Yes, a good point! My IP is 91.235.58.128.
Thanks
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Maavrik
Sent: 12 October 2012 19:03
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] DOD ok, but Valve no worky :(
I'
of my own, now
that I have a bit of band-width.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar
Sent: 12 October 2012 18:56
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] DOD ok, but Valve no worky :(
What
I'm not too good with GoldSRC servers, as far as I know you only need the
"valve" base game for mods, but if you'd like help with testing a connection,
you should provide a server ip for people to connect to.
*Sent from my phone, please excuse any typos
-Original Message-
From: Paul W
What game are you trying to host, exactly? 'Valve' is the base for running
mods, generally. If you want to, say, co-op Half-Life with some people,
there -is- a mod for that ("Sven Co-Op"). If you want to host a server for
Half-Life Death Match, that's certainly possible, too. But, assuming I'm
unde
We have SourceMod running on the beta server.
2008/5/23 1nsane . <[EMAIL PROTECTED]>:
> Yes, at least currently. It can ban, slay, Do Melee only, etc
>
> On Fri, May 23, 2008 at 4:02 PM, Timothy Sadleir <[EMAIL PROTECTED]>
> wrote:
>
> > So, will the latest BM for TF2 truely work for this?
> > __
Same here and it doesn't show on the server browser...
2008/5/23 LouLou Bizou <[EMAIL PROTECTED]>:
> with the beta update for DODS i got this on my server:
>
> MasterRequestRestart
> Your server will be restarted on map change.
>
> when the client will be available, the message will go away ?
>
>
with the beta update for DODS i got this on my server:
MasterRequestRestart
Your server will be restarted on map change.
when the client will be available, the message will go away ?
2008/5/23 Timothy Sadleir <[EMAIL PROTECTED]>:
> So, will the latest BM for TF2 truely work for this?
> ___
Yes, at least currently. It can ban, slay, Do Melee only, etc
On Fri, May 23, 2008 at 4:02 PM, Timothy Sadleir <[EMAIL PROTECTED]> wrote:
> So, will the latest BM for TF2 truely work for this?
> ___
> To unsubscribe, edit your list preferences, or view
So, will the latest BM for TF2 truely work for this?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
All the plugins on my server are working fine (that's 4) BM included. Have
not tried Sourcemod.
On Fri, May 23, 2008 at 3:41 PM, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:
> if you already have your server up, is sourcemod working with this beta?
>
> Lee Gardiner / RTL-Servers wrote:
> > I'm r
if you already have your server up, is sourcemod working with this beta?
Lee Gardiner / RTL-Servers wrote:
> I'm really just hoping they don't manage to screw up srcds_l / CSS again...
>
> ... any betting people out there ?
>
> ___
> To unsubscribe, edit
I'm really just hoping they don't manage to screw up srcds_l / CSS again...
... any betting people out there ?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
oh please
Neil Voutt <[EMAIL PROTECTED]> wrote: Signed lol
Patrick Shelley wrote:
> I started this a while ago.
>
> http://www.ipetitions.com/petition/tf2customtab/signatures-1.html
>
> Check signature 17 LOOOL
> ___
> To unsubscribe, edit
Signed lol
Patrick Shelley wrote:
> I started this a while ago.
>
> http://www.ipetitions.com/petition/tf2customtab/signatures-1.html
>
> Check signature 17 LOOOL
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
I noticed that. Fail, just like the SPUF.
Patrick Shelley wrote:
> I started this a while ago.
>
> http://www.ipetitions.com/petition/tf2customtab/signatures-1.html
>
> Check signature 17 LOOOL
> ___
> To unsubscribe, edit your list preferenc
I started this a while ago.
http://www.ipetitions.com/petition/tf2customtab/signatures-1.html
Check signature 17 LOOOL
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/ma
delist
I mean tag their server.
- voogru.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru'
MacDonald
Sent: Friday, May 23, 2008 11:04 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] DoD: S
x27;voogru'
MacDonald
Sent: Friday, May 23, 2008 11:04 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] DoD: S Beta Released?
Oh goodie goodie. I can't wait to see the outrage from the massive CS:S
community.
