t: Re: [hlds] Left 4 Dead dedicated servers
I ran 2 3.0 Dual Core Xeon boxes when TF2 came out. I could only get a
single 24 man tf2 server on each CPU, and the load was something insane like
90% - 95%. It was horrible. We switched to an oct core opteron and saw an
improvement, but we were still getting
architecture is
where it's at. People are running full servers off a single C2D quad without
any lag. Simply can't be done with outdated processors...
> Date: Tue, 4 Nov 2008 10:30:56 -0500> From: [EMAIL PROTECTED]> To:
> hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4
er mailing list'
Subject: Re: [hlds] Left 4 Dead dedicated servers
I really wonder where this difference in CPU load comes from...
Our config:
Intel Xeon Qcore @ 2.33Ghz - per full TF2 server around 70-80% on a core.
Tick 66, FPS ~250.
Cheers,
-Original Message-
From: [EMAIL PROTE
Should be a good test for the q6600 ;)
- Original Message -
From: "Cc2iscooL" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list"
Sent: 2008-11-04 10:26 AM
Subject: Re: [hlds] Left 4 Dead dedicated servers
> 24 players. Running at ~250
list"
>
> Sent: 2008-11-04 10:18 AM
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
>
>
>> Yeah, I also tested a Core 2 vs. dual core AMD system and again, the
>> core2's beat the crap out of them.
>>
>> So if you can, pick up a core2. ;)
>
It's a brand new shiny Xeon based on C2's.
Cheers
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Tuesday, November 04, 2008 4:16 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated se
I'm sorry if I missed this but what was the max players? 16? Or less?
- Original Message -
From: "Cc2iscooL" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list"
Sent: 2008-11-04 10:18 AM
Subject: Re: [hlds] Left 4 Dead dedicated se
n Wyatt
>> Sent: Tuesday, November 04, 2008 3:53 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>
>> Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
>> server, full, averag
, 2008 3:53 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
> server, full, averages around 25% of one core and the highest it
> spikes is at around
:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
> Sent: Tuesday, November 04, 2008 3:53 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
> server, full, ave
, November 04, 2008 3:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers
Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
server, full, averages around 25% of one core and the highest it
spikes is at around 45%.
On Mon, Nov 3
_
> From: [EMAIL PROTECTED] [EMAIL PROTECTED] On Behalf Of Cc2iscooL [EMAIL
> PROTECTED]
> Sent: Monday, November 03, 2008 2:11 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> The P4's run SRCDS like garbag
___
From: [EMAIL PROTECTED] [EMAIL PROTECTED] On Behalf Of Cc2iscooL [EMAIL
PROTECTED]
Sent: Monday, November 03, 2008 2:11 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers
The P4's run SRCDS like garbage compared to the new Intel
, 2 full servers in a vmware ESXI win2k3 instance uses around 5% CPU
>>>
>> utilization on a Q6600 here...
>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED] [mailto:
>>>
>> [EMAIL PROTECTED] On Behalf Of Cc2iscooL
>>
IL PROTECTED] On Behalf Of Cc2iscooL
> > Sent: Sunday, November 02, 2008 6:20 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Left 4 Dead dedicated servers
> >
> > What processor architecture are you running?
> >
> > Matthew
0 here...
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: Sunday, November 02, 2008 6:20 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> What
I ran a TF2 server on my dual quad core server and I never had to dedicate a
core to it. I really don't think it'll use more than a 24 player TF2 server.
They never said that, only that it would use more than TF2...
-- Original message --
From: "Matthew Gottlieb" <[EMAI
Subject: Re: [hlds] Left 4 Dead dedicated servers
What processor architecture are you running?
Matthew Gottlieb wrote:
> Will the Left 4 Dead Dedicated Server have multi-core support? Running a
> 24-slot TF2 server requires a dedicated core of 2.4GHz or more. If left for
> dead requ
ED]>
>>> wrote:
>>>
>>>
>>>> I have like 3 quad core servers to toss out there for L4D.
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED] [mailto:
>>>> [EMAIL PROTECTED] On Behalf Of Ja
ilto:
> > > [EMAIL PROTECTED] On Behalf Of Jake E
> > > Sent: Thursday, October 30, 2008 9:37 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Left 4 Dead dedicated servers
> > >
> > > Maybe Valve will do
:
>
> > I have like 3 quad core servers to toss out there for L4D.
