Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
cember 17, 2010 5:56 PM > To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated > Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com' > Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released > > Required updates to Cou

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread mooash
I'll try and run mine now. They were taken offline for awhile for this update. -original message- Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released From: 1nsane <1nsane...@gmail.com> Date: 18/12/2010 1:27 pm Neither mine nor my friends' Windows servers are starting (no p

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _
Linux Servers working, windows server nop. great my server is dead > Date: Fri, 17 Dec 2010 21:25:40 -0500 > From: 1nsane...@gmail.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released > > Neither mine nor my friends' Windows s

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Drew LaPour
Same here - Win 2003 64 bit. :-/ On Fri, Dec 17, 2010 at 8:25 PM, 1nsane <1nsane...@gmail.com> wrote: > Neither mine nor my friends' Windows servers are starting (no plugins). > > Anyone else with this issue? > > On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote: > > > Thank you

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Neither mine nor my friends' Windows servers are starting (no plugins). Anyone else with this issue? On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote: > Thank you for a Friday update. > > Lets hope it was tested well and has no gamebreaking bugs that won't be > fixed until Tue

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, December 17, 2010 5:56 PM To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com' Subjec

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Thank you for a Friday update. Lets hope it was tested well and has no gamebreaking bugs that won't be fixed until Tuesday. On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez wrote: > Sweet, second half of the polycount update! > > On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen >wrote: > > > Require

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Sweet, second half of the polycount update! On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen wrote: > Required updates to Counter-Strike: Source, Day of Defeat: Source, > Half-Life 2: Deathmatch and Team Fortress 2 are now available. The specific > changes include: > > Engine changes (TF2/CS/DOD):

[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jason Ruymen
Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch and Team Fortress 2 are now available. The specific changes include: Engine changes (TF2/CS/DOD):  - Improved sv_pure:   - Materials / Models / Sounds / Animations are more comprehensively protected.

Re: [hlds] [CSS] Get m_flMaxspeed back?

2010-11-13 Thread Oh Noes!
om [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Friday, November 12, 2010 11:16 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] [CSS] Get m_flMaxspeed back? If I was looking to freeze a player, s

Re: [hlds] [CSS] Get m_flMaxspeed back?

2010-11-12 Thread Kyle Sanderson
in32 server > mailing list" > Sent: Wednesday, November 10, 2010 2:02 AM > Subject: [hlds] [CSS] Get m_flMaxspeed back? > > >> Hey guys, >> >> So basically the last major CS:S update (that was in the beta for a >> while) was pushed, and there was a signif

Re: [hlds] [CSS] Get m_flMaxspeed back?

2010-11-10 Thread O!KAK
ed Linux server mailing list" ; "Half-Life dedicated Win32 server mailing list" Sent: Wednesday, November 10, 2010 2:02 AM Subject: [hlds] [CSS] Get m_flMaxspeed back? Hey guys, So basically the last major CS:S update (that was in the beta for a while) was pushed, and there was a si

[hlds] [CSS] Get m_flMaxspeed back?

2010-11-09 Thread Kyle Sanderson
Hey guys, So basically the last major CS:S update (that was in the beta for a while) was pushed, and there was a significant modification made to how players move. As a direct result of this, both ZombieMod, Zombie:Reloaded, and other addons that had modified m_flMaxspeed are no longer able to cha

Re: [hlds] CSS Status in console Broke.

2010-09-17 Thread [#OMEGA] - K2
It has been a while like that. To avoid issues with that somewhat broken status list I wrote my own plugin for a status list (although there are some downsides): http://forums.eventscripts.com/viewtopic.php?t=34644 And yeah, status seems to work only per TCP. -Ursprüngliche Nachricht-

Re: [hlds] CSS Status in console Broke.

