This was in console:
Error: server failed to transmit file 'AY&SY'
Last 32 messages parsed.
490791 0515 svc_sound
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yes, but it's still a bug i guess ...
- Devil
www.bloodzone.net
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, April 19, 2004 11:04 AM
Subject: Re: [hlds_linux] Corpses change teams.
> This occurs when you have cl_minmodels 1
>
>
> --- KnowHow T
> If they want to sell more copies of the game then they need more servers
> up, if they want me have servers up they need to make it easier for me to
> do so.
According to Gamer's Search
(http://search.hlsw.org/sei/project/index.php?mode=stats&language=en),
there are plenty of player slots - less
[EMAIL PROTECTED] wrote:
thats bs. Windows has a dedicated server. Linux has to install onto a
winblows box and then copy everything over. Its gonna take days to upload.
Im not above downloading it from someone. I didnt ask if it was legal, I
asked if anyone had one I could download. If they want t
thats bs. Windows has a dedicated server. Linux has to install onto a
winblows box and then copy everything over. Its gonna take days to upload.
Im not above downloading it from someone. I didnt ask if it was legal, I
asked if anyone had one I could download. If they want to sell more copies
of the
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Anyone have a working mohaa install tar'd up that I could wget from them?
This crap of installing it on my windows system at home and uploading it at
24kbps sux. lol. How come windows users get a standa
NO, distributing the original .pk3 files is against the law. Read the EULA.
[EMAIL PROTECTED] wrote:
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Anyone have a working mohaa install tar'd up that I could wget from them?
This crap of installing
Delete your ~/.steam/ClientRegistry.blob file and run the command again.
- Alfred
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Sriram Prakash
> Sent: Sunday, April 18, 2004 1:43 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] PLEASE HELP ASA
Great, I had libnss_dns-2.2.5.so, since lsof reported that hlds used it, but
of course I should've realized that hlds called the symlink, thanks a bunch :)
:)
- Sindre
>= Original Message From [EMAIL PROTECTED] =
>File you need is: libnss_dns.so.2
>Copy that to your chrooted lib folder an
This occurs when you have cl_minmodels 1
--- KnowHow The NetCrawler <[EMAIL PROTECTED]> wrote:
> Hi
>
> Am I the only one who's server(or client, dunno) that changes the
> team
> of corpses? Not the player, only their skin while dead.
>
> I have three computers with CS at home, and all three does
File you need is: libnss_dns.so.2
Copy that to your chrooted lib folder and it will download the module just fine.
Other file needed is resolv.conf etc. That's about it.
If it still doesnt work copy strace and ping to your chroot and do strace
www.microsoft.com.
(without the library name resolving
Alastair,
That was a well written reply. I considered that he(nelson) supported
cheating by his description of why cheating is not illegal, or why its not
exploiting or hacking a game. His position was definitely defensive.
Yes, I understand they(Valve) are liable under European laws, but there
My pc does this as well.
KnowHow The NetCrawler wrote:
> Hi
>
> Am I the only one who's server(or client, dunno) that changes the team
> of corpses? Not the player, only their skin while dead.
>
> I have three computers with CS at home, and all three does it.
>
> __
I think we all agree that cheaters should be banned...
Afaik the linux + winex problem was there, but since valve worked with the
community to solve this problem there no longer is a problem. I haven't
heard of any linux users complaining they can't play in the last few months...
People got only ba
Hi
Am I the only one who's server(or client, dunno) that changes the team
of corpses? Not the player, only their skin while dead.
I have three computers with CS at home, and all three does it.
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ruwen wrote:
I fully agree that cheaters should get banned but how you can be sure
people are cheating?
If somebody uses linux + wine and a new vac update detects wine as a cheat.
So he gets banned.
This is not ok. Some people had that problem when they were using cheating
death. I think valve can
It is probably because the server you were on where it downlaoded faster
is using sv_downloadurl and a web server to serve up the files. For
more information on how to use it there is some info here or just do a
web search:
http://collective.valve-erc.com/index.php?news=1078093753-84291500
Steve
KnowHow The NetCrawler wrote:
>[EFR]The HEAD wrote:
>
>> Hi,
>> I don't see a problem for you. I mean - Valve bans the people from their
>> network. They are responsible for this - not you as a server provider.
If
>> your customer can't play any longer because of his key beeing banned
from
>> the
Hi,
I don't see a problem for you. I mean - Valve bans the people from their
network. They are responsible for this - not you as a server provider. If
your customer can't play any longer because of his key beeing banned from
the Steam Network it is his problem, not yours...
I don't know about your
Hi!
I found a german HOWTO.
http://www.linuxwiki.de/chroot
May be this can help some of you.
ruwen
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[EFR]The HEAD wrote:
Hi,
I don't see a problem for you. I mean - Valve bans the people from their
network. They are responsible for this - not you as a server provider. If
your customer can't play any longer because of his key beeing banned from
the Steam Network it is his problem, not yours...
I
HI folks
sorry for a real dumb question, is there a VAR to control the speed of a download from
HLDS? As a
player Ive been on servers where a missing map or model is downloaded a lot faster
than on the
server Im running, and we are on a T3 connection.
thanks in advance
_
I don't think anybody on this list actually thinks that cheating is
right in anyway. Some of us run organisations and provide services and
servers that are paid for. Making us liable, and in Europe consumer's
are protected and can be taken to court by the government for not
allowing these rights.
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