> >
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:
> > [EMAIL PROTECTED] On Behalf Of Jake E
> > Sent: Thursday, October 30, 2008 9:37 PM
> > To: Half-Life dedicated Win32 server mailing
e for L4D.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] On Behalf Of Jake E
> Sent: Thursday, October 30, 2008 9:37 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> Ma
I have like 3 quad core servers to toss out there for L4D.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jake E
Sent: Thursday, October 30, 2008 9:37 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers
> Sent: Friday, 31 October 2008 4:12 PM
> To: Half-Life dedicated Win32 server mailing list
> Cc: Eric Smith
> Subject: Re: [hlds] Left 4 Dead dedicated servers
>
> Oh noes. I read it, and thought it wasn't true... but it's true.
>
> Can you at least put in a serve
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Friday, 31 October 2008 4:12 PM
To: Half-Life dedicated Win32 server mailing list
Cc: Eric Smith
Subject: Re: [hlds] Left 4 Dead dedicated servers
Oh noes. I read it, and thought it wasn't true... but
Oh noes. I read it, and thought it wasn't true... but it's true.
Can you at least put in a server browser for certain countries which have
excessive bandwidth constraints? I mean, when in Australian I like to play on
one of two gaming networks, this being due to them being not-counted towards my
> [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
>> Sent: Thursday, October 30, 2008 12:59 PM
>> To: Half-Life dedicated Win32 server mailing list;
>> [EMAIL PROTECTED]
>> Subject: [hlds] Left 4 Dead dedicated servers
>>
>> We'll be releasing the Left 4
ots of people unable to play (especially right
> after
> >> release).
> >>
> >> -Original Message-
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
> >> Sent: Thursday, October 30, 2008 12:59 PM
> >
inal Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of bl4nk
Sent: Thursday, October 30, 2008 8:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers
I'm pretty sure he meant that an 8 player TF2 server would use le
ble to play (especially right after
>> release).
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
>> Sent: Thursday, October 30, 2008 12:59 PM
>> To: Half-Life dedicated Win32 server mailing li
alf Of Eric Smith
> Sent: Thursday, October 30, 2008 12:59 PM
> To: Half-Life dedicated Win32 server mailing list;
> [EMAIL PROTECTED]
> Subject: [hlds] Left 4 Dead dedicated servers
>
> We'll be releasing the Left 4 Dead dedicated server files prior to the Left
> 4 Dead d
; [EMAIL PROTECTED]
> Subject: [hlds] Left 4 Dead dedicated servers
>
> We'll be releasing the Left 4 Dead dedicated server files prior to the Left
> 4 Dead demo being released. More details will be sent to the mailing lists
> when we have them.
>
> There are two things
:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, October 30, 2008 12:59 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Left 4 Dead dedicated servers
We'll be releasing the Left 4 Dead dedicated server files prior to the Left
4 Dead demo being rel
-Original Message-
From: Eric Smith [mailto:[EMAIL PROTECTED]
Sent: Thursday, October 30, 2008 3:59 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Left 4 Dead dedicated servers
...
2) Left 4 Dead uses a new matchmaking system we're devel
Sent: Thursday, October 30, 2008 9:59 AM
> To: Half-Life dedicated Win32 server mailing list;
> [EMAIL PROTECTED]
> Subject: [hlds] Left 4 Dead dedicated servers
>
> We'll be releasing the Left 4 Dead dedicated server files prior to the
> Left 4 Dead demo being released. Mo
Woo hoo!
I can't wait to check this one out.
mauirixxx
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, October 30, 2008 9:59 AM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Left 4
Very excited about this!
On Thu, Oct 30, 2008 at 1:33 PM, "[??R] The-/ wrote:
> 2 words
> THANK YOU!
>
> Eric Smith wrote:
> > We'll be releasing the Left 4 Dead dedicated server files prior to the
> Left 4 Dead demo being released. More details will be sent to the mailing
> lists when we have th
2 words
THANK YOU!
Eric Smith wrote:
> We'll be releasing the Left 4 Dead dedicated server files prior to the Left 4
> Dead demo being released. More details will be sent to the mailing lists when
> we have them.
>
> There are two things to keep in mind regarding running a Left 4 Dead server:
>
We'll be releasing the Left 4 Dead dedicated server files prior to the Left 4
Dead demo being released. More details will be sent to the mailing lists when
we have them.
There are two things to keep in mind regarding running a Left 4 Dead server:
1) The CPU load for the Left 4 Dead server will
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