2010-09-17 Thread Arg!
pure conjecture as i havent tested the output but this could explain why my php serverquery script is giving odd results (the whitespaces that is) On Fri, Sep 17, 2010 at 1:36 PM, DarthNinja wrote: > Here's an example: > http://screencast.com/t/M2M0ZDky > > On Thu, Sep 16, 2010 at 10:04 PM, 1nsan

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread DarthNinja
Here's an example: http://screencast.com/t/M2M0ZDky On Thu, Sep 16, 2010 at 10:04 PM, 1nsane <1nsane...@gmail.com> wrote: > I don't think it's extra new lines. Sometimes the status output I get is > completely out of order. > > It seems like the UDP packets started being awesome after some update

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread 1nsane
I don't think it's extra new lines. Sometimes the status output I get is completely out of order. It seems like the UDP packets started being awesome after some update. Since rcon status prints out fine, but that's over TCP. On Thu, Sep 16, 2010 at 9:46 PM, DarthNinja wrote: > The extra newlines

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread DarthNinja
The extra newlines are pissing me off as well. On Thu, Sep 16, 2010 at 6:43 PM, Kyle Sanderson wrote: > Status and Ping both seem to be *rate* limited on the OrangeBox. > What's really effecting me is the unreadable output, there's double > newlines which results in the output being rather garbl

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread Kyle Sanderson
Status and Ping both seem to be *rate* limited on the OrangeBox. What's really effecting me is the unreadable output, there's double newlines which results in the output being rather garbled. I wrote a simple SourcePawn plugin because of this, it seems to work rather well in comparison. But anyway

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread Harry Strongburg
On Thu, Sep 16, 2010 at 12:47:13PM -0400, Travis Brown wrote: > Has anyone else noticed that typing status or even rcon status in > console no longer works. It worked early on but hasnt seemed to for a > couple weeks on my servers. I searched google pretty hard then > searched the steam forums w

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread Kigen
I've noticed when there is 35+ people in a server the status command usually messes up and doesn't send anything at all. It seems that the netcode in CS:S OB became more unreliable. I've noticed that when sending replies to the console through plugin commands they will print out of order. Someti

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread ics
It usually works when server is populated but sometimes after you have freshly booted server up, status won't work at all. Something is still wrong with it. -ics 16.9.2010 19:47, Travis Brown kirjoitti: Has anyone else noticed that typing status or even rcon status in console no longer work

[hlds] CSS Status in console Broke.

2010-09-16 Thread Travis Brown
Has anyone else noticed that typing status or even rcon status in console no longer works. It worked early on but hasnt seemed to for a couple weeks on my servers. I searched google pretty hard then searched the steam forums with nothing about this. Is this just me or are any of you having this

Re: [hlds] CSS Server Problem!?

2010-08-12 Thread Steffen Schmolinske
) content of such a batch: cd path\to\your\hldsupdatetool hldsupdatetool -command update -game "Counter-Strike Source" -dir path\to\your\server pause - Original Message - From: "Lars Behnke" To: Sent: Thursday, August 12, 2010 8:01 PM Subject: [hlds] CSS Server Prob

Re: [hlds] CSS Server Problem!?

2010-08-12 Thread Michael Krasnow
thats the INSTALLER, go to where the INSTALLER installed the files and run the update command on that On Thu, Aug 12, 2010 at 2:01 PM, Lars Behnke wrote: > Hello, > > > > I have the following problem with my CSS Dedicated Server and I hope that I > can get any help here. > > > > So my Server run

[hlds] CSS Server Problem!?

