Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-17 Thread evan otten
Morning gents. Just wanted to share these videos of the glitch that I captured last night. http://www.youtube.com/watch?v=zqSbsmtRttg http://www.youtube.com/watch?v=OHyVWWD97og As you can see, it could be serious. Currently, server owners if you have a afk manager and have it set strictly it will

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-17 Thread Aedan Shea
Hopefully Valve decides to release the smissmas update with this patch-- they told item creators that they needed to have their cosmetics/weapons updated and patched to the best of their ability by this sunday (yesterday), which could hint at the update coming sometime this week, possibly even tod

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread ics
There was an exploit like this back in August this year. It worked the same way, medic was able to give out infinite ubercharge to players. He taunted at the end of the uber, thus somehow triggered it. I'm not sure if taunt was related but it happened every single time he did it. I contacted Va

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread Adam Nowacki
Then the way you have explained it doesn't make sense. The way I see it is the server uses client time for when to end the ubercharge. Client time can be stopped by client stopping sending commands to the server. But the server should have never trusted the client with this. There should be a s

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread evan otten
It's client side. On Sun, Dec 16, 2012 at 11:55 PM, Adam Nowacki wrote: > From the description it looks like this bug is purely server side and > could for example happen if client lost internet connection during > ubercharge - introducing VAC here is only going to hinder finding and > fixing ser

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread Adam Nowacki
From the description it looks like this bug is purely server side and could for example happen if client lost internet connection during ubercharge - introducing VAC here is only going to hinder finding and fixing server bugs and possibly ban innocent users. On 12/17/2012 5:48 AM, Alexander Z

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread Alexander Z
The way I see it, it's as much of a bug as wallhacking is. Things like these are why we need a new, revised VAC, which actually poses a threat to cheaters now that TF2 is F2P. On 17 December 2012 05:27, wickedplayer494 . wrote: > BTW, Evan added me on Steam to discuss this. Not going to reveal to

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread wickedplayer494 .
BTW, Evan added me on Steam to discuss this. Not going to reveal too much to avoid someone using the exploit with bad intentions. He said that yes, the not sending usercmds part was right. But, as some of you would remember, Valve fixed a bug where Medics could infinitely uber themselves, but infi

Re: [hlds] Serious new(?) TF2 bug involving infinite ubercharges of any type

2012-12-16 Thread evan otten
So, I'm not going to go into details on how this works. Me and a friend were the ones who found this exploit and yes it needs to be patched. It's hard to do. so currently I don't think anyone else can do it. But here's a another video. http://www.youtube.com/watch?v=GxSWXxe80DY On Sun, Dec 16, 2