boring!
On Thu, Oct 27, 2016 at 2:02 AM, Richard Green
wrote:
>
>
> After years of watching our community dwindle to no more than a group of
> friends it’s time to put the last nail in the coffin, Simiancage.org has
> been around since pre 2004 and most of the founders like myself were cs
> 1.3
no more content period, hence the recent 'end of the line' community crate.
only maintenance releases from hereafter.
On Mon, Dec 15, 2014 at 6:52 PM, Paul wrote:
>
> Not this time it seems. Maybe there's no Smissmas this year?
>
> On 15 December 2014 at 23:50, Agent Spy wrote:
>>
>> SWISSMAS HY
boring.
On Mon, Dec 15, 2014 at 4:28 PM, Gamemann wrote:
>
> Dear Valve and others, I want to talk about a major issue with the Steam
> Master Servers. For a while now, the CS:GO server browser would only
> display <1000 community servers in the server browser which is low
> especially for a ver
praise jesus!
On Wed, Oct 1, 2014 at 7:43 PM, big john wrote:
> Latest sm and mm snapshots fix it
> On Oct 1, 2014 6:56 PM, "Mike Vail" wrote:
>
>> Mine won't even boot with Metamod. Currently running Version
>> 1.10.3-Dev-V. Windows 2008 Server. Here we go again.
>>
>> On Wed, Oct 1, 2014 at 3
Valve does they have to in an effort to increase player value and fun.
Community servers are no fun, sub-standard, quirky, laggy, glitch-prone, or
are otherwise differentiated by one or more of these kinds of negative
characteristics. Whilst official server's (valve+pinion) and their
administrators
PC LOAD LETTER
On Tue, Mar 11, 2014 at 8:45 PM, Jesse Molina wrote:
>
> At this time, all SteamCMD authenticated logins are failing for me.
>
> Logging in user 'xx' to Steam Public...Login Failure: Try another
> CM
> Failed.
> ERROR! Failed to request AppInfo update, not online or not l
Y'all have been squawking about this issue for a year. Valve has made a
decision, after much thought and consideration, and another week of blather
is pointless. Stop it. In any event, the real travesty is that the seal
mask remains un-giftable.
On Sat, Nov 9, 2013 at 8:31 AM, AnAkIn wrote:
> L
For the love of God, I demand trade-able seal mask!
On Thu, Oct 10, 2013 at 6:51 PM, Eric Smith wrote:
> We've released a mandatory update for TF2. The notes for the update are
> below. The new version is 1945435.
>
> -Eric
>
> --
>
> - Added the Fall 2013 Acorns Crate K
dunno whichun' was best. the number 17 comes to mind.
On Sat, Aug 24, 2013 at 9:17 PM, Violent Crimes <
violentcri...@convictgaming.com> wrote:
> Which version?
>
>
>
> On 8/24/2013 9:08 PM, byteframe wrote:
>
> bring back cvg 24/7 ZPS biotec
>
>
>
bring back cvg 24/7 ZPS biotec
On Sat, Aug 24, 2013 at 2:23 AM, Violent Crimes <
violentcri...@convictgaming.com> wrote:
> Can you please fix the exploit that allows players to attack use Split
> packet attacks to take down servers. It has been around for years it would
> be nice to have a updat
IIRC The only purpose of the -replay command line switch is to adjust the
player count.
On Tue, Apr 30, 2013 at 1:01 AM, Ross Bemrose wrote:
> Before they added -replay, the only way you could enable replay was via
> exec replay.cfg in autoexec.cfg.
>
> More to the point, it worked fine pre-Ste
I had to get the latest snapshots of both metamod and sourcemod to get sm
to boot on the tf beta. Gimma da Seal Mask!
On Tue, Apr 23, 2013 at 2:34 AM, Peter Jerde wrote:
> I can't seem to get metamod/sourcemod going on the steampipe tf2 server
> (appid 232250).
>
> Is there a specific developer
y'all gotta stop yur squawkin'.
On Tue, Mar 5, 2013 at 8:30 PM, Albert Davis wrote:
> was emailed about 4:30 PM
>
>
> On Mon, Mar 4, 2013 at 8:54 PM, Peter Jerde wrote:
>
>> I found I couldn't connect to my TF2 servers just now because they were
>> out of date. I see no messages from the list t
These are all well and good, but I hate to note the Seal Mask's continued
inability to be traded or gifted. Woe is teufort.