2010-08-12 Thread Lars Behnke
Hello, I have the following problem with my CSS Dedicated Server and I hope that I can get any help here. So my Server runs since 1 year, but now since the Counter Strike Source Update was released by Valve, he doesn't work anymore. He says that I sould update the Server. But as I read on s

Re: [hlds] [CSS] some map cause vphysics.dll crash, proof

2010-06-30 Thread raydan
some map use bot_add will crash at> server.dll!0f13d6d9() go fpsbanana download surf_the_gloaming, type bot_add in server console! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware

Re: [hlds] [CSS] some map cause vphysics.dll crash, proof

2010-06-28 Thread Kyle Sanderson
Happens on Linux as well, here's a Backtrace: http://pastebin.com/82xeCDbV I have a shit ton of Dumps showing the engine at fault practically every time (just playing the game, nothing more or less), if anyone wants them by all means mail me off list. Kyle. On Mon, Jun 28, 2010 at 12:49 PM, ics

Re: [hlds] CSS Update

2010-06-28 Thread DL_Game Updates
...@lowpinggameservers.com] Sent: Tuesday, June 29, 2010 11:09 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] CSS Update Change your commandline to run the new exe. You can update all you want but the file structure changed as well as the exe location. --Original Message-- From

Re: [hlds] CSS Update

2010-06-28 Thread andy
server mailing list Subject: [hlds] CSS Update Sent: Jun 28, 2010 6:04 PM Hey guys, ive been trying everything under the sun to get CSS working, but when our servers come up, they have a map, and max players. But when people try and join they get 'Invalid Steam Key Size' I have updated t

[hlds] CSS Update

2010-06-28 Thread DL_Game Updates
Hey guys, ive been trying everything under the sun to get CSS working, but when our servers come up, they have a map, and max players. But when people try and join they get 'Invalid Steam Key Size' I have updated twice using 'D:\Hlserver\hldsupdatetool.exe -command update -retry -game "Counter-

Re: [hlds] [CSS] some map cause vphysics.dll crash, proof

2010-06-28 Thread ics
So which maps in the CSS are crashing on you? Tell some names? -ics 28.6.2010 21:55, Matt Hoffman kirjoitti: > I haven't looked at the map, nor tried it, but this sounds somewhat like the > displacement crash that was introduced in OB. Mappers have yet to track down > an exact cause but it's eith

Re: [hlds] [CSS] some map cause vphysics.dll crash, proof

2010-06-28 Thread Matt Hoffman
I haven't looked at the map, nor tried it, but this sounds somewhat like the displacement crash that was introduced in OB. Mappers have yet to track down an exact cause but it's either power of 4 displacements or vertex density that causes the game to crash when you step on them. On Mon, Jun 28, 2

[hlds] [CSS] some map cause vphysics.dll crash, proof

2010-06-28 Thread raydan
new css update map some map can cause server crash/freeze the following map will cause vhpysics.dll crash & server will freeze, but no crash dump! http://www.2shared.com/file/oXUhUfKB/crash.html start srcds & join the server, then join CT, walk around the map, server will crash/freeze within 5 s

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread dmex
ssage- From: Dominic Marciano Sent: Friday, June 25, 2010 1:39 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CSS OB first impressions? RIP Bunnyhop. > Date: Thu, 24 Jun 2010 18:21:16 -0600 > From: mgunnett4...@gmail.com > To: hlds@list.valvesoftware.com > Subject: Re: [h

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Dominic Marciano
RIP Bunnyhop. > Date: Thu, 24 Jun 2010 18:21:16 -0600 > From: mgunnett4...@gmail.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] CSS OB first impressions? > > Fixes Like. > > Hit in FPS, Do not want. > > D: > > On Thu, Jun 24, 2010 at 5:33 PM,

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Mark Gunnett
Fixes Like. Hit in FPS, Do not want. D: On Thu, Jun 24, 2010 at 5:33 PM, Shane Arnold wrote: > I'd like it if it weren't posted on the list. > > On 25/06/2010 5:35 AM, Mark P wrote: > > yes > > > > 2010/6/24 HL-SDK Synths > > > > > >> Like as well > >> > >> On Thu, Jun 24, 2010 at 5:05 PM, Saul

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Shane Arnold
I'd like it if it weren't posted on the list. On 25/06/2010 5:35 AM, Mark P wrote: > yes > > 2010/6/24 HL-SDK Synths > > >> Like as well >> >> On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennison> >>> wrote: >>> >> >>> Like. >>> >>> Thanks, >>> - Saul. >>> >>> >>> On 24 June 2010

