ahmad
That exploit was fixed long time ago. Someone even made a tempfix: https://forums.alliedmods.net/showthread.php?t=100958 On 3 September 2015 at 21:57, Refeek Yeglek wrote: > 1. we have permission from valve to use it > > 2. this isn't a problem with our code, this is a problem with the Source >

Re: [hlds] Someone took over server

2015-01-23 Thread Nomaan Ahmad
OP mentioned about allowing gameme's rcon connection, so this plugin will help him. TCP can be spoofed? I thought that was true for UDP. I have had similar server hijackings in the past, this plugin helped. Blocking off rcon by using rcon_password "" or disabling TCP altogether might have same eff

Re: [hlds] Someone took over server

2015-01-22 Thread Nomaan Ahmad
You should use SMAC's RCON Locker and whitelist IP that you want to allow. http://smac.sx/ On 23 January 2015 at 03:50, Tom Weir wrote: > +1 on using source mod where possible > > If you set the rcon password on the command line, it cannot be changed at > runtime. > > > On Jan 22, 2015, at 7:06

Re: [hlds] Mandatory TF2 update released

2014-12-01 Thread Nomaan Ahmad
I'd rather have a client version for more security. On 2 December 2014 at 02:54, big john wrote: > And have rcon access > On Dec 1, 2014 9:51 PM, "Drone Marviraptor" wrote: > >> This is extremely needed and awesome. Chat doesn't seem to work, though. >> >> On Mon, Dec 1, 2014 at 4:26 PM, big jo

Re: [hlds] [SteamCMD] Anonymous accounts removed/disabled?

2014-10-21 Thread Nomaan Ahmad
http://steamstat.us/ On 21 October 2014 20:37, Anthony Duncan wrote: > Anyone else receiving an error 20 when trying to login anonymously but > working fine when logged in to an account. I was updating a TF2 server if > that helps. > > ___ > To unsubsc

Re: [hlds] cl_hideserverip

2014-09-18 Thread Nomaan Ahmad
It would be better if there was "connectid" command to go with it. I wonder why gameserver account isn't available on csgo yet. On 18 September 2014 20:24, Anthony Duncan wrote: > Pretty much ics, Those who really want it will go and find it, It would > just > be nice to have the option of it re

Re: [hlds] Garry's Mod server admins: be alert to a Lua rcon exploit currently making the rounds

2014-04-18 Thread Nomaan Ahmad
*cough* *cough* On 19 April 2014 04:11, wickedplayer494 wrote: > http://facepunch.com/showthread.php?t=1386818 > > If your clients are complaining about "*cough*" spam or similar through > Steam chat, this is what's causing it. It may be wise to just completely > kill your server until the Face

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread Nomaan Ahmad
Sounds like a VPS. On 6 April 2014 23:53, Mike Vail wrote: > Are you alone on this box or do you share it with others? It looks like > there's something else running on the box and its affecting your service as > well. Excessive memory use is the first thing to come to mind. I'd also be > curio

Re: [hlds] Steam down (in North America anyway)

2014-03-13 Thread Nomaan Ahmad
True say... On 13 March 2014 20:51, Peter Jerde wrote: > Yelling at a mailing list about Steam being down doesn't help anything, > folks. It's just adding noise. We don't care if you find it "acceptable" or > not. > > Use something like http://steamstat.us/ to confirm "it's not just you" > and

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
I also use subdomains for each IP address I have at the moment. This method is not close to being perfect for client use. Its only good for me as server own as I don't need to remember IP address when connecting to server. Most of my clients use favourites tab or history tab. But Steam browser won

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
servers, it may be more cost effective to run your own > hardware. Then you control the port. > > > Sent from my Verizon Wireless 4G LTE smartphone > > > Original message > From: Nomaan Ahmad > Date:03/05/2014 8:55 AM (GMT-05:00) > To: Half-Li

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
I agree with Will. Domain doesn't solve the port move problem. What if you move your gameserver instance to another machine but the port is already in use? Also its a lot simpler to just advertise game server id. Don't need to worry about updating it from everywhere. Please don't be against it i

Re: [hlds] Advertise a server using account ID

2014-03-04 Thread Nomaan Ahmad
Yea but its better to have a join-able unique account id. Something like: connectid Same for steam uri. On 4 March 2014 14:46, Alexander Z wrote: > It's not like the IP address won't be visible to anybody who actually > joins the server anyway. > > > On 4 March 2014 05:40, cls wrote: > >> Ca

Re: [hlds] IP Changes & DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-26 Thread Nomaan Ahmad
I think the "panels" used by these skiddies to ddos servers have the ability to stop an attack and then continue the attack your newer IP. So I think its kinda useless for that purpose. On 26 February 2014 18:21, 1nsane <1nsane...@gmail.com> wrote: > What about the title of this thread? DDOS. >

Re: [hlds] IP Changes & DDOS Attacks - Do Game Server Accounts Resolve These Issues Now?