On Fri, Feb 22, 2013 at 3:04 PM, Ross Bemrose wrote:
> With any luck, it'll also fix the issue with precaching a lot of data,
> which would be a major boon for game modes l
rver owners to force you to want the whole ad. The idea is that
> they will only pay for ads that have been completely watched. Anyways, what
> is the URL you are trying to McKay? Maybe its an error with the page?
> On Dec 19, 2012 4:59 PM, "byteframe" wrote:
>
>> I mig
I might add that sometimes if you wait (several) seconds, it _might_
appear. I tend to click as fast as I can so as not to see the pinion ads.
Client side issue for sure, though.
On Wed, Dec 19, 2012 at 7:16 AM, Essay Tew Phaun wrote:
> Incredibly annoying. I get the same issue, please fix.
>
>
Buying seal mask for 99 cents.
On Thu, Nov 29, 2012 at 5:19 PM, James Haikin wrote:
>- Cosmetic items purchased in the store moving forward can be used in
> crafting
>
> This seems like a terrible idea: I buy a bunch of 99c hats, then
> craft-rebuild them into other things that are potential
wait sm didnt even load. w/e. should all be sorted out soon.
On Tue, Nov 6, 2012 at 12:05 PM, byteframe wrote:
> A symlink appears to work, but while I'm running a very recent set of
> sourcemod/metamod dev snapshotps, I otherwise am not using any plugins to
> test.
>
>
>
A symlink appears to work, but while I'm running a very recent set of
sourcemod/metamod dev snapshotps, I otherwise am not using any plugins to
test.
On Mon, Nov 5, 2012 at 9:46 PM, Rob Nelson wrote:
> I wonder if a symlink will work...
> On Monday, November 05, 2012 6:40:09 PM, Matteo wrote:
> >
Incidentally, the Seal Mask is not gift-wrapable.
On Wed, Oct 24, 2012 at 2:16 PM, ics wrote:
> I'm still waiting for the other benefits. Been a year.
>
> -ics
>
> 24.10.2012 21:07, Jethro Seabridge kirjoitti:
>
> The Halloween gift drops are the first of hopefully many more benefits to
> come
Update that kills fall crates, and maybe makes seal mask wrapable?
On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn
wrote:
> There is a bug causing all gameservers to report that they are “full”,
> preventing them from receiving matchmaking traffic.
>
> ** **
>
> It should be a small patch, an
s/YOUR/YOU'RE/
Silly buns.
On Sat, Sep 1, 2012 at 3:18 PM, HLDS Digest wrote:
> STOP SPAMMING HLDS
>
> Valve START BANNING em being on this list is almost pointless unless a
> valve employee says something.
>
> ___
> To unsubscribe, edit your list pre
IOS is lame. Y'all should be squawkin' about Steam for linux!
On Fri, Aug 31, 2012 at 6:31 AM, Dominik Friedrichs wrote:
> On 2012/08/31 10:00, jeremiah johnson wrote:
>
>> > this is the dedicated server mailing list, not the steam general
>> discussion list
>>
>> There is no such list. At leas
Lil' overzealous.
On Fri, Aug 10, 2012 at 5:20 PM, Daniel Barreiro <
smelly.feet.you.h...@gmail.com> wrote:
> I personally like all three of these ideas.
>
> On Fri, Aug 10, 2012 at 5:18 PM, Sampson Rogers
> wrote:
>
>> It seems that some servers that have been delisted are able to somewhat
>> s
cvar hide_server can be toggled on an off.
On Tue, Aug 7, 2012 at 11:30 PM, Wander wrote:
> as it sounds like you want to prevent random people from joining, you
> could also set an sv_password (for instance for when someone looks at
> steam friends game info)
>
>
> On Wed, Aug 8, 2012 at 5:24 A
eping your profile
> private.
>
> Dr. McKay
> http://www.doctormckay.com
>
>
> On Aug 4, 2012, at 6:54 PM, byteframe wrote:
>
> It was botched, now it's not. Before, someone who wanted to show off their
> profile, but not their inventory (to tf2b, etc) would be out o
It was botched, now it's not. Before, someone who wanted to show off their
profile, but not their inventory (to tf2b, etc) would be out of luck. Now
they can keep their profile public, and have their inventory permission
setting respected by webapi-using things like tf2b.