-Original Message-
From: [EMAIL PROTECTED
Oh goodie goodie. I can't wait to see the outrage from the massive CS:S
community.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Friday, May 23, 2008 2:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] D
> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
> Sent: Friday, May 23, 2008 8:57 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] DoD: S Beta Released?
>
> I see the custom tab! Can't wait to see how happy them CSS guys will be
> with
re the custom tab in CSS will
> ruin everything ... my luck that i run
> vanilla CSS servers :D
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
> Sent: Friday, May 23, 2008 8:57 AM
> To: Half-Life dedicated Win32
TECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Friday, May 23, 2008 8:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] DoD: S Beta Released?
I see the custom tab! Can't wait to see how happy them CSS guys will be with
this :).
On Fri, May 23, 2008 at 1:29
memory
> leaks. Perhaps this will get them fixed faster.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Friday, May 23, 2008 1:20 AM
> To: 'Half-Life dedicated Win32 server mailing list'
>
ps this will get them fixed faster.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Friday, May 23, 2008 1:20 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] DoD: S Be
; leaks. Perhaps this will get them fixed faster.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Friday, May 23, 2008 1:20 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [h
Win32 server mailing list'
Subject: Re: [hlds] DoD: S Beta Released?
Also noticed 'Counter-Strike: Source Beta' listed in the browser.
- Andrew
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joshua
Handelsman-Woolf (DogGunn)
Sent: Friday, 23
ubject: Re: [hlds] DoD: S Beta Released?
My server appears to be up: 208.43.143.57:27015
Interestingly enough, I'm getting the server is out of date errors:
MasterRequestRestart Your server will be restarted on map change. Your
server will be restarted on map change.
I guess that is VALVe&
My server appears to be up: 208.43.143.57:27015
Interestingly enough, I'm getting the server is out of date errors:
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.
I guess that is VALVe's way of making sure no server makes it onto the
http://forums.steampowered.com/forums/showthread.php?t=685289
On Fri, May 23, 2008 at 1:01 AM, 1nsane . <[EMAIL PROTECTED]> wrote:
> It uses the Orange Box directory... DOD:S must be coming to the OB engine.
> :)
>
> On Fri, May 23, 2008 at 12:20 AM, Joshua Handelsman-Woolf (DogGunn) <
> [EMAIL P
It uses the Orange Box directory... DOD:S must be coming to the OB engine.
:)
On Fri, May 23, 2008 at 12:20 AM, Joshua Handelsman-Woolf (DogGunn) <
[EMAIL PROTECTED]> wrote:
> Seems to be showing up on hldsupdatetool - so I'm giving it a shot to
> see if the server will start. Anyone else stickin
nect and do the download of the file(s), then
reconnect to the server.
When you do the direct connect or retry, the client will connect and stay
connected to the server during the entire download.
- Original Message -
From: "Ronny Schedel"
To:
Sent: Tuesday, May 01, 2007 1:57 AM
Subj
ring the entire download.
- Original Message -
From: "Ronny Schedel"
To:
Sent: Tuesday, May 01, 2007 1:57 AM
Subject: Re: [hlds] DoD Steam sv_downloadurl questions
4. clients must connect from steam directly (not via "connect
xxx.xxx.xxx.xxx" in console)
o:
Sent: Tuesday, May 01, 2007 1:57 AM
Subject: Re: [hlds] DoD Steam sv_downloadurl questions
4. clients must connect from steam directly (not via "connect
xxx.xxx.xxx.xxx" in console) for the fast d/l to work (connected +
changelevel is ok too).
You can connect like you want, the f
4. clients must connect from steam directly (not via "connect
xxx.xxx.xxx.xxx" in console) for the fast d/l to work (connected +
changelevel is ok too).
You can connect like you want, the fast download will work in both ways.
The clients need to have Internet Explorer installed, otherwise th
1. yes DoD servers (HLDS.EXE) and HL1 clients do support fast http downloads
2. no, HL1 clients can't download .bz2 files (.ztmp local files will be
automatically generated though which are a little faster)
3. sv_downloadurl must be set to "" (not zero) to disable the fast http
download
4. cli
--
[ Picked text/plain from multipart/alternative ]
No problemo mang
---Original Message---
From: Pit Gee
Date: 09/24/06 21:48:27
To: hlds@list.valvesoftware.com
Subject: [hlds] dod bazooka ground spawns-thanks
thanks kyle
>From: "kyle" <[EMAIL PROTECTED]>
>Reply-To: hlds@list.valvesof
--
[ Picked text/plain from multipart/alternative ]
Right. So the two 32 player servers are 66 tickrate, what about the other
three servers?