2014-02-15 Thread Nomaan Ahmad
It's very easy to find out the IP even if its not publicly shown. An example would be joining your server with wireshark running. On 15 February 2014 18:48, Mike Vail wrote: > So this week for the first time since I started running Valve servers > almost 10 years ago, I began getting ddos attac

Re: [hlds] Hack that circumvents TF2 ban vote?

2014-02-11 Thread Nomaan Ahmad
Maybe faking steam tickets? Seen in the past where a player would gain admin by faking admin's steam ticket. On 11 February 2014 10:41, Dominik Friedrichs wrote: > Indeed, there was no disconnect or reconnect visible neither in the chat > nor in the console. AFAIK when I last tried, it was not

Re: [hlds] [hlds_linux] Important changes to TF2 coming soon

2014-02-07 Thread Nomaan Ahmad
+1 For Voogru's suggestion. Would be great! On 7 February 2014 22:56, Spencer 'Voogru' MacDonald wrote: > Can we get a custom, new, fancy, snazzy command to connect to a game > server by the game servers steamid? Maybe even make it part of the steam > connect command? > > connectid > > > > It w

Re: [hlds] DDOS attacks against game servers

2014-02-05 Thread Nomaan Ahmad
Buy server with DDoS protection. There is a lot of dns amplified attacks going around on game servers by skiddies. On 5 February 2014 12:46, Ariel Pinto wrote: > Hi :) > > I am not sure if this is the correct place to ask it, but I will try > anyway because we tried everything already. > > I am

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Nomaan Ahmad
Thanks for that Dr. McKay :) On 12 November 2013 21:07, Doctor McKay wrote: > That's already what it's doing. Someone is building an awesome web panel > to view the stats in a pretty fashion, as well. I'll post a link here when > it's released. > > > Dr. McKay > www.doctormckay.com > > > On Tue

Re: [hlds] Problems caused by connecting server favorites to IP address

2013-09-27 Thread Nomaan Ahmad
Yea I agree with this. Please do something about this. On 27 September 2013 20:38, Jason Tango wrote: > I would agree, however there are circumstances that can prevent that. > We've also been with a good host for over 5 years - but unfortunately, they > were sold to a larger corporation last ye

Re: [hlds] Steam Server Ports

2013-08-31 Thread Nomaan Ahmad
Hello Dominik, Could you please write that MM:S plugin? I am interested in it. Thanks On 31 August 2013 15:26, Dominik Friedrichs wrote: > In such a case I would write an MM:S plugin that hooks recvfrom, checks > the packet for size and then adds an IPSec rule when the criteria is met. I > had

Re: [hlds] Steam Server Ports

2013-08-30 Thread Nomaan Ahmad
http://wipfw.sourceforge.net/ ? On 31 August 2013 04:56, List User wrote: > If he is on Windows then that might be a bit hard/impossible. I never > found any linux-quality firewall(/options) for Windows. > > > On 8/30/2013 11:40 PM, Calvin Judy wrote: > >> What exactly are you trying to do with

Re: [hlds] srcds appcrash on windows server 2008

2013-07-21 Thread Nomaan Ahmad
Asher, Is 1.6 specifically for Dota2? On 22 July 2013 00:40, Asher Baker wrote: > 1.6 has a number of experimental changes. > > On Sun, Jul 21, 2013 at 11:52 PM, Nomaan Ahmad > wrote: > > I think, what they add for Dota have no effect on other games. But sure > he >

Re: [hlds] srcds appcrash on windows server 2008

2013-07-21 Thread Nomaan Ahmad
I think, what they add for Dota have no effect on other games. But sure he could try 1.5 branch :) On 21 July 2013 21:50, big john wrote: > I'm sure it works, but I doubt it's helping > On Jul 21, 2013 4:49 PM, "Nomaan Ahmad" wrote: > >> I am using 1.6

Re: [hlds] srcds appcrash on windows server 2008

2013-07-21 Thread Nomaan Ahmad
I am using 1.6 branch for SM... Works fine on live servers on windows. On 21 July 2013 21:42, big john wrote: > Sourcemod 1.6 branch is for dota2,use the 1.5 branch > On Jul 21, 2013 6:55 AM, "Element" wrote: > >> This is becoming a regular occurance since the recent "balancing update" >> >> Th

Re: [hlds] CSS not updating?

