Also bazooka sensitivity is still bugged.
Jason Ruymen wrote:
> The big required Day of Defeat: Source update has now been released.
> This means the Day of Defeat: Source Beta has also ended. Please update
> your servers by running hldsupdatetool. The specific changes include:
>
> - Switched
Valve doesn't like Allies in dod_avalance, more spawn barriers for axis
base but none still for allied :(
Also noticing whole server lag when someone gets an achievement and even
sometimes dominations/revenges.
Jason Ruymen wrote:
> The big required Day of Defeat: Source update has now been rel
The big required Day of Defeat: Source update has now been released.
This means the Day of Defeat: Source Beta has also ended. Please update
your servers by running hldsupdatetool. The specific changes include:
- Switched to using the Orange Box engine
- Added new map, Palermo
Jason
___
No, I don't run those plugins and these problems occur without any
plugins running.
The second problem couldn't even possibly be plugin-related, as it has
to do with how the mod sends out events for class changes.
On 8/19/06, Dave Williams <[EMAIL PROTECTED]> wrote:
the later 2 of your stated p
the later 2 of your stated problems sound like problems with
mani/beetles not something wrong with DOD:S.
dackz wrote:
> So have you guys fixed the problem where if userids go over SHRT_MAX,
> all in-game kill messages say "unconnected [killed] unconnected"?
>
> What about how when a player choose
So have you guys fixed the problem where if userids go over SHRT_MAX,
all in-game kill messages say "unconnected [killed] unconnected"?
What about how when a player chooses "random" as their class, the mod
never actually logs what class they receive?
And how about the bug that causes the warmup
An update to Day of Defeat: Source has been released. Linux servers
that are set to be automatically updated will be. Otherwise please run
hldsupdatetool to get this update. Here are the changes:
Day of Defeat: Source:
* Improved hitbox detection for player body parts that extend
outside
Well, no one can connect to my server :(
- Original Message -
From: "Ryan Wilson" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 28, 2006 9:07 PM
Subject: Re: [hlds] Day of Defeat: Source update released
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People ca
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People can connect to our servers fine..however Mani (1.1.0.zi) is
totally broken (running any admin commands returns an "unrecognized"
message).
--
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To unsubscribe, edit your list preferences, o
This is what I posted in the day of defeat source forum, though now I
suspect it's a srcds issue as another friend of mine is currently having the
same issue. We can connect to other servers just fine.
"Awesome. I just restarted steam, watched it update. I ran the
hldsupdatetool on my server, wat
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Mad update - keep up the GREAT work guys! XD
On 6/29/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>
> The update to Day of Defeat: Source has been released. Linux servers
> will be updated automatically. Windows servers will need to run the
> hlds
The update to Day of Defeat: Source has been released. Linux servers
will be updated automatically. Windows servers will need to run the
hldsupdatetool to get this update.
Once again, here are the changes:
- Added new Detonation game mode
- Added two new Detonation maps: Jagd and Colmar
- Added f
Of Scott Tuttle
Sent: January 27, 2006 9:50 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Day of Defeat: Source update released
I figured out the problem...
When the server needs updated it sends this message...
"♥MasterRequestRestart
Your server is out of date. Please update and re
al Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Thursday, January 26, 2006 12:37 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Day of Defeat: Source update released
My solution and my problem. Had to kill dod:s server before trying to up
@list.valvesoftware.com
Subject: RE: [hlds] Day of Defeat: Source update released
Ive done this... Still no dod_kalt... Whats up?
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visit:
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Ive done this... Still no dod_kalt... Whats up?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, January 25, 2006 7:28 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Day of Defeat: Source update released
Add
Alfred I apologies I was updating our 1.6 server not our source server.
Jason
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, January 25, 2006 6:28 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Day of Defeat
Subject: RE: [hlds] Day of Defeat: Source update released
Add "-verify_all" to the command line to get it to verify the installation.
- Alfred
moF * Bush wrote:
> uh, updating not working??
>
> hldsupdatetool -command update -game "dods" -dir c:\servers\dods
>
EMAIL PROTECTED]>
> Sent: Wednesday, January 25, 2006 6:23 PM
> Subject: [hlds] Day of Defeat: Source update released
>
>
> > We have released an update to Day of Defeat: Source. This update is
> > required. Run the hldsupdatetool to get it.
> >
> > This rel
We did.. He posted roughly one hour before the update came out.
Bush
- Original Message -
From: "Brandon" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, January 25, 2006 7:49 PM
Subject: Re: [hlds] Day of Defeat: Source update released
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jk :( i didnt read the rest of my emails :O
any info on snow shader?
On 1/25/06, Brandon <[EMAIL PROTECTED]> wrote:
>
> how come we dont get a few hours early announcement anymore?
>
> On 1/25/06, Alfred Reynolds <[EMAIL PROTECTED] > wrote:
> >
>
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how come we dont get a few hours early announcement anymore?
On 1/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> Add "-verify_all" to the command line to get it to verify the
> installation.
>
> - Alfred
>
> moF * Bush wrote:
> > uh, updat
Add "-verify_all" to the command line to get it to verify the
installation.
- Alfred
moF * Bush wrote:
> uh, updating not working??
>
> hldsupdatetool -command update -game "dods" -dir c:\servers\dods
>
> it finishes updating, but then there is no dod_kalt.. What gives?
>
> I LOVE THIS STEAM, Bre
uh, updating not working??
hldsupdatetool -command update -game "dods" -dir c:\servers\dods
it finishes updating, but then there is no dod_kalt.. What gives?
I LOVE THIS STEAM, Breaks everything.
Thanks VALVe, I'll never buy another game of yours again.
___
]>
> Sent: Wednesday, January 25, 2006 6:23 PM
> Subject: [hlds] Day of Defeat: Source update released
>
>
> > We have released an update to Day of Defeat: Source. This update is
> > required. Run the hldsupdatetool to get it.
> >
> > This release adds a new ma
ROGER THAT!
I hope you guys didnt break anything more..
BTW, when are favorites going to work again?
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Wednesday, January 25, 2006 6:23 PM
Subject: [hlds] Day of
We have released an update to Day of Defeat: Source. This update is
required. Run the hldsupdatetool to get it.
This release adds a new map, dod_kalt.
- Alfred
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visit:
ht
We have released an update to Day of Defeat: Source. Run the
hldsupdatetool to get this update. This update is REQUIRED.
This update adds a new map, dod_argentan. For more details go here:
http://steampowered.com/index.php?area=news&id=486
The Counter-Strike: Source update has been moved to tomor
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