FireDaemon even with the windows controls in the latest versions still
hangs if you use CONSOLE of your 2003 server.
We had to make this change in order to get it to stop waiting for a
response.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James
Wouldn't it be so much nicer if it just DIDN'T crash...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Tucker
Sent: Wednesday, October 12, 2005 11:52 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server crashing?
I think the key was
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We have had them with default installs, mid round, at respawn, but
mostly at
map change.
Tried changing the heapsize and that only appeared to make things
worse.
Windows 2003 Dual Xeon CPU's.
On 10/3/05, Shane Robinett [EMAIL PROTECTED] wrote:
We've been chasing down
..
At least someone is digging into it.
StarLog
aka CSBadBoyz
Shane Robinett wrote:
We've been chasing down a crash problem since the last upgrades to
SRCDS.exe. We are experiencing the same 'could not read memory'
errors
that many others have reported. Usually these errors were reported
We've been chasing down a crash problem since the last upgrades to
SRCDS.exe. We are experiencing the same 'could not read memory' errors
that many others have reported. Usually these errors were reported to be
associated with BEETLE and MANI.
We upgraded MANI (we don't use BEETLE) and
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You hate me
From: [EMAIL PROTECTED] on behalf of Eric Smith
Sent: Fri 9/23/2005 7:13 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Engine update
We've
I just want to go to sleep. Let's do it in the morning. Thanks!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, September 22, 2005 9:18 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] RE: Mandatory Source engine update later
Code is code. Whatcha gonna do about it?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Genocidal
Sent: Thursday, September 22, 2005 10:30 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] RE: Mandatory Source engine update later today...
--
[
Wouldn't tomorrow be Thursday in this case?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kingsley
Foreman
Sent: Wednesday, September 21, 2005 10:09 PM
To: hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED]; hlds@list.valvesoftware.com
Subject: Re:
Same problem here. Good guess :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of SANDY LEBLANC
Sent: Wednesday, July 06, 2005 5:54 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Counter-Strike: Source update released
[ Converted text/html to
This is getting tough from E3 Alfred :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, May 20, 2005 3:38 AM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
[EMAIL PROTECTED]
Subject: [hlds] RE:
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Any chance of getting a comment regarding the BOT problem causing teams to
report full and everyone sittingin SPECTATE mode?
From: [EMAIL PROTECTED] on behalf of
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Why bother replying Ray? I know he's a fool. You know he's a fool.
Majority of the hlds list knows he's a fool. You just can't convince a
fool he's a fool.
-
Shane
http://www.Phxx.net
Let's keep things in context. This really needs to get fixed -- this
bug is nothing compared to no RCON or +IP working.-
Shane
PHXX.NET
W00t.net
Simple-share.com
ILoveBrittany.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
Sent:
.
Steve / K
- Original Message -
From: Steven Hartland [EMAIL PROTECTED]
Its broken the steam update the other day changed the packet
id. I've fixed it but not had chance to check it back into CVS
yet.
Steve / K
- Original Message -
From: Shane Robinett [EMAIL PROTECTED
.
Steve / K
- Original Message -
From: Shane Robinett [EMAIL PROTECTED]
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QSTAT 2.6 is only returning hundreds instead of the normal thousands
of
servers from the master server list these past couple weeks. Anyone
else experiencing
http://www.w00t.net - browse servers, up to date on your initial search
within 4 minutes, get live details on the server once you find / narrow
down what you want.
Browse by server name (soon IP being added), player name, map, and find
stats.
If you all think it's warranted, I can add a reg
.
- Original Message -
From: Shane Robinett [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, September 19, 2004 10:04 PM
Subject: RE: Re[2]: [hlds] RE: ServerList DestroyedPlease take time
to
read
Well, instead of just whining about it with no conclusive proof of
anything, I demonstrate how
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Monday, September 20, 2004 6:46 PM
To: [EMAIL PROTECTED]
Subject: RE: Re[2]: [hlds] RE: ServerList DestroyedPlease take time
to read
They you for the diatribe on internet protocol definitions
I doubt that your single-hone bandwidth provider for your DSL provides
the same quality of pipe people get at some quality carrier hotels and
datacenters.
However.