2013-06-27 Thread Nomaan Ahmad
Try deleting ClientRegistry.blob from where SteamCMD is. On 27 June 2013 19:13, Ronald Pompa wrote: > Tried it. Got this. Really strange: > > C:\Program Files (x86)\TCAdmin Control Panel\Monitor\SteamCmd>steamcmd.exe > Redirecting stderr to 'C:\Program Files (x86)\TCAdmin Control > Panel\Monitor

[hlds] Sharing games?

2013-06-19 Thread Nomaan Ahmad
http://www.pcgamer.com/2013/06/19/steam-game-sharing-code-found-in-clients-beta-update/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] (no subject)

2013-06-16 Thread Nomaan Ahmad
You must be me! :D On 17 June 2013 02:39, Derek Howard wrote: > Ooh, OOH! Check me! Check me! Am I the same person as someone else? :D > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valve

Re: [hlds] (no subject)

2013-06-16 Thread Nomaan Ahmad
Powerlord, lets not reply to a troll :P I cant help but laugh at the moment xD On 17 June 2013 02:26, Steam Commander wrote: > LMAO. > > So let us all get this straight... > > 1) You claim my accusations that n0man@gmail.com, > mc...@doctormckay.com, evo...@gmail.com, jtrun...@outlook.com a

Re: [hlds] (no subject)

2013-06-16 Thread Nomaan Ahmad
*facepalm* I'm out. On 17 June 2013 01:50, Steam Commander wrote: > make that four accounts with the same origin ip [50.115.172.19], also > registered to doctormckay.com... > > n0man@gmail.com > mc...@doctormckay.com > evo...@gmail.com > jtrun...@outlook.com > > email origin is not the same

Re: [hlds] (no subject)

2013-06-16 Thread Nomaan Ahmad
Valve's mailing list IP? On 17 June 2013 01:41, Steam Commander wrote: > speaking of single user multiple accounts. it looks like > mc...@doctormckay.com, evo...@gmail.com, and jtrun...@outlook.com are > coming from the same origin ip address. funny how that works out. > > --

Re: [hlds] (no subject)

2013-06-16 Thread Nomaan Ahmad
LOLZ 4 accounts! Make another pls :D On 17 June 2013 01:19, Servergurl Gamer wrote: > Way to attack people contributing to the list!! > > What makes you think they are the same person? because they disagree with > your wrong opinion? > > Which one of those people said anything about "quickplay"

Re: [hlds] TF2 MOTD and Quickplay

2013-06-16 Thread Nomaan Ahmad
I dont know why you want it restricted. As a server operator and plugin writer, I think you'd agree that restrictions aren't good unless they can be used for exploiting clients. Why dont you ask Valve to add additional "status" for those quickplay clients that can be queried instead of restricting

Re: [hlds] TF2 MOTD and Quickplay

2013-06-16 Thread Nomaan Ahmad
@Monkey, No I'm not mad about anything. I just wanted to help you by informing you that motd can be disabled completely server-side by SourceMod scripting. On 17 June 2013 00:30, Valve Monkey wrote: > @Nomaan Ahmad Thanks, it has been removed from my servers for years now > and my se

Re: [hlds] TF2 MOTD and Quickplay

2013-06-16 Thread Nomaan Ahmad
If motd is least useful for your server, you can prevent it from opening on your server when player joins. There is no need to force others with your opinion on this tbh. On 17 June 2013 00:12, Valve Monkey wrote: > > Very tired of this damn topic. I vote to get rid of motd altogether and > end

Re: [hlds] Mandatory TF2 update released

2013-06-13 Thread Nomaan Ahmad
Its gonna be mandatory update when they add new hats... On 14 June 2013 02:27, big john wrote: > I thought we were going to start getting optional updates more frequently. > On Jun 13, 2013 7:40 PM, "Eric Smith" wrote: > >> We've released a mandatory update for TF2. The notes for the update ar

