Re: [hlds] Day of Defeat: Source Update Released

2008-07-02 Thread [??R] The-/
Also bazooka sensitivity is still bugged. Jason Ruymen wrote: > The big required Day of Defeat: Source update has now been released. > This means the Day of Defeat: Source Beta has also ended. Please update > your servers by running hldsupdatetool. The specific changes include: > > - Switched

Re: [hlds] Day of Defeat: Source Update Released

2008-07-02 Thread [??R] The-/
Valve doesn't like Allies in dod_avalance, more spawn barriers for axis base but none still for allied :( Also noticing whole server lag when someone gets an achievement and even sometimes dominations/revenges. Jason Ruymen wrote: > The big required Day of Defeat: Source update has now been rel

[hlds] Day of Defeat: Source Update Released

2008-07-02 Thread Jason Ruymen
The big required Day of Defeat: Source update has now been released. This means the Day of Defeat: Source Beta has also ended. Please update your servers by running hldsupdatetool. The specific changes include: - Switched to using the Orange Box engine - Added new map, Palermo Jason ___

Re: [hlds] Day of Defeat: Source update released

2006-08-19 Thread dackz
No, I don't run those plugins and these problems occur without any plugins running. The second problem couldn't even possibly be plugin-related, as it has to do with how the mod sends out events for class changes. On 8/19/06, Dave Williams <[EMAIL PROTECTED]> wrote: the later 2 of your stated p

Re: [hlds] Day of Defeat: Source update released

2006-08-19 Thread Dave Williams
the later 2 of your stated problems sound like problems with mani/beetles not something wrong with DOD:S. dackz wrote: > So have you guys fixed the problem where if userids go over SHRT_MAX, > all in-game kill messages say "unconnected [killed] unconnected"? > > What about how when a player choose

Re: [hlds] Day of Defeat: Source update released

2006-08-18 Thread dackz
So have you guys fixed the problem where if userids go over SHRT_MAX, all in-game kill messages say "unconnected [killed] unconnected"? What about how when a player chooses "random" as their class, the mod never actually logs what class they receive? And how about the bug that causes the warmup

[hlds] Day of Defeat: Source update released

2006-08-18 Thread Jason Ruymen
An update to Day of Defeat: Source has been released. Linux servers that are set to be automatically updated will be. Otherwise please run hldsupdatetool to get this update. Here are the changes: Day of Defeat: Source: * Improved hitbox detection for player body parts that extend outside

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread James McKenna
Well, no one can connect to my server :( - Original Message - From: "Ryan Wilson" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 28, 2006 9:07 PM Subject: Re: [hlds] Day of Defeat: Source update released -- [ Picked text/plain from multipart/alternative ] People ca

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread Ryan Wilson
-- [ Picked text/plain from multipart/alternative ] People can connect to our servers fine..however Mani (1.1.0.zi) is totally broken (running any admin commands returns an "unrecognized" message). -- ___ To unsubscribe, edit your list preferences, o

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread James McKenna
This is what I posted in the day of defeat source forum, though now I suspect it's a srcds issue as another friend of mine is currently having the same issue. We can connect to other servers just fine. "Awesome. I just restarted steam, watched it update. I ran the hldsupdatetool on my server, wat

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Mad update - keep up the GREAT work guys! XD On 6/29/06, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > The update to Day of Defeat: Source has been released. Linux servers > will be updated automatically. Windows servers will need to run the > hlds

[hlds] Day of Defeat: Source update released

2006-06-28 Thread Jason Ruymen
The update to Day of Defeat: Source has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Once again, here are the changes: - Added new Detonation game mode - Added two new Detonation maps: Jagd and Colmar - Added f

RE: [hlds] Day of Defeat: Source update released

2006-01-27 Thread John McCollor
Of Scott Tuttle Sent: January 27, 2006 9:50 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Day of Defeat: Source update released I figured out the problem... When the server needs updated it sends this message... "♥MasterRequestRestart Your server is out of date. Please update and re

