Re: [hlds_linux] hide rules from server queries

2010-10-12 Thread Claudio Beretta
you can remove the NOTIFY flag from the convar, by recompiling the plugin or by doing something like this new Handle:cv = FindConVar("sm_hidden"); new flags = GetConVarFlags(cv); flags &= ~FCVAR_NOTIFY; SetConVarFlags(cv, flags); BTW, which are the server rules you think should be hidden? and why

[hlds_linux] Team Fortress 2 Update Available

2010-10-12 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed server crash caused by a Scout using the Sandman on an enemy Scout who has used Bonk! - Made Ellis' Cap and the Frying Pan tradable - Added "Automatically respawn after loadout changes in respawn zo

Re: [hlds_linux] hide rules from server queries

2010-10-12 Thread realdreams
But how? I think windows/linux servers handle queries differently. On Tue, Oct 12, 2010 at 8:03 PM, Nicholas Hastings wrote: >  Yes. > > On 10/12/2010 8:00 PM, DreamsCN wrote: >> >> Hi, >> There are information about how to query a server and get info,player >> and rules on this page >> http://de

Re: [hlds_linux] hide rules from server queries

2010-10-12 Thread Nicholas Hastings
Yes. On 10/12/2010 8:00 PM, DreamsCN wrote: Hi, There are information about how to query a server and get info,player and rules on this page http://developer.valvesoftware.com/wiki/Server_queries. My concern is some rules(Server Variables/cvars) shouldn't be public(non-players). HLSW and game-m

[hlds_linux] hide rules from server queries

2010-10-12 Thread DreamsCN
Hi, There are information about how to query a server and get info,player and rules on this page http://developer.valvesoftware.com/wiki/Server_queries. My concern is some rules(Server Variables/cvars) shouldn't be public(non-players). HLSW and game-monitor.com can show most of the rules. Is there

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread Don P
ha yes my bad I saw Clad Irons specs and somehow thought that was his. On Tue, Oct 12, 2010 at 5:00 PM, Michał Sochoń wrote: > Should be enough to run it. > The main issue with vps is that can lag when other hosts are performing > disk > intensive tasks, or you hit cpu usage limit given to your

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread Michał Sochoń
Should be enough to run it. The main issue with vps is that can lag when other hosts are performing disk intensive tasks, or you hit cpu usage limit given to your machine - sometimes if the load is for too long and too high then there happens that vps can get suspended for a certain period of time

Re: [hlds_linux] New TF2 Crash Exploit?

2010-10-12 Thread Eric Riemers
Crit-o-cola is also causing the same issue. Just tested this myself too, and indeed this is a problem. So all those random crashes even on vanilla systems sure sounds like this issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valv

Re: [hlds_linux] New TF2 Crash Exploit?

2010-10-12 Thread clad iron
For the guys here that are not part of windows mailing list. there is a temp SM fix for this. David Bello ✆ to Half-Life show details 2:55 PM (30 minutes ago) http://forums.alliedmods.net/showthread.php?t=140427 Fixes the vulnerability by not allowing Scouts to equip both Mackerel and Bonk O

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread David Keogh
Oh right, sorry... Its got 512MB of RAM, single xeon processor over the 2Ghz mark. 1GB internet connection (obviously shared) Just thought I'd pop a mail to the group. DK On 12 October 2010 19:42, 8088 <8...@noobsticks.com> wrote: > Since the specs of the VPS are unknown (hint), I'm not sure

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread 8088
Since the specs of the VPS are unknown (hint), I'm not sure what Don P is basing his verdict on. But it's a fact that Goldsource requires relatively low specs. On the scale of dedicated hardware, 10 slots should run fine on a Pentium III at 1 GHz with 150 MB RAM (give or take a little). Stil

Re: [hlds_linux] New TF2 Crash Exploit?

2010-10-12 Thread Asher Baker
Valve are aware and have stated that a patch is almost complete and should be out within the next day or two. Source: email replies pasted in an IRC channel by trustworthy people. :P On Wed, Oct 13, 2010 at 1:39 AM, doc wrote: > Apparently 2with 2 scouts you can crash a tf2 server now? One drink

[hlds_linux] New TF2 Crash Exploit?

2010-10-12 Thread doc
Apparently 2with 2 scouts you can crash a tf2 server now? One drinks bonk while another sits point blank and tries to hit them with a sandman baseball, and close to instantly it crashes. http://www.youtube.com/watch?v=_gvWeqbcVKo I know by posting this here I run the risk of having kids go out an

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread David Keogh
Grand, well it costs me about $4 a month, so here's to hoping... David On 12 October 2010 19:01, Don P wrote: > IT should be sufficient to run your server, it would depend upon how many > other servers are running on that box but you probably will not know being > that its VPS. Most of the time

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread David Keogh
DOD, for old-school purposes :D On 12 October 2010 18:56, clad iron wrote: > hmm.. i just assumed it was dods. i haven't heard anyone talk about "dod" > in > a while. > > > On Tue, Oct 12, 2010 at 1:45 PM, 8088 <8...@noobsticks.com> wrote: > > > Are we talking about DOD or DOD:S here? > > > > >

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread Don P
IT should be sufficient to run your server, it would depend upon how many other servers are running on that box but you probably will not know being that its VPS. Most of the times the run 4-5 servers on the one box. If you were wrunning a 32 player server you might notice lag if the box is full a

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread clad iron
hmm.. i just assumed it was dods. i haven't heard anyone talk about "dod" in a while. On Tue, Oct 12, 2010 at 1:45 PM, 8088 <8...@noobsticks.com> wrote: > Are we talking about DOD or DOD:S here? > > > On 10/12/2010 19:40, clad iron wrote: > >> Just to give you an idea. >> When TF2 first came ou

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread clad iron
Grr.. sry. i just seen this. Just purchased a VPS and wondering would it be sufficient. > I spoke too soon. i don't know anything about VPS. On Tue, Oct 12, 2010 at 1:40 PM, clad iron wrote: > Just to give you an idea. > When TF2 first came out, i ran a 24 slot server it on a Dell Inspiron E

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread 8088
Are we talking about DOD or DOD:S here? On 10/12/2010 19:40, clad iron wrote: Just to give you an idea. When TF2 first came out, i ran a 24 slot server it on a Dell Inspiron E1705 Laptop. 2Gig - Core2 Duo 2 Gig ram Win-vista, 32bit Bandwidth - 20Meg download / 3 Meg upload I asked if anyone w

Re: [hlds_linux] Dedicated DOD server

2010-10-12 Thread clad iron
Just to give you an idea. When TF2 first came out, i ran a 24 slot server it on a Dell Inspiron E1705 Laptop. 2Gig - Core2 Duo 2 Gig ram Win-vista, 32bit Bandwidth - 20Meg download / 3 Meg upload I asked if anyone was lagging, and they said no. i told them what it was running on and they flipped

[hlds_linux] Dedicated DOD server

2010-10-12 Thread David Keogh
Hello, Just wondering for sort of spec would a DOD server for 6 - 10 people would require CPU and RAM wise? Just purchased a VPS and wondering would it be sufficient. Regards, David ___ To unsubscribe, edit your list preferences, or view the list archi

Re: [hlds_linux] VMware and gameservers

2010-10-12 Thread GRYZOR
Oh, hai. I know this is a bit late to the party, but I felt it was kind of... interesting. IBM ran some tests regarding this very subject (VMDq) in March and their short (7 pages), but very informational report can be found here: ftp://public.dhe.ibm.com/eserver/benchmarks/wp_virtualization_netwo