Re: [hlds] Mandatory TF2 update released

2013-06-10 Thread Nomaan Ahmad
Wow, Unusual Hats on market! :D On 11 June 2013 00:41, Eric Smith wrote: > We've released a mandatory update for TF2. The notes for the update are > below. The new version is 1793626. > > -Eric > > -- > > Team Fortress 2 > - Added a new promo item > - Unusual hats that ar

Re: [hlds] NO to in game advertising

2013-06-05 Thread Nomaan Ahmad
He did, but people still seem to moan about it on mailing list. On 5 June 2013 14:35, Christopher Andrews wrote: > Didn't Dr. McKay already make one? > > > On Wed, Jun 5, 2013 at 9:33 AM, Patrick Delle Grazie < > patr...@staff.hypernia.com> wrote: > >> Here’s an idea. Why don’t one of you stalwa

Re: [hlds] NO to in game advertising

2013-06-05 Thread Nomaan Ahmad
Players would probably get VAC banned for modifying motd on client using a program. On 5 June 2013 14:33, Patrick Delle Grazie wrote: > Here’s an idea. Why don’t one of you stalwarts create an in game ad > blocker. J But then of course you’d have to advertise it > > to get people to use it. ;)

Re: [hlds] Question on the legality of this (Idling Spectators)

2013-05-21 Thread Nomaan Ahmad
I don't think your servers will be delisted for having real players sitting in spec. On 22 May 2013 03:51, Chad Cummings wrote: > It was brought to my attention by one of our community members the > following post from back in March: > > "SkepticalGaming has been using idles to gain quickplay sc

Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Nomaan Ahmad
Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify wallhackers on demos. On 20 May 2013 18:56, Fletcher Dunn wrote: > That's because I made the build available but forgot to force the > out-of-date message. Sorry. I just did it and your servers should update > automatical

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-30 Thread Nomaan Ahmad
http://permalink.gmane.org/gmane.games.fps.halflife.server/44755 On 1 May 2013 05:08, Robert Whelan wrote: > I opt'd into these prerelease betas the other day on my client. Though, > now, a few days later... the beta tab is gone for these games ie; CS:S, > DoD:S, and HL2:DM. Did I not get the me

Re: [hlds] CS:S Server Favorites Deleted

2013-04-19 Thread Nomaan Ahmad
That idea needs to be implemented. It will be great for game communities. On 19 April 2013 19:52, Andreas Grimm wrote: > maybe an idea ...related to the problem with ip changes: > > https://github.com/ValveSoftware/Source-1-Games/issues/281 > > ** ** > > *From:* hlds-boun...@list.valves

Re: [hlds] Ad Company

2013-04-07 Thread Nomaan Ahmad
I think you are looking for this one because its audio advertising. I also didn't like pinion because it used to pay good before but now I hardly even pay for 1 server with it and players dont like the forced ads either. If you disable ad forcing they will stay paying you peanuts, I will see if I w

Re: [hlds] Steam servers down?

2013-04-01 Thread Nomaan Ahmad
They have connected now... On 1 April 2013 22:42, Nomaan Ahmad wrote: > Yea, 2 of my servers cant connect to VAC anymore too. > > > On 1 April 2013 22:41, Ross Bemrose wrote: > >> I just noticed that after rebooting two of my servers (one Linux, one >> Windows),

Re: [hlds] Steam servers down?

2013-04-01 Thread Nomaan Ahmad
Yea, 2 of my servers cant connect to VAC anymore too. On 1 April 2013 22:41, Ross Bemrose wrote: > I just noticed that after rebooting two of my servers (one Linux, one > Windows), they are coming up with VAC disabled and this error in their > consoles: > Could not establish connection to Steam

Re: [hlds] trolls be working overtime tonight

2013-04-01 Thread Nomaan Ahmad
Can you please stop the spam? On 1 April 2013 11:36, Crapware Wardon wrote: > The following ip addresses are known to attempt identity fraud on this > mailing list... > > 46.246.31.127 > 66.29.187.7 > 137.118.16.121 > > This message is to let Valve know what is going on as well let the > perpet