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Mark P
yes 2010/6/24 HL-SDK Synths > Like as well > > On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennison >wrote: > > > Like. > > > > Thanks, > > - Saul. > > > > > > On 24 June 2010 18:38, D3vilfish - Simiancage.org > > wrote: > > > > > As a community we derive from back in the days of cs1.2/3/4/5. > > > W

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread HL-SDK Synths
Like as well On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennison wrote: > Like. > > Thanks, > - Saul. > > > On 24 June 2010 18:38, D3vilfish - Simiancage.org > wrote: > > > As a community we derive from back in the days of cs1.2/3/4/5. > > When Source first came to our doors we embraced and shunned it

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Saul Rennison
Like. Thanks, - Saul. On 24 June 2010 18:38, D3vilfish - Simiancage.org wrote: > As a community we derive from back in the days of cs1.2/3/4/5. > When Source first came to our doors we embraced and shunned it at the same > time, we all loved cs1.x but new source was the way forwards. > So here

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread D3vilfish - Simiancage.org
As a community we derive from back in the days of cs1.2/3/4/5. When Source first came to our doors we embraced and shunned it at the same time, we all loved cs1.x but new source was the way forwards. So here we are source gone OB, love it or hate it, it's the way forwards. Lots will argue the 66 ti

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-28 Thread ics
Many thanks Kyle. Here's couple more server crashers incase someone is interested to have them banned. http://steamcommunity.com/profiles/76561197996189003 STEAM_0:1:17961637 http://steamcommunity.com/profiles/76561198014869509 STEAM_0:1:27301890 -ics 28.4.2010 9:12, Kyle Sanderson kirjoitti: >

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-27 Thread Kyle Sanderson
ics, so far on my ban lists I have the following players found by KAC. http://steamcommunity.com/id/acidis1337 http://steamcommunity.com/profiles/76561197996765027 http://steamcommunity.com/id/Awpking/

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-27 Thread In Hyuk Seo
Maybe he's the one who made the youtube video and wanted to advertise it. On Tue, Apr 27, 2010 at 7:30 AM, ics wrote: > Why do you protect the one that crashed the server? Let's have it out > so i can ban him out of our servers. > > -ics > > 27.4.2010 4:46, Matt Lyons kirjoitti: > > Over the la

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-27 Thread ics
Why do you protect the one that crashed the server? Let's have it out so i can ban him out of our servers. -ics 27.4.2010 4:46, Matt Lyons kirjoitti: > Over the last few days I've had a couple of my servers experience weird > behaviour, pausing, restarting or outright crashing. > > Notes: > -

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-27 Thread Kigen
Well, the update fixed the exploit where the server could be crashed with a super long disconnect message. It didn't fix the issue of breaking the event packet frame. On Tue, Apr 27, 2010 at 12:28 AM, Matt Lyons wrote: > On 27/04/2010, at 2:45 PM, dmex wrote: > >> Watching that YouTube video he

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Kigen
nt: Tuesday, April 27, 2010 11:25 AM > To: "Half-Life dedicated Win32 server mailing list" > > Subject: Re: [hlds] CSS: Long disconnect messages crashing servers? > >> KAC 1.2.1.0 should block the disconnect exploit without interfering >> with normal disconnects

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Matt Lyons
On 27/04/2010, at 2:45 PM, dmex wrote: > Watching that YouTube video he said he wrote a plugin for it (that he's now > selling), yet another reason why client-side plugins should be blocked. Lets not start that up again. ;) I did read an older source update from 2009 that was supposed to fix th

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread dmex
dicated Win32 server mailing list" Subject: Re: [hlds] CSS: Long disconnect messages crashing servers? > KAC 1.2.1.0 should block the disconnect exploit without interfering > with normal disconnects so you know why someone left otherwise. All > the other "fixes" just replace t