On 10/5/05, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> 66 is the default tickrate for DoD:S
>
> On 10/6/0
--
[ Picked text/plain from multipart/alternative ]
66 is the default tickrate for DoD:S
On 10/6/05, Yup <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> How are the servers arranged on that box?
>
> I would guess CPU #1 = 32 player + 23 player and CPU #2 = 3
--
[ Picked text/plain from multipart/alternative ]
How are the servers arranged on that box?
I would guess CPU #1 = 32 player + 23 player and CPU #2 = 32 player + 13
player + 8 player
What are the tickrates on these servers?
On 10/5/05, Hell Phoenix <[EMAIL PROTECTED]> wrote:
>
> I have a dual
--
[ Picked text/plain from multipart/alternative ]
As a rough estimate for dod:s (I notice Morten is quoting below default
tickrate settings, which are useful in terms of can it run at lower than
default settings fine, but not so much in terms of do people ever accept
lower than default settings),
I have a dual 3.2 emt64 xeon box with 2gigs of ram. We run 2 32player
DoD:S servers, 1 23player Dystopia server, 1 13player sven server, and 1
8player Tim--Coop server. The cpu sits at about 80% when all are full.
Connection is 100mb full duplex, and its running on win2k3 server.
Trizik wrote:
I have a 20 slot dod:s server running on my spare computer, on a 100mbit
connection.
Setup:
Windows XP, tweaked
20 slots dod:s server
Mani admin plugin
Crappy ASRock motherboard £20-30
Athlon 1.4 Ghz CPU
512 MB ram
Tickrate 45
When full it uses about 60-80 % CPU, with 500+ FPS..
No one is e
rcon sv_password " "
If you pust just a space, it will set it to nothing and remove it.
[DinoBot]Sidmind wrote:
Can someone confirm.
game = DOD:Source
I set up a rcon password and a sv_password
then entered the game and after a while tried to clear
the sv_password out.
rcon sv_password ""
I tried 64. not good.
I have 2 40 slot servers running but may drop back to 32 each in a
little while.
The dual xeon host can't handle more than 80 players in DOD:S. That be
fo sho...
> Original Message
> Subject: RE: [hlds] DoD optimum player numbers
> From: &q
32 max.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Monday, September 26, 2005 3:56 PM To: hlds@list.valvesoftware.com
Subject: [hlds] DoD optimum player numbers
> How may players are the DoD maps designed to play with?
>
t; not get the preload, so don't forget it.
>
> ;-)
>
> From: [EMAIL PROTECTED]
> To: hlds@list.valvesoftware.com, hlds@list.valvesoftware.com
> Cc: Richard Anderson
> Subject: Re: [hlds] DOD Source Dedicated Server Files
> Date: Mon, 26 Sep 2005 20:38:46 +
> R
Re-read the e-mail he sent...
If you forget to put "-beta preload" on the command line then you will
not get the preload, so don't forget it.
;-)
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com, hlds@list.valvesoftware.com
Cc: Richard Anderson <[EMAIL PROTECTED]&g
--
[ Picked text/plain from multipart/alternative ]
Yes, but what the heck does this mean:
D:\Valve\HLServer>D:
D:\Valve\HLServer>cd D:\Valve\HLServer\
D:\Valve\HLServer>D:\Valve\HLServer\HldsUpdateTool.exe -command update -game "do
ds" -dir D:\Valve\HL2Server
Checking bootstrapper version ...
U
Huzzah! that works :-)
Richard Anderson wrote:
--
[ Picked text/plain from multipart/alternative ]
It is up!! dods is the command!!
On 9/26/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
You know, I'm so glad I didn't get the Silver p
--
[ Picked text/plain from multipart/alternative ]
Never mind but dods is the command. They have it listed, but no files.
Atleast not yet!!