Re: [hlds] Suggestion and query regarding MOTD

2013-03-29 Thread Nomaan Ahmad
failing a lot lately. On 29 March 2013 22:13, List User wrote: > Wasn't Pinion claiming VALVe is working with them? If so, why would a > VAVLe employee say that they are going to drop the MOTD feature. Doesn't > make sense. > > > > On 3/29/2013 6:10 PM, Nomaan Ahm

Re: [hlds] Suggestion and query regarding MOTD

2013-03-29 Thread Nomaan Ahmad
I agree with Paul. Pinion needs to be changed if someone cheats their system like this. On 29 March 2013 21:52, Paul wrote: > If this is all true, Pinion could solve their problems by doing more with > JavaScript and possibly Flash to verify if a user is actually viewing the > ad. One great exam

Re: [hlds] Windows vs Linux

2013-03-25 Thread Nomaan Ahmad
s changed their gcc version and fucked > things up. > gcc is a C linux compiler therefore they are compiled on linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://

Re: [hlds] Windows vs Linux

2013-03-25 Thread Nomaan Ahmad
I think the binaries come from client which is natively on windows. Bruno, do you have any links to back yourself up? On 25 March 2013 14:16, Bruno Garcia wrote: > The server linux binaries are more stable due to the fact that they are > compiled in linux and then ported over to Windows. > > Co

Re: [hlds] Mandatory Counter-Strike: Source update released

2013-03-20 Thread Nomaan Ahmad
The coming steampipe update gonna break stuff. On 20 March 2013 23:35, List User wrote: > Updates went very smooth! Good work. Nothing broke. =) > > Hopefully this fixed my Linux copy of the game crashing (lots of custom > materials). > > > On 3/20/2013 5:26 PM, Eric Smith wrote: > >> We've rele

Re: [hlds] Map Help - dedicated server

2013-03-19 Thread Nomaan Ahmad
Check your start up cmd for +map On 20 March 2013 01:08, Albert Davis wrote: > mapcycle.txt > > > On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh < > danieljameswa...@yahoo.co.uk> wrote: > >> Hi I'm a beginner and I just set up my dedicated server. >> >> At the moment, the server cycles through al

Re: [hlds] [hlds_linux] Counter-Strike: Source SteamPipe Betas (server and client)

2013-03-17 Thread Nomaan Ahmad
There are a lot of server exploits on v34. Especially the file uploading and some other stuff such as LUA client plugin etc... But I agree v34 was a good experience as a player. On 17 March 2013 08:07, Denis Eliseev wrote: > The best snapshot will be if Valve will create "CSS Old beta" that wil

Re: [hlds] Get compile the build number of game servers in PHP

2013-03-11 Thread Nomaan Ahmad
You can type "version" into the server console. On 11 March 2013 09:19, Jesse Molina wrote: > > On this subject, is there any way to determine the local version of the > installed srcds server? I find the steam.inf files are unreliable and only > TF2 has the current client/server version in it

Re: [hlds] [hlds_announce] Counter-Strike: Source update next week

2013-01-31 Thread Nomaan Ahmad
I thought that was quite obvious. On 31 January 2013 23:58, Andre Müller wrote: > Maybe they prepare also the CS:S for Linux > > 2013/1/31 Kyle Sanderson : > > I believe the renaming/memory management removal change only occurred on > > Linux. I don't think you will need new binaries (at least d

Re: [hlds] Name Tags / Description Tags

2013-01-08 Thread Nomaan Ahmad
Yea I think that maybe an issue for most communities. On 8 January 2013 19:53, cls wrote: > These tags are often abused by players. > It is ridiculous that server owners don't have control over what their > clients see in game. > > > ___ > To unsubscri

Re: [hlds] TF2 stock weapons only

2012-12-10 Thread Nomaan Ahmad
Thanks guys! On 10 December 2012 14:58, Bjorn Wielens wrote: > There is a sourcemod plugin called tNoUnlockPls that does exactly this. > > It's a bit buggy when it comes to the red tape recorder, and wrenches > though - for example, if you have a non-stock wrench equipped, any time you > touch a

[hlds] TF2 stock weapons only

2012-12-10 Thread Nomaan Ahmad
Is there a cvar that disable all weapons except the stock weapons on TF2? Or any way to achieve this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Update?