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Kigen
KAC 1.2.1.0 should block the disconnect exploit without interfering with normal disconnects so you know why someone left otherwise. All the other "fixes" just replace the reason all the time with something else. Right now, I'm not really expecting any fix until it because pretty normal for people

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Kyle Sanderson
http://forums.alliedmods.net/showthread.php?p=1139769 http://forums.alliedmods.net/showthread.php?p=841590 http://forums.alliedmods.net/forumdisplay.php?f=133

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread AzuiSleet
This particular exploit is a buffer overflow in the event message where the client can specify a disconnect message, and the server will serialize an event containing that message. There is an issue with the function that serializes the game event that causes a buffer overflow in the net message, a

Re: [hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Matt Lyons
Ok after a bit more googling its a hack: http://www.youtube.com/watch?v=xsC8GtSWuyU If you parse or stream your log files for monitoring you should probably add a watch/event for these long disconnect messages as they are using a 3rd party program to do so. ML. On 27/04/2010, at 11:16 AM, M

[hlds] CSS: Long disconnect messages crashing servers?

2010-04-26 Thread Matt Lyons
Over the last few days I've had a couple of my servers experience weird behaviour, pausing, restarting or outright crashing. Notes: - Servers are using the beta update from a few days ago. - Servers are using latest version of SM/Meta Mod running kac and rcon_lock - rcon TCP port is blocked and r

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread Christoffer Pedersen
I did not mean c++ or any programming language. I asked if you were using english language for example, because you are typing it in a way that i do not understand :) On Feb 25, 2010, at 12:07 PM, raydan wrote: > you mean the about program? it c++, you can create a simple server > plugin to tes

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread Alexander King
Lol Sent Using My IPhone :) On 25 Feb 2010, at 10:44, Christoffer Pedersen wrote: > Which language are you using? > > On Feb 25, 2010, at 11:35 AM, raydan wrote: > >> print "hello is this %s, lol" in blue/ or red color in CSS, or other >> color in TF2 >> >> so only SayText2 is possible >> >> _

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread raydan
you mean the about program? it c++, you can create a simple server plugin to test ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread Christoffer Pedersen
Which language are you using? On Feb 25, 2010, at 11:35 AM, raydan wrote: > print "hello is this %s, lol" in blue/ or red color in CSS, or other > color in TF2 > > so only SayText2 is possible > > ___ > To unsubscribe, edit your list preferences, or v

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread raydan
print "hello is this %s, lol" in blue/ or red color in CSS, or other color in TF2 so only SayText2 is possible ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread Saul Rennison
Why are you even doing this? On Thursday, February 25, 2010, raydan wrote: > if server send "%s xxx" > > client console will shoe red error message "Bad format string in > CLocalizeStringTable::ConstructString" > > does valve escape that? > > i only tested in css, may be OB, l4d, works too > > th

[hlds] CSS CLocalizeStringTable::ConstructString , server to client

2010-02-25 Thread raydan
if server send "%s xxx" client console will shoe red error message "Bad format string in CLocalizeStringTable::ConstructString" does valve escape that? i only tested in css, may be OB, l4d, works too the following code can show you how work bf_write *usr_msg = usermsgs->StartMessage(SayText2,pl

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-30 Thread Jake E
Ok, thanks all. Rcon disabled -Jake On Fri, Jan 30, 2009 at 12:53 PM, Rickie McDonagh wrote: > Make sure you don't specify rcon_password "" as that makes it blank > > 2009/1/30 Jake E > > > I have es_tools v.420 > > > > So not defining "rcon_password" in the server.cfg disables rcon? > > > > O

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-30 Thread Rickie McDonagh
Make sure you don't specify rcon_password "" as that makes it blank 2009/1/30 Jake E > I have es_tools v.420 > > So not defining "rcon_password" in the server.cfg disables rcon? > > On Fri, Jan 30, 2009 at 2:31 AM, bl4nk wrote: > > > Definitely a problem with es_tools. Make sure you have the ne

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-30 Thread Jake E
I have es_tools v.420 So not defining "rcon_password" in the server.cfg disables rcon? On Fri, Jan 30, 2009 at 2:31 AM, bl4nk wrote: > Definitely a problem with es_tools. Make sure you have the newest > version of it in case it's just a problem with an outdated version. > > Cc2iscooL wrote: > >

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-29 Thread bl4nk
Definitely a problem with es_tools. Make sure you have the newest version of it in case it's just a problem with an outdated version. Cc2iscooL wrote: > Don't use a rcon password or block access to TCP 27015 if you have the > access. You won't have rcon but you won't have this problem either. > >

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-29 Thread Cc2iscooL
Don't use a rcon password or block access to TCP 27015 if you have the access. You won't have rcon but you won't have this problem either. On Thu, Jan 29, 2009 at 8:55 PM, Jake E wrote: > Hi list! > > Me and a friend recently put up a CSS Jailbreak server, located at > 69.12.76.13:27015 (just in

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-29 Thread Matthew Gottlieb
There is a plugin to disable all rcon which would prevent such attacks. However I'm not sure what the plugin is. Sorry man. ~ Matt On Thu, Jan 29, 2009 at 9:02 PM, msleeper wrote: > I am pretty sure ES Tools is to blame here, there is some exploit for it > that will open up your rcon password

Re: [hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-29 Thread msleeper
I am pretty sure ES Tools is to blame here, there is some exploit for it that will open up your rcon password regardless of sv_cheats status. On Thu, 2009-01-29 at 21:55 -0500, Jake E wrote: > Hi list! > > Me and a friend recently put up a CSS Jailbreak server, located at > 69.12.76.13:27015 (jus

[hlds] [CSS] Rcon Hack designed for sv_cheats 1 servers works with cheats off

2009-01-29 Thread Jake E
Hi list! Me and a friend recently put up a CSS Jailbreak server, located at 69.12.76.13:27015 (just in case you want to test it). We have installed the Hosties mod, Metamod, Mani, ES_Tools and EventScripts 2.0. Some people can hack our rcon apparently. They have managed to add themselves as a mani

Re: [hlds] CSS choke issue from last update

2008-06-01 Thread Brian D'Arcy
Bobby > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy > Sent: Sunday, June 01, 2008 9:28 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] CSS choke issue from last update > > Yes,

Re: [hlds] CSS choke issue from last update

2008-06-01 Thread dtms Levinchuk
players no matter what the tick is. B> -Bobby B> -Original Message- B> From: [EMAIL PROTECTED] B> [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy B> Sent: Sunday, June 01, 2008 9:28 PM B> To: Half-Life dedicated Win32 server mailing list B> Subject: Re: [hlds

Re: [hlds] CSS choke issue from last update

2008-06-01 Thread Bobby35ny
n32 server mailing list Subject: Re: [hlds] CSS choke issue from last update Yes, I have. I figured it was one of my loaded plugins and started removing them one by one, until none were left. 100tick 18 man server, starts choking around 12 players. On Sun, Jun 1, 2008 at 2:47 PM, Bobby35ny <[EM

Re: [hlds] CSS choke issue from last update

2008-06-01 Thread Brian D'Arcy
Yes, I have. I figured it was one of my loaded plugins and started removing them one by one, until none were left. 100tick 18 man server, starts choking around 12 players. On Sun, Jun 1, 2008 at 2:47 PM, Bobby35ny <[EMAIL PROTECTED]> wrote: > > Hi guys! > > Anyone notice since the last steamup

[hlds] CSS choke issue from last update

2008-06-01 Thread Bobby35ny
Hi guys! Anyone notice since the last steamupdate that the servers are now choking alot? -Bobby ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] css- failing update error 10054 connection reset by peer

