There used to be serious lack of servers especially around this area
where i live. I always was thrown into some 130ms+ servers far away from
me when our servers where full (and i didnt want to kick familiar people
off to join in myself). Also our servers got full constantly day and
night. In l
At 04:13 PM 12/1/2008, Joseph Love wrote:
>I was able to run L4D on FreeBSD 7.1-prerelease with the linux_base-f8
>port.
>
>I don't run a public server, just one for friends. I have issues with
>the server with using -fork, but I'm guessing they're related to that
>I haven't done enough research i
Then does anyone know what would cause my server to be ignored by the
matchmaking system? I've tried starting just vanilla servers and still no
attempts to join. Normally I would assume a firewall issue (although that
would be odd for a dedicated server box that we rent for the server), but if
yo
At 04:13 PM 12/1/2008, Joseph Love wrote:
>I was able to run L4D on FreeBSD 7.1-prerelease with the linux_base-f8
>port.
>
>I don't run a public server, just one for friends. I have issues with
>the server with using -fork, but I'm guessing they're related to that
>I haven't done enough research i
I've been running a couple of L4D servers (CentOS) since the demo came
out. Very stock config, but I do have it associated with a Steam
group. Server is east coast US. The first week the two servers will
filled with ppl nearly 24/7. Now it's trailed off a bit, but still
from about 10a t
Can Valve confirm or deny this link? Not sure it's been reported or if this
guy is just seeing things and thinks this is a bug:
http://games.on.net/forums/viewtopic.php?f=240&t=157826
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I've commented out the groupid in the server's config file and after ~15
minutes of running a player has yet to join through matchmaking or
otherwise. Is this typical?
I will also mention that I am running this off of a fork, with 2 config
files (the other server is a private group_exclusive serve
I'm not positive, but I think one of the updates made it so that if you
chose to bind your server to a group at all, the server would be removed
from the matchmaking process whether steamgroup_exclusive was set or not.
The exclusive flag comes into play because if it's not set, people outside
the g
I am currently running one dedicated server on a Linux box, and I have
noticed that it is rarely used. I will keep the console up to see the
events going on on the server, and it seems that the majority of the time
the server does nothing but send heartbeats to the master server. I can
join the s
Hello,
I have a passworded server set up which we connect to directly using
"connect" in the console. It is one of 8 forked servers. I wanted to
make this a versus-only server, so I added "map l4d_vs_farm01_hilltop"
to its cfg file and exec'd the file from the server console. This
reloaded
I was able to run L4D on FreeBSD 7.1-prerelease with the linux_base-f8
port.
I don't run a public server, just one for friends. I have issues with
the server with using -fork, but I'm guessing they're related to that
I haven't done enough research into how to properly configure it.
So, a s
Quoting kama <[EMAIL PROTECTED]>:
>
> Hi,
>
> I have now healthy servers again on FreeBSD without crashes. The
> testserver, where I dont restart hlds every morning, have over 24 hours of
> uptime.
>
> This are the steps I have done. Upgrade to FreeBSD 7.1-PRERELEASE. Use the
> 2.6.16 kernel linux
https://support.steampowered.com/kb_article.php?ref=8830-EOBN-8013
-Richard Eid
On Mon, Dec 1, 2008 at 2:37 PM, Saint K. <[EMAIL PROTECTED]> wrote:
> It's all Monday morning for us at some point :)
>
> -Original Message-
> From: [EMAIL
The best place to report things like this is to PM one of the active
moderators on the Steam Forums.
- Original Message -
From: "Saint K." <
To: "'Half-Life dedicated Linux server mailing list'"
Sent: Monday, December 01, 2008 9:02 AM
Subject: [hlds_linux] Where do i send ...
> Wher
It's all Monday morning for us at some point :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Monday, December 01, 2008 8:26 PM
To: CodeRed; Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Where do i send ...
It's all Monday morning for us at some point :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Monday, December 01, 2008 8:26 PM
To: CodeRed; Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Where do i send ...
should have thought about that one a bit harder! apologies.
On 01/12/2008, CodeRed <[EMAIL PROTECTED]> wrote:
> Because that account added him to ask for his login information?
> Brains on. Cheers
>
> - Original Message -
> From: "Patrick Shelley" <[EMAIL PROTECTED]>
>> Interesting.
>>
Yes, how els could he be PM'ming me?
Narf.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Monday, December 01, 2008 7:02 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Where do i send ...
Interesting
Because that account added him to ask for his login information?
Brains on. Cheers
- Original Message -
From: "Patrick Shelley" <[EMAIL PROTECTED]>
> Interesting.
>
> It appears Saint K of Special Attack (and a contributor to this list) is
> amongst the friends of this hijacking accou
Yes, how els could he be PM'ming me?
Narf.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Monday, December 01, 2008 7:02 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Where do i send ...
Interesting
Interesting.
It appears Saint K of Special Attack (and a contributor to this list) is
amongst the friends of this hijacking account.
Screen Shot can be provided.
On 12/1/08, Jonah Hirsch <[EMAIL PROTECTED]> wrote:
>
> I would like to know this too.
> I send some to steam support, but I a
I suggest removing +map from the start line and just adding map l4d_...
to the beginning of east server##.cfg. This is how I did it to set
different default maps on a forked server.
Coldorak wrote:
> Hmm I think I launch my forks with +map l4d_hospital_01 +exec server##.cfg
> (whatever the hosp
I would like to know this too.
I send some to steam support, but I always get copypasta about never
giving out information, etc.
Saint K. wrote:
> Where do I sent information on website with cheats, account hijacking, other
> abuse, hijacked accounts etc? I keep sending them to Alfred, but the ma
Where do I sent information on website with cheats, account hijacking, other
abuse, hijacked accounts etc? I keep sending them to Alfred, but the mails
are always without response. (Understandable, I imagine he gets a lot of
usermail). So, is that the right place to send it? Or do you have some sor
Where do I sent information on website with cheats, account hijacking, other
abuse, hijacked accounts etc? I keep sending them to Alfred, but the mails
are always without response. (Understandable, I imagine he gets a lot of
usermail). So, is that the right place to send it? Or do you have some sor
How do you go about specifying a server as a versus/campaign server? As
I see it, it depends on those who join through the lobby to control that
kind of stuff. I'm guessing that your players just join without using
lobbies though.
Steve Sumichrast wrote:
> Sami,
>
> I do this -- I have config f
Hmm I think I launch my forks with +map l4d_hospital_01 +exec server##.cfg
(whatever the hospital name is), with another map name at the end of the
server##.cfg file (tried map xxx and changelevel xxx), and it keeps
hospital.
I finally made a separate launch command to have vs servers next to coop
27 matches
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