It sounds like in your one instance you have a quality box and you
probably manage your server to the point it performs very well
:04 PM
To: [EMAIL PROTECTED]
Subject: Re: Re[2]: [hlds] RE: ServerList DestroyedPlease take time
to read
On Sun, Sep 19, 2004 at 06:46:58PM -0400, Shane Robinett wrote:
I doubt that your single-hone bandwidth provider for your DSL provides
the same quality of pipe people get at some quality
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Sunday, September 19, 2004 7:24 PM
To: [EMAIL PROTECTED]
Subject: RE: Re[2]: [hlds] RE: ServerList DestroyedPlease take time
to read
chuckle I think we are going off topic, my fault - I apologize. My
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QSTAT 2.6 is only returning hundreds instead of the normal thousands of
servers from the master server list these past couple weeks. Anyone
else experiencing that problem?
-
Shane
What is your IP:PORT?
If anyone else is having this problem, I am compiling a list and trying to
make sense of a pattern. Please email me at [EMAIL PROTECTED] with your IP:PORT
and MOD (CS/TFC, ETC)
- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday,
Please look through the recent archives. They changed it up now to some
arguably worse way.
- Original Message -
From: Toker [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Sent: Friday, September 03, 2004 8:46 AM
Subject: Re: [hlds_linux] ServerBrowser Update
How will this
Does anyone know if/where/how to rip the list of game servers provided by
the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls
from the master server tables. I want to parse the data and figure out
which servers are NOT being displayed.
My 19,000 is with ALL filters
.
Mike ParaDOX Munoz
www.paradisesgarage.com
-Original Message-
From: Shane Robinett [mailto:[EMAIL PROTECTED]
Sent: Monday, August 30, 2004 3:03 PM
To: [EMAIL PROTECTED]
Subject: [hlds] HLDS - On Topic
Does anyone know if/where/how to rip the list of game servers provided
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Monday, August 30, 2004 3:13 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] HLDS - On Topic
Well, if anyone figures it out I'll do what I can to figure out why
exactly
we are missing nearly 10K servers
To be exact;
The way it is doing the sort is;
IF My ip is 100.100.100.100 -- then I will start getting
99.xxx.xxx.xxx
and
101.xxx.xxx.xxx
then
98.xxx.xxx.xxx
and
102.xxx.xxx.xxx
- Original Message -
From: List Keeper [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, August 29,
And I demand a PHXX.NET region!..er...
wait..
- Original Message -
From: John [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, August 29, 2004 7:55 PM
Subject: Re: [hlds] Not seeing CALIF servers
Jay Carter wrote:
That's all great for people that actually LIVE in one of these
Is there a way to get the STEAMID off any of the web-details while someone
is in the MOTD? re: I want to capture someones STEAM ID as they enter the
MOTD and not necessarily once in game
-
Shane
___
To unsubscribe, edit your list preferences, or view
by then.
-Original Message-
From: Shane Robinett [mailto:[EMAIL PROTECTED]
Sent: Thursday, August 26, 2004 3:47 PM
To: [EMAIL PROTECTED]
Subject: [hlds] HLDS - MOTD - STEAMID
Is there a way to get the STEAMID off any of the web-details while someone
is in the MOTD? re: I want to capture someones STEAM
Yes, and the jews caused the airplanes to crash into the towers...
moving on...
- Original Message -
From: Megatron [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, August 25, 2004 6:02 PM
Subject: RE: [hlds] Hack-ridden servers abound
I wouldn't be surprised if we found out
Doesn't work yet
- Original Message -
From: Philipp G. [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, August 20, 2004 3:37 AM
Subject: Re: [hlds] Display Web page on MOTD?
just add a meta refresh tag, have it refresh to your site.
P
From: {r$r} || mAlFuNcTiOn (rrclan.net) [EMAIL
I assume /images/planb.jpg is within your game server?
You might want to try
img src=images/planb.jpg width=432 height=185
- Original Message -
From: Bryon Hughes [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, August 20, 2004 11:22 AM
Subject: RE: [hlds] Display Web page on MOTD?
Why do you assume 3KB/s is not a reasonable about of bandwidth per client
connection? It's a bit north of the 2.4KB/s requirement for CS. Why assume
that a new engine requires 10x the bandwidth? One hopes that Valve has
learned over the years what the people at Battlefield 1942 did not.. that
the
, we can talk theorectical BS all day and night until we are
blue
in the face, or we can deal with reality, and if you believe 2.4KB/s is
satisfactory for a good client experience well give me some of them drugs
becaus eI need them!
Original Message Follows
From: Shane Robinett [EMAIL
10 Megabits =10,000,000 bits/second to you network guys 'cause ya'll never
bothered going to college and learning what binary notation was.
evil-grin
-
Programmers rock.