2007-11-13 Thread Steve S.
Try deleting your blob files and giving it another shot. > Every time I run my update script that has always run before in the past > fine I get this: > > Checking/Installing 'Base Source Shared Models' version 4 > > Connection Reset, WinSock Error 10054 "Connection reset by peer" > > C:\SRCDS>

[hlds] css- failing update error 10054 connection reset by peer

2007-11-12 Thread Tony Brzoskowski
Every time I run my update script that has always run before in the past fine I get this: Checking/Installing 'Base Source Shared Models' version 4 Connection Reset, WinSock Error 10054 "Connection reset by peer" C:\SRCDS> I have tried installing to a dif dir, same problem, tried direct to the

Re: [hlds] css- free sound list is full

2007-11-12 Thread Robert Whelan
-- [ Picked text/plain from multipart/alternative ] Indeed.. I've seen it on 12, 24 and 32 slots probably going back a 1+ year - Original Message From: "[ЯтR] The-/ To: hlds@list.valvesoftware.com Sent: Monday, November 12, 2007 3:58:03 PM Subject: Re: [hlds] css- free sou

Re: [hlds] css- free sound list is full

2007-11-12 Thread [ЯтR] The-/
hlds@list.valvesoftware.com Subject: [hlds] css- free sound list is full -- [ Picked text/plain from multipart/alternative ] can someone please help me with the "free sound list is full" command that constantly runs in the console of my css servers.this command runs even if i turn off all mods and

RE: [hlds] css- free sound list is full

2007-11-12 Thread Mike Dussault
bject: [hlds] css- free sound list is full -- [ Picked text/plain from multipart/alternative ] can someone please help me with the "free sound list is full" command that constantly runs in the console of my css servers.this command runs even if i turn off all mods and run a barebone server.

[hlds] css- free sound list is full

2007-11-10 Thread joe mast
-- [ Picked text/plain from multipart/alternative ] can someone please help me with the "free sound list is full" command that constantly runs in the console of my css servers.this command runs even if i turn off all mods and run a barebone server. this error runs constantly causing lowers frames

Re: [hlds] CSS VAC

2007-02-13 Thread Father dougal
-- [ Picked text/plain from multipart/alternative ] in hlds u can use -sport 27016 (for example) to set the VAC port. not sure if it will work in source or if it still works. might be worth a try On 13/02/07, Ben Laban <[EMAIL PROTECTED]> wrote: > > Have you got +IP x.x.x.x set as a command line p

Re: [hlds] CSS VAC

2007-02-12 Thread Ben Laban
Have you got +IP x.x.x.x set as a command line paramater? We were having major troubles last year getting VAC working, and thats all it needed. On 13/02/07, Peter N <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] I noticed some messages re: VAC, i just recently mov

[hlds] CSS VAC

2007-02-12 Thread Peter N
-- [ Picked text/plain from multipart/alternative ] I noticed some messages re: VAC, i just recently moved two servers that were working perfectly on Server 2003 onto new hardware running vista ultimate and i can't seem to get the second server to contact vac. Am i missing something? I have al

Re: [hlds] Css dedicated server problem [OS windows]

2006-10-06 Thread Jamie Garside
Well it will be listed in LAN because it is on the local network, even if it is running in Internet/sv_lan 0. Have you actually tried to get your friends to connect to it? Mr. Wanker wrote: -- [ Picked text/plain from multipart/alternative ] Hi, I start my server and when i look into the server

[hlds] Css dedicated server problem [OS windows]

2006-10-06 Thread Mr. Wanker
-- [ Picked text/plain from multipart/alternative ] Hi, I start my server and when i look into the server list,its in LAN. What do i have to do? Is it something with my firewall? I set my firewall to " allow all " but that doesn't help and sv_lan 0 doesn't either. I just want to start a server so I