RE: [hlds] Day of Defeat: Source update released

2006-01-27 Thread Scott Tuttle
al Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle Sent: Thursday, January 26, 2006 12:37 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Day of Defeat: Source update released My solution and my problem. Had to kill dod:s server before trying to up

RE: [hlds] Day of Defeat: Source update released

2006-01-26 Thread Scott Tuttle
@list.valvesoftware.com Subject: RE: [hlds] Day of Defeat: Source update released Ive done this... Still no dod_kalt... Whats up? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

RE: [hlds] Day of Defeat: Source update released

2006-01-26 Thread Scott Tuttle
Ive done this... Still no dod_kalt... Whats up? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, January 25, 2006 7:28 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Day of Defeat: Source update released Add

RE: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Jason O. Washburn
Alfred I apologies I was updating our 1.6 server not our source server. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, January 25, 2006 6:28 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Day of Defeat

RE: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Jason O. Washburn
Subject: RE: [hlds] Day of Defeat: Source update released Add "-verify_all" to the command line to get it to verify the installation. - Alfred moF * Bush wrote: > uh, updating not working?? > > hldsupdatetool -command update -game "dods" -dir c:\servers\dods >

RE: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Stuart Stegall
EMAIL PROTECTED]> > Sent: Wednesday, January 25, 2006 6:23 PM > Subject: [hlds] Day of Defeat: Source update released > > > > We have released an update to Day of Defeat: Source. This update is > > required. Run the hldsupdatetool to get it. > > > > This rel

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread moF · Bush
We did.. He posted roughly one hour before the update came out. Bush - Original Message - From: "Brandon" <[EMAIL PROTECTED]> To: Sent: Wednesday, January 25, 2006 7:49 PM Subject: Re: [hlds] Day of Defeat: Source update released -- [ Picked text/plain from multi

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] jk :( i didnt read the rest of my emails :O any info on snow shader? On 1/25/06, Brandon <[EMAIL PROTECTED]> wrote: > > how come we dont get a few hours early announcement anymore? > > On 1/25/06, Alfred Reynolds <[EMAIL PROTECTED] > wrote: > > >

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] how come we dont get a few hours early announcement anymore? On 1/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > Add "-verify_all" to the command line to get it to verify the > installation. > > - Alfred > > moF * Bush wrote: > > uh, updat

RE: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Alfred Reynolds
Add "-verify_all" to the command line to get it to verify the installation. - Alfred moF * Bush wrote: > uh, updating not working?? > > hldsupdatetool -command update -game "dods" -dir c:\servers\dods > > it finishes updating, but then there is no dod_kalt.. What gives? > > I LOVE THIS STEAM, Bre

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread moF · Bush
uh, updating not working?? hldsupdatetool -command update -game "dods" -dir c:\servers\dods it finishes updating, but then there is no dod_kalt.. What gives? I LOVE THIS STEAM, Breaks everything. Thanks VALVe, I'll never buy another game of yours again. ___

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Brian M Frain (eternal)
]> > Sent: Wednesday, January 25, 2006 6:23 PM > Subject: [hlds] Day of Defeat: Source update released > > > > We have released an update to Day of Defeat: Source. This update is > > required. Run the hldsupdatetool to get it. > > > > This release adds a new ma

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread moF · Bush
ROGER THAT! I hope you guys didnt break anything more.. BTW, when are favorites going to work again? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Wednesday, January 25, 2006 6:23 PM Subject: [hlds] Day of

[hlds] Day of Defeat: Source update released

2006-01-25 Thread Alfred Reynolds
We have released an update to Day of Defeat: Source. This update is required. Run the hldsupdatetool to get it. This release adds a new map, dod_kalt. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: ht

[hlds] Day of Defeat: Source update released

2005-11-30 Thread Alfred Reynolds
We have released an update to Day of Defeat: Source. Run the hldsupdatetool to get this update. This update is REQUIRED. This update adds a new map, dod_argentan. For more details go here: http://steampowered.com/index.php?area=news&id=486 The Counter-Strike: Source update has been moved to tomor