On Sat, Aug 4, 2012 at 6:
Most importantly, the Seal Mask is not wrap-able. For shame, world.
On Fri, Jul 20, 2012 at 4:17 PM, Dominik Friedrichs wrote:
> No kidding, I also doubt they ever fixed the crash in CS:S where it
> crashes when you deactivate an inactive game_ui.
> No one cares. Find a dirty workaround and get
TeamBoom has alot of problems with their servers, evidently.
On Thu, Jul 5, 2012 at 9:26 PM, Franco Valerio wrote:
> Now that you mention it, I think the same thing happened here D:
>
> -Mensaje original- From: Team BOOM!
> Sent: Thursday, July 05, 2012 7:03 PM
>
> To: 'Half-Life dedicate
/me needs to use -nod3dex9 on wine after update.
On Wed, Jun 27, 2012 at 9:45 PM, wrote:
> Working for me without SM and MM
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Arthur Stelmach
> *Sent:* 28 June 2012 02:38
>
eww, it's that guy.
On Wed, Jun 27, 2012 at 9:22 PM, Kyle Sanderson wrote:
> Not to be that guy, but can we get a CS:S sync for those Mac fixes? It's
> been an issue on every platform since launch, and it would be fantastic if
> it was included for Counter-Strike: Source as well.
>
> Thanks,
> K
Yay! The seal mask is gonna be wrappable!
On Wed, Jun 27, 2012 at 8:17 PM, Nathanael Havez wrote:
> I believe in it! I believe in it!
>
> Natha - Multiplay Admin
>
> Le 28 juin 2012 à 02:13, Fletcher Dunn a écrit :
>
> The new map name in today’s update is “sd_doomsday”
> ** **
> Believe in
Maybe they're taking the whole thing down in an effort to make the seal
mask gift-wrappable.
On Wed, May 16, 2012 at 9:09 PM, wickedplayer494 . <
wickedplayer...@gmail.com> wrote:
> +1 confirm.
>
>
> On Wed, May 16, 2012 at 8:08 PM, byteframe wrote:
>
>> Wanton
Wanton debauchery.
On Wed, May 16, 2012 at 9:08 PM, Team BOOM! wrote:
> Anyone know what's going on with the Steam system?
>
> Mike
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valves
Woot. The seal mask is gonna be wrappable, I'll bet!
On Wed, Apr 18, 2012 at 5:56 PM, Eric Smith wrote:
> We're working on a mandatory update for TF2. We should have it ready soon.
>
> -Eric
>
>
> ___
> To unsubscribe, edit your list preferences, or vi
You might need to re-verify the content, and in my experiance, I have to
pass -steambin "absolutepathtosteambinary" to srcds_run.
On Thu, Mar 29, 2012 at 6:33 PM, Brian wrote:
> Connection to Steam servers successful.
>Public IP is x.y.z
> Assigned anonymous gameserver Steam ID [A-1:12347574
quick: make seal mask giftable...
On Wed, Mar 28, 2012 at 2:41 PM, Eric Smith wrote:
> We're working on releasing a mandatory TF2 update. We should have it ready
> soon.
>
> -Eric
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
Could the Seal Mask be made wrappable someday?
On Thu, Mar 15, 2012 at 7:21 PM, Emil Larsson wrote:
> Don't feel bad. Eventually Valve will hide a message in there, just you
> wait. ;)
>
> On Fri, Mar 16, 2012 at 12:05 AM, DontWannaName!
> wrote:
>
>> I feel like a loser for getting my phone ou
The community overlay now needs to be enabled to trade tf2 dirt. Lovely.
Make it such that the lack of the enabled overlay is overcome by the fact
that I run the game in window mode. kthxbai
On Tue, Feb 14, 2012 at 6:52 PM, Eric Smith wrote:
> We've released a mandatory update to Team Fortress 2
Santa is old hat. Kwanzaa Bot for president.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
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New source client update makes all wine user's experience black screen
textures everywhere (menu included). Should hopefully be fixed by next wine
release in a few days or so.
Just putting it out there.
On Tue, Nov 29, 2011 at 5:21 PM, Brian wrote:
> Sorry, this is a TF2 game, I should have spe
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