On 9/26/05, Richard Anderson <[EMAIL PROTECTED]> wrote:
>
> It is up!! dods is the command!!
>
> On 9/26/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote:
>
--
[ Picked text/plain from multipart/alternative ]
It is up!! dods is the command!!
On 9/26/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> You know, I'm so glad I didn't get the Silver package now, otherwise I'd
> be
> waiting with e
--
[ Picked text/plain from multipart/alternative ]
You know, I'm so glad I didn't get the Silver package now, otherwise I'd be
waiting with eager and painful anticipation :P
--
___
To unsubscribe, edit your list preferences, or view the list archives, p
--
[ Picked text/plain from multipart/alternative ]
Wouldn't even surprise me if there are none out even when its released,
there's obviously some issue, but am still hopefull.
On 9/26/05, James McKenna <[EMAIL PROTECTED]> wrote:
>
> SuhweeT! I have to go to work now, and there are still no de
SuhweeT! I have to go to work now, and there are still no dedicated
server files. So much for getting our DoD:S servers up in a timely mannor.
Can't wait to use the mega bogged down system later! Thanks!
___
To unsubscribe, edit your list preferenc
EMAIL PROTECTED]
Sent: 26. september 2005 05:44
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Oh well... the "server" is available via STEAM.
Looks like vALVE may hav made another exceedingly stupid judgement error
if they think "dedicated server" is tied to a
, September 25, 2005 9:50 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
hmm i havent been following this much, just figured it would be out when
its
out. Where do you get the steam account needed?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
September 25, 2005 9:44 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Oh well... the "server" is available via STEAM.
Looks like vALVE may hav made another exceedingly stupid judgement error
if they think "dedicated server" is tied to a STEAM account.
@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Oh well... the "server" is available via STEAM.
Looks like vALVE may hav made another exceedingly stupid judgement error
if they think "dedicated server" is tied to a STEAM account.
The clock os ticking. If vALVE stupids out on this then
!
> Original Message ----
> Subject: RE: [hlds] Dod Source
> From: "dexion" <[EMAIL PROTECTED]>
> Date: Sun, September 25, 2005 8:32 pm
> To:
>
> if its released at 6pm est id doubt we are going to have them up by 8. Im
> just telling my people asap since i don
: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Subject: RE: [hlds] Dod Source
Valve,
It's a day before the release and we haven't heard anything from you
yet on the server files. If I can't get this installed tonight then my
servers will not be ready until 8pm tomorro
ssage-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Alfred Reynolds
Sent: Wednesday, September 14, 2005 4:21 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Yes, a day or two before hand (details will be sent out then).
- Alfred
Original Message
From: [
> From: "Andrew Armstrong" <[EMAIL PROTECTED]>
> To:
> Sent: Sunday, September 25, 2005 4:10 PM
> Subject: RE: [hlds] DOD Source Dedicated Server Files
>
>
> > Yeah, a pre-release of the dedicated server would be excellent (and for
> > future title releas
We arn't going to get them till tommorow is my guess.
- Original Message -
From: "Andrew Armstrong" <[EMAIL PROTECTED]>
To:
Sent: Sunday, September 25, 2005 4:10 PM
Subject: RE: [hlds] DOD Source Dedicated Server Files
Yeah, a pre-release of the dedicated serv
Yeah, a pre-release of the dedicated server would be excellent (and for
future title releases as well).
Having to fight every player for content bandwidth to set up servers for
them to actually play is a bit silly.
- Andrew
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTEC
--
[ Picked text/plain from multipart/alternative ]
Some commands but not all.
On 9/23/05, Ve <[EMAIL PROTECTED]> wrote:
>
> I am arranging a cup within a week after dod:s release. I am wondering how
> the configuration of matchscripts will look. Am I going to be able to use
> the same layout I be
ie, at the same time as win32 server binaries.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt Boone
Sent: Sunday, September 18, 2005 2:01 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Linux binaries will be available upon
Linux binaries will be available upon release.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Fennell
Sent: Sunday, September 18, 2005 11:12 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Dod Source
Alfred Reynolds wrote:
>Yes, a day
Alfred Reynolds wrote:
Yes, a day or two before hand (details will be sent out then).
