Search for pinkbits spawn point editor - it's an extremely easy way to
add/remove spawn points.
-Scott
http://260servers.net
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of kyle
Sent: Tuesday, April 11, 2006 4:55 PM
To: hlds@list.valvesoftware.com
mail?
[EMAIL PROTECTED]
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von TooL
Gesendet: Montag, 6. Dezember 2004 23:23
An: hlds@list.valvesoftware.com
Betreff: RE: [hlds] CSS Fast Downloads
Here is a nice little utility for creating those larger
Changelog:
1.0.0.39:
- BugFix: Plugin de-/activate doesn't work
- BugFix: Crash if server password secure
- Global Player ID Database: You can now enter Steam IDs with STEAM_, VALVE_
or nothing as prefix
- HL Steam: Corrected player numeration
- Included support for HL2 Deathmatch
- It is now
PROTECTED] On Behalf Of Bruce Bahamut
Andrews
Sent: Sunday, December 19, 2004 8:48 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] HLSW 1.00.39 released
still doesn't seem to support CS:Source..:/
- Bruce Bahamut Andrews
TooL wrote:
Changelog:
1.0.0.39:
- BugFix: Plugin de-/activate doesn't work
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
There is an area along a wall in the picture were we kept getting stuck.
The exact spot is right where the crosshair is pointed - right where the CT
was killed. He in fact was stuck and couldn't move.
Fast Downloads
If TooL is nice enough to make a command-line version, you could always have
a go at running it under Mono on Linux.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: 06 December 2004 22:33
To: [EMAIL PROTECTED]
Subject: Re
dialog
-TooL
http://260servers.net
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Headshot
Sent: Tuesday, December 07, 2004 7:12 PM
To: [EMAIL PROTECTED]
Subject: [hlds] DOD:S
As a DoD:HL fan/player i must ask, any word on DoD:S, Alfred, Valve, anyone
Here is a nice little utility for creating those larger .RES files - created
by [FBNOps]OtakuCODE. What I had to do was extract the custom map to a
temporary folder and run the resmaker. Then add them to our server. It
didn't like the fact that more than one .BSP existed.
Download here:
I can't confirm for sure but I do not think there is a limit on Linux
servers. Winders servers are hardcoded at 16 for the time being.
Scott
http://260servers.net
- Original Message -
From: Bobby [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, December 05, 2004 10:28 AM
Subject:
PROTECTED] wrote:
Yes.
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent:
Friday, December 03, 2004 2:24 PM To: [EMAIL PROTECTED]
Subject: [hlds] HL2DM player limit
Is the player limit hard coded at 16 since the latest Steam Update?
Thanks,
Scott
Is the player limit hard coded at 16 since the latest Steam Update?
Thanks,
Scott
http://260servers.net
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
Did setting the max players on a HL2-DM server change with this update? I
thought it was (maxplayers XX) in game.cfg ?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, December 02, 2004 6:46 PM
To: [EMAIL PROTECTED]; [EMAIL
http://www.sourcemod.net/ is going to be the new home for Source plugins.
-
http://260servers.net
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of SlyOne
Sent: Wednesday, December 01, 2004 6:53 PM
To: [EMAIL PROTECTED]
Subject: Re:
Email me and I can send you an updated version with more spawn points. It
won't affect map consistency either.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of List Keeper
Sent: Saturday, November 27, 2004 6:04 PM
To: [EMAIL PROTECTED]
Subject: [hlds]
My guess is a remade map for Source :o
http://260servers.net
- Original Message -
From: Ook [EMAIL PROTECTED]
Date: Wednesday, November 24, 2004 8:28 pm
Subject: [hlds] [OT] Valve releasing SDK and a surprise
From http://steampowered.com/index.php?area=news
Next week we will be
Does anyone know for sure if CS:Source game server downloads are still
capped?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
Sent: Tuesday, November 23, 2004 2:21 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] sv_downloadurl
No...they'll
Does anyone know if there is a variable in CS:Source that works like the
sv_downloadurl cvar in CS 1.6 - allows players to download custom maps and
files fast.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
I always get disconnected for idling. I think the cvar is mp_autokick ?
08:06:27 mp_autokick = 1
game replicated
- Kick idle/team-killing players
Although 654s is a strange value.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
WC3 1.2 is the oldest one I think.
Try http://www.war3x.net
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of CyberGameZone.com
Sent: Friday, October 22, 2004 12:14 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] (no subject)
--
[ Picked text/plain from
I have that already - thanks. And I have a directory full of edited maps
that we use on our servers because every time our host does a Steam update
it overwrites the edited maps. I don't know why Valve can't just add 32
spawns to all maps and be done with it.
-Original Message-
From:
I'm sick of this problem. Valve - please make your maps support 32
spawn points on ALL maps - old and new. If you want me to send you working
'classic' maps with 32 spawn points let me know - every steam update
over-writes my edited maps - the maps edited to add more spawn points.
-tired up
Better to ban ID's instead of IP's IMO
Here are some that made everyone time out on my server:
L 10/15/2004 - 21:56:40: %n2288STEAM_0:1:1287646 disconnected (%n
timed out)
L 10/15/2004 - 23:24:15: Joey Fagnuts2318STEAM_0:1:657221CT changed
name to %n
L 10/15/2004 - 23:24:18:
22 matches
Mail list logo