Please get help.
On Sun, Mar 10, 2024 at 2:43 PM StealthMode Hu
wrote:
> Thats ironic considering my IQ is higher than anyone on this list.
> That I am more stable than anyone on these lists.
> And yes, I know yall have major neurosis and psychosis when it comes to
> seeing anyone post on these
-advised; maybe there were also client-side changes which made that
infeasible…? Maybe not, dunno.) Anyhow… time to go dumpster diving into
publicly available cheat source code and dig thru all the
game-disconnect-related crap…)
Justin / sigsegv
On Thu, Oct 28, 2021 at 2:15 PM Naleksuh wrote
end in some cases” hypothesis.
(Oh yeah, and when I attempted to MM into another Valve casual server right
after the second server crash disconnection, I experienced a client crash
as well. It happened exactly 3 seconds after the "sigsegv connected" line
showed up in my client-side c
So, in summary... we're still waiting on this. Both a source code update on
the GitHub repo and a binary push via the Steam depots.
I'm CC'ing Jill from Valve on this email; I know you're undoubtably busy
with other things, but we'd really appreciate a status update, if you could
give us one.
Justin
Sweet! Thanks.
Justin (sigsegv)
On Mon, Feb 20, 2017 at 3:28 PM, John Schoenick <jo...@valvesoftware.com>
wrote:
> We will be updating the github repository with the associated bits when
> the beta is ready for the SDK2013 games. The build system now also
> requests c++11 o
don't give
a shit about C++11 support even though the standard has been finalized for
literally over 2 years" edition.
Justin (sigsegv)
On Mon, Feb 20, 2017 at 2:46 PM, John Schoenick <jo...@valvesoftware.com>
wrote:
> Hey everyone,
>
> Following up on the warning email we sent
anything to do with that? I *suspect* not, but
figured it would be worth asking just in case.
Thanks,
Justin
(aka sigsegv)
On Tue, Aug 30, 2016 at 2:45 PM, John Schoenick <jo...@valvesoftware.com>
wrote:
> We're working on an optional TF2 update, it will be made available shortly.
>
about this and he got back to me three days
ago saying it'd be fixed for the next update.
-sigsegv
On Sat, Aug 20, 2016 at 9:29 PM, Kieran Walsh <kie...@castlewalsh.com>
wrote:
> From what i've tested it only effects people on the edge of the range of
> the short circuit, and it d
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