2012-11-05 Thread Nomaan Ahmad
So it might be to do with tf2 client on Linux? On 6 November 2012 02:19, Matteo wrote: > Is anyone having problems getting the Linux dedicated to run after this > update? > > > __**_ > To unsubscribe, edit your list preferences, or view the list archiv

Re: [hlds] Mandatory TF2 update released

2012-09-21 Thread Nomaan Ahmad
That one has passed. On 21 September 2012 23:00, Mart-Jan Reeuwijk wrote: > > Wasn't a sync promised some weeks ago? or is that one passed already. > >-- > *From:* Ryan Becerra > *To:* Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com>

Re: [hlds] Steam Mobile IOS update?

2012-08-31 Thread Nomaan Ahmad
Steam for linux!!! On 31 August 2012 19:23, byteframe wrote: > IOS is lame. Y'all should be squawkin' about Steam for linux! > > > On Fri, Aug 31, 2012 at 6:31 AM, Dominik Friedrichs wrote: > >> On 2012/08/31 10:00, jeremiah johnson wrote: >> >>> > this is the dedicated server mailing list, no

Re: [hlds] TF MvM hosting questions

2012-08-15 Thread Nomaan Ahmad
I think the reason sm update will be available on Linux before windows is there are more Linux servers than Windows. Nothing to do with better or whatever... On 15 August 2012 23:09, Michael wrote: > More like GCC is faster than whatever VS compiler you have to use to > build/link SM for Window

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread Nomaan Ahmad
Have to say if you are that annoyed why not disable HTML motd? On 10 August 2012 23:01, Cameron Munroe wrote: > I'm simply talking about good ads, only once in the motd, and nothing else. > > > On 8/10/2012 2:52 PM, DontWannaName! wrote: > >> I am highly against these ads. They are being forced

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread Nomaan Ahmad
+1 On 10 August 2012 22:49, Cameron Munroe wrote: > Anyone with problems with ads on gaming servers have no idea how much time > / effort / money it takes to keep the servers running well. I know for a > fact without ads I would be paying 90% of the cost for my servers and yet I > have people wh

Re: [hlds] SteamCMD Tool

2012-07-17 Thread Nomaan Ahmad
Try running it like this, for example: reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v SteamClientDll /t REG_SZ /d "c:/steamcmd/steamclient.dll" /f C:\SteamCMD\steamcmd.exe SteamCmd +runscript csgo.txt On 18 July 2012 01:35, Bruno Garcia wrote: > You know, I'm getting a hand full of assert

Re: [hlds] Hide the srcds console

2012-07-11 Thread Nomaan Ahmad
I use that srcds manager. Thanks for creating it. I am still waiting on update on it :) Where we can stop/start/restart individual servers and have option to run a command before server starts. It would be awesome if you can do that forlix :) Thanks! On 11 July 2012 11:18, Dominik Friedrichs wr

Re: [hlds] Steam CMD

2012-07-05 Thread Nomaan Ahmad
CS:GO Beta On 6 July 2012 00:32, RSS List User wrote: > Hello all, > > I don't really keep up to date on steamcmd, but what games are currently > using steamcmd? > > Thanks! > > __**_ > To unsubscribe, edit your list preferences, or view the list archi

Re: [hlds] Disconnect: ERROR! Reliable snaphsot overflow..

2012-06-18 Thread Nomaan Ahmad
No, its only a typo. And I don't think Snapshot overflow is an exploit. On 19 June 2012 02:33, Frank T. O'Connor wrote: > ** ** > > Also, “snaphsot” is misspelled in the error, but dyslexics do make the > best programmers…. > > ___ > To unsubscribe

Re: [hlds] sv_pure bug

2012-06-11 Thread Nomaan Ahmad
re 1 >>>> and a proper whitelist) >>>> 3) enjoy seeing ERROR models everywhere >>>> Only workaround is restarting CSS/TF2 >>>> >>>> >>>> On Mon, Jun 11, 2012 at 3:56 PM, Jethro Seabridge >&g

Re: [hlds] sv_pure bug

2012-06-11 Thread Nomaan Ahmad
gt;> What is the bug? >> >> On Mon, Jun 11, 2012 at 2:33 PM, Nomaan Ahmad wrote: >> >>> This is a very old bug and has not yet been fixed. There have been many >>> topics posted here but Valve has yet to acknowledge this issue. >>> Has anyone found a so

[hlds] sv_pure bug

2012-06-11 Thread Nomaan Ahmad
This is a very old bug and has not yet been fixed. There have been many topics posted here but Valve has yet to acknowledge this issue. Has anyone found a solution to this? ___ To unsubscribe, edit your list preferences, or view the list archives, please