- Alfred
Hi Alfred
Will linux binaries be available at the same time as win32? Also, will
the default tick rate be 33/66 or other?
Sorry to add yet more questions to the mountain that you probably
already
so we
serverowners can have atleast a week
to set everything up for our gamers.
// Ve
- Original Message -
From: "Dustin" <[EMAIL PROTECTED]>
To:
Sent: Saturday, September 17, 2005 4:59 PM
Subject: Re: [hlds] Dod Source
Any chance we can get more then 2 days to get the server side
d Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 14, 2005 5:20 PM
Subject: RE: [hlds] Dod Source
Yes, a day or two before hand (details will be sent out then).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of slaye
Owen T. Soroke wrote:
> I am wondering why all these suggestions come forward two days before
> a
> release?
>
> Have any members of the list ever been involved in a development
> project?
I made this suggestion a few months ago too, but never heard anything
from Alfred about it. Yes, they run fro
No.
- Original Message -
From: "Owen T. Soroke" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 14, 2005 10:35 PM
Subject: RE: [hlds] Dod Source
I am wondering why all these suggestions come forward two days before a
release?
Have any members of the list ever be
@list.valvesoftware.com
Subject: RE: [hlds] Dod Source
Umm not to be stupid sounding, but you can not mix HL1 and HL2 servers,
so
does it matter if they call the directory the same thing?
>From: "ironchef" <[EMAIL PROTECTED]>
>Reply-To: hlds@list.valvesoftware.com
>To:
>Subject: RE:
Umm not to be stupid sounding, but you can not mix HL1 and HL2 servers, so
does it matter if they call the directory the same thing?
From: "ironchef" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
Subject: RE: [hlds] Dod Source
Date: Wed, 14 Sep 2005 18:21:3
Marcelo Bezerra wrote:
> Please, make it dodsrc or dods, but not "Day of Defeat: Source". :)
And please also make its gamedir and map prefix not "dod" like you guys
did with cs/css. Throw in some distinction that they're different games,
please!
--
ironchef
http://www.dexworld.org/
___
Please, make it dodsrc or dods, but not "Day of Defeat: Source". :)
On Wed, 2005-09-14 at 16:20 -0700, Alfred Reynolds wrote:
> Yes, a day or two before hand (details will be sent out then).
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf O
just client preload
but it would be nice to preload servers
Slayer
From: "Edge-Gaming.com Support" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
Subject: Re: [hlds] Dod Source
Date: Wed, 14 Sep 2005 16:25:29 -0700
DOD:S is being released today?
-
DOD:S is being released today?
- Original Message -
From: "slayer usa" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 14, 2005 4:17 PM
Subject: [hlds] Dod Source
will the server side files be ready for download before the client is
released?
also what is the update tool game nam
Yes, a day or two before hand (details will be sent out then).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of slayer usa
Sent: Wednesday, September 14, 2005 4:17 PM To:
hlds@list.valvesoftware.com Subject: [hlds] Dod Source
> will the server side
Thanks for the report, we just released a fix to prevent this.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Your Name Sent:
Saturday, August 13, 2005 8:52 PM To: hlds@list.valvesoftware.com
Subject: [hlds] DoD Exploit
> One of my regulars point
D]>
To:
Sent: Monday, August 15, 2005 4:57 AM
Subject: Re: [hlds] DoD Exploit
Thx for the heads up, i have made a amxmodx plugin to detect this exploit.
If someone has a populated DoD server and can help me beta test, please
email me offlist.
Il release to the public once its had a minor beta test
Thx for the heads up, i have made a amxmodx plugin to detect this exploit.
If someone has a populated DoD server and can help me beta test, please
email me offlist.
Il release to the public once its had a minor beta test.
- Original Message -
From: "Your Name" <[EMAIL PROTECTED]>
To:
Sen
Your Name wrote:
One of my regulars pointed out someone doing something fishy on a
server today and the idiot actually talked enough about it that I
could track it down.
If he was telling you the truth of course.
http://www.gotfrag.com/dod/forums/thread/147822/
Remember, forums are popula
I'd rather they were fixed before the masses join in.