-
Shane @ phxx
http://www.w00t.net - player search/game search/map search/hot-sex-search
http://www.simple-share.net - share
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There appears to be a discrepancy between what serverspy.net and w00t.net show as the
player count.. and what steampowered.com show as a player count. Same for server
counts.
Anyone have any clue
Roll back you update
- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, July 24, 2004 3:03 PM
Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent)
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VALVE OR STEAM PLEASE FIX THIS, I FORMATTED
p4
- Original Message -
From: z i p p y [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 07, 2004 4:18 PM
Subject: [hlds] athlon vs pent
I going to get a server and have the choice of a
athlon 3200xp
or
p4 3ghz 800fsb
they would be run on windows 2000.
Which CPU
There is in fact no difference between their XEON and XEON MP line other
then marketing. XEON processors are artificially low so that they prevent
the AMD Opteron from capturing market share. 5 years ago, if you were
buying servers back then, a dual processor server was MUCH higher then
2000 or Windows 2003?
pff, what does this Shane Robinett guy know anyway. Not like he hosts a
major server company or knows much about computers anyway. He's probably
balding for that matter.
-coldfusioN
From: Shane Robinett [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED
Mike - if you are going to make up stuff, atleast try to have something to
back it up sir!
P4 has multiple branches in the CPU line. The most recent branches include
P4 Extreme Edition - -more or less targetted at the high-end gaming PC /
Platform. It does include Hyperthreading. It is built on
Oh... I say we fill his mail box with every bit of nasty spam in the world
now.
- Original Message -
From: Sam Wilcox [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, June 27, 2004 6:47 PM
Subject: Re: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!! :)
WOULD YOU JUST
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Shane Robinett
Sent: 16 June 2004 14:42
To: [EMAIL PROTECTED]
Subject: [hlds] Latest Win Version, HLDS - Lag Issue
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Windows
- Original Message -
From: Shane Robinett [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, June 23, 2004 3:49 PM
Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue
Spoken like a true non-developer
- Original Message -
From: Roc [EMAIL PROTECTED]
To: [EMAIL PROTECTED
:[EMAIL PROTECTED] Behalf Of Shane
Robinett
Sent: 16 June 2004 14:42
To: [EMAIL PROTECTED]
Subject: [hlds] Latest Win Version, HLDS - Lag Issue
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Windows systems, Intel
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Shane Robinett
Sent: 16 June 2004 14:42
To: [EMAIL PROTECTED]
Subject: [hlds] Latest Win Version, HLDS - Lag Issue
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http://w00t.phxx.net - check the tool on the top. Click on server.
- Original Message -
From: Snagu [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, June 17, 2004 12:21 PM
Subject: [hlds] Looking web-based client side tool for server connection
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Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Wednesday, June 16, 2004 5:42 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Latest Win Version, HLDS - Lag Issue
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Windows systems, Intel - Win 2003 environments, dual processor
I have 14 open calls from public server clients reporting lag issues. 10-30 second
freezes for client connections. Restarting the
Biggest expectant cost increase will be bandwidth I suspect.
- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, June 15, 2004 4:57 PM
Subject: [hlds] [OT] GISP's: Rental rates for HL2
Just curious if any of the GISP admins on the list have put any
They are still both single honed solutions
- Original Message -
From: Philipp G. [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, June 04, 2004 3:37 PM
Subject: RE: [hlds] Bandwidth woes and where to colo?
The Planet and ServerMatrix, to my knowledge, are both operated by the same
You trying to guarantee an empty server?
- Original Message -
From: CJ van der Smissen [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, May 31, 2003 2:29 AM
Subject: [hlds] mapcycle
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is
BeNT -
When looking at the HT Xeons in task manager, you really need to figure on
doubling the % reported as true work being done. If it says 20% - assume
it's at 40%.
While we have tested dual 2.4/2.6's with HT on and HT off and feel we get
better performance with the HT on, the task manager
Sur eyou can.. if they are all empty grin
- Original Message -
From: Edge100x [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, May 27, 2004 4:50 PM
Subject: Re: [hlds] Questions again And my opinion
5-6 full 32-man servers on one machine? No, I don't think that's possible
1? grin
- Original Message -
From: Guido [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, May 21, 2004 9:56 PM
Subject: [hlds] How many servers should i run on a 3.2 GHZ?
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Hello. I
An ISP delivering broadband access at home of limits of 1.5mb versus the 1mb
you buy from a datacenter are vastly different subject areas.
Technologically, the broadband access (Cable/DSL) is capped at or near the
1.5mb level (obviously, this differs per individual technology).
In the case of
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