Re: [hlds] hl2dm server: log files

2005-07-17 Thread Steve Dalberg
Mapchange probably iceflatline wrote: m0gely, for some strange reason it started appending files, not sure why. But thanks for your help on this... m0gely wrote: [EMAIL PROTECTED] wrote: Thanks m0gely, I have that set, however, I'm still getting mulitple log files. Any other suggestions?

Re: [hlds] Re: sv_unlag and Ping

2005-07-16 Thread Steve Dalberg
I'll second what Clayton says... 100b/s is 1Mbps Clayton Macleod wrote: sorry, but you're wrong. 1Mbps in terms of *network communication* is always 1,000,000 bits, just like 1Kbps is always 1,000 bits. On 7/16/05, James Tucker [EMAIL PROTECTED] wrote: Sorry, but I just want to

Re: [hlds] Problems after update

2005-07-09 Thread Steve Dalberg
agreed, I dropped updaterate and cmd rate and choke dropped, but bullet registration was horrible... Morten Trydal wrote: normally yeah.but me and other could run with cl_updaterate of 70-100 without choke before the update. Now i need to drop it to less than 40, and the bullet reg is

Re: [hlds] Timed bans in HLDS

2005-07-08 Thread Steve Dalberg
If you want timed bans to persist, you must avoid restarting the server... I believe there might have also been an addon to a stats program that would propagate timed bans. Not sure about AMX though. Sorry, I don't use 1.6 often, so can't help you much more than that. [EMAIL PROTECTED] wrote:

Re: [hlds] changelog

2005-07-07 Thread Steve Dalberg
I'm very grateful to have someone else say this... I played a little last night, but I had a work dinner, so was a little tipsy, but started playing and I was Why is everyone short?, I'm not THAT drunk!!! Clayton Macleod wrote: wonder why they never mentioned the player model scaling change in

Re: [hlds] Vac2 Beta Lag Spikes

2005-06-22 Thread Steve Dalberg
There isn't much going on with the server side of VAC (ie cheat detection done by client side, etc), so it really shouldn't lag UNLESS you are really close to your max bandwidth, and in that case you might drop a COUPLE of packets, but nothing that should cause a noticable lag... I can imagine

Re: [hlds] Status of VAC2 Beta

2005-06-13 Thread Steve Dalberg
The VAC2 Beta refers to the servers enabling VAC2. The servers don't do the cheat detection, so that testing is completely independant, and I believe has been going on since march/april. Steve (aka Mudboy) The-Space.net Jonathan wrote: Apologies if I've somehow missed this in an earlier