[hlds] SteamCMD crashes on start

2012-05-20 Thread Nomaan Ahmad
Hey guys, I'm trying to run an update on CSGO server but SteamCMD seems to crash every time it launches. I have tried to delete everything and then let steamcmd redownload all files but no luck. steam.log: CsCommSession May-20-2012 20:20:04.607 [2260] ReconnectThread (2260

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-04-17 Thread Nomaan Ahmad
My bad. On 18 April 2012 02:01, DontWannaName! wrote: > It doesnt say CSS in the news... > > On Tue, Apr 17, 2012 at 5:44 PM, Nomaan Ahmad wrote: > >> Well TF2, HL2DM and CSS all got the update at the same time on steam >> client... >> >> _

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-04-17 Thread Nomaan Ahmad
Well TF2, HL2DM and CSS all got the update at the same time on steam client... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Running A Dedi Server on CS:GO

2012-04-16 Thread Nomaan Ahmad
There are some csgo servers out there that are not run by Valve. How is that possible? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] TF2 Linux server will not update

2012-03-29 Thread Nomaan Ahmad
Try adding -verify_all to the startup. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] srcds reflected DDoS

2012-03-25 Thread Nomaan Ahmad
I am also looking for a Windows solution to these Quake3 query flood. I was able to find solution for linux: http://et-zone.de/inc/tinymce_files/getstatus_ban_V1.8.zip ___ To unsubscribe, edit your list preferences, or view the list archives, please vis

Re: [hlds] New feature in TF2 Beta dedicated server update

2012-03-16 Thread Nomaan Ahmad
+1 on this. It would nice if we could block a specified steam groups from joining server or allow players from whitelist steam groups. On 16 March 2012 23:39, m33crob wrote: > It would be really nice if we could get the opposite of this feature. I'd > like to see cvars where you cannot join a se

Re: [hlds] why is the server ping so high

2012-03-09 Thread Nomaan Ahmad
Get a server closer to you. If you live in the UK, don't get server from US, get ones hosted in UK. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] It's beginning to look a lot like Smissmas

2011-12-15 Thread Nomaan Ahmad
any minute now...[?] On 16 December 2011 03:05, Nathanael Havez wrote: > We're still waiting... :) And SPUF is gonna be crazy, Overtime all the way. > > Natha > > Le 16 déc. 2011 à 04:04, Jethro Seabridge a écrit : > > It is still coming tonight, right? Just checking incase it's been delayed > o

Re: [hlds] (FPS Related) Core limit, returns fps drop.

2011-10-18 Thread Nomaan Ahmad
I have this same issue too. It has always bugged me, I had to set affinity to each core manually by an application. And server lags once a srcds instance hits 25%... Is there any solution to this problem? On 18 October 2011 22:30, Calvin Judy wrote: > ** > With all the fps changes and things goi

Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
rogen Viech > Sent: Thursday, October 13, 2011 6:01 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Latest Update Issues > > Did valve just update ../orangebox/bin/libsteam.so? One guy in my > friendslist couldn't get his server running because o

Re: [hlds] Successful Server update

2011-10-13 Thread Nomaan Ahmad
FPS cap is what this update was really about... Its good 66 fps... Just enjoy ;) On 14 October 2011 03:26, Stephen Bevan wrote: > Gang, > > I see a lot of people are still having issues with CS:S and the update. > The new update installed CS:S server in the CSS folder instead of the > ORANGEBOX

Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
to > start steam support library -- This server will operate in LAN mode", > out of curiosity i restarted my server and > 100.00% downloading ../orangebox/bin/libsteam.so > ?? > Also, i'm constantly loosing connection to the item server > > 2011/10/14 Nomaan Ahmad : > &

Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
Download server files on new a directory and work from there. On 14 October 2011 01:42, Cc2iscooL wrote: > Did you delete the blob files in the updater directory? > On Oct 13, 2011 7:41 PM, "unrealized" wrote: > >> -verify_all is not functioning.. I deleted the bin folders and >> binaries, and

Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
Vanilla CSS server running fine on Windows 2003. Remember to use srcds.exe in css folder not the one from orangebox folder. On 14 October 2011 01:11, Team BOOM! wrote: > All, > > I disabled Metamod on all my Windows 2008 TF2 Servers and they are up, > running and full. Of course SourceMod won't