Re: [hlds] CSS Help

2006-05-07 Thread Charlie Mitchell
ssage- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Charlie Mitchell > > Sent: Sunday, May 07, 2006 08:11 PM > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] CSS Help > > > > -- > > [ Picked text/plain from multipart/a

Re: [hlds] CSS Help

2006-05-07 Thread Matt Albiniak
---Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Charlie Mitchell > Sent: Sunday, May 07, 2006 08:11 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] CSS Help > > -- > [ Picked text/plain from multipart/alternative ] Thx a

RE: [hlds] CSS Help

2006-05-07 Thread Newbie
PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CSS Help -- [ Picked text/plain from multipart/alternative ] Thx all for the help. Now its time for the research side of configuring a server. lol Got to find out which one has the better support, and handy plugins. On 5/7/06, ]FUSION[ Gray

Re: [hlds] CSS Help

2006-05-07 Thread Charlie Mitchell
-- [ Picked text/plain from multipart/alternative ] Thx all for the help. Now its time for the research side of configuring a server. lol Got to find out which one has the better support, and handy plugins. On 5/7/06, ]FUSION[ Gray Death <[EMAIL PROTECTED]> wrote: > > This is a multi-part messa

Re: [hlds] CSS Help

2006-05-07 Thread ]FUSION[ Gray Death
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] > My question is that I use to use AMXX on my CS Server is there any > Admin Mods out there for CSS? Most hopefully soon: http://sourcemod.net/ (From the guys who develops AMXX) --

RE: [hlds] CSS Help

2006-05-07 Thread Wolvie
Or http://www.beetlesmod.com/forums/ -Original Message- From: Charlie Mitchell [mailto:[EMAIL PROTECTED] Sent: Sunday, May 07, 2006 11:10 AM To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds] CSS Help -- [ Picked text/plain from multipart/alternative ] Just a CSS n00b

RE: [hlds] CSS Help

2006-05-07 Thread Link Pankratz
Take a look at Mani-Mod at http://www.mani-admin-plugin.com/forums/portal.php. Link -Original Message- From: Charlie Mitchell [mailto:[EMAIL PROTECTED] Sent: Sunday, May 07, 2006 8:10 AM To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds] CSS Help -- [ Picked text/plain

[hlds] CSS Help

2006-05-07 Thread Charlie Mitchell
-- [ Picked text/plain from multipart/alternative ] Just a CSS n00b question. I have been running a CS Server for a while, and now that I upgraded to CSS on all my machines I would like to start a CSS Server. My question is that I use to use AMXX on my CS Server is there any Admin Mods out there f

Re: [hlds] Css update

2005-12-22 Thread Dan Stevens (IAmAI)
Please give more details and someone might be able to help you. On 22/12/05, DT <[EMAIL PROTECTED]> wrote: > Munra -hlds wrote: > > I cannot get that update yet? Anyone else? > ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Css update

2005-12-22 Thread DT
Munra -hlds wrote: I have not seen an e-mail on it But there was a CSS update ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds I cannot get that update yet?

Re: [hlds] Css update

2005-12-20 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] alfreds on vacation On 12/20/05, Munra -hlds <[EMAIL PROTECTED]> wrote: > > I have not seen an e-mail on it But there was a CSS update > > ___ > To unsubscribe, edit your list preferences, or view the l

[hlds] Css update

2005-12-20 Thread Munra -hlds
I have not seen an e-mail on it But there was a CSS update ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] CSS Hardcoded banlist path

2005-10-17 Thread Steven Hartland
Just that there doesn't seem to be a way to set the ban file path used by CSS, it always uses: ./cstrike/cfg/banned_ip.cfg ./cstrike/cfg/banned_user.cfg So for multiple servers running from the same install, admins keep loosing their bans when another server admin issues a writeip or writeid. We

RE: [hlds] CSS Hardcoded banlist path

2005-10-17 Thread Alfred Reynolds
What is the problem exactly? - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Monday, October 17, 2005 7:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CSS Hardcoded banlist path > Not sure if I understand

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