Re: [hlds_linux] client being quit to desktop

2006-09-01 Thread Regime
There has been a report made on this list at some point, saying that it was possible for someone to send a message through steam friends of a certain length (very long probably) that has this effect. I have no idea how and if this (still) works though. Never tried it. So yea.. Turning it off, or

Re: [hlds_linux] hlds crashes

2006-09-01 Thread fishy
Suns grid software. Is there a seperate server image to be run on each node? or does it share the images and deliver them to whichever node requires them, as such perhaps running the same image on different nodes with different ips or hardware ids could be causing the glitch, it is likely that

Re: [hlds_linux] hlds crashes

2006-09-01 Thread kama
I have noticed that in a few occations that (.so) files get corrupted and I need to overwrite them with new ones. Thats even with a graceful shutdown. 95%+ of the time its a .so in amxmod that gets corrupted, only a few times its a binary from the hlds package. I believe it has todo with that I

Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
Yes, the nodes share images. However, i gave the nodes their own ~/.steam directory, so it's always the same machine that writes the clientregistry.blob file. Sure, i could remove it each time a server is fired up, but it feels like a very ugly hack. :/ The .so files i have in the image

Re: [hlds_linux] hlds crashes

2006-09-01 Thread fishy
ok, does the issue still occur if the servers do not auto update? Jonathan wrote: Yes, the nodes share images. However, i gave the nodes their own ~/.steam directory, so it's always the same machine that writes the clientregistry.blob file. Sure, i could remove it each time a server is fired

Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
I'm not sure, and i'm also not sure what the issue is exactly. People claim that servers go down just like that when they're playing on them, but i can't find anything in any of the logs or so, so it's hard for me to trace the problem. ok, does the issue still occur if the servers do not auto

Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
A little update, some servers seem to crash instantly just after this: Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... It doesn't get further than that. I'm not sure, and i'm also not sure what

Re: [hlds_linux] hlds crashes

2006-09-01 Thread kama
Skip -autoupdate and test. since Checking bootstrapper version ... is from steam and not hlds. /bjorn On Fri, 1 Sep 2006, Jonathan wrote: A little update, some servers seem to crash instantly just after this: Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on

AW: [hlds_linux] client being quit to desktop

2006-09-01 Thread Parker Lewis
I heard about that problem these days. The given solution was to connect to a gameserver from the desktop (not within counter-strike). Doing this once helped him out. Greets - Ursprüngliche Mail Von: Regime [EMAIL PROTECTED] An: hlds_linux@list.valvesoftware.com Gesendet: Freitag, den

[hlds_linux] srcds still unstable after 8/24 update

2006-09-01 Thread Roger Perkins
My srcds server has become very unstable since the 8/24 update. It randomly crashes with the following console message: ./srcds_run: line 344: 2684 Segmentation fault (core dumped) $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem