Re: [hlds] Re: Lets see who the Thief was....

2024-03-10 Thread sigsegv
Please get help. On Sun, Mar 10, 2024 at 2:43 PM StealthMode Hu wrote: > Thats ironic considering my IQ is higher than anyone on this list. > That I am more stable than anyone on these lists. > And yes, I know yall have major neurosis and psychosis when it comes to > seeing anyone post on these

Re: [hlds] Mandatory Team Fortress 2 update released

2021-10-28 Thread sigsegv
-advised; maybe there were also client-side changes which made that infeasible…? Maybe not, dunno.) Anyhow… time to go dumpster diving into publicly available cheat source code and dig thru all the game-disconnect-related crap…) Justin / sigsegv On Thu, Oct 28, 2021 at 2:15 PM Naleksuh wrote

Re: [hlds] Mandatory Team Fortress 2 update released

2019-10-10 Thread sigsegv
end in some cases” hypothesis. (Oh yeah, and when I attempted to MM into another Valve casual server right after the second server crash disconnection, I experienced a client crash as well. It happened exactly 3 seconds after the "sigsegv connected" line showed up in my client-side c

Re: [hlds] SDK2013 github repo update?

2018-01-15 Thread sigsegv
So, in summary... we're still waiting on this. Both a source code update on the GitHub repo and a binary push via the Steam depots. I'm CC'ing Jill from Valve on this email; I know you're undoubtably busy with other things, but we'd really appreciate a status update, if you could give us one. Justin

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread sigsegv
Sweet! Thanks. Justin (sigsegv) On Mon, Feb 20, 2017 at 3:28 PM, John Schoenick <jo...@valvesoftware.com> wrote: > We will be updating the github repository with the associated bits when > the beta is ready for the SDK2013 games. The build system now also > requests c++11 o

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread sigsegv
don't give a shit about C++11 support even though the standard has been finalized for literally over 2 years" edition. Justin (sigsegv) On Mon, Feb 20, 2017 at 2:46 PM, John Schoenick <jo...@valvesoftware.com> wrote: > Hey everyone, > > Following up on the warning email we sent

Re: [hlds] Optional TF2 update coming (heads up @ bootcamp operators)

2016-08-30 Thread sigsegv
anything to do with that? I *suspect* not, but figured it would be worth asking just in case. Thanks, Justin (aka sigsegv) On Tue, Aug 30, 2016 at 2:45 PM, John Schoenick <jo...@valvesoftware.com> wrote: > We're working on an optional TF2 update, it will be made available shortly. >

Re: [hlds] Short Circuit Alt Fire Lagging Servers

2016-08-20 Thread sigsegv
about this and he got back to me three days ago saying it'd be fixed for the next update. -sigsegv On Sat, Aug 20, 2016 at 9:29 PM, Kieran Walsh <kie...@castlewalsh.com> wrote: > From what i've tested it only effects people on the edge of the range of > the short circuit, and it d