On 8/14/05, list <[EMAIL PROTECTED]> wrote:
> I'd *rather* them be posted openly. This way it alerts everyone to the
> exploit. Yes, I understand that there would be people that take advantage of
> this, but for those of us that work in the HL
L PROTECTED] [mailto:hlds-
> [EMAIL PROTECTED] On Behalf Of Clayton Macleod
> Sent: Sunday, August 14, 2005 12:13 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] DoD Exploit
>
> next time email Alfred/Valve directly, no need to spread word of
> things like this further
next time email Alfred/Valve directly, no need to spread word of
things like this further than their ears.
On 8/13/05, Your Name <[EMAIL PROTECTED]> wrote:
--
Clayton Macleod
>get ye flask
You cannot get ye flask.
___
To unsubscribe, edit your list pr
everything.
From my end it seems like all of a sudden all the latencies on all the
servers doubled or tripled and some servers aren't showing up at all.
Any suggestions?
From: "Pit Gee" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subj
Valve are terrorists and now they are taking over the Internet!!!
The "bumps" Valve is "hammering back down" is Jack and his crew trying to
get into the building!
*been watching too much 24*
Its scary to think about the possibility that your internet goes down
because valves master servers are no
[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] dod server list
Date: Thu, 12 May 2005 20:39:45 -0700
for me its all STEAM games.
On 5/12/05, Whisper <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is it j
for me its all STEAM games.
On 5/12/05, Whisper <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is it just DoD or all STEAM Games?
>
> On 5/13/05, Pit Gee <[EMAIL PROTECTED]> wrote:
> >
> > As of last night the latency of my dod server list seems to have increa
you know. i notice the same thing. but i was searching for cs 1.6 and
my server list got like 10-20 servers on it. then my net went down. i
thought to my self that maybe my net just went down. so i restarted my
DSL and try again and then my net went down again. so i thought maybe
my DSL was missing
--
[ Picked text/plain from multipart/alternative ]
Is it just DoD or all STEAM Games?
On 5/13/05, Pit Gee <[EMAIL PROTECTED]> wrote:
>
> As of last night the latency of my dod server list seems to have increased
> substantially. I list 975 servers or so but only 16 are below 150 latency.
> Before
From: "Pit Gee" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: [hlds] dod server list
Date: Thu, 12 May 2005 14:39:38 -0400
I recently started playing dod again a bit. I noticed last night my server
list was only showing a few servers. Is somet
--
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: Wednesday, November 10, 2004 8:40 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] DoD
Works for me :-)
Win32 OP4 hlds running on Slackware 10 via Wine is absolutely rock solid
stable.
My Win2000 box has taken to rebooting at 3am,
r" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 10, 2004 6:03 PM
Subject: Re: [hlds] DoD
> Run WINE then Run the Windows HLDS, then you get the best of both worlds!
>
>
> On Wed, 10 Nov 2004 13:42:29 -0600, jon <[EMAIL PROTECTED]> wrote:
>
EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
> > Sent: Wednesday, November 10, 2004 8:53 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] DoD
> >
> > #1 Tue Apr 13 18:04:23 EDT 2004 i686 i686 i386 GNU/Linux
> >
> > 2.4.20-31.9
>
My first suggestion: run windows. You'll see a huge improvement.
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony
> Sent: Wednesday, November 10, 2004 8:53 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] DoD
>
> #1
#1 Tue Apr 13 18:04:23 EDT 2004 i686 i686 i386 GNU/Linux
2.4.20-31.9
- Original Message -
From: "Kerry Dorsey" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 10, 2004 1:39 PM
Subject: Re: [hlds] DoD
[EMAIL PROTECTED] wrote:
This is a mult
[EMAIL PROTECTED] wrote:
This is a multi-part message in MIME format.
--
What kernel version are you using ?
Ransom
-Original Message-
From: [EMAIL PROTECTED] on behalf of Tony
Sent: Wed 10/11/2004 09:31
To: [EMAIL PROTECTED]
Cc:
Subject: [hld
This is a multi-part message in MIME format.
--
What kernel version are you using ?
Ransom
-Original Message-
From: [EMAIL PROTECTED] on behalf of Tony
Sent: Wed 10/11/2004 09:31
To: [EMAIL PROTECTED]
Cc:
Subject: [hlds] DoD
This
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